Revorb Blender - Stars Lore Bard Build

Revorb Blender - Stars Lore Bard Build - Baldur's Gate 3 (BG3)

By zanuffas
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In this post, I will go through the Stars Lore Bard Build - The Revorb Blender for Baldur's Gate 3. This build focuses on debuffing enemies and forcing them to approach you via Command icon action bg3Command​ with a very high Spell Save DC.

Revorb Blender build

Thanks, BluemajereZee and Real_Rush_4538, for the build idea and guiding me through all the details that needed to make this work

This is a solid debuffer build, that can singlehandedly disable enemies and cover them with Radiating Orb icon condition bg3Radiating Orb​ or Reverberation icon condition bg3Reverberation, greatly limiting their combat potential. The idea is pretty simple: use Spirit Guardians icon action bg3Spirit Guardians​ and control enemy positions via Command icon action bg3Command.

Going deeper, Gloves of Battlemage's Power icon bg3Gloves of Battlemage's Power will stack Arcane Acuity icon condition bg3Arcane Acuity,​ for each Spirit Guardians icon action bg3Spirit Guardians​ hit, which will make your spell success chance almost 100%. Why is this important? The reason is simple: you will follow up with the Command icon action bg3Command​ spell. Feel free to choose the most relevant option, for example, Command: Approach icon action bg3Command: Approach​ forces enemies to come to your Spirit Guardians icon action bg3Spirit Guardians field. Command: Drop icon action bg3Command: Drop​ can force enemies to drop their weapons and so on.

Still, this leaves us with a few nice features. Sorcerer gives Metamagic: Extended Spell icon passive feature bg3Metamagic: Extended Spell​ and Metamagic: Quickened Spell icon passive feature bg3Metamagic: Quickened Spell,​ allowing for increasing spell duration or casting with a bonus action, if the situation requires. Lore Bard also comes with Cutting Words icon passive feature bg3Cutting Words,​ which is an amazing debuff in almost any combat situation.

To top this all of,f you will have very high Concentration saving throw rolls, making it almost impossible to lose your spells.

So let's jump into the build!

Class Contribution

Here are what contributions and benefits you get from the class picks:

6 Lore Bard

  • Bardic Inspiration icon action bg3Bardic Inspiration​ - enables buffing allies, but also gives access to special Bard actions depending on your subclass.
  • Full spellcaster progression with access to a decent spell list.
  • Unlocks additional short rest, thanks to Song of Rest icon action bg3Song of Rest​.
  • Jack of All Trades icon passive feature bg3Jack of All Trades​ to improve skill rolls where you are not proficient
  • Expertise icon passive feature bg3Expertise​ gives additional skill improvements
  • Font of Inspiration icon passive feature bg3Font of Inspiration​ enables you to restore Bardic Inspiration icon action bg3Bardic Inspiration​ charges on short rests, prolonging your effectiveness during the whole day.
  • The Lore Bard, gives additional skill proficiencies.
  • Cutting Words icon action bg3Cutting Words​ is, amazing debuff that makes it easier to land spells, or weaken enemies.
  • Level 6 Magical Secrets gives access to a big list of spells from different classes' spellbooks.

4 Storm Sorcerer

  • Constitution saving throw proficiency for better maintainability of spells during combat
  • Defensive spell Shield icon action bg3Shield​ to improve survivability from enemy normal attacks.
  • Access to additional cantrips like Friends icon action bg3Friends, Booming Blade icon action bg3Booming Blade, etc.
  • Create Sorcery Points icon action bg3Create Sorcery Points​ allows stacking on sorcery points, which can be used for metamagic.
  • Metamagic, which enables improved spellcasting via Metamagic: Extended Spell icon passive feature bg3Metamagic: Extended Spell, Metamagic: Quickened Spell icon passive feature bg3Metamagic: Quickened Spell, etc.
  • Tempestuous Magic icon passive feature bg3Tempestuous Magic​ gives a solid mobility boost for perfect positioning.

2 Stars Druid

  • Enables effective melee weapon hits with Shillelagh icon action bg3Shillelagh.
  • Starry Form: Dragon icon action bg3Starry Form: Dragon​ gives a huge boost to constitution saving throw rolls, making it very hard for you to lose spell concentration.
  • Dazzling Breath icon action bg3Dazzling Breath​ - area of effect radiating attack that applies debuffs.

Synergy with other builds

The synergies are recommended if you want to unlock "more potential" for your group. Still, the build is pretty self-sufficient and can work well in any group.

The build does not really have any specific synergies that would negatively impact its combat potential. Overall, it works well alone, with whatever composition. The main goal is to get in close and weaken foes.

Leveling Overview

Here is a concise table with all the main picks during your leveling progression. For more detailed reasoning, I go further in the article. Also, do not forget to check the recommended gear, as it is crucial.

I recommend doing a respec at Withers to correctly allocate the initial Ability points and other options.
Level Class Selection
1 Bard 1 Cantrips: Vicious Mockery icon action bg3Vicious Mockery, Light icon action bg3Light
Spells: Healing Word icon action bg3Healing Word, Dissonant Whispers icon action bg3Dissonant Whispers, Longstrider icon action bg3Longstrider, Faerie Fire icon action bg3Faerie Fire
Abilities: STR - 8, DEX - 16 (15+1), CON - 15, INT - 8, WIS - 8, CHA - 17(15+2)
Skills: Persuasion, Deception, Intimidation, Performance
2 Bard 2 Spells: Feather Fall icon action bg3Feather Fall
3 Bard 3 Spells: Cloud of Daggers icon action bg3Cloud of Daggers
Subclass: College of Lore
Abilities: any
4 Bard 4 Cantrips: any
Spells: Enhance Ability icon action bg3Enhance Ability
Feat: Ability Improvement - +1 Charisma, +1 Constitution, or Alert icon passive feature bg3Alert
5 Bard 5 Spells: Glyph of Warding icon action bg3Glyph of Warding
Replace Spell: Faerie Fire icon action bg3Faerie Fire​ -> Hypnotic Pattern icon action bg3Hypnotic Pattern
6 Bard 6 Spells: Plant Growth icon action bg3Plant Growth
Magical Secrets: Spirit Guardians icon action bg3Spirit Guardians, Command icon action bg3Command
Replace Spell: Cloud of Daggers icon action bg3Cloud of Daggers​ -> Hold Person icon action bg3Hold Person
7 Druid 1 Cantrips: Shillelagh icon action bg3Shillelagh, any
8 Druid 2 Subclass: Circle of the Stars
9 Respec Character:
Level 1 - Sorcerer 1
Level 2-3 - Druid 2
Level 4-9 - Lore Bard 6
Cantrips: Minor Illusion icon action bg3Minor Illusion, Booming Blade icon action bg3Booming Blade, any
Spells: Shield icon action bg3Shield, Magic Missile icon action bg3Magic Missile
Subclass: Storm Sorcery
10 Sorcerer 2 Spells: any
Metamagic: Metamagic: Extended Spell icon passive feature bg3Metamagic: Extended Spell​, Metamagic: Twinned Spell icon passive feature bg3Metamagic: Twinned Spell
11 Sorcerer 3 Spells: Mirror Image icon action bg3Mirror Image
Metamagic: Metamagic: Quickened Spell icon passive feature bg3Metamagic: Quickened Spell
12 Sorcerer 4 Cantrips: any
Spells: any
Feat: Ability Improvement - +1 Charisma, +1 Constitution, or Alert icon passive feature bg3Alert

Build Variations

Here are some variations that work similarly and utilize the same classes at their core.

Setup Description
  • 6 Lore Bard
  • 3 Sorcerer
  • 1 Warlock
  • 2 Stars Druid
This variation gives 2 additional spell slots from Warlock, and Command icon action bg3Command​ via Fiend subclass. This frees up a spell option from Magical Secrets giving access to Counterspell icon action bg3Counterspell​.
Bardlock:
  • 10 Lore Bard
  • 2 Warlock
Gains access to additional Magical Secrets at level 10 and has ability to cast Eldritch Blast icon action bg3Eldritch Blast​ for damage or push enemies back via Repelling Blast icon passive feature bg3Repelling Blast.
Lorecerer:
  • 6 Lore Bard
  • 6 Sorcerer
A more offensive setup that uses Hat of Fire Acuity icon bg3Hat of Fire Acuity + Scorching Ray icon action bg3Scorching Ray​ to deal damage and stack Arcane Acuity icon condition bg3Arcane Acuity. After that, you can follow up using any control spell with a 100% success chance.

Starting the Game - Level 1

This section covers the creation screen and what would go into the best Races, Abilities, and Skills for the Stars Lore Bard build. If you have already started playing, feel free to do a respec at Withers and follow along. This will make it easy to follow the build step by step.

Races

Picking a race provides various benefits - abilities, dialogue options, looks, etc.

If you are having difficulties making a choice, pick whatever you prefer in terms of looks or roleplay. "The perfect race pick" is important if you are into extreme min-maxing.
Race Features Description
Half-Elf Baldur's Gate 3Wood Half-Elf The race picks are very similar; the main difference is weapon proficiencies. I would recommend the Half-Elf one, which will give shield proficiency in the early game. The most important aspect is the increased movement speed that you will need when using Spirit Guardians icon action bg3Spirit Guardians.
elf bg3Wood Elf
  • Elven Weapon Training icon passive feature bg3Elven Weapon Training
  • Darkvision icon passive feature bg3Darkvision
  • Fey AncestryFey Ancestry
  • Fleet of Foot - your movement speed is increased by 1.5m.
Half-Elf Baldur's Gate 3High Half-Elf These subraces are great for getting some bonus cantrips. The highlights would be:
  • Minor Illusion icon action bg3Minor Illusion​ - distract NPCs or trick enemies to go to a specific place, perfect for setting up combat
  • Friends icon action bg3Friends​ - helps with various charisma checks, but can leave enemies aggressive if cancelled while near them.
elf bg3High Elf
Githyanki Baldur's Gate 3Githyanki
  • Martial Prodigy icon passive feature bg3Martial Prodigy
Githyanki comes with a wide array of utility actions like Astral Knowledge icon action bg3Astral Knowledge, Misty Step icon action bg3Misty Step, etc. These can help both in combat and world exploration. The main benefit is medium armor proficiency which allows wearing Luminous Armour icon bg3Luminous Armour from level 6, without needing to wait for Druid multiclass.

Class

Overview
bard Baldur's Gate 3Bard
Features
Bardic Inspiration icon action bg3Bardic Inspiration An iconic bard feature that can improve damage, dialogue dice rolls, and saving throws.
ico_mini_spellSlot Baldur's Gate 3Spell Slots These can be used to cast spells and are restored each long rest.

Cantrips

Cantrips Description
Vicious Mockery icon action bg3Vicious Mockery Nothing fancy, but a decent option for weakening foes in the early game combat encounters.
Light icon action bg3Light This will be useful in Act 2, but also if you want to effectively enable Callous Glow Ring icon bg3Callous Glow Ring.

One option if the main character:

Cantrips Description
Friends icon action bg3Friends Especially useful on the main character, in case you need an easy Advantage. This does force NPCs to attack you if cancelled nearby.

Spells

Spell Description
Healing Word icon action bg3Healing Word I like having this spell on hand, as it can be used to raise a downed ally in a tight situation just by using bonus action.
Longstrider icon action bg3Longstrider Improves movement speed.
Faerie Fire icon action bg3Faerie Fire Excellent spell for early game, giving an easy advantage that can be utilized by all party members.
Dissonant Whispers icon action bg3Dissonant Whispers Decent early game damage spell for Bards.

Starting Instrument

Pick anything

Background

Backgrounds serve a few purposes:

  1. They give a role-playing option of your previous history, if you are into that
  2. It gives skill proficiencies, meaning that you get an additional bonus when you roll that skill check in which you are proficient. This depends on your proficiency bonus, which increases as you level up.

Here are my recommendations based on this build

Background Skills Description
Guild Artisan Insight
Persuasion
Gives charisma-related skill proficiency
Noble History
Persuasion
Gives charisma-related skill proficiency
Entertainer Acrobatics
Performance
Utilizes both dexterity and charisma abilities for skill proficiencies
Charlatan Deception
Sleight of Hand
An option, if you want to effectively disarm traps and open locked chests.

Abilities

Now, let's take a look at the abilities of the Stars Lore Bard build. Correct allocation will allow you to maximize the early gameplay and get good modifier bonuses.

Here are some key points to know about ability points:

  1. They give "ability modifiers" that apply to various skill checks. For example, Charisma works on Intimidation and persuasion checks. Wisdom on Survival or Animal Handling, and so on.
  2. You get a higher ability modifier on even values - 10, 12, 14, etc. So keeping it on odd may be useless. However, there are various +1/2 modifiers in the game, specifically Auntie Ethel Hair or Feats that help round this up.
  3. Weapons can benefit from either Dexterity or Strength, depending on their type
  4. You also have a spellcasting modifier, which can be Wisdom, Charisma, or Intelligence, depending on your class.
Abilities Description
Recommended Setup:
Strength - 8
Dexterity - 16 (15+1)
Constitution - 15
Intelligence - 8
Wisdom - 8
Charisma - 17 (15+2)
This is my recommendation: you can round it up with Feat, or set Constitution to 14 and Charisma to 16, and put those 4 points into Wisdom for higher Saving Throw rolls.

Skills and Expertise

Overall, the skills should be impacted by your role-playing and background decisions. However, you would still want those that will give you the best benefits. My recommendations are to pick those at which you have a high ability modifier or are useful in general:

  • Persuasion
  • Deception
  • Intimidation
  • Performance

Leveling Progression - Levels 2-12

Here is the detailed progression for the Stars Lore Bard build to get you started. You can use it as a guideline because early games can be daunting and overwhelming. Later on, once you get a feel for the class, you can start picking your options.

Level 2

By this time, you should have landed on the Map icon bg3Ravaged beach already and started exploring the initial area. You might need 1 additional encounter if you did not obtain enough XP in the Nautiloid.

Features Description
Jack of All Trades icon passive feature bg3Jack of All Trades A truly useful passive throughout the whole game to increase your chances of ability roll success.
Song of Rest icon action bg3Song of Rest This is a very important Bard action, and with it, you can use Short Rest a third time before Long Rest. Use it to heal or restore class-specific resources. So do not save those, and use them to your heart's content. Moreover, classes like Warlock, and Fighter, greatly benefit from it.

Spells

Spells Description
Feather Fall icon action bg3Feather Fall Makes it easier and faster to explore or reach a few places.

Replace Spell

Nothing to replace

Level 3

Gain access to a subclass and level 2 spells:

Spells

Spells Description
Cloud of Daggers icon action bg3Cloud of Daggers My recommendation as this is one of the best spells for a few encounters in Act 1, where enemies are stacked, making them perfect targets.

Subclass

Overview
college of lore bg3College of Lore
Features
Cutting Words icon passive feature bg3Cutting Words This is a very powerful feature, you can use Bardic Inspiration icon action bg3Bardic Inspiration​ to debilitate enemies and decrease their attack rolls or Saving Throws. It is one of the pillars of Lore Bard's build.

Abilities

Take any of the skills that you are missing proficiency in. I would prioritize Charisma ones

Replace Spell

Nothing to replace

Level 4

Cantrips

Take any cantrip, doesn't matter much - Mage Hand icon action bg3Mage Hand, Friends icon action bg3Friends​ are all good options.

Spells

Spells Description
Enhance Ability icon action bg3Enhance Ability Easy option to get an advantage on various skill checks. Especially useful when dialogue rolls are needed and you don't want to risk using Friends icon action bg3Friends.

Replace Spells

You could try getting spells like Shatter icon action bg3Shatter​ or Hold Person icon action bg3Hold Person, but I still think the spells you have now are still useful, at least for one additional level.

Feat

Feat Description
Ability Improvement - +1 Charisma, +1 Constitution Helps to round up ability points that were left after character creation.
Alert icon passive feature bg3Alert This is a pretty good option, guaranteeing that you go first in almost all encounters. Now you can easily debuff enemies before they get to do anything. Alert icon passive feature bg3Alert​ feat is a good pick here because the next feat will only be accessible at level 12.
Mobile icon passive feature bg3Mobile Alternative feature, which gives a significant boost to movement speed. It will be useful later on, once you start using Spirit Guardians icon action bg3Spirit Guardians.

Level 5

Level 3 spells are unlocked with new Bard features:

Feature Description
Font of Inspiration icon passive feature bg3Font of Inspiration Extremely potent feature, which makes your Bardic Inspiration icon action bg3Bardic Inspiration​ inspirations reset each short rest. You can now use Cutting Words icon action bg3Cutting Words​ without limiting yourself.
Improved Bardic Inspiration icon passive feature bg3Improved Bardic Inspiration
Higher bonuses when using Bardic Inspiration icon action bg3Bardic Inspiration.

Spells

Spell Description
Glyph of Warding icon action bg3Glyph of Warding Very versatile spell, that can both deal damage and apply control via Glyph of Warding: Sleep icon action bg3Glyph of Warding: Sleep​ on multiple enemies.

Replace Spell

Remove Spell Add Spell Description
Faerie Fire icon action bg3Faerie Fire Hypnotic Pattern icon action bg3Hypnotic Pattern A solid crowd control spell that disables a large number of enemies.

Level 6

This is the last level in Bard, gaining the core feature that we need for this build to work.

Feature Description
Countercharm icon action bg3Countercharm Not that useful feature, unless you explicitly prepare to use it.

Spells

Spell Description
Plant Growth icon action bg3Plant Growth Doesn't use concentration and makes it easy to apply Difficult Terrain icon condition bg3Difficult Terrain​ on multiple foes.

Magical Secrets

Spell Description
Spirit Guardians icon action bg3Spirit Guardians One of the core spells for this build, enabling you to cover enemies with Radiating Orb icon condition bg3Radiating Orb​ and Reverberation icon condition bg3Reverberation.
Command icon action bg3Command Applies full control on non-undead enemies, making it extremely easy to win encounters. This will work together with Spirit Guardians icon action bg3Spirit Guardians​ + Gloves of Battlemage's Power icon bg3Gloves of Battlemage's Power, allowing you to reach 100% spell success chance. You can use any of the options, but my preferred ones are Command: Approach icon action bg3Command: Approach​ or Command: Drop icon action bg3Command: Drop.

Replace Spell

Remove Spell Add Spell Description
Cloud of Daggers icon action bg3Cloud of Daggers Hold Person icon action bg3Hold Person Situationally useful spell, can be used to disable a foe, and guarantee critical hits.

Level 7 - Druid Lv 1

This is the first multiclass level, which puts us at a crossroad. Overall, you would want Storm Sorcerer now, but this would force items to use the incorrect spellcasting modifier once you multiclass into Druid. So my suggestion is to slightly delay the Sorcerer features, but end up with only 1 respec per progression, and correct stat allocation

This is the first level that multiclasses into Druid. It will give a few benefits:

  • Enable effective melee attacks using the Wisdom modifier, thanks to Shillelagh icon action bg3Shillelagh.
  • Starry Form: Dragon icon action bg3Starry Form: Dragon​ - which gives minimum rolls of 10 for Constitution Saving Throws, making it very easy to maintain spell concentration.
  • Dazzling Breath icon action bg3Dazzling Breath​ - powerful breath attack that uses a bonus action and inflicts radiant damage, activating various items at your disposal.

There are a few other goodies, but they are minor compared to these.

Class

Overview
druid bg3Druid
Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.
Features
ico_mini_spellSlot Baldur's Gate 3Spell Slots These can be used to cast spells and are restored each long rest.

Cantrips

Spells Description
Shillelagh icon action bg3Shillelagh Enables you to effectively use stave weapons using your Wisdom modifier.
Any Pick any other cantrip

Prepared Spells

Here are a few recommendations for prepared spells. These are utility ones:

Spells Description
Create or Destroy Water icon action bg3Create or Destroy Water The spell can be situationally useful, especially if you have another caster that can use Chain Lightning icon action bg3Chain Lightning, Lightning Bolt icon action bg3Lightning Bolt, etc.
Longstrider icon action bg3Longstrider Improves movement speed. It is free to cast outside of combat, and can also be used on allies.
Enhance Leap icon action bg3Enhance Leap Enables easier exploration via jumping long distances
Speak with Animals icon action bg3Speak with Animals A decent utility spell, especially if you forget to stock up on Potion of Animal Speaking icon bg3Potion of Animal Speaking.

Level 8 - Druid Lv 2

The goal here is to obtain the subclass feature. This gives those nice features that make the build unstoppable at maintaining spell concentration.

Subclass

Now you are ready to pick the subclass. As you can expect:

Overview
circle of stars icon bg3Circle of Stars
Features
wild shape charge bg3Wild Shape Charge Allows you to turn into one of the Starry Form icon passive feature bg3Starry Form.
star map icon bg3Star Map Gives charges to cast Star Map: Guiding Bolt icon action bg3Star Map: Guiding Bolt, which does not consume a spell slot.
Starry Form icon passive feature bg3Starry Form Unlocks new forms that each give different actions or bonuses. The most important one here is Starry Form: Dragon icon action bg3Starry Form: Dragon.
Star Map: Guiding Bolt icon action bg3Star Map: Guiding Bolt Similar to a normal Guiding Bolt icon action bg3Guiding Bolt, but uses Star Map instead of a spell slot.
Guiding Bolt icon action bg3Guiding Bolt The base spell from the cleric list.
Guidance icon action bg3Guidance Gives the spell without needing to choose it as a cantrip.

Level 9 - Respec to Sorcerer Lv 1

Now, to further empower the build and its capabilities, you will have to respec at Withers and pick Sorcerer as a first class. Here are the main reasons for this switch:

  • Get proficiency in Constitution Saving Throws. This is important as it allows you to sustain Concentration on spells while being hit.
  • Get correct spellcasting modifier on items - Charisma, which depends on the last level 1 multiclass you took.

Class

Overview
sorcerer Baldur's Gate 3Sorcerer
Features
ico_mini_spellSlot Baldur's Gate 3Spell Slots These can be used to cast spells and are restored each long rest.

Cantrips

Not many cantrips are needed, as all the core ones were already picked. Just take something like Booming Blade icon action bg3Booming Blade​, followed by anything that you might find fancy.

Spells

Spells Description
Shield icon action bg3Shield Very good spell that can ensure +5 Armour Class, giving a good survivability boost.
Magic Missile icon action bg3Magic Missile I recommend this spell. It is not very powerful, but it can be used to specifically hit a foe, with multiple attacks, and using Callous Glow Ring icon bg3Callous Glow Ring, apply a lot of Radiating Orb icon condition bg3Radiating Orb​ to weaken its hit chance.

Subclass

Overview
storm sorcery bg3Storm Sorcery
Features
Tempestuous Magic icon passive feature bg3Tempestuous Magic After you cast a Level 1 spell or higher, you can Fly as a bonus action until the end of your turn without receiving Opportunity Attacks.

Abilities

Use the same ability scores as when starting with the build. Charisma will still be the main spellcasting stat. Strength - 8, Dexterity - 16 (15+1), Constitution - 15, Intelligence - 8, Wisdom - 8, Charisma - 17 (15+2)

Continue leveling into Stars Druid 1-2

Once you are done with the first level of sorcerer, you can multiclass back into druid:

multiclass button level up bg3

Just go through Druid picks that we already did

Continue leveling into Lore Bard 1-6

Go through the Lore Bard levels 

Now you should end up with this level sequence at level 9:

  • 1 Storm Sorcerer
  • 2 Stars Druid
  • 6 Lore Bard

This means that your last level 1 multiclass is charisma-based, so items will use this ability for spellcasting. Although this somewhat complicates the progression, you end up with all the stuff correctly done.

Level 10 - Sorcerer Lv 2

The second level unlocks a few important features:

Actions Description
Create Sorcery Points icon action bg3Create Sorcery Points Spend Spell Slots to gain Sorcery Points. Once you get some more metamagic options, you could sacrifice spell slots to cast two spells in one turn or increase your range.
Create Spell Slot icon action bg3Create Spell Slot Spend Sorcery Points to unlock a Spell Slot. You could create a higher-tier spell slot to increase the damage over what you can at the current level

Spells

Take any spell, they have minimal impact at this level

Metamagic

Metamagic Description
Metamagic: Twinned SpellMetamagic: Twinned Spell Spells that only target 1 creature can target an additional creature. Later on, you can use this to apply Haste on two allies or a Command spell to disable two targets.
Metamagic: Extended Spell icon passive feature bg3Metamagic: Extended Spell This is especially useful if you will cast spells with short durations like Command icon action bg3Command. It would extend their effect period.

Level 11 - Sorcerer Lv 3

Spells

Spells Description
Mirror Image icon action bg3Mirror Image It can be useful if you are able to precast it, to improve your chances of avoiding enemy attacks.

Metamagic

Passives Description
Metamagic: Quickened SpellMetamagic: Quickened Spell By consuming 3 Sorcery points, a spell can be cast using a bonus action instead of an action point. This opens up a lot of possibilities to make solid opening rounds. Still, this does consume a lot of Sorcery points.

Level 12 - Sorcerer Lv 4

The goal here is to obtain the subclass feature, which directly improves necrotic damage via weapon attacks.

Cantrips

Take any cantrip

Spells

Feel free to take any spell, as we already have all the core ones.

Replace Spell

Nothing

Feat

Feat Description
Alert icon passive feature bg3Alert If you did not take it, now is the time you do it.
Ability Improvement - +1 Charisma, +1 Constitution Round up ability scores.

That's it, the build is done!

Maximizing Ability Scores

Now, as the build progression is covered, there are a few aspects and important decisions you will have to make throughout the game. These will decide your final score for abilities.

Wisdom

  1. 17 Charisma - character creation.
  2. Feat 1 - Ability Improvement - +1 Charisma, the other goes to Constitution.
  3. Act 3 - Mirror of Loss - pick +2 Charisma.

These will allow you to reach 20 natural Charisma, which is plenty for this build, where Arcane Acuity icon condition bg3Arcane Acuity​ will help to improve spell success chance.

Potions, Elixirs, and Consumables

Let's take a look at what consumables you can use to further empower the build.

Potions

These have short-term effects for a few turns.

Consumable Description
Potion of Speed icon bg3Potion of Speed This is a very powerful potion. It gives an additional action point, which can be used to cast a spell or attack. The activation is generally by drinking using a bonus action. However, you can stack together with party members and make one member Throw icon action bg3Throw​ it on the ground, giving Hastened icon condition bg3Hastened​ to everyone.
Potion of Invisibility icon bg3Potion of Invisibility It can be used in two ways - the first one is to enter combat with a Surprised icon condition bg3Surprised​ round, causing enemies to skip their turn. Another option is to leave combat if you see that it is not going in your favour.
Potion of Animal Speaking icon bg3Potion of Animal Speaking An easy way to get the Speak with Animals icon condition bg3Speak with Animals​ effect.
Terazul icon bg3Terazul Gives Hastened icon condition bg3Hastened​ and stacks with other sources of it. This is a late-game consumable.

Elixirs

Unfortunately, only one Elixir can be active at a time. However, the good thing is that they last for the whole day, before making a long rest. This makes exlixirs very useful and economical.

Be sure to activate them before combat, as otherwise, you will need to use Bonus Action.

Remember to activate one elixir after each Long Rest. These are found plentifully throughout the game, so don't save them too much.
Consumable Description
Elixir of Battlemage's Power icon bg3Elixir of Battlemage's Power Improves Spell Save DC, making it easier to land spells.
Elixir of Bloodlust icon bg3Elixir of Bloodlust The elixir gives an easy option to get an additional action point - just kill a foe. This can then be used to attack one more time or cast a full spell.
Elixir of Vigilance icon bg3Elixir of Vigilance For some encounters, you will want to go first. This elixir will ensure that it overcomes even Surprised icon condition bg3Surprised​ mechanics.
Elixir of Peerless Focus icon bg3Elixir of Peerless Focus Makes it easier to maintain spell Concentration

Illithid Powers

This special mechanic in Baldur's Gate 3 allows you to consume tadpoles and unlock special Illithid Powers.

At first, you can only use the base powers. As you move to Act 3, you will be able to unlock the outer ring powers, also called Elite.

Illithid Power Type Description
Favourable Beginnings icon passive feature bg3Favourable Beginnings Base Beneficial power to take as it does not have any costs, and provides only benefits on the first hits with attack rolls.
Luck of the Far Realms icon passive feature bg3Luck of the Far Realms Base It's an easy way to ensure you land critical hits, especially good with Divine Smite icon action bg3Divine Smite.
Cull the Weak icon passive feature bg3Cull the Weak Base It can help to kill an enemy faster if it is left with a few HP.
Psionic Backlash icon passive feature bg3Psionic Backlash​​ Base Excellent way to deal additional damage with reaction, early and mid game.
Ability Drain icon passive feature bg3Ability Drain Base Decreases enemy ability score, free use, so worth getting it.
Shield of Thralls icon action bg3Shield of Thralls Base Excellent option for bonus temporary HP. It can also apply Stunned icon condition bg3Stunned on foes after it is destroyed.
Illithid Expertise icon passive feature bg3Illithid Expertise Elite It can be used to maximize the effectiveness of charisma-based skills, especially those relevant to the main character.
Black Hole icon action bg3Black Hole Elite Allows for easily pulling enemies together for effective use of the area of attacks.
Psionic Dominance icon passive feature bg3Psionic Dominance Elite It can be used to save yourself from a deadly spell.
Freecast icon passive feature bg3Freecast Elite Allows for freely casting a spell without resource limitation.

Equipment Recommendations

Now I would like to go through some gear recommendations to maximize the Stars Lore bard Build. Items are especially important as they take the build to the next level thanks to their unique effects.

Here are some recommendations on how to follow the gear picks:

  1. I recommend checking the Item Checklists or Interactive Map, depending on which is easier to use for you. This will help you track which items and when you should pick them.
  2. Gear for each slot is listed Best -> Worst. Generally, this means that you would start with lower gear recommendations (as they are available earlier) and upgrade to higher ones. However, in some cases, the best items can be obtained early, like Titanstring Bow icon bg3Titanstring Bow, and some others.
  3. I mention Stat Sticks in caster and ranged builds. These are items that you do not use directly (like Club of Hill Giant Strength icon bg3Club of Hill Giant Strength, Knife of the Undermountain King icon bg3Knife of the Undermountain King, The Dead Shot icon bg3The Dead Shot, etc.), but their bonuses still apply to other weapon attacks or actions.
  4. BiS - means best in slot item
  5. If an item is taken by another character, use the one with lower priority or even those from previous acts. If you want to have the best items for all builds, this will require planning, which is not for everyone.

Act 1

Slot Item Description
melee slot bg3Melee (One-Handed) Phalar Aluve icon bg3Phalar Aluve This is one of the best weapons in the game for supporting classes, especially those that might not even need to attack with weapons. If you can precast its Phalar Aluve: Melody icon action bg3Phalar Aluve: Melody before combat, I recommend using it both to improve companion damage and attack rolls.
Blood of Lathander icon bg3Blood of Lathander Extremely good weapon if you do not care about Phalar Aluve icon bg3Phalar Aluve unique effects. The Lathander's Light icon passive feature bg3Lathander's Light​ effect will help you activate additional debuffs from enemies and make combat easier in Act 2. Sunbeam icon action bg3Sunbeam​ is also a powerful spell to get this early in the game.
Melf's First Staff icon bg3Melf's First Staff Improves spell success chance, but I would prioritize this on other casters if you have them.
Defender Flail icon bg3Defender Flail If you do not care about the unique effects, this is a go-to choice. The bonus Armour Class will help you avoid enemy hits and activate Holy Lance Helm icon bg3Holy Lance Helm.
ranged slot bg3Ranged Hand Crossbow +1 icon bg3Hand Crossbow +1 This is my go-to weapon for the early game on Bard. You will have limited spell slots, and attacking with a bow can keep you at a safe distance and give good use for a bonus action.
Bow of Awareness icon bg3Bow of Awareness Gives bonus initiative, allowing one to go earlier in combat.
shield icon bg3Shield Adamantine Shield icon bg3Adamantine Shield It provides a substantial defensive boost by reducing critical hit damage. It also applies a Reeling icon condition bg3Reeling​ effect.
Absolute's Warboard icon bg3Absolute's Warboard Decent shield if you got Absolute's Brand from Map icon bg3True Soul Priestess Gut (Lv. 4) in Map icon bg3Goblin Camp.
Safeguard Shield icon bg3Safeguard Shield Gives a bonus to saving throws, easily accessible early in the game.
helmet slot bg3Head Holy Lance Helm icon bg3Holy Lance Helm A solid helmet that will deal 1d4 radiant damage if the enemy misses you. Moreover, it will also activate any Reverberation icon condition bg3Reverberation​ effects from Gloves of Belligerent Skies icon bg3Gloves of Belligerent Skies.
Haste Helm icon bg3Haste Helm Improves movement speed, allowing one to reach important targets easily, early in the game.
cloak slot bg3Cloak - Nothing relevant for the build.
armor slot bg3Armor Luminous Armour icon bg3Luminous Armour Get this armor; you will most likely not wear it before getting Druid multiclass for medium armor proficiency. Another option is to have the Githyanki race as a choice for Meidum Armor proficiency.
The Protecty Sparkswall icon bg3The Protecty Sparkswall The best armor before you get medium armor proficiency.
gloves slot bg3Gloves Gloves of Belligerent Skies icon bg3Gloves of Belligerent Skies One of the best gloves for builds that apply status effects via various damage sources. This will create Reverberation icon condition bg3Reverberation, increasing the chance of making the enemy Prone icon condition bg3Prone.
Hellrider's Pride icon bg3Hellrider's Pride Defensive gloves that give damage resistance to those that the Bard heals. Perfect combo to be used with Healing Word icon action bg3Healing Word + The Whispering Promise icon bg3The Whispering Promise.
boots slot bg3Boots Boots of Stormy Clamour icon bg3Boots of Stormy Clamour The best boots in terms of offensive damage. They will give Reverberation icon condition bg3Reverberation​ stacks when you apply status effects, for example, Spirit Guardians icon action bg3Spirit Guardians.
Disintegrating Night Walkers icon bg3Disintegrating Night Walkers One of the best boots, giving a total advantage for movement on difficult surfaces. It also gives Misty Step icon action bg3Misty Step​ to increase that mobility.
Boots of Speed icon bg3Boots of Speed Excellent boots that improve movement capabilities, especially useful when you are running around with Spirit Guardians icon action bg3Spirit Guardians​ active.
amulet slot bg3Amulet Amulet of Restoration icon bg3Amulet of Restoration The best healing amulet in the early game. Use the spells together with The Whispering Promise icon bg3The Whispering Promise to apply buffs to your allies.
Amulet of Misty Step icon bg3Amulet of Misty Step Grants Misty Step icon action bg3Misty Step​ for moving on the battlefield.
Pearl of Power Amulet icon bg3Pearl of Power Amulet Gives a way to restore spell slots.
ring slot bg3Rings The Whispering Promise icon bg3The Whispering Promise The best ring for a healer early in the game. This will apply Bless icon action bg3Bless​ to allies when you use the Healing Word icon action bg3Healing Word​ or Mass Healing Word icon action bg3Mass Healing Word.
Crusher's Ring icon bg3Crusher's Ring Excellent ring that will allow you to move around more. This is especially useful before you obtain Tempestuous Magic icon passive feature bg3Tempestuous Magic​ from the Sorcerer dip.
Ring of Protection icon bg3Ring of Protection The bonus Armour Class is a great boost for survivability. This improves the chances of activating the Holy Lance Helm icon bg3Holy Lance Helm
Ring of Absolute Force icon bg3Ring of Absolute Force Gives +1 damage boost on 5 Reverberation icon condition bg3Reverberation​ stacks detonation.

Act 2 - mid-game

Slot Item Description
melee slot bg3Melee (One-Handed) - Act 1 weapons are still your best options
Shadow Lantern icon bg3Shadow Lantern Can summon a Wraith that helps in combat.
ranged slot bg3Ranged - Bows from the previous Act.
Darkfire Shortbow icon bg3Darkfire Shortbow It can be useful to precast Haste icon action bg3Haste​ in some encounters.
shield icon bg3Shield Adamantine Shield icon bg3Adamantine Shield Continues to be a solid option with its stacked bonus effects.
Sentinel Shield icon bg3Sentinel Shield What makes this shield amazing is that by wearing it, you will be going first most of the time during encounters. This is a great way to apply Radiating Orb icon condition bg3Radiating Orb​ and Reverberation icon condition bg3Reverberation​ on enemies using Spirit Guardians icon action bg3Spirit Guardians.
helmet slot bg3Head Holy Lance Helm icon bg3Holy Lance Helm Continues to be the best helmet option.
cloak slot bg3Cloak Thunderskin Cloak icon bg3Thunderskin Cloak Because most of the enemies you come across will have Reverberation icon condition bg3Reverberation,​ this cloak will further help to weaken those foes.
Cloak of Protection icon bg3Cloak of Protection Improves survivability and Saving Throw success. You want to equip this cloak to maintain that good Armour Class.
armor slot bg3Armor Luminous Armour icon bg3Luminous Armour The best armor for effectively utilizing the Radiant damage.
gloves slot bg3Gloves Gloves of Battlemage's Power icon bg3Gloves of Battlemage's Power The core item of this build enables stacking Spell Save DC and using concentrationless control spells like Command icon action bg3Command​ with a 100 % success chance.
boots slot bg3Boots Boots of Stormy Clamour icon bg3Boots of Stormy Clamour Still, the best boots for applying Reverberation icon condition bg3Reverberation​ via various spell conditions.
Evasive Shoes icon bg3Evasive Shoes Gives a bonus to armor class.
amulet slot bg3Amulet Amulet of Restoration icon bg3Amulet of Restoration Continues to provide good value, in case you want to have a healing option on hand.
Periapt of Wound Closure icon bg3Periapt of Wound Closure Excellent amulet for Honour Mode runs, reducing your chances of wiping.
ring slot bg3Rings Crusher's Ring icon bg3Crusher's Ring Continues to be a solid option for movement speed.
Ring of Exalted Marrow icon bg3Ring of Exalted Marrow Gives Exhort the Risen icon action bg3Exhort the Risen​ spell, which allows control of undead enemies. Specifically useful against Map icon bg3Apostle of Myrkul.
The Whispering Promise icon bg3The Whispering Promise The ring is useful if you are buffing allies via healing. I would have this equipped if you have the Amulet of Restoration icon bg3Amulet of Restoration.
Ring of Mental Inhibition icon bg3Ring of Mental Inhibition Applies Mental Fatigue icon condition bg3Mental Fatigue​ when using spells, mainly with Dazzling Breath icon action bg3Dazzling Breath.
Callous Glow Ring icon bg3Callous Glow Ring This ring can add additional radiant damage to Spirit Guardians icon action bg3Spirit Guardians. It can be especially useful with necrotic Spirit Guardians icon action bg3Spirit Guardians​ on enemies that have Radiant Retort, and you want to avoid high damage reflections, but still apply Reverberation icon condition bg3Reverberation​ or Radiating Orb icon condition bg3Radiating Orb.
Ring of Spiteful Thunder icon bg3Ring of Spiteful Thunder Adds Dazed icon condition bg3Dazed​ effect that can be proc after 5 Reverberation icon condition bg3Reverberation​ stacks are activated and Thunder damage gets applied.

Act 3 - Final Build setup

Slot Item Description
melee slot bg3Melee (One-Handed) Phalar Aluve icon bg3Phalar Aluve
(BiS)
The best item choice if you can precast Spirit Guardians icon action bg3Spirit Guardians​ before combat. Otherwise, go for options from previous acts. The Phalar Aluve: Shriek icon action bg3Phalar Aluve: Shriek​ is the best option now, as it boosts spell success chance and gives additional damage riders.
shield icon bg3Shield Viconia's Walking Fortress icon bg3Viconia's Walking Fortress One of the best shields in the game. Overall, it serves more of a defensive role, giving advantages on Spell Saving Throws.
Adamantine Shield icon bg3Adamantine Shield Continues to be one of the best options, in activating conditions and avoiding crit hits.
ranged slot bg3Ranged Hellrider Longbow icon bg3Hellrider Longbow Gives a solid boost to initiative.
Bow of Awareness icon bg3Bow of Awareness Improves initiative.
helmet slot bg3Head Holy Lance Helm icon bg3Holy Lance Helm Gives an easy way to inflict radiant damage, further applying various item effects.
cloak slot bg3Cloak Cloak of Displacement icon bg3Cloak of Displacement It provides an increased chance of avoiding enemy attacks with attack rolls.
Thunderskin Cloak icon bg3Thunderskin Cloak As you will cover enemies with Reverberation icon condition bg3Reverberation, this gives a chance to apply Dazed icon condition bg3Dazed​ on foes.
armor slot bg3Armor Luminous Armour icon bg3Luminous Armour
(BiS)
Continues to be the best armor choice
gloves slot bg3Gloves Gloves of Battlemage's Power icon bg3Gloves of Battlemage's Power
(BiS)
The core item of this build enables stacking Spell Save DC and using concentrationless control spells like Command icon action bg3Command​ with a 100 % success chance.
boots slot bg3Boots Boots of Stormy Clamour icon bg3Boots of Stormy Clamour
(BiS)
Best offensive boosts, helping to build Reverberation icon condition bg3Reverberation​ stacks.
Helldusk Boots icon bg3Helldusk Boots One of the best boots makes it easy to move across various terrains and resist effects.
Disintegrating Night Walkers icon bg3Disintegrating Night Walkers One of the best boots makes it easy to move across various terrains and resist effects.
amulet slot bg3Amulet Fey Semblance Amulet icon bg3Fey Semblance Amulet A solid defensive amulet to help resist spell effects.
Spellcrux Amulet icon bg3Spellcrux Amulet Can be used to restore spell slots.
ring slot bg3Rings Crusher's Ring icon bg3Crusher's Ring Continues to be a solid option for movement speed.
Ring of Mental Inhibition icon bg3Ring of Mental Inhibition Although it does not work with Spirit Guardians icon action bg3Spirit Guardians,​ it does get activated with Dazzling Breath icon action bg3Dazzling Breath.
Ring of Protection icon bg3Ring of Protection Further boosts Armour class, enabling you to avoid enemy attacks
Ring of Spiteful Thunder icon bg3Ring of Spiteful Thunder Adds a Dazed icon condition bg3Dazed​ effect that can be proc after 5 Reverberation icon condition bg3Reverberation​ stacks are activated and Thunder damage gets applied.

Build Mechanics

In this section, I would like to dive deep into how to play the Stars Lore Bard Build. This will help you utilize it to the fullest and correctly use various actions and spells throughout the game.

Important Mechanics and Combos

Let's go through key mechanics and tips on how to use the build effectively.

Spirit Guardians as bread and butter

So the most important spell for the build is Spirit Guardians icon action bg3Spirit Guardians, followed by Gloves of Battlemage's Power icon bg3Gloves of Battlemage's Power. With the correct gear, I recommend that each enemy you touch will apply various status effects such as Reverberation icon condition bg3Reverberation, Prone icon condition bg3Prone, and Radiating Orb icon condition bg3Radiating Orb.

So you are like a running Beyblade, damaging everything that you touch and also weakening their combat potential. Just remember the core items to make this work - Luminous Armour icon bg3Luminous Armour, Boots of Stormy Clamour icon bg3Boots of Stormy Clamour, and Gloves of Belligerent Skies icon bg3Gloves of Belligerent Skies (later replaced by Gloves of Battlemage's Power icon bg3Gloves of Battlemage's Power). 

The next step is you stack Arcane Acuity icon condition bg3Arcane Acuity,​ which will give you a very high Spell Save DC. Now you can cast control spells to disable foes. The main one, which I already mentioned multiple times, is Command icon action bg3Command, which does not use concentration and outright puts enemies at your fingertips. Use Command: Approach icon action bg3Command: Approach​ to force them to come into Spirit Guardians icon action bg3Spirit Guardians​ and get forced debuffs without spending movement speed.

Revorb and status effects

The main highlight of the build is the sheer amount of status effects that you will be applying - Reverberation icon condition bg3Reverberation, Prone icon condition bg3Prone, Radiating Orb icon condition bg3Radiating Orb, Dazed icon condition bg3Dazed, etc. This can greatly weaken foes and make them harmless to your group.

The main highlight, in my opinion, is Reverberation icon condition bg3Reverberation. This at first weakens the enemy's strength, dexterity, and constitution saving throw proficiencies. As it stacks to 5, the enemy will get damaged with 1d4 thunder. This is finished by making the enemy Prone icon condition bg3Prone​ if they fail a saving throw.

Once the enemy is Prone icon condition bg3Prone,​ they are easy pickings for your melee characters and waste their precious movement speed to stand up. To get these effects consistently, be sure to use Boots of Stormy Clamour icon bg3Boots of Stormy Clamour and Gloves of Belligerent Skies icon bg3Gloves of Belligerent Skies.

Tempestuous Flight

Taking a level 1 dip into Sorcerer unlocked one of the features that will greatly improve the build mobility - Tempestuous Magic icon passive feature bg3Tempestuous Magic. This will allow you to fly at the cost of a bonus action, not use movement speed, and avoid opportunity attacks.

While flying, any enemies you touch with Spirit Guardians icon action bg3Spirit Guardians will be affected by it. This is an excellent way to spread Radiating Orb icon condition bg3Radiating Orb​ and debuff most of the enemies in the combat zone.

Healing and Buffs

Overall, healing should be limited and, in my opinion, used sparingly. My recommended spells are Healing Word icon action bg3Healing Word​ and Mass Healing Word icon action bg3Mass Healing Word. Bard only gets the former and latter if you take it via Magical Secrets, which I do not recommend on this build, as it already has its uses. Still, you can use Amulet of Restoration icon bg3Amulet of Restoration for that.

However, the major highlight is that those healing spells activate The Whispering Promise icon bg3The Whispering Promise ring, buffing your allies. This is very valuable early in the game, so that your party has a higher hit chance, making combat easier.

In addition, there is another item - Hellrider's Pride icon bg3Hellrider's Pride, which you can use before you get the Gloves of Battlemage's Power icon bg3Gloves of Battlemage's Power later in Act 2. The gloves will apply Blade Ward icon action bg3Blade Ward​ when healing, making it easier for companions to resist damage.

Getting Sorcery Points

The build can use Sorcery points for various mechanics, like metamagic and Eyes of the Dark: Darkness icon action bg3Eyes of the Dark: Darkness​ (if you are a shadow sorcerer). With 4 levels of sorcerer, this is pretty limited. You can work around this by using Create Sorcery Points icon action bg3Create Sorcery Points​ and consuming spell slots.

Spell slots are used to cast spells, so they are quite important. So, using all of them is quite expensive for Sorcery Points. However, there are 2 items in particular that give free spell slots:

  • Pearl of Power Amulet icon bg3Pearl of Power Amulet - restores up to a level 3 spell slot, so 3 sorcery points
  • Spellcrux Amulet icon bg3Spellcrux Amulet - allows restoring up to a level 6 spell slot, but Create Sorcery Points icon action bg3Create Sorcery Points​ only works max on a level 5 spell slot.

So with these, you can get 8 Sorcery points every long rest, which is substantial and can help you use something like Metamagic: Quickened Spell icon passive feature bg3Metamagic: Quickened Spell​ or Metamagic: Extended Spell icon passive feature bg3Metamagic: Extended Spell​ multiple times per long rest.

Of course, you can go crazy and use Potion of Angelic Reprieve icon bg3Potion of Angelic Reprieve, which allows you to restore level 1-2 spell slots, where you can end up with 20 or even more sorcery points. However, I think this is overkill, and I avoid this mechanic.

Using metamagic

One of the core mechanics that sorcerers have and get an edge on other casters is Metamagic. The first actions are obtained at level 2, and you get more and more as you level up. Here are a few that I recommend:

  • Metamagic: Quickened Spell icon passive feature bg3Metamagic: Quickened Spell​ - allows casting spells with a bonus action, which is an extremely powerful option for Nova rounds, or just inflicting damage and control on the same turn.
  • Metamagic: Extended Spell icon passive feature bg3Metamagic: Extended Spell​ - some control spells, like Command icon action bg3Command​ and Hypnotic Pattern icon action bg3Hypnotic Pattern, have short durations. By using this option, you can double it, making the control effect linger longer.
  • Metamagic: Twinned Spell icon passive feature bg3Metamagic: Twinned Spell​ - if the spell is a single target, it can now affect two targets - Haste icon action bg3Haste, Command icon action bg3Command​ level 1, etc.

The main problem is that these require Sorcer Points, which are limited. As I covered, there are ways to get them via the Create Sorcery Points icon action bg3Create Sorcery Points​ mechanic.

Early Game Combat

This part would cover how the build plays up until level 6

  • The early game can be hard on Bard, so use anything that you have on hand. A well-placed Dissonant Whispers icon action bg3Dissonant Whispers​ or Faerie Fire icon action bg3Faerie Fire​ can make the whole fight a cakewalk. The provided conditions give an easy advantage in hitting enemies for allies.
  • Healing Word icon action bg3Healing Word​ is an excellent option for helping a Downed icon condition bg3Downed​ ally. Also, if you get the The Whispering Promise icon bg3The Whispering Promise ring, use it to buff them with Bless icon action bg3Bless. This is a perfect option for those party members who use Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​ or Sharpshooter: All In icon passive feature bg3Sharpshooter: All In.
  • Use Hand Crossbow +1 icon bg3Hand Crossbow +1 attacks to effectively use bonus actions, for additional damage and keep distance from enemies.
  • Use Phalar Aluve icon bg3Phalar Aluve to buff allies on more difficult fights with Phalar Aluve: Melody icon action bg3Phalar Aluve: Melody. This is one of the best buffs in the game, which has a great area of effect range.
  • Don't forget to activate Song of Rest icon action bg3Song of Rest​ for additional short rest, and prolong your combat potential throughout the day.
  • Once you reach level 5-6, you can start using level 3 spells - Glyph of Warding icon action bg3Glyph of Warding​ or Spirit Guardians icon action bg3Spirit Guardians. The latter is where all the build power comes if you have Luminous Armour icon bg3Luminous Armour equipped.

Late Game Combat

This covers the combat options for the late game:

  • Make sure to have Starry Form: Dragon icon action bg3Starry Form: Dragon​ active, as this will give those important features that the build needs.
  • Use metamagic when needed. In some cases (although expensive), Metamagic: Quickened Spell icon passive feature bg3Metamagic: Quickened Spell​ can be a lifesaver.

Here is the main sequence that you should use in the late game.

  1. The goal is to have Spirit Guardians icon action bg3Spirit Guardians​ active before or when the combat starts. If you can do it before, this saves an action point
  2. Cast Phalar Aluve: Melody icon action bg3Phalar Aluve: Melody​ the Phalar Aluve: Shriek icon action bg3Phalar Aluve: Shriek​ version would be my recommendation here.
  3. Hit as many enemies as you can, use Tempestuous Magic: Flight icon action bg3Tempestuous Magic: Flight​ to reach foes that are further away.
  4. On the next turn or if you have Hastened icon condition bg3Hastened, cast Command icon action bg3Command​ with a high spell save DC from Gloves of Battlemage's Power icon bg3Gloves of Battlemage's Power. Use Command: Approach icon action bg3Command: Approach​ to force enemies to come close. The higher spell slot you use, the more targets you can affect. Go for those that are further away, so that they would be easier to reach. A nice addition is Metamagic: Extended Spell icon passive feature bg3Metamagic: Extended Spell.
  5. If you have a free bonus action, cast Dazzling Breath icon action bg3Dazzling Breath​ to get more targets affected by your debuffs

Conclusion

Thank you for reading the Stars Lore Bard - Revorb Blender for Baldur's Gate 3. This is a perfect option for a cleric-like setup, with the main spellcasting stat as Charisma. This means that it can be a good party face while also disabling enemies in combat.

Cheers!

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