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Flare
Flare |
|
---|---|
Type | Biotic Power |
Can use | Shepard Aria |
Description | Focus and expend all biotic energy to unleash a huge flare that throws enemies within its range, causing massive damage. |
Flare is a Biotic Power in Mass Effect 3. These abilities are used by Adepts and allow them to manipulate biotic fields. They can be both offensive and defensive.
Flare - Progression
Rank | Effect | Requirements |
---|---|---|
1 | Focus and expend all biotic energy to unleash a huge flare that throws enemies within its range, causing massive damage. | 1 Squad Point |
2 | Increase recharge speed by 25%. | 2 Squad Points |
3 | Increase damage and force by 20%. | 3 Squad Points |
4 | Damage & Force
|
4 Squad Points |
Radius
|
4 Squad Points | |
5 | Recharge Speed
|
5 Squad Points |
Detonate
|
5 Squad Points | |
6 | Radius
|
6 Squad Points |
Improved Damage
|
6 Squad Points |
Flare - Notes
- It is extremely effective against barriers and deals 1.5x damage. However, it is weak against armor.
- Use it only against primed enemies with Reave or Warp. This way it will cause a Biotic Explosion for maximum possible damage.
- Have in mind that it has a long cooldown. This can greatly reduce offensive capabilities as you will not be able to use any other skills during that time
- It is perfect to be used with Tactical Cloak and Adrenaline Rush to generate a fast recharge rate.
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