Tech Sniper - Complete Build - Cyberpunk 2077
In this post, I will go through the best Tech Sniper build in Cyberpunk 2077. I will go into detail on what attributes to pick, recommended perks, and progression. Moreover, we will go in-depth on what gear you should use to make the best out of this build
So let's start
The post is a work in progress
Tech Sniper Build
The Tech Sniper is a build that uses Tech weapons. You may ask what makes these weapons special? Well, they are overpowered. Very overpowered. Tech rifles can shoot through walls. So you can engage and take out groups of enemies without them even knowing their killer
Of course, we will go all-in on maximum damage. This will almost make sure that most of the enemies in-game are dead from one headshot.
Beleive me even normal shots to the body will kill them:
Unfortunately, this comes with a big drawback - low HP and survivability. You will have to use your wits to avoid enemies and find a way to hide in case they directly start attacking you.
But I will give you all the tips you know for how to best use Tech Sniper Build
In this section, I will go through recommended attributes and how you should progress with them. Picking the correct ones will ensure that you have sufficient stats to kill enemies.
Starting the game
- Reflexes +3
- Technical Ability +2
- Cool +1
- Body +1
It is important to progress through the game in an optimal way. The problem is if you will spend points on incorrect attributes you may be too weak to fight against enemies.
Here is my recommendation on how to spend attribute points for each level up in order
- Technical Ability +2
- Reflexes +2
- Cool +1 - you want to be able to avoid enemies
- Body +1 - until you reach 6 points. This will provide some minimal survivability for the build
I left out Intelligence and on purpose. I think you should spend points on it late in the game when you are about level 30+. The Tech Sniper Build needs it for some cyberware, otherwise, using Ping without any investment will still work
At the maximum level of 50 here is what you should have:
Now we enter a very important part of the Tech Sniper build. We need to pick perks that will make the build deal Thousands of damage.
Here is what you should pick as you progress
This tree provides very important perks for Tech Sniper build. It provides upgrades on how fast weapons charge, the multipliers, and some other improvements.
|9||Up to 11|
|16||Fuck All Walls|
|20||Revamp||Put as many perk points here as you can. It will further increase the damage that you deal with charged Tech weapon shots.|
We take anything that provides bonus damage when using a sniper rifle
|9||Shoot, Reload, Repeat|
|11||Nerves of Steel|
We get a few perks to improve overall survivability.
|1||Pack Mule||This is a quality of life ability that gives 60 points more carrying weight. I think it helps very early in the game when you need money fast.|
|1||Regeneration||Provides HP regeneration in combat.|
|5||True Grit||Additional stamina will be useful, especially early to mid-game, when you may need to run from enemies often until you get a good Tech Sniper rifle|
Thanks to this tree you will be able to upgrade Tech Sniper rifles for maximum damage
This is a very important perk tree for ninja build. It enables knife throwing, poisoning and many other improvements.
|7||Strike From the Shadows|
|7||Assassin||Allows dealing 15% more damage to human enemies. Easy choice as most of the enemies in the game is humans.|
|12||From the Shadows|
|14||Cold and Calculating|
|1||Biosynergy x3||Increases RAM recovery for quickhack usage.|
|1||Bloodware x3||Take this if you plan on using offensive quickhacks: Short Circuit, Synapse Burnout, etc.|
|5||I Spy||Reveals netrunner when you are being hacked by one. Because you can shoot through walls this is very useful. Enemy netrunners can deal substantial damage to you.|
|9||Signal Support x2||Increases quickhack duration by 50%. Allows revealing network members for a longer time.|
- The main effectiveness of the build is to learn to charge the weapon correctly. Once you have the ability to charge the weapon to 100% it starts swaying wildly. So if you find this hard to manage, do not charge fully. Of course, you can even skip this and don't take the perk Up To 11.
- Using Ping quickhack. It will reveal most of the enemy locations in the network, allowing to see enemies through walls. When you can see them, then charge your sniper and take them out
- Other quickhacks can also be used as they greatly improve your offensive options. Of course, due to Low intelligence they won't be as strong.
- Crafting is an important aspect of the build. It will allow crafting legendary iconic sniper rifles for the greatest damage available.
Although tech sniper build uses sniper rifles, it is still a good option to have a normal rifle for some more fast-paced and close-quarter combat.
|Deadeye||Greatly boosts headshot damage. I think you can skip it if you already do 100K damage with the build|
|Fortuna||Increases Crit Chance by 4%|
|Bully||Gives an 8% Crit Damage bonus|
|Armadillo||Provides bonus armor. Good for increased survival|
Cyberware - Frontal Cortex
|1||Heal-On-Kill||This item provides a certain percentage of health after each enemy that you kill. The effectiveness increases with the cyberware rarity|
|2||Limbic System Enhancement
Cyberware - Ocular System
|1||Kiroshi Optics Mk.3||Enables to have additional upgrades for the ocular system. Try to get the highest rarity which is Epic. It provides 3 upgrade slots.|
Cyberware - Circulatory System
|1||Biomonitor||Instantly restores a large portion of health when it drops below a certain threshold. Very valuable for this Ninja build|
||You can now activate Kerenzikov, Biomonitor and Second Heart more often|
|3||Second Heart||Another great option, especially early in the game when you may die often. It provides a second chance before you die.|
Cyberware - Immune System
|1||Shock-n-Awe||Release electroshock when being hit. Has a certain activation chance.|
|2||Pain Editor||Reduces all the damage that you receive by 10%.|
Cyberware - Nervous System
You can wear 2 pieces of cyberwar for the Nervous System. Try to get the highest Rarity of the mentioned item
|1||Kerenzikov||You can now slow time when dodging or sliding.|
|2||Synaptic Accelerator||Perfect for stealth builds. When you are detected slows time, so you can take the best available action.|
Cyberware - Integumentary System
||Provides flat armor increase. Try to obtain the highest rarity for the highest value.|
|2||Optical Camo||This is a bad boy. You will become invisible for a few seconds which you can use to take out enemies. Really neat cyberware for a stealth build|
|3||Heat Converter||Increases damage if you are burning|
Cyberware - Operating System
Cyberware - Skeleton
|2||Synaptic Signal Optimizer|
Cyberware - Legs
|1||Reinforced Tendons||My personal favorite makes traversing much easier.|