Tank Rogue - Master of HAM

Tank Rogue - Master of HAM - Baldur's Gate 3 (BG3)

ByJohnDavid

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A major asset of Rogues is its capacity to minimize incoming harm using features such as Cunning Action: Dash icon action bg3Cunning Action: Dash​/Cunning Action: Disengage icon action bg3Cunning Action: Disengage​, Uncanny Dodge icon action bg3Uncanny Dodge​, and Evasion icon passive feature bg3Evasion​. An excellent strategy for enhancing this durability during the early to intermediate stages of the game is selecting the Heavy Armour Master icon passive feature bg3Heavy Armour Master​ feat, which provides a flat 3-point reduction to all incoming physical (bludgeoning, piercing, and slashing) damage.

To execute this build successfully, you can combine 11 levels of rogue with a 1 level Cleric dip with proficiency in heavy armor, ensuring you still unlock Reliable Talent icon passive feature bg3Reliable Talent​ and maintain strong sneak attack progression. Alternatively, kicking off your character build with a single level in Fighter is another viable route unlocking fighting styles like Defence icon passive feature bg3Defence​, or Duelling icon passive feature bg3Duelling​; But then start with Fighter then go all in with Rogue. While this heavy-armor Rogue archetype truly excels in solo runs, it can functions perfectly well within a standard adventuring party.

 

In this format of the build we'll focus on Thief Melee archetype of the build with Tempest Cleric dip. If you fancy yourself different subclasses here's a small breakdown;

What Rogue Subclass to choose ?

Sublass Description

rogue_assassin Baldur's Gate 3

 

Assassin

  • Good for players focusing on ambush tactics. Your action economy is instantly refreshed via Assassin's Alacrity icon passive feature bg3Assassin's Alacrity​ giving you a head start over your enemies.
  • High first turna NOVA damage granted from Assassinate: Ambush icon passive feature bg3Assassinate: Ambush​ on top of easy advantage from Assassinate: Initiative icon passive feature bg3Assassinate: Initiative​. The subclass very much rewards the "hit and run" playstyle.

arcane trickster bg3

 

Arcane Trickster

  • Offers minor spells such as Booming Blade icon action bg3Booming Blade​ which is great for melee combat and Minor Illusion icon action bg3Minor Illusion​ - extremely useful utility cantrip. You also can choose from a useful selection of spells such as Enhance Leap icon action bg3Enhance Leap​, Disguise Self icon action bg3Disguise Self​, Shield icon action bg3Shield​, Mirror Image icon action bg3Mirror Image​, Shadow Blade icon action bg3Shadow Blade​ and many more. 
  • Permanent, invisible Mage Hand icon action bg3Mage Hand​, offering extensive utility if you are eager to explore its mechanics deeply; it can throw potions, open doors, throw enemies with enough strength etc.

thief bg3

 

Thief

  • Provides a second Bonus Action via  Fast Hands icon passive feature bg3Fast Hands​ which already boost your action economy.
  • Provides a free Invisibility icon action bg3Invisibility​ via Supreme Sneak icon action bg3Supreme Sneak​ once per Short Rest which can easily help you achieve surprise rounds.

swashbuckler bg3

 

Swashbuckler

  • Delivers a whopping +4 bonus to initiative from Rakish Audacity icon passive feature bg3Rakish Audacity​, alongside Dirty Tricks like Dirty Trick: Flick o' the Wrist icon action bg3Dirty Trick: Flick o' the Wrist​, Dirty Trick: Sand Toss icon action bg3Dirty Trick: Sand Toss​ and Dirty Trick: Vicious Mockery icon action bg3Dirty Trick: Vicious Mockery​ that will allow you to apply effects from your main weapons to enemies; Fancy Footwork icon passive feature bg3Fancy Footwork​ that allows you to mitigate damage after hitting an enemy and finally Rakish Sneak Attack icon action bg3Rakish Sneak Attack​.
  • ​Rakish Sneak Attack (Melee) icon action bg3Rakish Sneak Attack (Melee) or Rakish Sneak Attack (Ranged) icon action bg3Rakish Sneak Attack (Ranged)​​ from Swashbuckler allows to land an easy double Sneak Attack icon action bg3Sneak Attack​ attack with a single action when doing it out of combat, which will increase your damage tremendously.

What Cleric Subclass to choose ?

Subclass Description


tempest domain icon bg3

 

Tempest

  • On top of Heavy Armor proficiencies also provides you with Martial Weapons proficiencies.
  • Provides you with Wrath of the Storm: Lightning icon action bg3Wrath of the Storm: Lightning​ and Wrath of the Storm: Thunder icon action bg3Wrath of the Storm: Thunder​ for damage relatiation.
  • Provides Thunderwave icon action bg3Thunderwave​ and Fog Cloud icon action bg3Fog Cloud​ which may help with stealth.
nature domain icon bg3
Nature
  • Provides you one of Druid's cantrips, my recommendations are Thorn Whip icon action bg3Thorn Whip​ or Shillelagh icon action bg3Shillelagh.
  • Provides Animal Handling, Nature and Survival skills proficiencies.
  • Provides Speak with Animals icon action bg3Speak with Animals​ and​ Animal Friendship icon action bg3Animal Friendship.

life domain cleric bg3
Life
  • Provides Bless icon action bg3Bless​ and Cure Wounds icon action bg3Cure Wounds.
  • ​Provides Disciple of Life icon passive feature bg3Disciple of Life​ which boosts your healing by 2 + spell level's HP.
war domain icon bg3
War
  • On top of Heavy Armor proficiencies also provides you with Martial Weapons proficiencies.
  • Provides you with War Priest icon passive feature bg3War Priest​ which can give you an another attack if need.
  • Provides you with Shield of Faith icon action bg3Shield of Faith​ and Divine Favour icon action bg3Divine Favour.

Build Overview

If you'd like you can swap Dexterity with Constitution, you exchange hit points for Dexterity based bonuses like initiative, ranged weapon accuracy etc. If you do so, remember to swap out Auntie Ethel's Hair icon bg3Auntie Ethel's Hair bonus ability bonus if you're going to use it.

Level Class Selection
1 Rogue 1

No Auntie Ethel's Hair icon bg3Auntie Ethel's Hair: STR - 17 (15+2), DEX - 14 , CON - 16 (15+1), INT - 8 , WIS - 10, CHA - 8

 

+1 DEX Auntie Ethel's Hair icon bg3Auntie Ethel's HairSTR - 17 (15+2), DEX - 15, CON - 16 (15+1), INT - 8, WIS - 8, CHA - 8

Background: Urchin, Soldier, Criminal, Charlatan

Skills: Athletics, Sleight of Hand, Stealth, Persuasion
2 Cleric 1 

Cantrips: Blade Ward icon action bg3Blade Ward,​ Guidance icon action bg3Guidance​, Resistance icon action bg3Resistance or Light icon action bg3Light​

Spells: Protection from Evil and Good icon action bg3Protection from Evil and Good/Shield of Faith icon action bg3Shield of Faith​/Sanctuary icon action bg3Sanctuary​/Bless icon action bg3Bless​​

3 Rogue 2 -
4 Rogue 3 -
5 Rogue 4 Feat: Ability Improvement - Heavy Armour Master icon passive feature bg3Heavy Armour Master​ +1 Strength
6 Rogue 5 -
7 Rogue 6 Skills: Athletics, Sleight of Hand, Stealth, Persuasion
8 Rogue 7 -
9 Rogue 8 Feat: Savage Attacker icon passive feature bg3Savage Attacker​​
10 Rogue 9 -
11 Rogue 10 Feat: Ability Improvement - +2 Strength or Alert icon passive feature bg3Alert​
12 Rogue 11 -

Starting the Game - Level 1

This section covers the creation screen and what would go into the best Races, Abilities, and Skills. Some of these choices are impactful as you cannot respec them.

Races

Picking a race provides various benefits - abilities, dialogue options, looks, etc. If you are having difficulties making a choice, pick whatever you prefer in terms of looks or roleplay. "The perfect race pick" is important if you are into extreme min-maxing.

Race Features Description
dwarf bg3Dwarf Duergar
  • Dwarven Combat Training icon passive feature bg3Dwarven Combat Training​
  • Superior Darkvision icon passive feature bg3Superior Darkvision​
  • Dwarven Resilience icon passive feature bg3Dwarven Resilience​
  • Duergar Resilience icon passive feature bg3Duergar Resilience​
The Duergar gives Invisibility icon action bg3Invisibility,​ which makes you lethal in combat. You can set up Surprise rounds, leave combat, and escape any kind of danger. This is also a perfect choice if you are doing the Pickpocket Build.
halfling bg3Lightfoot Halfling
  • Halfling Luck icon passive feature bg3Halfling Luck​
  • Brave icon passive feature bg3Brave​
  • Naturally Stealthy icon passive feature bg3Naturally Stealthy​
Somewhat inferior race pick. Halfling Luck icon passive feature bg3Halfling Luck is an excellent helper, but it's not that useful early on, where you will still fail many times.​ They also give a stealth Advantage icon bg3Advantage.
gnome bg3Deep Gnome
  • Gnome Cunning icon passive feature bg3Gnome Cunning​
  • Superior Darkvision icon passive feature bg3Superior Darkvision​
  • Stone Camouflage icon passive feature bg3Stone Camouflage​
Helps with various mental checks, but also gives a stealth Advantage icon bg3Advantage.
Half-Elf Baldur's Gate 3Wood Half-Elf Almost any build can benefit from the extra movement speed. I think the same is here, so I definitely recommend this option.
elf bg3Wood Elf
  • Elven Weapon Training icon passive feature bg3Elven Weapon Training​
  • Darkvision icon passive feature bg3Darkvision​
  • Fey AncestryFey Ancestry
  • Fleet of Foot - your movement speed is increased by 1.5m.

Origins

Origin Features Description
gale potrait bg3Gale
  • Civil Militia icon passive feature bg3Civil Militia​
  • Human Versatility icon passive feature bg3Human Versatility​
Gale is one of the best choices for specific Arcane Trickster path if he is chosen as the origin character in character creation. In the mid part of Act 2, you can obtain a free level 3 spell slot, which would be used to cast scaled-up Shadow Blade icon action bg3Shadow Blade​ for increased damage without need of elixirs.
astarion icon bg3Astarion On top of already being a Rogue, in Act 3, Astarion can obtain the Vampire Ascendant icon passive feature bg3Vampire Ascendant​ buff, which gives a 1d10 necrotic damage boost on top of other useful features. Early game feature Bite icon action bg3Bite​ granting the Happy icon condition bg3Happy​ gives you a minor yet good boost to your gameplay.

Class

Overview
rogue Baldur's Gate 3Rogue
Features
​Sneak Attack (Melee) icon action bg3Sneak Attack (Melee) This can be exploited with weapon attacks for an additional 1d6 damage once per turn. Be sure to have an Advantage icon bg3Advantage or attack using Hide icon action bg3Hide. Later, more damage rolls are added.
Sneak Attack (Ranged) icon action bg3Sneak Attack (Ranged)​ This can be exploited with weapon attacks for an additional 1d6 damage once per turn. Be sure to have an Advantage icon bg3Advantage or attack from hiding. Later, more damage rolls are added.

Background

Backgrounds are mostly for role-playing, and you can pick whatever you prefer. If you want to optimize, then it would be good to pick backgrounds that are based on your Wisdom ability points.

Background Skills Description
Urchin Sleight of Hand
Stealth
Excellent pick for being effective in stealth and also disarming traps or pickpocketing.
Criminal Stealth
Deception
This is especially useful for the main character, as you will get proficiency in deception that helps with some dialogue options.
Charlatan Deception
Sleight of Hand
Makes pickpocketing, lockpicking, and trap disarmament easier. Moreover, comes with dialogue-based skill proficiency.
Soldier

Athletics

Intimidation

Athletics makes shoving and throwing opponents easier; Intimidation is a small bonus factor.

Ability Points

BG3 Build Ability Points
Build ID: 12411

Expertise

Any pick is okay although I recommend:

  • Athletics - to shove or throw your targets.
  • Sleight of Hand - if you need a dedicated lockpicker or trap disarmer.
  • Stealth - generally good for Rogues, penalty from heavy armor can be easily mitigated.

Correctly using Sneak Attack

So the main feature of Rogue is Sneak Attack icon action bg3Sneak Attack​​ which is enabled from the first level. In the early game, this is an excellent source of additional damage, especially if you land a critical hit. However, it does get phased out in the latter part of the game.

The main thing to know is that you can use the Reaction window to enable it on hit. This means that you can use your offhand bonus action attack to activate it, instead of using the action itself on the main hand.

Enlarged view

So with this, you will be asked if you want the additional Sneak Attack damage when using normal attacks. However, this can lead to easily miss the activation and it is an important damage source on each turn. So here are the ways that enable the sneak attack:

  • You have to use a Finesse weapon - dagger, shortsword, or ranged weapons like bows.
  • Have an Advantage icon bg3Advantage like Prone icon condition bg3Prone​, being invisible, being hidden, etc.
  • Having an ally close to the enemy circumvents the Advantage icon bg3Advantage requirement.

Leveling Progression 2-12

Levels 2-6

By this time, you should have landed on the Map icon bg3Ravaged beach already and started exploring the initial area. You might need 1 additional encounter if you did not obtain enough XP in the Nautiloid.

Recommended exploration [SPOILER]

This part of the progression covers 3 main areas. They are important both from an exploration and experience perspective. This is a huge swath of content, so missing any of the regions can negatively impact the game experience if you especially enjoy finding all the places

Again, exploring them will give both awesome gear and a lot of experience, and of course, content with interesting quests. I'd recommend visiting Map icon bg3Adamantite Forge to craft the Adamantine gear ASAP.

Level 2

So, now in the level-up screen, you can start multiclassing. We're dipping into Tempest Subclass for:

  • Easier early game sneak with Fog Cloud icon action bg3Fog Cloud.​
  • Easy retaliation damage from Wrath of the Storm icon passive feature bg3Wrath of the Storm​ pairing well with our tankiness.
  • Most important part, heavy armor proficiency.

Here's a guide how to multiclass:

Class - Cleric 

Overview
cleric bg3Cleric
Clerics are representatives of the Gods they worship, wielding potent divine magic for good or ill.
Features
ico_mini_spellSlot Baldur's Gate 3Spell Slots These can be used to cast spells and are restored each long rest.
​Domain Spells icon passive feature bg3Domain Spells Unique spell list accessible based on your cleric subclass.

Cantrips

Cantrips Description
Blade Ward icon action bg3Blade Ward​ Good prebuff negating 50% of the damage received from Bludgeoning, Slashing and Piercing damage.
Resistance icon action bg3Resistance​​ Can give yourself or a companion in dialogue 1d4 to saving throws, generally useful cantrip.
Guidance icon action bg3Guidance​ Early game if you're not concentrating on anything it's a good 1d4 bonus to ability checks, even on Shove icon action bg3Shove​ or Throw icon action bg3Throw​ since it uses Athletics; Just remember to do it before commiting to either.

Subclass

Overview
tempest domain bg3Tempest Domain
Features
Wrath of the Storm icon passive feature bg3Wrath of the Storm​ Unique reaction that can deal lightning or thunder damage to the targets attacking you.
Thunderwave icon action bg3Thunderwave​ It can be used to push back enemies from ledges.
Fog Cloud icon action bg3Fog Cloud​ Create an obscured area, that can be used to pickpocket or blind enemies.

Prepared Spell

Since you're only going to take 1 level of Cleric and have a Wisdom modifier of -1 or 0, you can only prepare one spell, even with modifier score of -1. My general recommendations are:

Spells Description
​Sanctuary icon action bg3Sanctuary​ Extremely good defensive spell, you or an ally cannot be targeted until you attack or harm someone, although you can still take damage from area spells. Very good on solo or in tight situations
Bless icon action bg3Bless​ Give up to 3 allies (including you) 1d4 bonus to attack and saving throws, given your low amount of spell slots I'd use it carefully.
Shield of Faith icon action bg3Shield of Faith​ Gives you+2 to your armor score making you a bit harder to hit, small buff to have higher chance to avoid attacks.
​Protection from Evil and Good icon action bg3Protection from Evil and Good​ Useful spell against Undead, Fey, Fiends, Abberations, Elementals and Celestials. On top of preventing crowd control from them it also makes you harder to hit giving those monsters a disadvantage on hitting you.
Fog Cloud icon action bg3Fog Cloud Create an obscured area, that can be used to pickpocket or blind enemies.

From that point we keep leveling Rogue 

Level 3 - Rogue (2)

Action Description
Cunning Action: Hide icon action bg3Cunning Action: Hide​ Bonus action hide, which the Berserker build will not care about.
Cunning Action: Dash icon action bg3Cunning Action: Dash​ Cover more distance this turn: double your movement speed.
Cunning Action: Disengage icon action bg3Cunning Action: Disengage​ Retreat safely: moving won't provoke Opportunity Attacks.

Level 4 -  Rogue (3)

Subclass

Overview
thief bg3Thief
Features
Fast Hands icon passive feature bg3Fast Hands​ Allows another bonus action, in Monk's case this will be Flurry of Blows, for more damage per turn.
Second-Story Work: Falling icon passive feature bg3Second-Story Work: Falling​ Reduces fall damage.

Level 5 -  Rogue (4)

Feat Description
Heavy Armour Master icon passive feature bg3Heavy Armour Master​

Must have Feat for the build, add +1 Strength to level it up to 18. It only works if the character is wearing Heavy Body armour. Even though it states that HAM works only on non-magical damage, it actually works whenever its magical or not.

Level 6 -  Rogue (5)

Feature Description
Uncanny Dodge icon action bg3Uncanny Dodge​

It doesn't really consume your reaction, but the opponent's who attacks you. The game doesn't treat it as a proper reaction. It's one of a very small handful of multi damage reductions that stack with resistances. It's calculated last and reduces remaining damage by 50%.

Act 1.5 - Rosymorn Monastery

I will assume that you will reach level 7 as you explore the Map icon bg3Rosymorn Monastery Trail. It has plenty of stuff to explore and some important story bits. The whole map also contains significant gear that you should be on the lookout for. 

Level 7 -  Rogue (6)

Expertise

Any pick is okay although I recommend:

  • Athletics - to shove or throw your targets.
  • Sleight of Hand - if you need a dedicated lockpicker or trap disarmer.
  • Stealth - generally good for Rogues, penalty from heavy armor can be easily mitigated.

Act 2 -  Shadow Lands

Depending on your choices, you might even reach Act 2 at level 7, so check the previous recommendations. In most cases, people will enter Act 2 via Map icon bg3Path to Rosymorn Monastery Trail

Leveling Progression:

Level 8 - Rogue (7)

Feature Description
Evasion icon passive feature bg3Evasion​

Another big tanking feature, much like Uncanny Dodge, it also does not work as described. It does not strictly matter whether an action has a Dexterity saving throw or whether it is a spell; Ex: explosives or explosions like Fireball icon action bg3Fireball​ can be evaded. For more information on what can be evaded, you can check the comprehensive list of things.

Level 9 -  Rogue (8)

Feat Description
Savage Attacker icon passive feature bg3Savage Attacker​

Rerolls melee damage dice, providing a significant damage boost. Each damage die is rolled twice independently.

Level 10 -  Rogue (9)

Feature Description
Supreme Sneak icon action bg3Supreme Sneak​ This is an alternative to Invisibility icon action bg3Invisibility​ from Duergar. However, it works once per short rest, and I would rather use Potion of Invisibility icon bg3Potion of Invisibility at this stage. Still this is a neat flavour feature if you will use it.

Act 3 - Rivington and Lower City

You are close to reaching the game finale, or so you think. The last part of the game is huge and can be both intimidating and overwhelming.

Here are some recommendations from me:

  • You don't need to do all the side quests here; they can take up to 40 hours or more, depending on what you decide to do.
  • Leave some quests for other runs. As you reach the maximum level, the game might become less satisfying. This will give a new perspective for your next playthroughs, to find novelty and discovery.
  • There is a lot of good gear in this Act, but you don't need to get it all. I recommend prioritizing the most important ones for your builds. You can plan this with the Act 3 Checklist.

Leveling progression:

Level 11 - Rogue (10)

Feat

Feat Description

Ability Improvement - +2 Strength

Optimizes the Strenth value which is important for weapon usage with Shove icon action bg3Shoving/Throw icon action bg3Throw​ing enemies.​

Alert icon passive feature bg3Alert​

Gives a whopping +5 to Initiative which can also free your initiative boosting equipment or elixir slot. Not getting Surprised icon condition bg3Surprised​ is another good bonus of this feature.

 

Level 12 -  Rogue (11)

This is a major level for a rogue as you gain a unique feature allowing you to become a master pickpocket and/or wrestler

Feature Description
Reliable Talent icon passive feature bg3Reliable Talent​ The lowest roll for ability checks with proficiency becomes 10. This more or less guarantees that you can pickpocket most of the items without risk, sneak past enemies or Shove icon action bg3Shove/Throw icon action bg3Throw​ them around like ragdolls.​

Gear recommendation

I recommend checking the Item Checklists or Interactive Map, depending on which is easier to use for you. This will help you track which items and when you should pick them.

Act 1

This covers the earliest part of the game, which generally spans Map icon bg3NautiloidMap icon bg3WildernessMap icon bg3Underdark and the semi Act 1, or to be precise Act 1.5 - Map icon bg3Rosymorn Monastery Trial.

BG3 Build Equipment Embed
Build ID: 12411
Mode: Full Equipment
Sets: Act 1, Act 1.5 Mountain pass/Gith Creche

Act 2

Don't be in a hurry and enjoy all the stuff that you can encounter in this act. With all the items you acquired in the previous act you should be tanky enough to survive a lot of encounters and surprises waiting for you.

BG3 Build Equipment Embed
Build ID: 12411
Mode: Full Equipment
Sets: Item set 3

Act 3

This is where you will unlock the strongest weapons and armors for most of the builds. It is split into two major parts, starting with Map icon bg3Rivington and later reaching the huge area - Map icon bg3Lower City itself. 

BG3 Build Equipment Embed
Build ID: 12411
Mode: Full Equipment
Sets: Item set 4

Maximizing the Build - Abilities, Illithid, Consumables

Now, as the build progression is covered, there are a few aspects and important decisions you will have to make throughout the game. These will decide your final score for abilities.

I recommend checking Pickpocketing Guide on how to steal a lot and prepare yourself with almost unlimited consumables. This will allow you to have a dedicated character to steal from merchants and have a consumable for every situation. Stealth Guide will also help you with how the mechanic of Stealth works, allowing you to use Rogue features better.

Ability score

  1. Starting with 17 Strength, Heavy Armour Master icon passive feature bg3Heavy Armour Master​ increases it with +1 to 18. This allows you to use the Auntie Ethel's Hair icon bg3Auntie Ethel's Hair (optional) to use for 16 DEX that gives you more initiative and boots your range attacks capabilities and Dexterity related skills.
  2. Act 2 -Potion of Everlasting Vigour icon bg3Potion of Everlasting Vigour goes above the natural cap of 20. This allows you to get even up to 24 Strength late into the game. You can get access to it from Map icon bg3Araj Oblodra with Astarion in your party; Although be careful as this may have negative effect on your relationship with him.
  3. Act 3 - Mirror of Loss - pick +2 Strength which can increase your overall Strength score to 24.
  4. Act 3 - If you decide to play Arcane Trickster you can sacrifice your Amulet slot for Amulet of Greater Health icon bg3Amulet of Greater Health and respec by talking to Map icon bg3Withers. Change your stats to:

    Abilities [Hag hair +1 DEX]: STR - 17 (15+2), DEX - 15 , CON - 8, INT - 16 (15+1) , WIS - 8, CHA - 8

    Abilities [No Hag hair] : STR - 17 (15+2), DEX - 14, CON - 8, INT - 16 (15+1)  , WIS - 10, CHA - 8

    This will boost your casting capabilities even more and you'll be able to scroll-cast better. If you're not playing Arcane Trickster, boost Wisdom instead.

Illithid Powers

This special mechanic in Baldur's Gate 3 allows you to consume tadpoles and unlock special Illithid Powers.

At first, you can only use the base powers. As you move to Act 3, you will be able to unlock the outer ring powers, also called Elite.

Illithid Power Type Description
Favourable Beginnings icon passive feature bg3Favourable Beginnings Base Beneficial power to take as it does not have any costs, and provides only benefits on the first hits with attack rolls.
Luck of the Far Realms icon passive feature bg3Luck of the Far Realms​ Base An easy way to ensure you land critical hits, works both with spells and normal attacks.
Cull the Weak icon passive feature bg3Cull the Weak​ Base Can help to kill an enemy faster if it is left with a few HP.
Psionic Backlash icon passive feature bg3Psionic Backlash​​ Base A great way to weaponise your reaction, especially if you do not have access to Counterspell icon bg3Counterspell
Shield of Thralls icon action bg3Shield of Thralls​ Base Excellent option for bonus temporary HP. It can also apply Stunned icon condition bg3Stunned on foes, after the shielding is destroyed.
Illithid Expertise icon passive feature bg3Illithid Expertise​ Elite Can be used to maximise the effectiveness of charisma-based skills, especially relevant to the main character.
Black Hole icon action bg3Black Hole​ Elite Very powerful spell that can be used to pull enemies together. You can then follow up with area-of-effect spells or attacks. In general, it is a very effective action in the hands of any character.
Psionic Dominance icon passive feature bg3Psionic Dominance​ Elite Can be used to nullify lower-level spells which are equal to your proficiency bonus.
Freecast icon passive feature bg3Freecast​ Elite Remove the cost of spell slots or charges.
Fracture Psyche icon action bg3Fracture Psyche​ Elite Weakens enemies by reducing their Armour Class. Now it's easier to hit them.

Potions, elixirs, arrows, consumables

These are general consumables, and most of them are activated for a few turns. Potions are separate from Elixirs and can be active together.

Consumable Description
Potion of Speed icon bg3Potion of Speed This is a very powerful potion. It gives an additional action point, which can be used to cast a spell or attack. The activation is generally by drinking using a bonus action. However, you can stack together with party members and make one member Throw icon action bg3Throw​ it on the ground, giving Hastened icon condition bg3Hastened​ to everyone.
Potion of Invisibility icon bg3Potion of Invisibility It can be used in two ways - the first one is to enter combat with a Surprised icon condition bg3Surprised​ round, causing enemies to skip their turn. Another option is to leave combat if you see that it is not going in your favour.
Potion of Animal Speaking icon bg3Potion of Animal Speaking An easy way to get the Speak with Animals icon condition bg3Speak with Animals​ effect.
Terazul icon bg3Terazul Gives Hastened icon condition bg3Hastened​ and stacks with other sources of it. This is a late-game consumable.
Potion of Angelic Reprieve icon bg3Potion of Angelic Reprieve Restores level 1 and 2 spell slots. 
Potion of Angelic Slumber icon bg3Potion of Angelic Slumber Acts as a Long Rest, restoring all spell slots.

Coatings

These are applied directly on weapons, and usually have a 10-turn duration:

Consumable Description
Oil of Accuracy icon bg3Oil of Accuracy The attack roll bonus is pretty good, which improves your chances of hitting.
Diluted Oil of Sharpness icon bg3Diluted Oil of Sharpness Helps with attack and damage rolls.

Elixirs

Unfortunately, only one Elixir can be active at a time. However, the good thing is that they last until a long rest, making them very useful and economical.

Be sure to activate them before combat, as otherwise, you will need to use Bonus Action.

Remember to activate one elixir after each Long Rest. These are found plentifully throughout the game, so don't save them too much.
Consumable Description
Elixir of Bloodlust icon bg3Elixir of Bloodlust The elixir gives an easy option to get an additional action point - just kill a foe. This can then be used to attack one more time or cast a full spell.
Elixir of Peerless Focus icon bg3Elixir of Peerless Focus Makes it easier to maintain spell Concentration icon bg3Concentration.
Elixir of Vigilance icon bg3Elixir of Vigilance For some encounters, you will want to go first. This elixir will ensure that it overcomes even Surprised icon condition bg3Surprised​ mechanics.

Supreme Elixir of Arcane Cultivation icon bg3Supreme Elixir of Arcane Cultivation

and 

Superior Elixir of Arcane Cultivation icon bg3Superior Elixir of Arcane Cultivation

Respectively grand you level 3 and 4 spell slots for you to use. As mentioned earlier in the guide that allows you to for example buff your Shadow Blade icon bg3Shadow Blade if you decide to play as Arcane Trickster. You can drink the elixir, upcast your Blade, the drink another one like mentioned Elixir of Bloodlust icon bg3Elixir of Bloodlust.

Elixir of Guileful Movement icon bg3Elixir of Guileful Movement

Grants us the effect of Freedom of Movement icon action bg3Freedom of Movement​ spell which prevents Paralysed icon condition bg3Paralysed​ or Restrained icon condition bg3Restrained​ CC.

Scrolls

This is one of the most overpowered mechanics in the game. At first, it might seem that you earn those old, boring spells that you can learn yourself. However, as you play more and more, and get higher-level spells, you can see - wait, I can save a spell slot casting this.

Yeah, and this is where their power comes. During the whole playthrough, you will probably collect a lot of these, so I recommend using them whenever you can.

Arrows

Consumable Description
Arrow of Many Targets icon bg3Arrow of Many Targets One of the most overpowered arrows in the game. What makes it powerful is that it can hit up to 4 targets. It has some strange interactions with Luck of the Far Realms icon passive feature bg3Luck of the Far Realms​ and other effects, inflicting more damage than intended. Same works with Assassin's Assassinate: Ambush icon passive feature bg3Assassinate: Ambush​.
arrow of slaying icon bg3Slaying arrows With all the pickpocketing that the build can do, these arrows allow doubling your damage and inflicting some heavy casualties even without getting access to Extra Attack icon passive feature bg3Extra Attack​.
Arrow of Fire icon bg3Arrow of Fire, Arrow of Ice icon bg3Arrow of Ice, Arrow of Lightning icon bg3Arrow of Lightning,Arrow of Ilmater icon bg3Arrow of Ilmater These arrows work especially good if you decide to use the Titanstring Bow icon bg3Titanstring Bow.  These arrows will deal additional damage according to your Strength modifier ex: the additional Fire damage from Arrow of Fire icon bg3Arrow of Fire will also receive bonus Fire damage equal to your Strength modifier.

Useful Buffs

  • Auntie Ethel's Hair icon bg3Auntie Ethel's Hair - Grants you permanent +1 to a stat of your choice. Granted by haggling with Map icon bg3Auntie Ethel.
  • Volo's Ersatz Eye icon passive feature bg3Volo's Ersatz Eye​ grants you permanent See Invisibility icon condition bg3See Invisibility​ effect in exchange for one of your eyes. It's a permanent cosmetic change and it's mutually exclusive with Paid the Price icon condition bg3Paid the Price​. It's obtained from Map icon bg3Volo.
  • Awakened icon passive feature bg3Awakened​ - let's you use your Illithid powers as a bonus action. You can obtain it from the Map icon bg3Zaith'isk machine.
  • Potion of Everlasting Vigour icon bg3Potion of Everlasting Vigour - Permanent +2 to Strength that goes beyond the 20 cap. Gained from Map icon bg3Araj Oblodra
  • Resonance Stone icon bg3Resonance Stone can be found in Map icon bg3The Mindflayer Colony effectively boosting your Psychic damage for the prize of debuff on mental Saving Throws but also your vulnerability to Psychic damage
  • Sweet Stone Features icon condition bg3Sweet Stone Features - Grants you the Bless icon action bg3Bless​ effect. Pay 5000 gold to Map icon bg3Boney in the Map icon bg3Circus of The Last Days for Stoney to construct a statue of the player character or another party member​.
  • Anointed in Splendour  icon condition bg3Anointed in Splendour ​ - Grants +2 to all Saving Throws, offer enough gold to one of the deities in Map icon bg3Stormshore Tabernacle. Gold needed scales with the difficulty level of the game and your character level.
  • Partial Ceremorphosis icon passive feature bg3Partial Ceremorphosis​ - Allows you to become Half Illithid granting you stronger Tadpole powers in exchange for your looks.
  • Map icon bg3Mirror of Loss can grant you and your companions +2 to any stat permanently. Can also grant additional +1 to charisma offering it +3 instead of regular +2. I recommend looking into Mirror of Loss guide.

Origin specific:

  • Happy icon condition bg3Happy​ grants +1 to all Attack rolls, Saving throws and most ability checks, granted from the start by playing Astarion.
  • 3 Shadow Spell slots granted by playing Gale, you can obtain them in act 2 by consuming the Shadow Weave.
  • Vampire Ascendant icon passive feature bg3Vampire Ascendant​ - grants you 1d10 necrotic damage to your unarmed or weapon attacks, Gaseous Form icon action bg3Gaseous Form​ and improved bite.

Important Mechanics, Combos and Definitions

Let's go through key mechanics and tips on how to use the build effectively.

Armour Class

Most basic and obvious way to "avoid" damage. AC cannot be relied on entirely unless you have an AC higher than the possible attack rolls of enemies. Natural 20 attack roll from an enemy always guaranteeds a critical hit, unless you're wearing Crit Immunity items which we very much want.

Tactician (and Honor Mode) give +2 to attack rolls, and enemies usually have at least +2 proficiency and +2 ability score bonus for MINIMUM needed AC of 27 to mitigate all attacks for a given fight and likely more than that with crit immunity (Big thank you to Captain ET)

High AC in combination with additional damage mitigation like Resistance from Warding Bond icon action bg3Warding Bond​, Blade Ward icon action bg3Blade Ward​ or Darkfire Shortbow icon bg3Darkfire Shortbow heavily increases your survivability especially with your Features.

Damage reduction

The most valuable formd of damage reduction are:

  • Resistance as it is calculated first and reduces damage by 50%. 
  • Adamantine Splint Armour icon bg3Adamantine Splint Armour and Heavy Armour Master icon passive feature bg3Heavy Armour Master​ that grant respectively -2 and -3 damage taken.
  • Lastly we have Uncanny Dodge icon action bg3Uncanny Dodge​ which deducts another 50%. Pairing that with Crit Immunity you'll be very hard to kill.

Swashbuckler Dirty Tricks

Using tricks like Dirty Trick: Flick o' the Wrist icon action bg3Dirty Trick: Flick o' the Wrist​ or Dirty Trick: Sand Toss icon action bg3Dirty Trick: Sand Toss​ we can activate the effect of Bloodthirst icon bg3Bloodthirst giving an enemy Vulnerability to Piercing which makes them take double the damage from said damage type. 

Arcane Trickster's Mage Hand Legerdemain

In general, many people overlook Mage Hand icon action bg3Mage Hand​ and all of the benefits it can bring. Arcane Trickster does get an improved version called Mage Hand Legerdemain icon passive feature bg3Mage Hand Legerdemain, which has a special Invisibility effect. The tooltip says it can also pick locks, but that's false for now.

Let's go through various tactics that can be used to employ the Mage Hand Legerdemain icon passive feature bg3Mage Hand Legerdemain​:

  1. It can interact with various levers and objects, for example, you cannot access an area but you see it has a lever that could be pulled.
  2. It can also disarm traps to some extent. Even if it fails, the effect will only affect it and not other party members.
  3. The hand is invisible and can be used to reach a perfect position or initiate Surprise rounds. Just be careful of enemies that might have See Invisibility icon action bg3See Invisibility.
  4. Once it is detected, it can safely soak one hit (or more if they are avoided).
  5. Throwing stuff is one of the more amazing things. For example, when preparing for an encounter, leave the hand somewhere further away and drop a few grenades and potions on the ground. Now the hand can throw those when combat starts.

I hope this will give some ideas for how to use Mage Hand Legerdemain icon passive feature bg3Mage Hand Legerdemain.

Conclusion and Credits

Thank you for reading the Tank Rogue guide, any questions or criticism I'll gladly answer and confront.

Special thanks to the contributors: Captain ET,Remus 71 and tbj_Quag

 

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