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Defense Drone
Defense Drone |
|
|---|---|
| Type | Tech Power |
| Can use | Shepard Tali |
| Description | Deploy this holographic drone to electrocute enemies within its firing range. |
Defense Drone is a Tech Power in Mass Effect 3. These abilities rely on technology and can be used both offensively and defensively.
Defense Drone - Progression
| Rank | Effect | Requirements |
|---|---|---|
| 1 | Deploy this holographic drone to electrocute enemies within its firing range. | 1 Squad Point |
| 2 | Increase recharge speed by 25%. | 2 Squad Points |
| 3 | Increase damage by 30%. | 3 Squad Points |
| 4 | Duration
|
4 Squad Points |
Range
|
4 Squad Points | |
| 5 | Attack Rate
|
5 Squad Points |
Damage & Range
|
5 Squad Points | |
| 6 | Incapacitate
|
6 Squad Points |
Chain Lightning
|
6 Squad Points |
Defense Drone - Notes
- Unlike Combat Drone, this drone is a small construct that follows the user. This also means it cannot be killed and it stays during the whole summon period
- Very effective against a group of enemies as its normal attacks can stun and stagger enemies.
- Chain Lighting allows one to stun three enemies in a row if they are hit one after another with the same shot.
- The skill is perfect for close-quarter combat classes like Vanguard. The drone will stun nearby enemies allowing them to avoid additional enemy fire.
- The big problem with it is that it moves slowly. This means that if you storm or use Biotic Charge the drone may take a while to reach the summoner back.
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