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Decoy
Decoy |
|
---|---|
Type | Tech Power |
Can use | Shepard EDI |
Description | Distract opponents with this decoy. |
Decoy is a Tech Power in Mass Effect 3. These abilities rely on technology and can be used both offensively and defensively.
Decoy - Progression
Rank | Effect | Requirements |
---|---|---|
1 |
|
1 Squad Point |
2 |
|
2 Squad Points |
3 |
|
3 Squad Points |
4 | Duration
|
4 Squad Points |
Durability
|
4 Squad Points | |
5 | Shock
|
5 Squad Points |
Recharge Speed
|
5 Squad Points | |
6 | Exploding Decoy
|
6 Squad Points |
Shields & Duration
|
6 Squad Points |
Decoy - Notes
- The summoned decoy does not move and stands in one place
- Unfortunately, many enemies in the game will not attack it, that is especially true for melee users.
- It mostly becomes useful against Geth Hunters, Geth Pyros, and Geth Primes as it can interrupt their actions.
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