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Nova
Nova |
|
|---|---|
| Type | Biotic Power |
| Can use | Vanguard |
| Description | Transfer the energy of your biotic barrier to charge and spark this deadly blast. |
Nova is a Biotic Power in Mass Effect 3. These abilities are used by Adepts and allow them to manipulate biotic fields. They can be both offensive and defensive.
Nova - Progression
| Rank | Effect | Requirements |
|---|---|---|
| 1 | Barrier strength determines the intensity. | 1 Squad Point |
| 2 | Increase radius by 25%. | 2 Squad Points |
| 3 | Increase damage and force by 30%. | 3 Squad Points |
| 4 | Force & Damage
|
4 Squad Points |
Radius
|
4 Squad Points | |
| 5 | Power Recharge
|
5 Squad Points |
Half Blast
|
5 Squad Points | |
| 6 | Pierce
|
6 Squad Points |
Sustain
|
6 Squad Points |
Nova - Notes
- Half Blast upgrade is very useful, although it weakens the force part it is still enough to knock back most normal enemies
- The skill is most effective against biotic barriers
- The strength of the ability depends on Shepard's shields, which are drained during use.
- During the use of the ability, Shepard becomes invulnerable, making it a perfect skill to wait until other abilities reset
- Use it together with Biotic Charge to always have shields for Nova use.
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