Last updated

Blood of Lathander

Blood of Lathander
Legendary
1d6+3 Bludgeoning
Lathander's Blessing: Once per Long Rest, when your hit points are reduced to 0, you regain RegainHitPoints(2d6). Allies within 9m also regain RegainHitPoints(1d6).
Lathander's Light: Sheds holy light in a 6m radius. In combat, fiends and undead standing in the light are Blinded, unless they succeed a Constitution Saving Throw.

Weapon Enchantment +3

SunbeamLevel 6 Evocation Spell
Proficiency with this weapon type unlocks:
The large chunk of amber set into the handle of this luminous mace supposedly holds four drops of godly blood, fallen to the earth in a battle between an avatar of Lathander and a maddened Chosen of Mystra.
Maces

Location - Blood of Lathander

First, you will need to reach Rosymorn Monastery Trail. There are two main ways, first through Mountain Pass, where you will encounter Githyanki Patrol. Second, through the side of Goblin Camp.

acccess to rosymorn monastery trail bg3

I recommend going there once you have level 6

Rosymorn Monastery Trail

Once you reach the area, you can move forward and reach the Creche Y'llek.

creche yllek location baldurs gate 3

There are multiple ways to enter, but overall you will need persuasion, deception or the help of Lae'zel to not be attacked by Githyanki.

Inside Githyanki Creche

Once inside, be sure to fully explore the area as there are numerous rooms and NPCs to talk with. To progress further you will need to enter Captain's Quarters.

creche yllek captains quarters bg3

There you will have to disable a shield to move further. For this, you will need A Gith Shard, which can be either stolen or looted from the dead body of Kith'rak Therezzyn. Use the shard to disable the barrier and move forward.

After you reach the Inquisitor's Chambers and resolve everything do not go back yet. Go to the west side of the area, where you will see two Statues.

inquisitor chambers statues blood of lathander bg3

Once they are in the correct position a door will open and you can pass. This will lead to a Secret Chamber.

Secret Chamber

Here you will need to pass some puzzles, to move forward, but they should not be too challenging. The last room will lead to the big hall with the mace in the center

secret chamber blood of lathander location bg3

You have two options for getting the mace

Insert Dawnmaster's Crest

If you have previously collected Ceremonial weapons and found the secret pouch with Dawnmaster's Crest, you can use it now. Just insert it into the panel and you will be able to get the weapon

Take by Force

If you did not get the Dawnmaster's Crest, no worries. You can take the mace by force. However, this triggers an encounter that requires you to destroy "Lathander Solar Machines" around the mace in 4 turns.

blood of lathander take by force bg3

This should be an easy task, especially if you have someone that can deal elemental damage. You can also run away, which results in the destruction of the Monastery.

Discussion