Things to do before leaving Fort Joy - Act 1 Checklist - Divinity: Orignal Sin 2
This post will cover all the main things that you should do before you leave Fort Joy. After you leave it this will conclude Act 1. So be sure to check the list to complete all the things. It took a while for me to find all the details and I hope this will help:
Click on "Done" to track your progress. No need to login, just use it and enjoy the game!
Done | Name | Information |
---|---|---|
Fort Joy Arena | The area near Griff NPC has a secret entrance that you can use to go down. | |
Companions quests | At least the ones which you plan to have in your party | |
Gargoyle Maze | - | |
Braccus Rex Tower | - | |
Amadia Sanctuary Hidden Cave | Contains Soul Jars | |
Saving Black Cat | If you manage to keep it alive. However, you do not lose anything important if it dies | |
Braccus Tyrant Armor Set | Collet all the pieces of the armor set. | |
Winter Dragon Encounter | - | |
Saving Withermoore Quest | - | |
Pickpocket all the traders | Do this if you have the appropriate civic ability for maximum gold. | |
Captain's Armor Set | Gift of Bag update | |
Devourer's Gloves | Gift of Bag update | |
Seeds of Power | Ship Northside of the map with Magisters on it |
Hope this will help those that are completionists before moving to Act 2.
Found anything missing? Leave a comment below
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