Great Old One Warlock - GOO Build

Great Old One Warlock - GOO Build - Baldur's Gate 3 (BG3)

ByJohnDavid

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The Great Old One Warlock - Control melee Warlock build for Baldur's Gate 3. Use various enemy disabling spells and effects in order to win every encounter. These effects and your damage through deadly 2-Handed Weapons will be utilized so that you will kill your enemies before they can even move.

The Great Old One Build - GOOLock

The idea of this build is to utilize the level 1 Great Old One Warlock passive action - Mortal Reminder icon passive feature bg3Mortal Reminder​ and Hunter Ranger's level 3 Action Horde Breaker icon passive feature bg3Horde Breaker​. Both abilities have very interesting interactions with other items and effects in which they can be "exploited" in more ways than it seems.

Mortal Reminder icon passive feature bg3Mortal Reminder Wisdom saving throw applies to all enemies within a 3β€―m (10β€―ft) radius of the critically hit target which also works with Horde Breaker icon passive feature bg3Horde Breaker's  AoE. It also pairs well with Arcane Acuity icon condition bg3Arcane Acuity which we will be gaining from Helmet of Arcane Acuity icon bg3Helmet of Arcane Acuity that will also buff our spell DC and accuracy for spells like: Evard's Black Tentacles icon action bg3Evard's Black Tentacles​, Telekinesis icon action bg3Telekinesis​, Hold Person icon action bg3Hold Person and many more.​​

This is a perfect subclass for those who are looking for disabling enemies and dealing a lot of damage. It also works great with big AoE weapons or weapons exploiting "DRS".

Hope you like the idea of the build, and enjoy reading it!

How to effectively use and read the build? Here are a few tips:

  1. Build Overview gives a high-level overview of each level
  2. Go into the leveling progression to understand why these picks were made, which also offers variations and mechanics explanations
  3. The equipment section offers gear progression and gives an in-depth explanation of what each piece offers to the build
  4. Check the Mechanics section to fully understand how the build falls into place

Class Contribution

The build can be made in a few different ways. You could go pure Warlock, take a dip in Sorcerer. In this case I will be going 9 Warlock and 3 Ranger

9 Great Old One Warlock

So this is the core of the build that you will use the most:

  • Access to Mortal Reminder icon passive feature bg3Mortal Reminder which may Frightened icon condition bg3Frighten our enemies upon a critical strike.​​
  • Entropic Ward icon action bg3Entropic Ward which upon using a reaction will impose Disadvantage icon bg3Disadvantage against an attack towards you and if it misses, it will grant you Advantage icon bg3Advantage on your attack roll, good defence tool.
  • Access to various control and debuff spells like Hex icon action bg3Hex​, Dissonant Whispers icon action bg3Dissonant Whispers​, Slow icon action bg3Slow, Evard's Black Tentacles icon action bg3Evard's Black Tentacles and many more​​​.
  • Access to a useful cantrip - Eldritch Blast icon action bg3Eldritch Blast,​ which scales with level and gains damage bonuses throughout the game .
  • Warlock Spellslots that reset on short rest which allows you for usage of a vast array of control spells - Darkness icon action bg3DarknessHunger of Hadar icon action bg3Hunger of HadarHold Monster icon action bg3Hold Monster​, etc.
  • Special invocations which give unique features like Devil's Sight icon passive feature bg3Devil's SightRepelling Blast icon passive feature bg3Repelling Blast​, Agonising Blast icon passive feature bg3Agonising Blast​, etc.
  • Gain extra attack via the Pact of the Blade icon action bg3Pact of the Blade​ pact.

3 Hunter Ranger

  • Minor features, and spin on roleplay via Favoured Enemy and Natural Explorer selections.
  • Selection of Fighting styles, mainly Defence icon bg3Defence in this case.
  • Spell slots for casting spells - Hunter's Mark icon action bg3Hunter's Mark​, Spike Growth icon action bg3Spike Growth, etc. 
  • Horde Breaker icon bg3Horde Breaker a very powerful semi extra attack feature which has lots of special hidden mechanics.

There are more choices, but I will leave those in the build variation section at the end of the post.

Build Variations

For this build, there are a lot of options, both from a progression perspective and the level splits

Setup Description
  • 9 Great Old One Warlock
  • 3 Sorcerer
A split that trades Horde Breaker icon passive feature bg3Horde Breaker for Constitution Saving Throw proficiencies for higher Concentration icon bg3Concentration score and Metamagic. You can utilize your Metamagic in many ways like using Metamagic: Extended Spell icon passive feature bg3Metamagic: Extended Spell to make effects like Blade Ward icon action bg3Blade Ward​ last twice as much or Metamagic: Quickened Spell icon passive feature bg3Metamagic: Quickened Spell to make your Booming Blade icon action bg3Booming Blade cost a bonus action.​​​​
  • 12 Great Old One Warlock
Mono Great Old One Warlock still offers a good build. You gain 3 feats, more Warlock spells, spell slots, invocations and mystic arcanum.

Build Overview

Here is a concise table with all the main picks during your leveling progression. For more detailed reasoning, I go further in the article. Also, do not forget to check the recommended gear as it is crucial.

Γ—
β€Ή2 Handed setupβ€ΊΓ—
β€ΊDual Wielding setupΓ—
+ Add tab
Level Class Selection
1 Warlock 1 Cantrips: Eldritch Blast icon action bg3Eldritch BlastBooming Blade icon action bg3Booming Blade​
Subclass: The Great Old One​
Spells: Hex icon action bg3Hex​​, Dissonant Whispers icon action bg3Dissonant Whispers​
STR - 8, DEX - 16, CON - 14, INT - 8, WIS - 10, CHA - 17
Skills: Deception, Intimidation
2 Warlock 2 Spells: Armour of Agathys icon action bg3Armour of Agathys​
Eldritch Invocations: Agonising Blast icon passive feature bg3Agonising BlastRepelling Blast icon passive feature bg3Repelling Blast
3 Warlock 3 Spells: Cloud of Daggers icon action bg3Cloud of Daggers​ or Hold Person icon action bg3Hold Person​​
Pact Boon:  Pact of the Blade icon passive feature bg3Pact of the Blade​​
4 Warlock 4 Cantrips: Minor Illusion icon action bg3Minor Illusion​
Spells: Darkness icon action bg3Darkness
Feat: Ability Score improvement - Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​ or Savage Attacker icon passive feature bg3Savage Attacker β€‹
5 Warlock 5 Spells: Hunger of Hadar icon action bg3Hunger of Hadar​
Eldritch Invocations: Devil's Sight icon passive feature bg3Devil's Sight​
Replace Spell: Darkness icon action bg3Darkness​​ -> Counterspell icon action bg3Counterspell
6 Warlock 6 Spells: Fear icon action bg3Fear​​
Replace spell: If Cloud of Daggers icon action bg3Cloud of Daggers -> Bestow Curse icon action bg3Bestow Curse​ or Slow icon action bg3Slow​​
7 Warlock 7 Spells: Evard's Black Tentacles icon action bg3Evard's Black Tentacles​
Eldritch Invocations: One with Shadows icon action bg3One with Shadows​
8

Respec Character:

Lv 1-3 Ranger

Lv 4-8 Warlock

Favoured Enemy: Ranger Knight icon passive feature bg3Ranger Knight​
Natural Explorer: Urban Tracker icon bg3Urban Tracker
Spells: Longstrider icon bg3LongstriderEnhance Leap icon action bg3Enhance Leap​
Fighting Style: Defence icon passive feature bg3Defence​

Subclass: Hunter

Spells: Ensnaring Strike icon action bg3Ensnaring Strike​

Hunter's Prey: Horde Breaker icon bg3Horde Breaker
9 Warlock 6 Spells: Fear icon action bg3Fear​​
Replace spell: Cloud of Daggers icon action bg3Cloud of Daggers -> Bestow Curse icon action bg3Bestow Curse​ or Slow icon action bg3Slow​​
10 Warlock 7 Spells: Evard's Black Tentacles icon action bg3Evard's Black Tentacles​
Eldritch Invocations: One with Shadows icon action bg3One with Shadows​
11 Warlock 8 Spells: ​Hypnotic Pattern icon action bg3Hypnotic Pattern​​
Feat: Savage Attacker icon passive feature bg3Savage Attacker or Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​
12 Warlock 9 Spells: Telekinesis icon action bg3Telekinesis​​
Replace Spell: Hypnotic Pattern icon action bg3Hypnotic Pattern​ -> Hold Monster icon action bg3Hold Monster​
Eldritch Invocations: Any, my personal choice: Beguiling Influence icon passive feature bg3Beguiling Influence​

Keep in mind that with Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ you can only bind THE MAIN WEAPON so your off-hand would have to be a stat-stick or a shield​

Level Class Selection
1 Warlock 1 Cantrips: Eldritch Blast icon action bg3Eldritch BlastBooming Blade icon action bg3Booming Blade​
Subclass: The Great Old One​
Spells: Hex icon action bg3Hex​​, Dissonant Whispers icon action bg3Dissonant Whispers​
STR - 8, DEX - 16, CON - 14, INT - 8, WIS - 10, CHA - 17
Skills: Deception, Intimidation
2 Warlock 2 Spells: Armour of Agathys icon action bg3Armour of Agathys​
Eldritch Invocations: Agonising Blast icon passive feature bg3Agonising BlastRepelling Blast icon passive feature bg3Repelling Blast
3 Warlock 3

Spells: Shadow Blade icon action bg3Shadow Blade​​

Replace spell: Dissonant Whispers icon action bg3Dissonant Whispers​ -> Cloud of Daggers icon action bg3Cloud of Daggers​ or Hold Person icon action bg3Hold Person

Pact Boon:  Pact of the Blade icon passive feature bg3Pact of the Blade​​
4 Warlock 4 Cantrips: Minor Illusion icon action bg3Minor Illusion​
Spells: Darkness icon action bg3Darkness
Feat: Ability Score improvement -  Savage Attacker icon passive feature bg3Savage Attacker ​or Ability Score Improvement +2 Charisma
5 Warlock 5 Spells: Hunger of Hadar icon action bg3Hunger of Hadar​
Eldritch Invocations: Devil's Sight icon passive feature bg3Devil's Sight​
Replace Spell: Darkness icon action bg3Darkness​​ -> Counterspell icon action bg3Counterspell
6 Warlock 6 Spells: Fear icon action bg3Fear​​
Replace spell: Cloud of Daggers icon action bg3Cloud of Daggers -> Bestow Curse icon action bg3Bestow Curse​ or Slow icon action bg3Slow​​
7 Warlock 7 Spells: Evard's Black Tentacles icon action bg3Evard's Black Tentacles​
Eldritch Invocations: One with Shadows icon action bg3One with Shadows​
8

Respec Character:

Lv 1-3Ranger

Lv 4-8 Warlock

Favoured Enemy: Bounty Hunter icon bg3Bounty Hunter or Ranger Knight icon passive feature bg3Ranger Knight​
Natural Explorer: Urban Tracker icon bg3Urban Tracker
Spells: Longstrider icon bg3LongstriderEnhance Leap icon action bg3Enhance Leap​
Fighting Style: Defence icon passive feature bg3Defence​

Subclass: Hunter

Spells: Ensnaring Strike icon action bg3Ensnaring Strike​

Hunter's Prey: Horde Breaker icon bg3Horde Breaker
9 Warlock 6 Spells: Fear icon action bg3Fear​​
Replace spell: If Cloud of Daggers icon action bg3Cloud of Daggers -> Bestow Curse icon action bg3Bestow Curse​ or Slow icon action bg3Slow​​
10 Warlock 7 Spells: Evard's Black Tentacles icon action bg3Evard's Black Tentacles​
Eldritch Invocations: One with Shadows icon action bg3One with Shadows​
11 Warlock 8 Spells: ​Hypnotic Pattern icon action bg3Hypnotic Pattern​​
Feat:  β€‹Ability Score Improvement +2 Charisma or  Savage Attacker icon passive feature bg3Savage Attacker ​
12 Warlock 9 Spells: Telekinesis icon action bg3Telekinesis​​
Replace Spell: Hypnotic Pattern icon action bg3Hypnotic Pattern​ -> Hold Monster icon action bg3Hold Monster​
Eldritch Invocations: Any, my personal choice: Beguiling Influence icon passive feature bg3Beguiling Influence​

Synergy with other builds

This section will give a few ideas on how to utilize other builds to maximize the combat potential of the group. There are usually various synergies that make the group play more enjoyable. However, this should not be the main factor. With full game knowledge, any party composition will work freely.

Darkness Setup

Thanks to Devil's Sight icon passive feature bg3Devil's Sight​ you have a natural way to see and attack through magical darkness. Here's some builds that can help in your party:

Synergetic Builds Enabler Description
Beast Master Ranger (level 11) Dire Raven Companion icon bg3Dire Raven Companion From level 11, when using Fly icon bg3Fly, the raven will create Darkness icon bg3Darkness fields for free.
Shadow Magic Sorcerer Eyes of the Dark: Darkness icon bg3Eyes of the Dark: Darkness The Sorcerer has an easy way of creating Darkness icon bg3Darkness fields, and see inside of it thanks to Eyes of the Dark icon bg3Eyes of the Dark
Sorlock
  • Devil's Sight icon bg3Devil's Sight
  • Darkness icon bg3Darkness
Sorlock can create and also see inside the Darkness icon bg3Darkness thanks to the Devil's Sight icon bg3Devil's Sight

Playing with Darkness

So Darkness icon bg3Darkness is one of those very powerful spells that can break the enemy AI, and make many encounters a breeze. There are a few sources that you can get it from:

  • Darkness icon bg3Darkness or Eyes of the Dark: Darkness icon bg3Eyes of the Dark: Darkness spells
  • Arrow of Darkness icon bg3Arrow of Darkness
  • Shar's Spear of Evening icon bg3Shar's Spear of Evening with it's special Shar's Darkness icon bg3Shar's Darkness and Edge of Darkness icon bg3Edge of Darkness actions.
  • Dire Raven Companion icon bg3Dire Raven Companion at level 11 from Beast Master Ranger, with its flying mechanic.

The created field is special because it will cancel out most of the arrow projectiles, protecting anyone inside it. Of course, it can be buggy, and enemies can still throw stuff, or used ranged attack if they are elevated. There are a few sources of being able to see in the "Magical" Darkness:

With all of the requirements and conditions in mind, you can now use Darkness to your advantage. My recommendation is to position the Darkness field in two ways:

Cover enemies with the field - this is an excellent strategy when enemies are clumped together, and you are the one starting the combat. Cast Darkness icon bg3Darkness on them, so that they would get Blinded icon bg3Blinded and use the character that can see in it, move together with them. Now you have an easy way on avoiding enemies, they also cannot freely move, or you will hit them with Opportunity Attack icon bg3Opportunity Attack.

The second option is to use it as a cover field. This is perfect for those situations where you want to take it slowly, there are no enemies that can see in the dark, and you might be overwhelmed by them otherwise. You can then stay in the Darkness icon bg3Darkness field and once your turn starts, move out, hit enemies with spells or weapons, and go back. The NPCs will have to make a choice - should they go inside and gain disadvatnage or stay outside and skip their turn

Darkness icon bg3Darkness comes with a plethora of caveats, so have this in mind when using:

  • Some enemies can see in Magical Darkness, so check their features in the explanation window
  • Other enemies can throw projectiles like Javelin icon bg3Javelin and hit you inside the field
  • Sometimes it can be buggy as hell and doesn't work at all.

Another cool thing is that you can use Darkness icon bg3Darkness strategically, with characters that cannot see inside of it. For example, enemies that are inside the field have Blinded icon bg3Blinded condition. Position your melee characters outside, so that enemies would have to attack with Disadvantage icon bg3Disadvantage. They might also try to run away, which would allow you to use Opportunity Attack icon bg3Opportunity Attack for an additional hit against them.

Controllers

As this build Mortal Reminder icon passive feature bg3Mortal Reminder β€‹it comes with a lot of utility in which: this build benefits much more from critical hits. This makes it an excellent candidate for control builds that can guarantee 100% critical chance via Hold Monster icon action bg3Hold Monster​/Hold Person icon action bg3Hold Person. Here are the relevant builds:

Synergetic Builds Enabler Description
Any Hold Person icon bg3Hold Person Disabling a group or a single foe, allows your allies to hit them with guaranteed critical hits
Hunger of Hadar icon bg3Hunger of Hadar You cast Evard's Black Tentacles icon action bg3Evard's Black Tentacles​ or other scroll spelsl to create the ultimate crowd control area, where enemies can barely move and constantly receive damage.
Eldritch Knight Archer Stricken with Eldritch Inertia  icon condition bg3Stricken with Eldritch Inertia ​​ Eldritch Strike icon bg3Eldritch Strike applies Disadvantage icon bg3Disadvantage, meaning that it's spells have a high chance of landing. Archer or an ally can follow up with something like Hold Person icon bg3Hold Person, to disable specific targets. It also works well with the piercing category 

Psychic damage

Synergetic Builds Enabler Description
All of these builds have access to Shadow Blade icon bg3Shadow Blade spell, making this an extremely good synergy with Shadow's Monk Shadow Strike icon bg3Shadow Strike.
Open Hand Monk Manifestation of Mind icon bg3Manifestation of Mind Open Hand Monk also can deal psychic damage, it's not as big as having full Shadow Blade icon bg3Shadow Blade, but still works well for a slight damage boost.

Piercing Damage

Synergetic Builds Enabler Description
Bhaalist Armour icon bg3Bhaalist Armour for the Aura Of Murder icon bg3Aura Of Murder As a ranged build, you will greatly benefit from other characters that would use Bhaalist Armour icon bg3Bhaalist Armour in Act 3. This means you are not required to go into close range and risk getting Threatened icon bg3Threatened effect. The Aura Of Murder icon bg3Aura Of Murder will double piercing damage, making you extremely powerful.

Starting the Game - Level 1

This section covers the creation screen and what would go into the best Races, Abilities, and Skills for the GOOlock build. Some of these choices are impactful as you cannot respec them.

Races

Picking a race provides various benefits - abilities, dialogue options, looks, etc. Specifically for the GOO build, they will give important armor proficiencies or advantages on stealth checks to better utilize the assassin playstyle.

If you are having difficulties making a choice, pick whatever you prefer in terms of looks or roleplay. "The perfect race pick" is important if you are into extreme min-maxing.
Race Features Description
drow bg3Drow
  • Drow Weapon Training icon passive feature bg3Drow Weapon Training​
  • Superior Darkvision icon passive feature bg3Superior Darkvision​
  • Fey Ancestry icon passive feature bg3Fey Ancestry
  • Dancing Lights icon action bg3Dancing Lights
All three choices offer you access to a free Darkness icon bg3Darkness spell. This is a really nice bonus that you can utilize to save your resources, especially if the party is leaning on this mechanic.
tiefling bg3Asmodeus Tiefling
  • Darkvision icon passive feature bg3Darkvision​
  • Hellish Resistance icon passive feature bg3Hellish Resistance​
half elf bg3Drow Half-Elf
  • Fey Ancestry icon passive feature bg3Fey Ancestry​
  • Darkvision icon passive feature bg3Darkvision​
  • Civil Militia icon passive feature bg3Civil Militia​
Half-Elf Baldur's Gate 3High Half-Elf These picks are relevant mainly for another cantrip you want to have, my personal pick would be the Mage Hand icon action bg3Mage Hand​
elf bg3High Elf
gnome bg3Deep Gnome
  • Gnome Cunning icon passive feature bg3Gnome Cunning​
  • Superior Darkvision icon passive feature bg3Superior Darkvision​
  • Stone Camouflage icon passive feature bg3Stone Camouflage​
The main attractiveness of Gnomes is that they have Gnome Cunning icon passive feature bg3Gnome Cunning, which will allow you to negate some of the Resonance Stone icon bg3Resonance Stone effects, thus improving your survivability.
dwarf bg3Dwarf Duergar
  • Dwarven Combat Training icon passive feature bg3Dwarven Combat Training​
  • Superior Darkvision icon passive feature bg3Superior Darkvision​
  • Dwarven Resilience icon passive feature bg3Dwarven Resilience​
  • Duergar Resilience icon passive feature bg3Duergar Resilience​
One of the best race picks overall. The Invisibility icon action bg3Invisibility​ action allows you to enter combat with the best possible position and always activate the Surprised icon bg3Surprised round. It also works great with Horde Breaker icon passive feature bg3Horde Breaker​
Half-Elf Baldur's Gate 3Wood Half-Elf Comes with a solid movement speed boost that any melee build can utilize well in combat to reach enemies on the initial turn.
elf bg3Wood Elf
  • Elven Weapon Training icon passive feature bg3Elven Weapon Training​
  • Darkvision icon passive feature bg3Darkvision​
  • Fey AncestryFey Ancestry
  • Fleet of Foot - your movement speed is increased by 1.5m.

half orc bg3

Half Orc

  • Darkvision icon passive feature bg3Darkvision​
  • Relentless Endurance icon passive feature bg3Relentless Endurance​
  • Savage Attacks icon passive feature bg3Savage Attacks​
A perfect fighter race - can stand up instead of being Downed icon condition bg3Downed but most importantly gains additional rolls for critical hits from Savage Attacks icon passive feature bg3Savage Attacks​.
Githyanki Baldur's Gate 3Githyanki
  • Martial Prodigy icon passive feature bg3Martial Prodigy​
The race comes with all weapon proficiencies and early medium armor proficiency. Moreover, it gets some good actions like Misty Step icon action bg3Misty Step​ and Astral Knowledge icon action bg3Astral Knowledge.

Class

Overview
warlock Baldur's Gate 3Warlock
Features
ico_mini_spellSlot_warlock Baldur's Gate 3Warlock Spell Slots These spell slots can be used to cast spells and refill each Short Rest.

Cantrips

You can only take two, so here are my recommendations:

Cantrip Description
Booming Blade icon action bg3Booming Blade​ The new cantrip can be used with a normal attack without any cost. When enemies move while under its effect, they receive thunder damage. In later levels, it gives a direct damage boost. So no reason not to use it every turn.
Eldritch Blast icon action bg3Eldritch Blast​ The iconic warlock cantrip, which has good scaling with levels, gains unique invocations for further improvements. This is the go-to option for ranged warlock attacks.
Friends icon action bg3Friends​ This is a somewhat optional cantrip. It can be extremely useful in dialogue checks. However, be careful not to cancel it near the affected NPC, as they can start attacking you.

Subclass

Overview
warlock_greatOldOne Baldur's Gate 3The Great Old One
Features
Mortal Reminder icon passive feature bg3Mortal Reminder​ When you land a Critical Hit against a creature, that creature and any nearby enemies are Frightened icon condition bg3Frightened​ until the end of their next turn.

Spells

There are multiple good spell picks, but for now, you can only take 2:

Spell Description
Hex icon action bg3Hex​ Good damage boosting option especially with your ranged Eldritch Blast icon action bg3Eldritch Blast. Adds a respectable amount of damage + it's a good surprise starting round tool.​
Dissonant Whispers icon action bg3Dissonant Whispers Pretty nice control spell dealing a respectable psychic damage and making an enemy Frightened icon condition bg3Frightened​
Hellish Rebuke icon action bg3Hellish Rebuke​ It allows you to indirectly attack during the enemy's turn, while you have a limited number of attacks. Sadly, it is useful for the first few levels.

Background

Backgrounds are mostly for role-playing, and you can pick whatever you prefer. If you want to optimize, then it would be good to pick backgrounds that are based on your Wisdom ability points.

Background Skills Description
Urchin Sleight of Hand
Stealth
Excellent pick for being effective in stealth and also disarming traps or pickpocketing.
Criminal Stealth
Deception
This is especially useful for the main character, as you will get proficiency in deception that helps with some dialogue options.
Charlatan Deception
Sleight of Hand
Makes pickpocketing, lockpicking, and trap disarmament easier. Moreover, comes with dialogue-based skill proficiency.

Abilities

BG3 Build Ability Points
Build ID: 19277

Skills and Expertise

Overall, the skills should be impacted by your roleplaying and background decisions. However, you would still want those that will give you the best benefits. My recommendations are to pick those at which you have a high ability modifier, and these are Charisma-related.

  • Deception
  • Intimidation
  • any other

Leveling Progression 2-12

Here is the detailed progression for the GOOlock to get you started. You can use it as a guideline because early games can be daunting and overwhelming. Later on, once you get a feel for the class you can start picking your options

Levels 2-6

By this time, you should have landed on the Map icon bg3Ravaged beach already and started exploring the initial area. You might need 1 additional encounter if you did not obtain enough XP in the Nautiloid.

Recommended Exploration (Spoilers)

This part of the progression covers 3 main areas. They are important both from an exploration and experience perspective. This is a huge swath of content, so missing any of the regions can negatively impact the game experience if you especially enjoy finding all the places

Again, exploring them will give both awesome gear and a lot of experience, and of course, content with interesting quests.

For most of the builds, early levels are pretty simple, as there are minimal spell options and features that you can use. However, there are notable spikes at levels 5-6:

  • Extra Attack icon bg3Extra Attack
  • Level 3 spells
  • Major class and subclass features

With these, you will feel how the game combat opens up, and with correct preparations, you can start eliminating foes with minimal preparations.

Level 2 - 2 Warlock

Spells

Spells Description
Armour of Agathys icon action bg3Armour of Agathys​ It can be used before short rest if you have a free spell slot. It improves survivability and can inflict decent cold damage.

Eldritch Invocations

Invocation Description
Agonising Blast icon passive feature bg3Agonising Blast​ One of the most important invocations to make Eldritch Blast icon action bg3Eldritch Blast​ more powerful.
Repelling Blast icon passive feature bg3Repelling Blast​ If you are interested in improving the Eldritch Blast icon action bg3Eldritch Blast​ cantrip further, here is my pick. This can be used to push back enemies into chasms or into the Hunger of Hadar icon action bg3Hunger of Hadar.

Level 3 - 3 Warlock

The first level 2 spells are unlocked. You also gain some nice features that will be useful later on.

Spells

Spell Description
Shadow Blade icon action bg3Shadow Blade​ Purely for Dual-Wield setup or until you get a good 2 handed weapon.
Cloud of Daggers icon action bg3Cloud of Daggers​​ This spell can hit multiple targets, and it activates 2 times - on initial cast and the enemy's turn. It can destroy some early game fights when placed correctly.

Hold Person icon action bg3Hold Person​
This is an easy way to guarantee critical hits combined with stuff that you can get later in the game, for safety I'd use it with ~65% success rate.

Pact Boon

Boon Description
Pact of the Blade icon passive feature bg3Pact of the Blade​ It will allow our weapon to use Charisma modifier instead of natural Strength or Dex and you will be able to access Deepened Pact icon passive feature bg3Deepened Pact,​ which gives an additional attack at level 5.

Using any melee Weapon - Bind Pact Weapon

What does the Bind Pact Weapon icon action bg3Bind Pact Weapon​ from Pact of the Blade icon passive feature bg3Pact of the Blade​ do? Well, its purpose is revealed at level 5 when you gain Deepened Pact icon passive feature bg3Deepened Pact​ for a Deepened Pact: Extra Attack icon condition bg3Deepened Pact: Extra Attack. It also allows your weapon to use fully charisma modifier to attacks instead of strength/dexterity.

Level 4 - 4 Warlock

Level 4 brings the first feat, it will be a huge improvement. Here you can select from a few choices, based on your playstyle and what kind of playthrough you are doing.

Feat Description
Savage Attacker icon passive feature bg3Savage Attacker​​ Allows to re-roll damage dice for melee weapons for a higher result. Very good with Shadow Blade icon bg3Shadow Blade.
Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​

It gives a bonus attack using a bonus action if you kill an enemy or land a critical hit. On top of it, it also adds a flat +10 damage to our strikes at the expense of -5 penalty to attack rolls. I recommend checking the guide on Attack Roll Increase, to get ideas on how to easily overcome this penalty.

Ability Improvement - +2 Charisma

Another option is improving your Charisma, which is beneficial for your attacks, Eldritch Blast icon action bg3Eldritch Blast​ and some gear properties.

Cantrips

You can pick only one

Cantrip Description
Minor Illusion icon action bg3Minor Illusion​ A pretty good cantrip that you can use to lure enemies to NPCs. Early game even before combat, you can perfectly align foes into one spot and land Cloud of Daggers icon action bg3Cloud of Daggers.

Using Minor Illusion

On the other hand, you can also use something like Minor Illusion icon action bg3Minor Illusion​ to pull enemies together, changing their vision cones, and attacking with the same spell but hitting all of them. This is a very powerful cantrip that can be overlooked.

First, it does not break Invisibility or stealth (unless you get seen). Second, enemies, when not in combat, will chase it, meaning they will change their vision direction. Third, on most occasions, they will come closer to investigate the illusion.

This creates various opportunities like landing a powerful Area of Effect spell from a caster or scrolls, or hitting with wide attacks.

Spells

Spell Description
Darkness icon action bg3Darkness​ This would be a perfect time to pick this spell, at least to try it out. You can now set up dark areas and gain an Advantage icon bg3Advantage in combat

Level 5 - 5 Warlock

Level 5 plays a pivotal role in most of the builds. You will get access to level 3 spells, which are very powerful and start unlocking the class's potential.

Feature Description
Deepened Pact icon passive feature bg3Deepened Pact​ This is the improved Pact of the Blade icon passive feature bg3Pact of the Blade​ version, which gives extra attack, highly improving your damage potential.

Spells

Spell Description
Hunger of Hadar icon action bg3Hunger of Hadar​ This is one of the strongest control spells in the game. It covers a large area and makes enemies blind. Moreover, it inflicts damage per turn and slows them down. This is an extremely strong setup that makes multiple encounters a cakewalk.

Eldritch Invocations

Invocation Description
Devil's Sight icon passive feature bg3Devil's Sight​ This is one of the most useful passives in the game. It helps with general dark areas. However, it also plays well with dark environment like from: Darkness icon action bg3Darkness​, Hunger of Hadar icon action bg3Hunger of Hadar​, Arrow of Darkness icon bg3Arrow of Darkness.

Replace Spell

Remove Spell Add Spell Description
Darkness icon action bg3Darkness​​ Counterspell icon action bg3Counterspell​ This is an extremely powerful spell that can be used if you see that the enemy is casting a deadly spell. It can outright save your runs. For Darkness icon action bg3Darkness​ use Hunger of Hadar icon action bg3Hunger of Hadar​ or Arrow of Darkness icon bg3Arrow of Darkness.

Darkness with Devil's Sight

Using Darkness icon action bg3Darkness​ spells with a Warlock is one of the ways to guarantee success. You will, of course, need Devil's Sight icon passive feature bg3Devil's Sight​ Eldritch Invocation. Once you have it, you can stay inside and either attack with Eldritch Blast icon action bg3Eldritch Blast, cast spells, or wait for enemies to come and bash them with Advantage icon bg3Advantage, while they are blind.

Sadly, this doesn't work perfectly. Some enemies can throw weapons outside of the fog without penalties, easily breaking your concentration. So be mindful of that, and try to force enemies into the Darkness icon action bg3Darkness​ so that they would be at a Disadvantage icon bg3Disadvantage and Blinded icon condition bg3Blinded.

Preparing Armour of Agathys and other Long Rest spells

So you can do some next-level precasting with Warlock, especially if you are getting ready for a big fight. For example, you can cast Armour of Agathys icon action bg3Armour of AgathysExpeditious Retreat icon action bg3Expeditious Retreat, spending your spell slots; then use Short Rest to restore spell slots, and go into a fight with maximum preparation.

Level 6 - Warlock 6

The level unlocks some nice features:

Feature Description
​Entropic Ward icon action bg3Entropic Ward​

Upon using a reaction will impose Disadvantage icon bg3Disadvantage against an attack towards you and if it misses, it will grant you Advantage icon bg3Advantage on your attack roll, good defence tool.

Spells

Spells Description
Fear icon action bg3Fear​​ Great control spell which can disarm your enemies on top of making enemies Fearful icon condition bg3Fearful​.

Optional Spell Replacement

Remove Spell Add Spell Description
​​Cloud of Daggers icon action bg3Cloud of Daggers​ Slow icon action bg3Slow​  OR Bestow Curse icon action bg3Bestow Curse​​ Slowing an enemy heavily drops their movement and action economy while Bestow Curse icon action bg3Bestow Curse​ is a direct upgrade to Hex icon action bg3Hex​ but you have to cast it in melee range.

Levels 7-10

Generally, this covers the Act 2 part of the game. This unlocks items that give a slight boost to a few builds, and you uncover a really interesting part of the story.

Level 7 - Warlock 7

Spells

Spells Description
Evard's Black Tentacles icon action bg3Evard's Black Tentacles​​ Your best friend, an absolute BEAST of a spell. Pairing it with your high spell save DC, control and other spells you can cast on your enemies, you will dominate the battlefield.

Eldritch Invocations

Invocations, Description
One with Shadows icon action bg3One with Shadows​​ Good spell that will work very well with your Darkness icon action bg3Darkness​, Arrow of Darkness icon bg3Arrow of Darkness, Shar's Spear of Evening icon bg3Shar's Spear of Evening and many other effects. The invisibility also doesn't break if you use Half-Illithid fly ability.

Level 8 - Respec to 3 Ranger Hunter and 5 GOO Warlock

This is an important part of the build. Go to Withers and Respec so that you start the FIRST level as a Ranger. Why is this important? The main idea is that you want to change your spellcasting modifier from Wisdom - to Charisma, when adding Warlock levels later. It will benefit us with using stuff like Arcane Synergy icon condition bg3Arcane Synergy. 

Go back through levels 1-8 of the build

After the respec and distributing first levels into Ranger, you should now go back through progression and multiclass into the Great Old One Warlock again. Pick the same choices from levels 1-5 Warlock in the progression tab

​Here's a guide how to multiclass:

Let's go through the Ranger choices now:

Overview
ranger Baldur's Gate 3Ranger
Rangers are unrivaled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.

Pick the Favoured Enemy:

Passive Feature Description
Bounty Hunter icon passive feature bg3Bounty Hunter​ Ensnaring Strike icon action bg3Ensnaring Strike​ is a decent spell, and this gives enemies Disadvantage icon bg3Disadvantage on the Saving Throw icon bg3Saving Throw for the effect.
Ranger Knight icon passive feature bg3Ranger Knight​​ ​You gain proficiency in Heavy Armor which can be a nice alternative with pieces like Adamantine Splint Armour icon bg3Adamantine Splint ArmourArmour of Persistence icon bg3Armour of Persistence

After that, choose Natural Explorer:

Feature Description
Urban Tracker icon passive feature bg3Urban Tracker​ A free Sleight of Hand proficiency, helping to cover more skill options if needed

For Abilities, take anything that your party might need.

A few nice features are unlocked. For the spells, choose 2:

Spells Description
Longstrider icon bg3Longstrider One of the best cheap spells in the game. Make sure that at least one party member has it, to cast on everyone in the group, for solid movement speed improvement.
Ensnaring Strike icon bg3Ensnaring Strike This is a pretty solid spell, especially with Bounty Hunter icon bg3Bounty Hunter feature. It can disable an enemy target, and limit their movement.

Now, for the Fighting Style:

Fighting Style Description
Defence icon bg3Defence Gives a +1 Armour class to help avoid attacks.

Spells

Spell Description
Enhance Leap icon action bg3Enhance Leap​ Triples your jump distance for 10 turns. Useful tool to have while traversing the world or pre-cast it in combat to have bigger mobility.

Subclass

Overview
hunter ranger bg3 iconHunter

Hunter's Prey

Action Description
Horde Breaker icon passive feature bg3Horde Breaker​ This will be one of the core features for why we are taking Hunter. It will give a semi-extra attack, that also has various intricate interactions via passing conditions.

The importance of Horde Breaker

This section covers the "advanced" mechanics of Horde Breaker icon bg3Horde Breaker. Even without understanding them, feel free to use this feature "as is", as all of these effects will happen automatically with the recommended gear.

One of the key aspects that makes this build powerful is Horde Breaker icon bg3Horde Breaker. It works both in melee and ranged, and gives a somewhat simulated Extra Attack icon bg3Extra Attack. However, there is a catch, and a major one, which makes this ability extremely powerful.

I will go through this in short details, but if you want extensive knowledge, I recommend reading this Horde Breaker guide.

First, let's start with the most important point: you want to target enemies that are clustered together. Of course, to activate Horde Breaker icon bg3Horde Breaker 2 enemies are enough. However, as I will explain later, getting many of them in one place will create a cascading effect of conditions.

As you can guess, the secret is the number of tagged enemies. The more you see "affected," the more conditions will have a chance to transfer to. So instead of affecting one enemy, the Horde Breaker icon bg3Horde Breaker allows to apply conditions on multiple targets. Of course, this doesn't mean that damage will transfer, but still a group of enemies that cannot move is a huge boon.

horde breaker hit many enemies bg3

So, what are these conditions that can be transferred?

Another cool aspect is that you can attack an enemy with a Horde Breaker (Ranged) icon bg3Horde Breaker (Ranged) and then do the second attack using Horde Breaker Follow-Up (Melee) icon bg3Horde Breaker Follow-Up (Melee), which enables you to better control your distance and reach enemies that otherwise would not be reached via normal melee attacks.

Level 9 - Warlock 6

The level unlocks some nice features:

Feature Description
​Entropic Ward icon action bg3Entropic Ward​

Upon using a reaction will impose Disadvantage icon bg3Disadvantage against an attack towards you and if it misses, it will grant you Advantage icon bg3Advantage on your attack roll, good defence tool.

Spells

Spells Description
Fear icon action bg3Fear​​ Great control spell which can disarm your enemies on top of making enemies Fearful icon condition bg3Fearful​

Levels 11-12

This is where you will spend most of the time in Act 3. There will be an immense amount of content, and you can finish your builds and unlock extremely powerful gear.

Level 11 - Warlock 8

The main highlight of this level is the additional feat.

Spells

Here are some relevant spell recommendations:

Spells Description
Hypnotic Pattern icon action bg3Hypnotic Pattern​​ Good control spell that will be quickly replaced later, it can be used for a couple of fights applying. Hypnotised icon condition bg3Hypnotised​

Feat

Feat Description
Savage Attacker icon passive feature bg3Savage Attacker​​ Allows to re-roll damage dice for melee weapons for a higher result.

Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In
A very powerful feat, that greatly improves combat capabilities. The main problem is the penalty to attack rolls. However, this can be negated by disabling the effect or getting various bonuses. I recommend checking the Attack Roll Guide on how to maximise your hit chance.
Ability Improvement - +2 Charisma Another option is improving your Charisma, which is beneficial for your attacks, Eldritch Blast icon action bg3Eldritch Blast​ and some gear properties.

Level 12 - 9 Warlock

Level 5 spell slots are unlocked with some additional invocations:

Spells

Spells Description
Telekinesis icon action bg3Telekinesis​​​ Very versatile and strong spell being able to dish a great amount of damage or instakilling enemies. It will be especially strong due to our possible Arcane Acuity icon bg3Arcane Acuity.

Replace Spell

Spell Description
Hypnotic Pattern icon action bg3Hypnotic Pattern​-> Hold Monster icon action bg3Hold Monster​ We replace the spell due to our already high control and vast array of spells that may prove more useful. Hold Monster icon action bg3Hold Monster​ is also a counterpart to Hold Person icon action bg3Hold Person​ but as the name suggests - it works on monsters.

Eldritch Invocations

For now, I think the build has everything covered. So feel free to pick anything of interest:

Invocations  
Any At this point of the game you basically have everything you want, but due to own taste you can choose stuff like Armour of Shadows icon passive feature bg3Armour of Shadows, Fiendish Vigour icon passive feature bg3Fiendish Vigour etc.​​
Beguiling Influence icon passive feature bg3Beguiling Influence​ Additional proficiencies for charisma dialogue checks, my personal choice.

Equipment Recommendations

Here are some recommendations on how to follow the gear picks:

  1. I recommend checking the Item Checklists or Interactive Map, depending on which is easier to use for you. This will help you track which items and when you should pick them.
  2. I mention Stat Sticks in caster and ranged builds. These are items that you do not use directly (like Club of Hill Giant Strength icon bg3Club of Hill Giant StrengthKnife of the Undermountain King icon bg3Knife of the Undermountain KingThe Dead Shot icon bg3The Dead Shot, etc.), but their bonuses still apply to other weapon attacks or actions.
  3. If an item is taken by another character, use the one with lower priority or even those from previous acts. If you want to have the best items for all builds, this will require planning, which is not for everyone.

Act 1

This covers the earliest part of the game, which generally spans Map icon bg3NautiloidMap icon bg3WildernessMap icon bg3Underdark and the semi Act 1, or to be precise Act 1.5 - Map icon bg3Rosymorn Monastery Trial.

BG3 Build Equipment Embed
Build ID: 19277
Mode: Full Equipment
Sets: Act 1 - 2 hand, Act 1.5 - 2 hand, Act 1 - Sblade, Act 1.5 - Sblade

Act 2

The main goal for this act is to obtain the Resonance Stone icon bg3Resonance Stone, Rat Bat icon bg3Rat Bat or Shar's Spear of Evening icon bg3Shar's Spear of Evening so don't be in a hurry and enjoy all the stuff that you can encounter here. You'll encounter one of those one way or another.

BG3 Build Equipment Embed
Build ID: 19277
Mode: Full Equipment
Sets: Act 2 - 2 hand, Act 2 - Sblade

Act 3 - Final Build setup

This is where you will unlock the strongest weapons and armors for most of the builds. It is split into two major parts, starting with Map icon bg3Rivington and later reaching the huge area - Map icon bg3Lower City itself.

BG3 Build Equipment Embed
Build ID: 19277
Mode: Full Equipment
Sets: Act 3 - 2 hand, Act 3 - Sblade

Build Mechanics

In this section, I would like to dive deep into how to play the GOOlock. This will help you utilize it to the fullest and correctly use various actions and spells throughout the game.

Important Mechanics and Combos

Let's go through key mechanics and tips on how to effectively use the build.

Switching between melee and ranged

So Warlock is especially versatile in mid-game, and it's thanks to a few options that you have. First, you get access to Eldritch Blast icon action bg3Eldritch Blast,​ which is your go-to option for ranged attacks. This cantrip gets significant boosts with eldritch invocations:

  • Agonising Blast icon passive feature bg3Agonising Blast​
  • Repelling Blast icon passive feature bg3Repelling Blast

Once you get Horde Breaker icon passive feature bg3Horde Breaker​ you can also use Horde Breaker (Ranged) icon bg3Horde Breaker (Ranged) to have 2 attacks instaed of one, as you only have Extra Attack on your bound weapon through Bind Pact Weapon icon bg3Bind Pact Weapon. Harold icon bg3Harold will be exceptionally great as it can apply Bane icon condition bg3Bane​ to a lot of enemies so use it before a fight for free attack or if you plan to cast spells.

Arcane acuity

So the core aspect is being able to build your Arcane Acuity icon condition bg3Arcane Acuity​ both during your turn and outside of it. It will greatly increase your spell potency which is crucial for this build, it also will greatly increase the value of Mortal Reminder icon bg3Mortal Reminder.

Quickly stacking Arcane Acuity icon bg3Arcane Acuity will make your Evard's Black Tentacles icon bg3Evard's Black Tentacles almost inescapable and your other control spells like Hold Monster icon bg3Hold Monster or Telekinesis icon bg3Telekinesis almost guaranteed to hit. Battle Acuity also triggers on dealing weapon damage to objects as well as creatures so Helmet of Arcane Acuity icon bg3Helmet of Arcane Acuity is a monstrous combination especially with Horde Breaker icon bg3Horde Breaker.

​Actions and consumables with hidden attack rolls against enemies in the effect radius can trigger Mortal Reminder icon bg3Mortal Reminder which also our beloved Horde Breaker icon bg3Horde Breaker may trigger. Your bread and butter will be dealing a lot of damage due to Horde Breaker icon bg3Horde Breaker with quickly stacking Arcane Acuity icon bg3Arcane Acuity, followed up with possible easy Frightened icon bg3Frightened AND a control spell to add spice to the mix.

Elemental Infusion Ring

As mentioned in the Act 1.5 Equipment section, Ring of Elemental Infusion icon bg3Ring of Elemental Infusion works wonky with Booming Blade icon action bg3Booming Blade (BB)​. To properly activate the ring with BB you need the Drakethroat Glaive icon bg3Drakethroat Glaive from Act 2 (map below) or the Elemental Weapon icon action bg3Elemental Weapon spell. BB isn't properly coded as a Thunder spell so you need to imbue your weapon with any element to activate it without using a dedicated cantrip or a spell. This ring's damage can also apply multiple times as it is a Damage Rider.​

What in the Nine-Hells is Rat Bat ?


As mentioned many times, Rat Bat icon bg3Rat Bat has a hidden piercing damage bonus. This combined with all the damage riding features like Callous Glow Ring icon bg3Callous Glow RingHorns of the Berserker icon bg3Horns of the BerserkerCraterflesh Gloves icon bg3Craterflesh Gloves and many more options will result in damage-riding on damage-riding on damage and so on. Using your Main Hand attack, Booming Blade icon action bg3Booming BladeGreat Weapon Master: Bonus Attack icon action bg3Great Weapon Master: Bonus Attack​, Horde Breaker icon passive feature bg3Horde Breaker will all result with big chunks of damage stacking from mentioned items.​

Act 2 - Githzerai Mind Barrier

To have good resistances for some time against Intelligence checks, you can do a special mechanic late in Act 2 (illithid colony). This requires you to finish a puzzle and find a specific mind. First, go and complete the puzzle:

illithid colony puzzle map bg3Once the doors are unlocked, go inside and pick up the Waking Mind:

waking mind bg3

Now, go back to the interface and place the mind. After that, you will be able to get the Githzerai Mind Barrier effect.

mind inerface insert panel bg3

This is a great buff that will improve your saving throws, giving an Advantage icon bg3Advantage on Intelligence. This will be extremely valuable in the upcoming fight. Sadly, it will disappear if you die, so try to avoid that.

Invisibility options

This build also does shine when using Invisibility as you can stack acuity due to Helmet of Arcane Acuity icon bg3Helmet of Arcane Acuity. First, it allows starting with a Surprise round, giving you 1 turn Advantage icon bg3Advantage which you can use to either kill or weaken enemies. Second, there are multiple ways of getting it:

  • Potion of Invisibility - I think the most obvious one. If you can pickpocket or have plenty of gold, this option can be cheesy but effective.
  • Invisibility icon action bg3Invisibility​ - can be cast by various casters or activated via items.
  • Cloak of Shadows icon action bg3Cloak of Shadows​ - the iconic Shadow Monk feature, that allows one to become invisible at will.
  • The Deathstalker Mantle icon bg3The Deathstalker Mantle - one of the key items that you obtain during the Dark Origin playthrough. You enter invisibility after each kill.
  • Greater Invisibility icon action bg3Greater Invisibility​ - this is the most lucrative option. However, to use it you will want both proficiency and expertise in stealth, high dexterity, and stealth Advantage icon bg3Advantage. With this effect, you can outright clean enemies without them even understanding what is happening. This requires a high-level caster like Bard, Sorcerer, or Wizard.

Combat Tactics and Rotation

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  • Always Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ after a long rest.
  • Your early DC spells will have low hit chance, always use them around 65% and above .
  • Your Mortal Reminder icon bg3Mortal Reminder has a slight AoE, remember to use it on clumped enemies.
  • When melee attacking, always first hit with Booming Blade icon action bg3Booming Blade. This can be a source of extra damage and activate items like the Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy.
  • Use Eldritch Blast icon action bg3Eldritch Blast​ when you cannot reach your foe.
  • Cloud of Daggers icon action bg3Cloud of Daggers​ is excellent early game, multi-target foe. There are encounters like Gnolls, Goblins, where enemies are stuck together or need to pass through a passway and get damaged.
  • At level 3 for dual wield. your go-to spell is Shadow Blade icon action bg3Shadow Blade. Don't forget to use Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ for extra bonuses and Charisma scaling.
  • Use Harold icon bg3Harold to furthermore debuff your enemies.
  • Use Darkness icon action bg3Darkness​ + Devil's Sight icon passive feature bg3Devil's Sight​ for some difficult combat encounters like Githyanki's or Goblin Camp.
  • If you pick Friends icon action bg3Friends,​ avoid cancelling it close to the target NPC, as they may attack you.
  • Hunger of Hadar icon action bg3Hunger of Hadar​ is perfect for breaking large groups of enemies. While in the fog, use Eldritch Blast icon action bg3Eldritch Blast​ to push enemies back in with Repelling Blast icon passive feature bg3Repelling Blast.
  • Horde Breaker icon bg3Horde Breaker is a major feature of the build, and depending on the setup, you can use both ranged and melee interchangeably; Although you will deal a lot more in melee.
  • Try to group your enemies together as much as possible then set up crits as your Mortal Reminder icon bg3Mortal Reminder will make them practically turned-off
  • Your Entropic Ward icon bg3Entropic Ward is a reaction meaning you only have one per turn, use it smart against a big enemy or when you're using a Concentration icon bg3Concentration spell
  • If it's possible and you see an encounter incoming, Minor Illusion icon bg3Minor Illusion is a very powerful option to lure enemies into one place. Following up with Horde Breaker icon bg3Horde Breaker allows applying multiple conditions at the same time
  • In general, try to target those enemies that are grouped together so that Horde Breaker icon bg3Horde Breaker is activated
  • Your Horde Breaker icon condition bg3Horde Breaker​ can quickly stack Arcane Acuity icon bg3Arcane Acuity 
  • If using Strange Conduit Ring icon bg3Strange Conduit Ring apply Concentration spells like Expeditious Retreat icon action bg3Expeditious Retreat​ or Magic Weapon icon bg3Magic Weapon
  • Evard's Black Tentacles icon action bg3Evard's Black Tentacles​ is an absolutely devastating spell. Pair it with other control spells and use Repelling Blast icon bg3Repelling Blast to constantly push enemies into it so they can't escape.
  • Try to enter combat with Invisibility, to activate Surprise Round. If you can, use Greater Invisibility icon action bg3Greater Invisibility, to inflict more than one hit. It will also quickly stack Arcane Acuity icon bg3Arcane Acuity
  • Grouping enemies and using Horde Breaker icon condition bg3Horde Breaker + Horde Breaker Follow-Up (Melee) icon action bg3Horde Breaker Follow-Up (Melee) is your main source of damage.​​ It will also benefit a lot from your spells and effects.
  • Use guaranteed crit effects to your advantage, Craterflesh Gloves icon bg3Craterflesh Gloves gloves can trigger Mortal Reminder icon bg3Mortal Reminder many times which will almost always guarantee a Frightened icon bg3Frightened effect.
  • Always use Minor Illusion icon bg3Minor Illusion or if you go illithid, Black Hole icon bg3Black Hole to get use of your Horde Breaker icon bg3Horde Breaker, control spells and especially Mortal Reminder icon bg3Mortal Reminder. Grouping enemies is your biggest advantage.
  • Use heavy damage spells like Bestow Curse: Additional Damage icon bg3Bestow Curse: Additional Damage or Hex icon bg3Hex to deal additional damage which will be devastating with your crits and damage riding effects, especially on Rat Bat icon bg3Rat Bat.
  • Use Booming Blade icon bg3Booming Blade when not utilizing Horde Breaker icon bg3Horde Breaker to inflict extra thunder damage.
  • Be careful of Resonance Stone icon bg3Resonance Stone effects. If you fight Illithid enemies, 90% of them will use psychic damage and could be lethal to you and your party.
  • Try to maintain the initiative, Resonance Stone icon bg3Resonance Stone will apply a Disadvantage icon bg3Disadvantage on mental rolls, so either have someone Counterspell icon action bg3Counterspell​ or kill them before they can cast a spell.

Maximizing the build - Abilities, Illithid, Consumables 

This section I would like to dedicate to various optimizations that you can do to further empower your build. Various things like Illithid Powers, consumables can make the build from powerful to totally overpowered, trivializing the hardest game encounters

Maximizing Ability Scores

Ability Scores play an important role both in terms of how your attacks and spells land. Moreover, these can help to also reach extremely high skill rolls needed for a few checks.

  1. Act 1 - Auntie Ethel's Hair icon bg3Auntie Ethel's Hair - you will want to get +1 Charisma if you pick this choice.
  2. Feat - Ability Improvement - +2 Charisma
  3. Act 3 - Mirror of Loss - pick +2 Charisma, it also has a hidden +1 Charisma that's entirely up to player luck..

This will allow you to reach 22 natural Charisma. If you're lucky enough even without Auntie Ethel's Boon icon bg3Auntie Ethel's Boon.

Illithid Powers

This special mechanic in Baldur's Gate 3 allows you to consume tadpoles and unlock special Illithid Powers.

At first, you can only use the base powers. As you move to Act 3, you will be able to unlock the outer ring powers.

Illithid Power Type Description
Favourable Beginnings icon passive feature bg3Favourable Beginnings Base Beneficial power to take as it does not have any costs and provides only benefits on the first hits.
Luck of the Far Realms icon passive feature bg3Luck of the Far Realms​ Base Guarantees a critical hit, use it on important targets that you want to make sure are killed.
Psionic Overload icon action bg3Psionic Overload​ Base As this is Psychic damage, you will double it to 2d4 thanks to Resonance Stone.
Psionic Backlash icon action bg3Psionic Backlash Base A decent use for reaction to deal some bonus psychic damage.
Cull the Weak icon passive feature bg3Cull the Weak​ Base Can help to kill an enemy faster if it is left with a few HP.
Illithid Expertise icon passive feature bg3Illithid Expertise​ Elite Especially helpful since you're a Charisma class, boosting your proficiencie even more.
Psionic Dominance icon action bg3Psionic Dominance​ Elite Can be used to save yourself from a deadly spell. This is especially relevant as you will have a Disadvantage icon bg3Disadvantage on mental saving throws.
Freecast icon passive feature bg3Freecast​ Elite Remove the cost of spell slots or charges.

Psionic Backlash icon action bg3Psionic Backlash​
Base With a reaction you can deal chip damage to a caster or be used as an elimination tool to kill lower health targets, it also works great with Cull the Weak icon passive feature bg3Cull the Weak​.

Black Hole icon action bg3Black Hole​
Elite Thanks to Arcane Acuity icon condition bg3Arcane Acuity​ it will be a tremendous grouping tool which will work perfectly with Horde Breaker icon passive feature bg3Horde Breaker​ or your control spell. It's especially great if you have Awakened icon passive feature bg3Awakened​.

Useful Buffs

  • Auntie Ethel's Hair icon bg3Auntie Ethel's Hair - Grants you permanent +1 to a stat of your choice. Granted by haggling with Map icon bg3Auntie Ethel.
  • Volo's Ersatz Eye icon passive feature bg3Volo's Ersatz Eye​ grants you permanent See Invisibility icon condition bg3See Invisibility​ effect in exchange for one of your eyes. It's a permanent cosmetic change and it's mutually exclusive with Paid the Price icon condition bg3Paid the Price​. It's obtained from Map icon bg3Volo.
  • Awakened icon passive feature bg3Awakened​ - let's you use your Illithid powers as a bonus action. You can obtain it from the Map icon bg3Zaith'isk machine.
  • Resonance Stone icon bg3Resonance Stone can be found in Map icon bg3The Mindflayer Colony effectively boosting your Psychic damage for the prize of debuff on mental Saving Throws but also your vulnerability to Psychic damage.
  • Sweet Stone Features icon condition bg3Sweet Stone Features - Grants you the Bless icon action bg3Bless​ effect. Pay 5000 gold to Map icon bg3Boney in the Map icon bg3Circus of The Last Days for Stoney to construct a statue of the player character or another party member​.
  • Anointed in Splendour  icon condition bg3Anointed in Splendour β€‹ - Grants +2 to all Saving Throws, offer enough gold to one of the deities in Map icon bg3Stormshore Tabernacle. Gold needed scales with the difficulty level of the game and your character level.
  • Partial Ceremorphosis icon passive feature bg3Partial Ceremorphosis​ - Allows you to become Half Illithid granting you stronger Tadpole powers in exchange for your looks.
  • Map icon bg3Mirror of Loss can grant you and your companions +2 to any stat permanently. Can also grant additional +1 to charisma offering it +3 instead of regular +2. I recommend looking into Mirror of Loss guide.

Potions, Elixirs and Consumables

Let's take a look at what consumables you can use to further empower the build.

Potions

These are general consumables, and most of them are activated for a few turns. Potions are separate from Elixirs and can be active together.

Consumable Description
Potion of Speed icon bg3Potion of Speed You can chug this potion before combat, or during combat using a bonus action. It gives another action point that gives an additional attack or one more spell cast. Sadly, its duration is only 3 turns.
Oil of Accuracy icon bg3Oil of Accuracy Can be used to enhance your hit chance on a weapon. The +2 bonus is pretty significant, especially when using Great Weapon Master: All In icon bg3Great Weapon Master: All In. Best used before combat to save bonus action.
Diluted Oil of Sharpness icon bg3Diluted Oil of Sharpness Gives a bonus attack roll and damage. It is a good coating if you can apply it before combat to improve hit chances and get a slight damage boost.
Potion of Animal Speaking icon bg3Potion of Animal Speaking Although not something powerful, it is worth stocking up and saving a spell slot.
Potion of Invisibility icon bg3Potion of Invisibility Can be used to get a perfect position before the encounter starts. It can also help trigger Surprised icon bg3Surprised rounds.
Terazul icon bg3Terazul Another buff granting Hastened icon bg3Hastened that also stacks with Potion of Speed icon bg3Potion of Speed although be careful as this one lasts 2 turns BUT it doesn't cost anything to consume.
Potion of Angelic Reprieve icon bg3Potion of Angelic Reprieve Due to this potion granting the effect of Short Rest it will also reset your used spell slots, very big value.

Elixirs

Unfortunately, only one Elixir can be active at a time. However, the good thing is that they last until a long rest, making them very useful and economical.

Be sure to activate them before combat, as otherwise, you will need to use a Bonus Action.

Remember to activate one elixir after each Long Rest. These are found plentifully throughout the game, so don't save them too much.
Consumable Description
Elixir of Bloodlust icon bg3Elixir of Bloodlust As you will be able to easily kill at least the weakest foe, this ensures additional attacks per turn. This is one of the most powerful options that you can use.
Elixir of Vigilance icon bg3Elixir of Vigilance For some encounters, you will want to go first. This elixir will ensure that it overcomes even surprise mechanics.
Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength Sets strength value to 21 until the Long Rest. I recommend this elixir in the early game ONLY to throw/shove small/humanoid enemies to chasms or from high places.

Conclusion and Credits

Thank you for reading the GOOLock - Hunter build for Baldur's Gate 3. I hope you enjoyed it.

Special thanks to Quag, Machina, MrTwinsanity from Larian Studios BG3 discord for backing up the 9/3 split.

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