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The Spellsparkler

The Spellsparkler
Electric Veins: When the wielder deals damage with a spell or cantrip, they gain 2 Lightning Charges.
Proficiency with this weapon type unlocks:
Yrre the Sparkstruck intended to give the Spellsparkler to Lenore, a cleric of Mystra and old lover. But when the gnome returned to the cleric's tower, they found it empty - inhabited only by dust and abandoned experiments.
Quarterstaffs Versatile

The Spellsparkler - most prominent Act 1 staff

Act 1, does not offer many weapons for casters. However, one can be easily obtained without any fighting. This stuff is perfect for casters that rely on multiple hits - Fireball, Scorching Ray, Eldritch Blast, etc. Each hit generates a Lightning Charge. Each charge adds a bonus of 1 lightning damage.

This may not seem much but with multiple hits and 5 stacks, it then deals 1d8 lightning damage. This effect can be utilized by Warlocks, Sorcerers, and most notably Eldritch Blast Spammer Build.

The staff is so good that it can be used late in the game until you obtain something like Markoheshkir.

Location - The Spellsparkler

In Act 1, you will reach Waukeen's Rest. You will have to rescue Counsellor Florrick from the burning inn of Waukeen's Rest during the quest to Rescue the Grand Duke. It is one of three quest rewards that you can choose.

spellsparkler location waukeen's rest

  1. Once you enter the courtyard, reach for the door and help break it.
  2. After that run to the far end of the second floor, where you reach wooden planks. You can follow the shouting voice.
  3. Break those planks covering the entrance so that the Counsellor can escape
  4. Go to the courtyard and talk with Florrick.