Merchants locations - Witcher 3: Wild Hunt
This post will cover complete Merchants locations in Witcher 3
Contents
- White Orchard
- Velen
- Anselm - Crow's Perch
- Crow's Perch
- Blackbough
- Midscope
- Oreton
- Lurtch - Liberated Camp
- Bald Mountain
- Boatmaker's Hut
- Calveit Watchtower
- Claywitch
- Coast of Wrecks
- Downwarren
- Lindenvale
- Mire Landing
- Quartermaster - Crow's Perch
- Boatyard
- Abandoned Site near Oxenfurt
- Devil's Pit
- Nilfgaardian Army Group 'Center' Camp
- Border Post
- Novigrad
- Gildorf
- Putrid Grove
- Fish Market
- Hierarch Square
- Book Merchant Marcus
- Loan Shark
- Poor Merchant - Southern Gate
- Poor Merchant Silverton
- Halfling Merchant
- Fishmonger
- Silverton Shop merchant
- Tretogor Gate
- Clothing Merchant
- Scoia'tael merchant
- Oxenfurt Merchant
- Mohrin Village
- Ofieri Merchant
- Circus Troupe
- Stacheier
- Crane Cape
- Scoia'tael Merchant near Crossroads
- Skellige
- Toussaint
White Orchard
Bram
Sawmill Merchant
Velen
Anselm - Crow's Perch
You will need to save him in a quest: Caravan Attack. The quest is marked by a triangle
Crow's Perch
Blackbough
Midscope
Oreton
Lurtch - Liberated Camp
The merchant is shown as an innkeeper on the map. He appears once you clear the hostiles in the camp
Bald Mountain
Traders become accessible late in the game through the main story quest (do not want to spoil it). If you come earlier the area will be filled with Foglets.
Boatmaker's Hut
The merchant may appear as an innkeeper. However, he does not sell any food
Calveit Watchtower
Claywitch
You will need to save the merchant from the Bandit's Camp market by triangle
Coast of Wrecks
Appears once the area is cleared of the enemies
Downwarren
The merchant may disappear after the choice you make during the quest The Whispering Hillock
Lindenvale
Mire Landing
You will need to free the area from deserters. The merchant may appear as innkeeper, however, he does not sell food
Quartermaster - Crow's Perch
Boatyard
You will need to clear the area from the bandits
Abandoned Site near Oxenfurt
Devil's Pit
The merchant may not always be there, so meditate for a few hours.
Nilfgaardian Army Group 'Center' Camp
There are multiple merchants in the area, including the quartermaster
Border Post
You will need to save the merchant from bandits marked in the area by a triangle
Novigrad
Gildorf
Putrid Grove
Fish Market
Hierarch Square
The area contains multiple merchants
Book Merchant Marcus
Loan Shark
Poor Merchant - Southern Gate
Poor Merchant Silverton
Halfling Merchant
Fishmonger
Silverton Shop merchant
Tretogor Gate
Clothing Merchant
Scoia'tael merchant
Located near Novigrad city in a nearby forest. It can be easy to miss, so be on the lookout:
Oxenfurt Merchant
Mohrin Village
You will need to free the village from Fallen Knights for it to be populated.
Ofieri Merchant
Circus Troupe
Stacheier
You will need to clear the area of the ghouls for the village to be populated
Crane Cape
The merchant may be shown as an innkeeper
Scoia'tael Merchant near Crossroads
You will first have to free the merchant from bandits in the location marked by a triangle. After that he will move to a hidden camp marked by a circle
Skellige
Svorlag
Fayrlund
Blandare
Yolar - Gedyneith
Item | |
---|---|
Superior White Raffard's Decoction |
Larvik
Isolated Hut
The area needs to be cleared of wolves
Sawmill
You will need to clear the area of enemies for a merchant to spawn
Fyresdal
Holmstein's Port
Kaer Trolde Harbor
Kaer Trolde hairdresser
He is also a merchant and sells goods
Sawmill Village
Merchant appears after you clear the sawmill of the bandits
Toussaint
Villa Vedette - Clerk/Merchant
Flovive
Butcher - Beauclair Port
Hugo Monart
You will need a peaceful resolution for the side quest Father Knows Worst
Discussion