Best Artificer Archer Build - Dragon Age: Inquisition (DAI)

By zanuffas
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Artificer Archer Build for Dragon Age: Inquisition is an extremely strong ranged combatant, having various tools at its disposal. You will be able to jump around the battlefield, lay traps, and have an almost instant cooldown on your most important actions.

Artificer Archer Build

The Artificer Archer build is a sight to behold. It has various tools at its disposal, however, the main one is the Leaping Shot. It allows you to move around the battlefield, damage enemies with stacking effects, and avoid being hit.

As a Rogue, you will also have access to Stealth allowing you to get into the perfect position. Moreover, as Artificer you will get all the sweet trap abilities that can knock out targets or leave them prone on the ground defenseless.

The major aspect is Opportunity Knocks and And Take Them Down, which allow for instant talent cooldown, allowing you to spam them non stop with multi-hit attacks.

Abilities - before Specialization, Levels 1-10

Until level 10 you will have standard abilities for an archer.

Order Skill Description
1 stealth iconStealth The first ability to take that greatly increases your survivability and tactical advantage
2 long shot iconLong Shot + Archer’s Lance The first ability allows dealing a large amount of damage from 15+ meters. Great opener
3 death from above iconDeath from Above We take this ability to unlock the next one
4 leaping shot iconLeaping Shot + Shot from the Shadows You can reposition and deal substantial damage to the enemy, especially if you are close to him
Moreover, you will enter stealth after using Leaping Shot
5 evasion iconEvasion We take it mainly for progression
6 evade iconEvade + Shadow Step Shadow Step upgrade makes Evade much more agile. You can use this to come close to the enemies or move away
7 strafing shots iconStrafing Shots It will give you mobility while you auto-attack
8 first blood iconFirst Blood  Attacks, when the enemy has a high HP the Inquisitor will deal increased damage. Will work well with Long Shot + Stealth.

I prefer having many abilities that allow you to reposition yourself rather than many ones that attack, early in the game.

Abilities - progression till Endgame

Here I will cover a detailed progression for this Artificer build. This should help you understand when to pick what skills

Order Skill Description
1 spike trap iconSpike Trap + Pyrotechnics This will be your main ability to knock down enemies. Although it does not do much damage it can disable a group of enemies instantly when they are close to you.
2 opportunity knocks iconOpportunity Knocks Your best passive ability. Cooldowns are reduced every time you or your companions do a critical hit. This allows you to have much shorter cooldown times if you have a high enough critical rate
3 set them up iconSet Them Up Your traps will deal additional damage because you will use them constantly this ability is essential.
4 elemental mines iconElemental Mines For this build, this is a complementary ability. The reason is that it does not provide any crowd control. However, it can deal substantial damage if enemies are in a group
5 and take them down iconAnd Take Them Down A mandatory passive ability. Your whole party will have an increased critical chance. Greatly buffs the Opportunity Knocks effect.
6 hail of arrows iconHail of Arrows This is one of the most powerful focus abilities in the game. It creates two additional images of yourself. This allows The Archer Artificer to use triple Leaping Shots for unimaginable damage numbers.
7 death from above iconDeath from Above We take it mainly for progression to unlock the next ability
8 leaping shot iconLeaping Shot + Shot from the Shadows The main skill that you will use to deal damage. You will release 12 projectiles with a single hit. This works well with Opportunity Knocks.
9 stealth iconStealth Although we take it for progression it will also synergize well with Leaping Shot as you enter stealth. The first hit after stealth will deal additional damage
10 evasion iconEvasion The passive ability gives a chance to evade enemy attacks
11 evade iconEvade + Shadow Step This is one of your main abilities to position yourself for perfect Leaping Shots
12 caltrops iconCaltrops We mainly take it for progression
13 looked like it hurt iconLooked Like it Hurt Each critical hit will restore stamina. Imagine how well this works with Leaping Shot's 12 projectiles
14 strafing shots iconStrafing Shots Allows you to maintain high mobility when auto-attacking
15 first blood iconFirst Blood Inquisitor deals increased damage if enemy HP is above 80%
16 explosive shot iconExplosive Shot We mainly take this for progression
17 pincushion iconPincushion Increase your damage when attacking the same enemy.
18 fallback plan iconFallback Plan We mainly take this for progression
19 tricks of trade iconTricks of the Trade Get a 10% damage bonus, at this point in the game every small damage improvement helps immensely
20 cheap shot iconCheap Shot Sunder enemy armor with critical hits
21 ambush iconAmbush As you will be attacking from stealth use this passive ability to increase armor penetration resulting in bigger damage

Although this build is already crazy powerful, there is one additional skill that I think improves it further:

Poisoned Weapons + Infected Wounds and Fighting Dirty - this will give you a little bit of damage boost for 8 seconds, further increasing your DPS.

Stats and attributes

Varric stats for artificer build

  • Critical chance – I recommend having at least 70%. It will ensure that you both have fast cooldowns and an almost full stamina bar.

  • Critical Damage – After you have a high critical rate (70%+), prioritize this stat if you are able.

  • Cunning – if you are not able to get direct investment to critical chance get Cunning bonuses

  • Attack – provides larger damage bonus, better than dexterity as you usually get much higher bonuses for Attack

  • Dexterity – alternative to critical damage, but provides less bonus

Equipment and items

This section will explain what gear you should equip for the Artificer build.

Weapons - obtainable

Unfortunately, there are no exceptional options for the bows. If you want to maximize Tempest  DPS, you should invest in getting a crafted version.

Priority Item Description
1 tezpadams bane iconTezpadam's Bane Extraordinary bow, that provides 41 dexterity resulting in 41% critical damage increase. Moreover, gives an effect that makes enemy bodies explode on kill
2 arrowwood iconArrowwood This bow is available during the Trespasser DLC. Gives 95% armor penetration. I think it is an interesting bow to try but you get it quite late in the game.
3 heartstring bow iconHeartstring Bow Obtained in Frostback Basin and provides adequate stats.

Weapons - craftable

Priority Item Description
1 elgarnan Enaste schematic iconElgar'nan Enaste Schematic Obtained with Trespasser DLC. Has adequate slots and most importantly explosive arrow effect.
2 Grunsmann's Bow Schematic iconGrunsmann's Bow Schematic Provides 3 offensive leather slots excellent to maximize either critical chance or critical damage
3 Bow of the Beresaad Schematic iconBow of the Beresaad Schematic Provides leather slots for maximizing critical chance and critical damage.

 

Armors - obtainable

Priority Item Description
1 stone stalker coat iconStone Stalker Coat This armor is a perfect match for this build as it provides a large boost to of 45 Cunning resulting in a much higher critical chance
2 the skin that stalks iconThe Skin That Stalks Obtainable only in the Trespasser DLC. Boosts Critical Damage, Critical Chance, and Attack.
3 Masterwork Prowler Armor iconMasterwork Prowler Armor This armor reduces ability stamina cost by 20% if not attacked for 5 seconds. This should be easy.

Armors - craftable

Priority Item Description
1 superior prowler armor schematic iconSuperior Prowler Armor Schematic This armor has 23 utility leather slots if you include upgrades. Feel free to increase either dexterity or cunning based on what the Artificer build needs more.
2 Sturdy Prowler Armor Schematic iconSturdy Prowler Armor Schematic This is a cheaper alternative to Superior Prowler Armor Schematic. It also gives less defense and 22 utility leather slots.
3 Stone Stalker Coat Schematic iconStone Stalker Coat Schematic Can be obtained from The Descent DLC. Has decent slots, but is worse compared to the options above.

Helmets - obtainable

Priority Item Description
1 stone stalker mask iconStone Stalker Mask Has both good bonus stats and armor rating. Can be obtained in The Descent DLC
2 helm of drasca iconHelm of the Drasca A decent mid-game option that gives a good boost to critical damage by increasing Dexterity.
3 unique Mask iconAmbassador's Mask Alternative to Mask of the Grand Duchess if you have a high critical chance (50%+)
4 unique Mask iconMask of the Grand Duchess Alternative to Ambassador's Mask if you have a low critical chance

Helmets - craftable

Priority Item Description
1 Superior helm schematic iconSuperior Skirmisher Hat Schematic The best craftable helmet that gives 10 leather utility slots and is easy to obtain
2 skirmisher hat schematic iconSkirmisher Hat Schematic A cheaper alternative of the Superior Skirmisher Hat Schematic. Has only 8 leather utility slots
3 Superior Adventurer Hat Schematic iconSuperior Adventurer Hat Schematic Costs only 182 Sovereigns and gives 7 leather utility slots. Get it if you are short on money.

Amulets

Priority Item Description
1 Malika's Guard iconMalika's Guard As the Archer Artificer build will not concentrate on flanking damage this amulet will greatly increase the overall attack power.
2 Superb Amulet of Dexterity This amulet will increase dexterity resulting in higher critical damage.
3 Amulet of the Rogue This amulet will increase both critical chance and critical damage
4 Superb Amulet of Cunning The amulet will increase the critical chance, allowing to reduce ability cooldowns.

Belts

Priority Item Description
1 Superb Belt iconThe Bind That Guides This belt boosts the critical chance. Only obtainable in the Trespasser DLC.
2 Superb Belt iconMaster Belt of Focus or Superior Belt of Focus These belts will help you to generate Artificer focus ability much faster. This way you can use Hail of Arrows in more encounters.
3 Superb Belt iconSuperb Belt of Staggering Allows to interrupt enemy attacks and stagger them more often with normal attacks

Rings

Priority Item Description
1 Superb ring iconSuperb Ring of Critical Damage Provides a large boost to critical damage, especially powerful once you have 50%+ critical chance
2 Superb ring iconThe Hand That Cuts Only obtainable in Trespasser DLC. However, provides large offensive bonuses
3 Superb Ring of Critical Chance Increases Critical chance allowing Opportunity Knocks ability to activate more often
4 Superb ring iconRing of Slicing Expensive ring bought in Black Emporium. Boosts your critical damage and critical rate.
5 Superb Ring of Attack Increases overall Artificer Archer damage

Tactics

The tactics are fairly simple, please watch the video above to understand how to best utilize this build. As I was testing some abilities, I do not have poisoned weapons at starting fights, however, the core of how to use your skills is all there

Artificer Archer build quickbar Dragon age inquisition

In the last fight, I take on boss Giant with some normal enemies - solo. You can then see the full power of Hail of Arrows. This combo also allows you to take out dragons easily.

For the written version:

  1. Before the fight use Stealth: to position yourself well and get a damage bonus

  2. Activate Poisoned Weapons. (If you took this ability for Artificer build)

  3. Either start with Leaping Shot or Spike Trap

  4. Now you can use Evade to get close to the enemies again or for example throw Elemental Mines

  5. Once you are close to the enemies, activate Spike Trap to knockdown enemies

  6. Now use Leaping Shot again.

  7. Rinse and repeat

If you have your focus ability ready:

  1. Activate Mighty Offense Tonic

  2. Activate Hail of Arrows

  3. Spam Leaping Shot

  4. Everyone should be dead

Conclusion

Thank you for reading this Artificer Archer build guide in the Dragon Age Inquisition. It should help you understand all that you need to know to build the best damage-dealing specialization.

Feel free to leave your feedback below

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Post author zanuffas avatar zanuffas
Gamestegy Founder. I have been writing game guides and builds for 4 years. I like to push myself to create something wonderful for the readers!