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Flashbang Grenade
Flashbang Grenade |
|
|---|---|
| Type | Combat Power |
| Can use | Kasumi (available after loyalty mission) Shepard |
| Description | Flashbang Grenade |
Flashbang Grenade is a Combat Power in Mass Effect 2. These abilities improve combat-related actions like shooting, grenades, debilitation, and defenses.
Flashbang Grenade - Progression
| Rank | Effect | Description |
|---|---|---|
| 1 |
|
A disorienting, concussive charge that inflicts minor damage and incapacitates all nearby targets. Both delicate electronics and enemy nervous systems are temporarily disabled, causing weapon overheats, omni-tool jams, and difficulties in using biotic powers. |
| 2 |
|
- |
| 3 |
|
- |
| 4 | Frag Grenade
|
The grenade is packed with metal fragments that cause extra damage when it explodes. |
Improved Flashbang Grenade
|
Improves the grenade's concussive force, incapacitating targets farther away and keeping them down longer. |
Flashbang Grenade - Notes
- Has instant impact and effect
- Overheats enemy weapons even if they are protected. However, this may be ineffective against strong enemies like Krogans and YMIR mechs.
- It staggers most of the protected enemies in the game.
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