Oath of Devotion Paladin Build

Oath of Devotion Paladin Build - Baldur's Gate 3 (BG3)

By zanuffas
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In this post, I will go through the Oath of Devotion Paladin Build. These are true shining knights who stand for the ideal of goodness. Devotion Paladins hold the highest standards, trying to reach the level of Angels. This gives them spells to support and protect others in time of need

Oath of Devotion Paladin Build

The Devotion subclass is the true roleplay of "Superman" You are the protector of good and always stand up to the weak. You could say this is the highest standard of Shining Knight in the Forgotten Realms. They never lie, cheat, steal, or trick people as this goes against their Oath.

This, of course, comes with its own caveats. The subclass excels in protecting and healing others. It makes them the weakest option in terms of damage compared to other Paladin Oaths. They are also similar to clerics and have innate healing support like Beacon of Hope.

paladin oath of devotion combat baldurs gate 3

Devotion Paladin is best played with Two-Handed Weapons. The subclass provides a unique action - Sacred Weapon icon action bg3Sacred Weapon. This gives bonus attack rolls based on the Charisma modifier. This is perfect to counter the penalty from Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In.

I do think this is the least powerful subclass out of all Paladin options.

So let's jump into the build!

Class Contribution

As this is the single class build the build gets all features just from Paladin.

12 Devotion Paladin

  • Divine Sense icon action bg3Divine Sense​ - an easy advantage in case you fight these specific enemies.
  • Proficiencies with all gear
  • Lay on Hands icon action bg3Lay on Hands​ - a healing action, which I found is best used outside of combat for curing diseases.
  • The iconic Paladin action - Divine Smite icon action bg3Divine Smite. With optimisations and some preparations, this can land very powerful strikes and obliterate enemies.
  • Fighting Style choice, for a small stat boost
  • Divine Health icon passive feature bg3Divine Health​ helps resist diseases.
  • Extra Attack icon passive feature bg3Extra Attack​ for an additional weapon attack from level 5 onward.
  • Aura of Protection icon action bg3Aura of Protection​ - one of the best paladin features, giving an easy way to maintain spell Concentration.
  • Enables you to resist Frightened icon condition bg3Frightened​ with Aura of Courage icon action bg3Aura of Courage.
  • Additional radiant damage with all melee weapon hits thanks to Improved Divine Smite icon passive feature bg3Improved Divine Smite.
  • Sacred Weapon icon action bg3Sacred Weapon​ is a powerful option to improve the hit chance with your weapon.
  • Sanctuary icon action bg3Sanctuary​ is one of those spells that are there for when things do not go as planned. It can save you from death, and help to rally.
  • Subclass Aura of Devotion icon action bg3Aura of Devotion​ only has niche uses, which makes it somewhat disappointing.

Synergy with other builds

The synergies are recommended if you want to unlock "more potential" for your group. Still, the build is pretty self-sufficient and can work well in any group.

Devotion Paladin is similar to almost any other melee martial. The goal is to hit hard, and when opportunity arises, land that Divine Smite icon action bg3Divine Smite​ for maximum damage.

Controllers

Almost any party can benefit from good controllers that use Hold Person icon action bg3Hold Person, Glyph of Warding: Sleep icon action bg3Glyph of Warding: Sleep,​ or Hold Monster icon action bg3Hold Monster. They guarantee a 100% critical chance and allow you to maximise the whole group's damage. As the build uses Divine Smite icon action bg3Divine Smite,​ this can exacerbate damage more than one expects. It is especially easy to utilise for melee builds:

Piercing party

By wearing a Bhaalist Armour icon bg3Bhaalist Armour, the Devotion Paladin can ensure that enemies are vulnerable to piercing damage via Aura Of Murder icon passive feature bg3Aura Of Murder.

Support

As this build uses Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In,​ it does receive a penalty to attack rolls. For the early game, this is a major problem, but it becomes less and less apparent as you get more bonuses throughout the game.

In general, I would recommend someone who can cast Bless icon action bg3Bless, specifically via The Whispering Promise icon bg3The Whispering PromiseHealing Word icon action bg3Healing Word​/Mass Healing Word icon action bg3Mass Healing Word. This is a cheap and easy way to increase attack rolls, and make you land hits early on easier. Here are some recommended builds:

Just having one of these will take your group to the next level and make the late game a breeze.

Leveling Overview

Here is a concise table with all the main picks during your levelling progression. For more detailed reasoning, I go further in the article. Also, do not forget to check the recommended gear, as it is crucial.

I recommend doing a respec at Withers to correctly allocate the initial Ability points and other options.
Level Class Selection
1 Paladin 1 Subclass: Oath of Devotion
Abilities: STR - 8, DEX - 16 (15+1), CON - 14, INT - 8, WIS - 10, CHA - 17 (15+2)
Skills: Intimidation, Persuasion, Athletics
2 Paladin 2 Fighting Style: Defence icon passive feature bg3Defence
3 Paladin 3 -
4 Paladin 4 Feat: Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In
5 Paladin 5 -
6 Paladin 6 -
7 Paladin 7 -
8 Paladin 8 Feat: Ability Improvement - +2 Charisma
9 Paladin 9 -
10 Paladin 10  
11 Paladin 11 -
12 Paladin 12 Feat: Savage Attacker icon passive feature bg3Savage Attacker
The Natural Strength Setup Expand
Level Class Selection
1 Paladin 1 Subclass: Oath of Devotion
Abilities: STR - 17 (15+2), DEX - 14, CON - 10, INT - 8, WIS - 10, CHA - 16 (15+1)
Skills: Intimidation, Persuasion, Athletics
2 Paladin 2 Fighting Style: Defence icon passive feature bg3Defence
3 Paladin 3 -
4 Paladin 4 Feat: Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In
5 Paladin 5 -
6 Paladin 6 -
7 Paladin 7 -
8 Paladin 8 Feat: Ability Improvement - +2 Strength
9 Paladin 9 -
10 Paladin 10  
11 Paladin 11 -
12 Paladin 12 Feat: Savage Attacker icon passive feature bg3Savage Attacker

Build Variations

Here are some variations that work similarly and utilize the same classes at their core.

Setup Description
Honour Mode Lockadin:
  • 1 Hexblade
  • 11 Devotion
This variation sacrifices the third feat, to obtain the Hexblade multiclass. The main point of this is to get Bind Hexed Weapon icon action bg3Bind Hexed Weapon,​ which enables you to concentrate only on Charisma. This simplifies the build significantly, and you only need to worry about one stat for your damage.
Lockadin (Tactician or lower)
  • 6 Warlock
  • 6 Devotion
This variation only works on Tactician and below, and enables stacking of Extra Attack icon passive feature bg3Extra Attack​ and Deepened Pact icon passive feature bg3Deepened Pact​ effects to get 3 attacks per action point at level 10.

Starting the Game - Level 1

This section covers the creation screen and what would go into the best Races, Abilities, and Skills for the Oath of Devotion Paladin build. If you have already started playing, feel free to do a respec at Withers and follow along. This will make it easy to follow the build step by step.

Races

Picking a race provides various benefits - abilities, dialogue options, looks, etc.

If you are having difficulties making a choice, pick whatever you prefer in terms of looks or roleplay. "The perfect race pick" is important if you are into extreme min-maxing.
Race Features Description
Half-Elf Baldur's Gate 3High Half-Elf High subrace of elves gives access to additional cantrips. The main one to get is Booming Blade icon action bg3Booming Blade,​ which scales well throughout the game and is free to use.
elf bg3High Elf
Half-Elf Baldur's Gate 3Wood Half-Elf One of the most recommended races, thanks to the simple boost of movement speed. All melee builds gain significant benefits from this.
elf bg3Wood Elf
  • Elven Weapon Training icon passive feature bg3Elven Weapon Training
  • Darkvision icon passive feature bg3Darkvision
  • Fey AncestryFey Ancestry
  • Fleet of Foot - your movement speed is increased by 1.5m.
Half-Orc Baldur's Gate 3Half-Orc
  • Savage Attacks icon passive feature bg3Savage Attacks
  • Relentless Endurance icon passive feature bg3Relentless Endurance
  • Darkvision icon passive feature bg3Darkvision
Excellent race for melee builds with a slight damage boost on crits, and the ability to instantly resurrect when Downed icon condition bg3Downed​.
Tiefling Baldur's Gate 3Zariel Tiefling
  • Darkvision icon passive feature bg3Darkvision
  • Hellish Resistance icon passive feature bg3Hellish Resistance
  • Thaumaturgy icon action bg3Thaumaturgy
Gains access to additional free smites, but most importantly, gets Thaumaturgy icon action bg3Thaumaturgy, making it easy to pass Intimidation checks.

Class

Overview
paladin Baldur's Gate 3Paladin
Features
Lay on Hands icon action bg3Lay on Hands Use your blessed touch to heal a creature or cure it of all diseases and poisons. 
Divine Sense icon action bg3Divine Sense Gain Advantage on Attack Rolls against celestials, fiends, and undead.
ico_classRes_channelOath Baldur's Gate 3Channel Oath Charges You gain the ability to channel the power contained in your Paladin Oath, which you can use to fuel certain actions.

Subclass

Overview
devotion paladin icon bg3Oath of Devotion
Features
Holy Rebuke icon action bg3Holy Rebuke With steep casting cost, the effect is pretty disappointing.
Oath of Devotion Tenets icon passive feature bg3Oath of Devotion Tenets The main requirements to uphold the oath.

Background

Backgrounds are mostly for role-playing, and you can pick whatever you prefer. If you want to optimize, then it would be good to pick backgrounds that are based on your ability points of Charisma, Dexterity, or Strength.

Background Skills Description
Soldier Athletics
Intimidation
The most relevant background as it gives a skill using both strength and charisma abilities.
Entertainer Acrobatics
Performance
Uses both dexterity and charisma modifiers that you will have a good investment.
Guild Artisan Insight
Persuasion
Persuasion proficiency is the main aspect of this background.
Noble History
Persuasion
Similar to the above, but gives History skills.

Abilities

Now, let's take a look at the abilities of the Devotion Paladin build. Correct allocation will allow you to maximize the early gameplay and get good modifier bonuses.

Here are some key points to know about ability points:

  1. They give "ability modifiers" that apply to various skill checks. For example, Charisma works on Intimidation and persuasion checks. Wisdom on Survival or Animal Handling, and so on.
  2. You get a higher ability modifier on even values - 10, 12, 14, etc. So keeping it on odd may be useless. However, there are various +1/2 modifiers in the game, specifically Auntie Ethel Hair or Feats that help round this up.
  3. Weapons can benefit from either Dexterity or Strength, depending on their type
  4. You also have a spellcasting modifier, which can be Wisdom, Charisma or Intelligence depending on your class.

You have two options for setting up your ability scores. I will leave for you to decide how you want to approach:

Abilities Description
Strength Elixir Setup:
Strength - 8
Dexterity - 16 (15+1)
Constitution - 14
Intelligence - 8
Wisdom - 10
Charisma - 17 (15+2)
This option is for those who would like to minmax the ability scores from the start. It allows you to have all the core abilities at very high values - Dexterity, Charisma, and Strength. It does limit your weapon options to Finesse for the early areas. Once you reach Map icon bg3Druid's Grove, you can start using Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength. This allows you to use better Two Handers. Later in Act 3, you can obtain Gauntlets of Frost Giant Strength icon bg3Gauntlets of Frost Giant Strength to get fixed strength value and open up other elixirs like Elixir of Bloodlust icon bg3Elixir of Bloodlust.
Natural Strength:
Strength - 17 (15 +2)
Dexterity - 10
Constitution - 14
Intelligence - 8
Wisdom - 8
Charisma - 16 (15+1)
This is more of a natural setup that enables you to freely use any weapon in the early parts of the game, namely Map icon bg3Nautiloid and Map icon bg3Ravaged beach. Once you reach Map icon bg3Druid's Grove, you can either switch to the ability allocation above or continue with this one to keep elixir slot free. The setup can go 14 Dexterity, 10 Constitution, or vice versa depending on your priorities. These stat allocations are not perfect, but still viable to play. As you progress, you can reach 24 natural strength and use various gears like Gloves of Dexterity icon bg3Gloves of Dexterity or Amulet of Greater Health icon bg3Amulet of Greater Health to dump other stats.

Skills and Expertise

Overall, the skills should be impacted by your roleplaying and background decisions. However, you would still want those that will give you the best benefits. My recommendations are to pick those at which you have a high ability modifier or are useful in general:

  • Intimidation
  • Persuasion
  • Athletics

Levelling Progression - Levels 2-12

Here is the detailed progression for the Devotion Paladin build to get you started. You can use it as a guideline because early games can be daunting and overwhelming. Later on, once you get a feel for the class, you can start picking your options.

Level 2

By this time, you should have landed on the Map icon bg3Ravaged beach already.

Action Description
Divine Smite icon action bg3Divine Smite A very powerful action unique to Paladins. It will allow you to empower weapon attacks at the cost of spell slots. Use it when you need high damage to take out a foe as fast as possible or land a critical hit. Using higher-level spell slots will improve Divine Smite icon action bg3Divine Smite​ damage.

Fighting Style

Style Description
Defence icon passive feature bg3Defence Gives +1 Armour Class, which results in a decent increase in survivability. I would say this is the only pick that has a significant impact on the build performance.

Prepared Spells

Spell Description
Thunderous Smite icon action bg3Thunderous Smite Deals decent damage and gives use for Bonus Action early in the game, when you might not have a use yet. Also, making an enemy Prone icon condition bg3Prone​ will make it easier to hit for allies or the next attack.
Shield of Faith icon action bg3Shield of Faith Gives +2 Armour Class as long as you can maintain concentration. Lasts until a long rest.
Command icon action bg3Command Can command the creature to drop a weapon, run away, come close, etc. It can be useful in some encounters, especially against low Wisdom enemies.
Divine Favour icon action bg3Divine Favour An easy way to boost damage with a bonus action.

Stocking on Strength Elixirs

Early in Act 1, after you reach the first settlement - Map icon bg3Druid's Grove, you can stock up on some powerful potions for Acts 1 and 2 - Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength.

What do they do? They increase the Strength to 21 until a Long rest. More or less, this negates any need to have an investment in Strength if you plan to use it till the late game. This enables using various two-handed weapons, not just Finesse ones, and maximizes combat potential in the early game.

Later, you will have an option to obtain Gauntlets of Frost Giant Strength icon bg3Gauntlets of Frost Giant Strength to increase strength by more and open up an elixir Slot.

This is pretty easy, and you can stock up on these in a few minutes. Here is a guide to stock up on Elixir of Hill Giant Strength.

Level 3

We continue levelling Paladin. Level 3 brings features both for class and subclass. First, the class benefits:

Feature Description
Divine HealthDivine Health Prevents diseases from affecting the Paladin.

In addition, you get subclass actions:

Action Description
Sacred Weapon icon action bg3Sacred Weapon This is pretty good buff, and plays a significant role in the early game, where the low hit chance is the biggest issue. The main problem is that this costs a full action, so I would recommend only casting it before a combat sequence to save actions.
Turn the Unholy icon action bg3Turn the Unholy Can be a powerful option when there are undead and fiends nearby.

In addition, we get subclass-specific spells:

Spells Description
Protection from Evil and Good icon action bg3Protection from Evil and Good The spell plays a minor role.
Sanctuary icon action bg3Sanctuary When well used, Sanctuary icon action bg3Sanctuary​ can be a game-changer as it disables enemy attacks against you. This can be a lifesaver when you are being overwhelmed and might need to retreat.

Level 4

Level 4 brings a new feat, slightly improving the build capabilities

Feat

Feat Description
Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In One of the best feats for two-handed weapons. First, it gives a bonus attack using a bonus action if you kill an enemy or land a critical hit. Second, it gives a big 10 damage boost, which comes with a -5 penalty to attack rolls. I recommend checking my guide on Attack Roll Increase, to get ideas on how to easily overcome this penalty.

Level 5

Finally, level 2 spells are unlocked, new Oath spells, and you get a new and powerful class feature:

Feature Description
Extra AttackExtra Attack Can make an additional free attack after making an unarmed or weapon attack.

Always ready spells:

Spell Description
Lesser Restoration icon action bg3Lesser Restoration There are a few use cases for this spell, but otherwise it is not useful.
Silence icon action bg3Silence Can be used to disable spellcasting if well placed, and force enemies to waste their turn for movement.

Level 2 Spells for Prepared list

As level 2 spells are unlocked, here are some considerations to include in your build:

Spell Description
Magic Weapon icon action bg3Magic Weapon This spell can empower your weapons with bonus damage rolls and attack rolls. The higher the spell slot you use, the bigger the bonus. Another thing is that the bonus may seem low, but it will boost your success on hitting while having Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​ active.
Lesser Restoration icon action bg3Lesser Restoration It can heal disease, poison, paralysis, and some other negative effects. Not mandatory, but good to have if the situation arises.
Aid icon action bg3Aid This can be a useful spell if you don't have another source of it. Still, Paladin is kind of limited with spell slots, so I would use this sparingly, or rely on Cleric for this.

Level 6

Another important level for the build, as you will get access to an Aura.

Feature Description
Aura of Protection icon action bg3Aura of Protection Gives a bonus to saving throws, making Paladin an excellent option for resisting spells and maintaining concentration with spells.

Level 7

A new subclass feature is unlocked:

Feature Description
Aura of Devotion icon action bg3Aura of Devotion Sadly, it is an underwhelming aura that provides minor use cases, only against particular enemies like Mindflayers.

Level 8

A second feat becomes available

Feat

Feat Description
Ability Improvement - +2 Charisma The increased charisma will be great for both auras - Aura of Protection icon action bg3Aura of Protection​ and Aura of Hate icon action bg3Aura of Hate,​ to improve their effectiveness.
Ability Improvement - +2 Strength If you are doing the Natural Strength setup, this is the best pick, as you maximise the ability score.

Level 9

This level gives the last Devotion features:

Spell Description
Remove Curse icon action bg3Remove Curse Both of these spells are good. However, as Paladin is limited by level 3 spell slots, I would avoid using them, and only utilise them as a last resort.
Beacon of Hope icon action bg3Beacon of Hope

Level 3 Spells for Prepared list

Spell Description
Blinding Smite icon action bg3Blinding Smite Deals good 3d8 radiant damage and applies Blinded icon condition bg3Blinded​ on the target.
Elemental Weapon icon action bg3Elemental Weapon Buffs your weapons, especially useful to increase hit chance and give a slight damage boost. This is an alternative to the Drakethroat Glaive icon bg3Drakethroat Glaive and its Draconic Elemental Weapon icon action bg3Draconic Elemental Weapon​ buff, in case you already have a use for it.

Level 10

You gain additional aura:

Feature Description
Aura of Courage icon action bg3Aura of Courage The aura is nothing spectacular, but as it's free and applies to nearby allies, no reason not to use it.

Level 11

Feature Description
Improved Divine Smite icon passive feature bg3Improved Divine Smite Free 1d8 damage boost!

Level 12

The last level is quite important, as it allows selecting the last feat. It all depends on your requirements, but here are options:

Feat Description
Savage Attacker icon passive feature bg3Savage Attacker In terms of damage, this is the best pick. With Divine Smite icon action bg3Divine Smite​ large number of dice rolls, you can enjoy a pretty significant damage increase.
Actor icon passive feature bg3Actor This is only relevant if you were not able to round up your Charisma by getting Auntie Ethel's Hair or Mirror of Loss Patriar's Memory.

That's it, the build is done!

Maximizing Ability Scores

Now, as the build progression is covered, there are a few aspects and important decisions you will have to make throughout the game. These will decide your final score for abilities.

Charisma

  1. 17 Charisma - the base from character creation.
  2. (Optional) Act 1 - Auntie Ethel Hair - you will want to get +1 Charisma if you pick this choice.
  3. Feat 1 - Ability Improvement - +2 Charisma.
  4. Act 3 - Mirror of Loss - pick +2 Charisma.
  5. Act 3 - Mirror of Loss - Patriar's Memory - +1 Charisma if did not take Auntie Ethel Hair.
  6. Feat 2 - Actor icon passive feature bg3Actor,​ if you were not able to get Auntie Ethel Hair or Patriar's Memory.

This results in 22 Charisma, so it is a good modifier of +6.

Strength

In case you decide to pump it naturally, here are the possibilities:

  1. 17 Strength - the base from character creation.
  2. Act 1 - Auntie Ethel Hair - you will want to get +1 Strength if you pick this choice.
  3. Feat - Ability Improvement - +2 Strength.
  4. Act 2 - Potion of Everlasting Vigour - +2 Strength.
  5. Feat 2 - if not taken Auntie Ethel Hair, then you can take Athlete: Standing Up icon passive feature bg3Athlete: Standing Up​ and get +1 Strength
  6. Act 3 - Mirror of Loss - pick +2 Strength.

Potions, Elixirs, and Consumables

Let's take a look at what consumables you can use to further empower the build.

Potions

Consumable Description
Potion of Speed icon bg3Potion of Speed This is a very powerful potion. It gives an additional action point which can be used to cast a spell or attack. The activation is generally by drinking using a bonus action. However, you can stack together with party members and make one member Throw icon action bg3Throw​ it on the ground, giving Hastened icon condition bg3Hastened​ to everyone.
Oil of Accuracy icon bg3Oil of Accuracy The attack roll bonus is pretty good, which improves your chances of hitting.
Diluted Oil of Sharpness icon bg3Diluted Oil of Sharpness Helps with attack and damage rolls.
Potion of Angelic Reprieve icon bg3Potion of Angelic Reprieve An easy way to restore level 1-2 spell slots. These are mainly used for Divine Smite icon action bg3Divine Smite.
Potion of Angelic Slumber icon bg3Potion of Angelic Slumber Fully restores all spell slots, but probably best saved for casters.
Potion of Invisibility icon bg3Potion of Invisibility It can be used in two ways - the first one is to enter combat with a Surprised icon condition bg3Surprised​ round, causing enemies to skip their turn. Another option is to leave combat if you see that it is not going in your favour.
Terazul icon bg3Terazul Gives Hastened icon condition bg3Hastened​ and stacks with other sources of it. This is a late-game consumable.

Elixirs

Unfortunately, only one Elixir can be active at a time. However, the good thing is that they last until a long rest, making them very useful and economical.

Be sure to activate them before combat, as otherwise, you will need to use Bonus Action.

Remember to activate one elixir after each Long Rest. These are found plentiful throughout the game, so don't save them too much.
Consumable Description
Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength I recommend using this elixir until you are able to get Gauntlets of Frost Giant Strength icon bg3Gauntlets of Frost Giant Strength, which will be your best option. Here is a farming guide for Elixir of Hill Giant Strength.
Elixir of Cloud Giant Strength icon bg3Elixir of Cloud Giant Strength You can obtain these in Act 3, before getting Gauntlets of Frost Giant Strength icon bg3Gauntlets of Frost Giant Strength, and maximize your strength to 27.
Elixir of Bloodlust icon bg3Elixir of Bloodlust The elixir gives an easy option to get an additional action point - just kill a foe. It's the best elixir in the game in terms of damage potential.
Superior Elixir of Arcane Cultivation icon bg3Superior Elixir of Arcane Cultivation Gives an additional level 3 spell slot, especially useful when you see that none of them are available for one more encounter before a long rest.
Elixir of Vigilance icon bg3Elixir of Vigilance For some encounters, you will want to go first. This elixir will ensure that it overcomes even Surprised icon condition bg3Surprised​ mechanics.
Elixir of Peerless Focus icon bg3Elixir of Peerless Focus Gives an advantage in concentration savings. This makes it easier to maintain Spirit Guardians icon action bg3Spirit Guardians​ late game.
Elixir of The Colossus icon bg3Elixir of The Colossus Provides bonus damage of 1d4 and some other good bonuses.
Elixir of Heroism icon bg3Elixir of Heroism Boosts attack rolls by 1d4; this is a good boost to increase the likelihood of landing attacks.

Illithid Powers

This special mechanic in Baldur's Gate 3 allows you to consume tadpoles and unlock special Illithid Powers.

At first, you can only use the base powers. As you move to Act 3, you will be able to unlock the outer ring powers, also called Elite.

Illithid Power Type Description
Favourable Beginnings icon passive feature bg3Favourable Beginnings Base Beneficial power to take as it does not have any costs, and provides only benefits on the first hits with attack rolls.
Luck of the Far Realms icon passive feature bg3Luck of the Far Realms Base It's an easy way to ensure you land critical hits, especially good with Divine Smite icon action bg3Divine Smite.
Cull the Weak icon passive feature bg3Cull the Weak Base It can help to kill an enemy faster if it is left with a few HP.
Psionic Backlash icon passive feature bg3Psionic Backlash​​ Base Excellent way to deal additional damage with reaction, early and mid game.
Ability Drain icon passive feature bg3Ability Drain Base Decreases enemy ability score.
Shield of Thralls icon action bg3Shield of Thralls Base Excellent option for bonus temporary HP. It can also apply Stunned icon condition bg3Stunned on foes after it is destroyed.
Illithid Expertise icon passive feature bg3Illithid Expertise Elite It can be used to maximize the effectiveness of charisma-based skills, especially those relevant to the main character.
Psionic Dominance icon passive feature bg3Psionic Dominance Elite It can be used to save yourself from a deadly spell.
Freecast icon passive feature bg3Freecast
Elite Gives a free use of spells and works on Channel Oath actions.

Equipment Recommendations

Now I would like to go through some gear recommendations to maximize the Devotion Paladin Build. Items are especially important as they take the build to the next level thanks to their unique effects.

I recommend checking the Item Checklists, which will help you plan your run and assign items so that they do not overlap.

Act 1

Slot Item Description
melee slot bg3Melee (Two-Handed) Unseen Menace icon bg3Unseen Menace These weapons are go-to picks if you want other options, especially for more damage. You either need high strength or Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength to utilise the weapons effectively.
Svartlebee's Woundseeker icon bg3Svartlebee's Woundseeker
Sword of Justice icon bg3Sword of Justice
Phalar Aluve icon bg3Phalar Aluve An excellent weapon that can be used with both dexterity and strength. It also comes with Phalar Aluve: Melody icon action bg3Phalar Aluve: Melody​ to apply buffs/debuffs depending on what you need in a combat situation.
Larethian's Wrath icon bg3Larethian's Wrath Similar to Phalar Aluve icon bg3Phalar Aluve, it can be used effectively with high Dexterity or Strength and comes with a unique area attack.
+1 Weapon Purchase any +1 weapon in Map icon bg3Druid's Grove like Greataxe +1 icon bg3Greataxe +1, Greatsword +1 icon bg3Greatsword +1, etc.
ranged slot bg3Ranged Bow of Awareness icon bg3Bow of Awareness Gives bonus initiative, allowing one to go earlier in combat.
Gandrel's Aspiration icon bg3Gandrel's Aspiration Gives easy Advantage against monstrosities, for all weapon attacks.
helmet slot bg3Head Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy One of the best headwear for pure weapon damage increase.
Grymskull Helm icon bg3Grymskull Helm Gives immunity to critical hits.
Haste Helm icon bg3Haste Helm Improves movement speed, allowing one to reach important targets easily, early in the game.
cloak slot bg3Cloak The Deathstalker Mantle icon bg3The Deathstalker Mantle Accessible if you are Dark Urge.
armor slot bg3Armor Adamantine Splint Armour icon bg3Adamantine Splint Armour The best Act 1 heavy armor, with critical immunity and damage reduction.
Chain Mail +1 icon bg3Chain Mail +1 Early armour, once you get a few levels up, comes with 17 Armour Class.
Githyanki Half Plate icon bg3Githyanki Half Plate This can be equipped when starting the game by taking it from Lae'zel. Perfect option with a high Armour Class.
gloves slot bg3Gloves Gloves of the Growling Underdog icon bg3Gloves of the Growling Underdog Gives easy advantage on attacks, making it an easy choice to counteract the effects of Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​ penalty to attack rolls.
Hellrider's Pride icon bg3Hellrider's Pride Excellent gloves that apply Blade Ward icon action bg3Blade Ward​ when healing with Healing Radiance icon action bg3Healing Radiance​ channel ability.
Gloves of Dexterity icon bg3Gloves of Dexterity One of the best picks for Natural Strength setup. This allows for maintaining high investment in Strength, Charisma, and Dexterity.
Gloves of Baneful Striking icon bg3Gloves of Baneful Striking Applies the Baneful Strike icon condition bg3Baneful Strike​ effect, which weakens foe saving throws, making them perfect targets for control actions or spells. This can make many bosses easier, as you can now land spells with a higher chance. For example, you can use this to make Control Undead icon action bg3Control Undead​ or Command icon action bg3Command​ easier to land.
Luminous Gloves icon bg3Luminous Gloves It can be used together with Divine Smite icon action bg3Divine Smite​ to weaken enemies.
boots slot bg3Boots Disintegrating Night Walkers icon bg3Disintegrating Night Walkers The best boots in the game for walking on Difficult Terrain icon condition bg3Difficult Terrain.
Boots of Genial Striding icon bg3Boots of Genial Striding Excellent boots to help move through Difficult Terrain icon condition bg3Difficult Terrain.
amulet slot bg3Amulet Broodmother's Revenge icon bg3Broodmother's Revenge If you can acquire it, this can be the best amulet option for most of the game.
Amulet of Branding icon bg3Amulet of Branding Excellent amulet that gives an easy vulnerability source for the main damage types.
Amulet of Misty Step icon bg3Amulet of Misty Step Gives a free Misty Step icon action bg3Misty Step,​ which greatly improves your mobility.
ring slot bg3Rings Strange Conduit Ring icon bg3Strange Conduit Ring The best ring for now in terms of damage boost.
Ring of Protection icon bg3Ring of Protection Bonus armour for survivability.
Caustic Band icon bg3Caustic Band Improves damage on each hit.
Crusher's Ring icon bg3Crusher's Ring Movement speed boost, which is especially important in some big area fights in Act 1.

Act 2 - mid-game

Slot Item Description
melee slot bg3Melee (Two-Handed) Shar's Spear of Evening icon bg3Shar's Spear of Evening Obtainable at the later part of Act 2, depending on your decision regarding Nightston. This will reward you with one of these. The Shar's Spear of Evening icon bg3Shar's Spear of Evening is considerably stronger in Act 3, when also using Bhaalist Armour icon bg3Bhaalist Armour.
Selûne's Spear of Night icon bg3Selûne's Spear of Night
Halberd of Vigilance icon bg3Halberd of Vigilance One of the first weapons with +2 enchantment and comes with a Force damage rider.
- Previous Act weapons still play a decent role, and can be used effectively.
ranged slot bg3Ranged Bow of Awareness icon bg3Bow of Awareness The bonus initiative still plays a major role
Darkfire Shortbow icon bg3Darkfire Shortbow Allows casting Haste icon action bg3Haste.
helmet slot bg3Head Helmet of Arcane Acuity icon bg3Helmet of Arcane Acuity It's not better than Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy, but if you have Booming Blade icon action bg3Booming Blade,​ you could use Ring of Arcane Synergy icon bg3Ring of Arcane Synergy instead. This means you can get some nice undead in Act 2 with a higher chance when casting Control Undead icon action bg3Control Undead.
cloak slot bg3Cloak Cloak of Protection icon bg3Cloak of Protection Improves survivability and Saving Throw success. You want to equip this cloak to maintain that good Armour Class.
armor slot bg3Armor Dwarven Splintmail icon bg3Dwarven Splintmail A semi-upgrade to Adamantine Splint Armour icon bg3Adamantine Splint Armour with a boost to Constitution and AC, but lower damage reduction.
Yuan-ti Scale Mail icon bg3Yuan-ti Scale Mail I would only wear this if you have 16 dexterity, to make it a competitive armour.
gloves slot bg3Gloves Flawed Helldusk Gloves icon bg3Flawed Helldusk Gloves Solid gloves for weapon damage boost.
Gloves of Dexterity icon bg3Gloves of Dexterity You will want to wear these gloves if you are using the Natural Strength setup, to invest dexterity points into Constitution.
Dark Justiciar Gauntlets icon bg3Dark Justiciar Gauntlets Both of these gloves are a decent option, the higher ones give additional action to curse creatures in at least Lightly Obscured icon condition bg3Lightly Obscured​ areas.
Dark Justiciar Gauntlets icon bg3Dark Justiciar Gauntlets
boots slot bg3Boots Evasive Shoes icon bg3Evasive Shoes Gives +1 Armour Class, which is a significant survivability boost.
- Boots from Act 1 are still perfect.
amulet slot bg3Amulet Broodmother's Revenge icon bg3Broodmother's Revenge Continues to be the best amulet in terms of damage boost.
Amulet of the Harpers icon bg3Amulet of the Harpers Excellent pick with Shield icon action bg3Shield​ spell, without using your spell slots.
Periapt of Wound Closure icon bg3Periapt of Wound Closure Excellent amulet that can help in tight situations when you are Downed icon condition bg3Downed.
ring slot bg3Rings Shadow-Cloaked Ring icon bg3Shadow-Cloaked Ring Gives additional damage boost while the target is at least Lightly Obscured icon condition bg3Lightly Obscured.
Strange Conduit Ring icon bg3Strange Conduit Ring Gives a psychic damage rider, which is easy to activate by using one of the Concentration spells.
Risky Ring icon bg3Risky Ring If you have a hard time getting Advantage on your attacks, this is the easiest fix, although it comes with a disadvantage on mental saves.
Ring of Protection icon bg3Ring of Protection Improves armour class, making it easier to avoid enemy attacks.
Killer's Sweetheart icon bg3Killer's Sweetheart Can be used for a single encounter, to get a guaranteed critical hit. After that, you can switch it with other rings.

Act 3 - Final Build setup

Here, the main setup change is that you will use Gauntlets of Frost Giant Strength icon bg3Gauntlets of Frost Giant Strength and switch them up with Strength Elixirs.

Slot Item Description
melee slot bg3Melee (Two-Handed) Shar's Spear of Evening icon bg3Shar's Spear of Evening
(BiS)
These are the best weapons in terms of damage, but require you to have Bhaalist Armour icon bg3Bhaalist Armour for Aura Of Murder icon passive feature bg3Aura Of Murder​ effect. I do prefer Nyrulna icon bg3Nyrulna as it comes with neat weapon actions, which are usable and good.
Nyrulna icon bg3Nyrulna
Balduran's Giantslayer icon bg3Balduran's Giantslayer These are the two-hander options, without Aura Of Murder icon passive feature bg3Aura Of Murder​. They are both decent weapon options, but are inferior to piercing ones, when it's easy to apply vulnerability.
Silver Sword of the Astral Plane icon bg3Silver Sword of the Astral Plane
ranged slot bg3Ranged Hellrider Longbow icon bg3Hellrider Longbow Easy initiative source, to go early.
helmet slot bg3Head Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy In terms of pure damage, this is the best option as it enables you to activate Arcane Synergy icon condition bg3Arcane Synergy​ to utilize your high charisma for damage.
Horns of the Berserker icon bg3Horns of the Berserker A flat damage boost on melee attacks.
Helmet of Arcane Acuity icon bg3Helmet of Arcane Acuity This is one of the options, in case the headwear is free. You can use it together with Band of the Mystic Scoundrel icon bg3Band of the Mystic Scoundrel to disable foes using the Command icon action bg3Command​ spell. It is also useful for Control Undead icon action bg3Control Undead.
Helm of Balduran icon bg3Helm of Balduran In terms of utility, this is one of the best headwear - critical immunity, Stunned icon condition bg3Stunned​ immunity, and each round healing.
cloak slot bg3Cloak Cloak of Displacement icon bg3Cloak of Displacement One of the best defensive cloaks, improving your chances of avoiding enemy attacks.
armor slot bg3Armor Bhaalist Armour icon bg3Bhaalist Armour
(BiS)
This is the best pick in terms of combat potential. It doesn't mean that you have to wear it, but at least one frontline member should have it. It will double piercing damage via Aura Of Murder icon passive feature bg3Aura Of Murder, this is why Shar's Spear of Evening icon bg3Shar's Spear of Evening or Nyrulna icon bg3Nyrulna are one of the best picks.
Helldusk Armour icon bg3Helldusk Armour Both of these are great armours. I would probably prioritize Armour of Persistence icon bg3Armour of Persistence for its Blade Ward icon action bg3Blade Ward​ effect.
Armour of Persistence icon bg3Armour of Persistence
gloves slot bg3Gloves Gauntlets of Frost Giant Strength icon bg3Gauntlets of Frost Giant Strength
(BiS)
Sets the Strength to 23, allowing you to stop using Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength and opening the elixir slot for better ones like Elixir of Bloodlust icon bg3Elixir of Bloodlust.
Legacy of the Masters icon bg3Legacy of the Masters Gives a good damage and attack roll boost.
Gloves of Dexterity icon bg3Gloves of Dexterity The simplest option for Natural Strength setup.
boots slot bg3Boots Helldusk Boots icon bg3Helldusk Boots
(BiS)
These are the best boots to take for any kind of build to avoid any of the various surface effects.
Disintegrating Night Walkers icon bg3Disintegrating Night Walkers
amulet slot bg3Amulet Broodmother's Revenge icon bg3Broodmother's Revenge Gives increased damage as long as you drink a potion or get a healing source.
Amulet of Greater Health icon bg3Amulet of Greater Health Not that high of a priority here, especially when not using items like Helmet of Grit icon bg3Helmet of Grit. But still, one of the options if it's available.
- Amulets from the previous Acts.
ring slot bg3Rings Shadow-Cloaked Ring icon bg3Shadow-Cloaked Ring
(BiS)
Pretty easy to get the bonus damage boost while enemies are at least Lightly Obscured icon condition bg3Lightly Obscured.
Strange Conduit Ring icon bg3Strange Conduit Ring As the build has plenty of concentration spells, the psychic damage rider is easy to obtain and can be even doubled if any of the party members use Resonance Stone icon bg3Resonance Stone.
Ring of Arcane Synergy icon bg3Ring of Arcane Synergy This ring can only be used if you have Booming Blade icon action bg3Booming Blade. It is an alternative to Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy, which allows using different headwear, albeit at the cost of damage rings.
Band of the Mystic Scoundrel icon bg3Band of the Mystic Scoundrel The ring allows casting spells with bonus action and can be used with Helmet of Arcane Acuity icon bg3Helmet of Arcane Acuity to boost your Spell success chance. Of course, you can also use it to cast Plant Growth icon action bg3Plant Growth​ to greatly empower your spellsword capabilities.
Ring of Protection icon bg3Ring of Protection A solid ring that boosts armour class.
Killer's Sweetheart icon bg3Killer's Sweetheart A one-time ring that you can use to land a critical hit with Divine Smite icon action bg3Divine Smite​ and unequip it until the next long rest.
Risky Ring icon bg3Risky Ring Still an option, but I would avoid it, as getting Advantage should not be a problem by this time in the game.

Build Mechanics

In this section, I would like to dive deep into how to play the Devotion Paladin Build. This will help you utilise it to the fullest and correctly use various actions and spells throughout the game.

Important Mechanics and Combos

Let's go through key mechanics and tips on how to use the build effectively.

Managing Great Weapon Master

The most important aspect of most two-handed builds is correctly utilizing Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​ and its -5 attack roll penalty. By putting an effort into minimizing the debuff, from level 4, you can get 10 flat damage boosts, making most of the enemies a cakewalk.

  • Bless icon action bg3Bless​ from Cleric or Paladin, for a 1d4 bonus.
  • Spells like Faerie Fire icon action bg3Faerie Fire, and Blindness icon action bg3Blindness​ give an advantage to attackers.
  • Oil of Accuracy icon bg3Oil of Accuracy or Diluted Oil of Sharpness icon bg3Diluted Oil of Sharpness, for a 1 and 2 attack roll bonus.
  • Gloves of the Growling Underdog icon bg3Gloves of the Growling Underdog - can be obtained in Goblin Camp and give an advantage for attack rolls.
  • Phalar Aluve: Sing icon action bg3Phalar Aluve: Sing​ gives 1d4 to attack rolls.

Now, if you want more in-depth information, I have a guide covering how to increase attack rolls, which lists a lot of options and combinations. You can then pick the bonuses based on your party setup.

Effectively using Divine Smites

The key aspect of any build that involves at least 2 levels of Paladin is Divine Smite icon action bg3Divine Smite. It is one of the coolest actions, punishing your targets with a ray of light. To use it effectively, there are a few tips that I have.

First, update your reactions and make sure the Divine Smite icon action bg3Divine Smite​ has a reaction on critical hit and asks you to use it:

ask divine smite critical hit reaction bg3

This way, you will not waste your time with unnecessary pop-ups and can use it when needed. For example, using a critical hit Divine Smite icon action bg3Divine Smite​ on a weak foe with a few HP will feel like a waste. However, you still might want to use it on the boss even if it has few HP to finish them off.

If you want to use the normal smite, just activate it from the quick bar by selecting the Divine Smite icon action bg3Divine Smite​ action. Or set it also as a reaction "Ask", but it might get irritating with all the popups. Try playing, and decide based on your experience.

Overall, critical hits are extremely important for these attacks as the large number of dice rolls gets doubled and gets rerolled with Savage Attacker icon passive feature bg3Savage Attacker. That is why I recommend Killer's Sweetheart icon bg3Killer's Sweetheart, Luck of the Far Realms icon passive feature bg3Luck of the Far Realms,​ and spells like Hold Person icon action bg3Hold Person.

Another option, if you want, a big nova damage, is to use one of the special smites - Blinding Smite icon action bg3Blinding Smite, Thunderous Smite icon action bg3Thunderous Smite,​ and use Divine Smite icon action bg3Divine Smite​ as a reaction on the same attack. This can deal huge damage, but burns through spell slots very fast. I only recommend this if Great Weapon Master: Bonus Attack icon passive feature bg3Great Weapon Master: Bonus Attack​ has not activated.

As I mentioned, other types of smites - Thunderous Smite icon action bg3Thunderous Smite, Searing Smite icon action bg3Searing Smite, come with unique effects and can apply various effects like Blinded icon condition bg3Blinded, Frightened icon condition bg3Frightened, etc. Generally, I do not recommend using them if you have Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In, as your bonus action is a very valuable source of damage.

Maintain allies in close position

Paladins benefit from the allies that are close to them. The main reason is that their auras work in a small range - 3 meters. However, something like Aura of Protection icon action bg3Aura of Protection​ is a huge boost for surviving spell effects. Sadly, you don't get any Subclass-specific auras, which limits your support and combat potential.

Spellsword Setup

Paladin can be a semi-spellcaster, albeit not too effective. They are limited by spell selection and spell slots. Still, a few possibilities exist. This is enabled by a few items:

  • Helmet of Arcane Acuity icon bg3Helmet of Arcane Acuity - allows stacking Arcane Acuity icon condition bg3Arcane Acuity​ with attacks.
  • Gloves of Battlemage's Power icon bg3Gloves of Battlemage's Power - only works with Booming Blade icon action bg3Booming Blade​ attacks and also stacks Arcane Acuity icon condition bg3Arcane Acuity
  • Items like Drakethroat Glaive icon bg3Drakethroat Glaive with Draconic Elemental Weapon icon action bg3Draconic Elemental Weapon​ can apply Thunder Rider and Hat of Storm Scion's Power icon bg3Hat of Storm Scion's Power for attacks, also getting Arcane Acuity icon condition bg3Arcane Acuity.
  • The last puzzle is the Band of the Mystic Scoundrel icon bg3Band of the Mystic Scoundrel, which allows casting illusion and enchantment spells with bonus action. Paladin comes with a good option for that - Command icon action bg3Command, which is cheap to use and does not use Concentration slot. Depending on subclass, you can also cast Hold Person icon action bg3Hold Person​ (Vengeance) or Plant Growth icon action bg3Plant Growth​ (Ancients).

So if you want a unique spin on your Paladin setup, you have an option

Early Game Combat

This section covers how to play the build at levels 1-6:

  • Overall, concentrate on hitting enemies, and getting attack roll buffs.
  • Divine Smite icon action bg3Divine Smite​ should be used sparingly as it will eat away your spell slots fast. Try to only activate it on critical hits.
  • The main feature of Devotion Paladin is Sacred Weapon icon action bg3Sacred Weapon. Try to cast it before combat if possible. This saves you a full action point, greatly improving your combat capabilities.
  • The first big boost will be at level 4, once you get Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In. Remember, it can be disabled in case your hit chance is very low. Try to maintain 70%+.
  • Your best friend is Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength, which helps maintain high hit chance and equips more weapon options. use it after each long rest.
  • Once you get Aura of Protection icon action bg3Aura of Protection,​ remember to activate it.

Late Game Combat

This covers the combat from level 7 to 12.

  • The core gameplay remains more or less the same. Hit enemies, maintain high hit chance, and land Divine Smite icon action bg3Divine Smite​ when needed.
  • Remember to activate Aura of Devotion icon action bg3Aura of Devotion. Although it doesn't give much, it can be useful especially in late Act 2.
  • If you decide to go for spellsword setup, be sure to use Command icon action bg3Command​ with Band of the Mystic Scoundrel icon bg3Band of the Mystic Scoundrel, saving the action point use.

Conclusion

Thank you for reading the Oath of Devotion Paladin Build for Baldur's Gate 3. The shining knight subclass offers a decent kit and holds you to high standards if you plan to maintain the Oath.

Cheers!

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