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Singularity

Singularity

singularity mass effect 3
Type Biotic Power
Can use Shepard Adept
Liara
Description Create a sphere of dark energy that traps and dangles enemies caught in its field.

Singularity is a Biotic Power in Mass Effect 3. These abilities are used by Adepts and allow them to manipulate biotic fields. They can be both offensive and defensive.

Singularity - Progression

Rank Effect Requirements
1
  • Recharge Speed: 4.50 sec (Shepard)
  • Duration: 4 sec
  • Radius: 1.5 m
1 Squad Point
2
  • Increase recharge speed by 25%.
  • Recharge Speed: 3.60 sec (Shepard)
  • Duration: 4 sec
  • Radius: 1.5 m
2 Squad Points
3
  • Increase Singularity's hold duration by 20%.
  • Increase impact radius by 20%.
  • Recharge Speed: 3.60 sec (Shepard)
  • Duration: 4.80 sec
  • Radius: 1.80 m
3 Squad Points
4 Duration
  • Increase Singularity's hold duration by 30%. Additional enemies can be lifted before Singularity fades.
  • Recharge Speed: 3.60 sec (Shepard)
  • Duration: 6 sec
  • Radius: 1.80 m
4 Squad Points
Radius
  • Increase impact radius by 25%.
  • Recharge Speed: 3.60 sec (Shepard)
  • Duration: 4.80 sec
  • Radius: 2.18 m
4 Squad Points
5 Lift Damage
  • Inflict 20 damage per second to lifted targets.
5 Squad Points
Recharge Speed
  • Increase recharge speed by 30%.
  • Recharge Speed: 2.90 sec (Shepard)
  • Duration: 6 sec (Duration), 4.80 (Radius)
  • Radius: 1.80 m (Duration), 2.18 m (Radius)
5 Squad Points
6 Expand
  • Expand the Singularity field by 35% for 10 seconds.
6 Squad Points
Detonate
  • Detonate Singularity when the field dies to inflict 300 damage across 5 meters.
6 Squad Points

Singularity - Notes

  • One Singularity can be activate at one time.
  • Only enemies without protection can be lifted
  • Protected enemies are constantly interrupted.
  • Very effective against Cerberus Guardians as it takes away their shields.

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