Best Oathbreaker Paladin Build

Best Oathbreaker Paladin Build - Baldur's Gate 3 (BG3)

By zanuffas
Last updated:
0
In this post, I will go through the Oathbreaker Paladin Build. These are paladins who have broken their oath and now walk a path based on their convictions. They are the opposite of the Devotion or Ancients Paladin and can control undead to their will. Breaking the Oath also gives them more aggressive gameplay options

Oathbreaker Paladin Build

Oathbreakers are a welcome subclass option for Paladins. They offer a breathing room to the limited role-playing of each Oath, where an incorrect choice means you have to either reload or pay the fine for breaking the oath. Unfortunately, you cannot select them in character creation and need to specifically break an Oath.

These Paladins are not necessarily evil and can do anything they prefer. There are no negative modifiers once you embrace this path. This also unlocks unique gameplay options with Oathbreakers, specifically for the undead and fiends

Opposite to other Paladin subclasses, Oathbreakers embrace the ability to control undead and reanimate them. It also has the only Aura in the game that gives a direct increase to damage based on the Charisma modifier - Aura of Hate icon action bg3Aura of Hate.

The build does want to utilize Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength, which allows concentrating on spellcasting modifier, for bonus damage via Aura of Hate icon action bg3Aura of Hate. This is probably the main Paladin subclass that has the highest benefit from dumping strength and fully concentrating on charisma. You can also use dexterity-based weapons like Phalar Aluve icon bg3Phalar Aluve.

So let's jump into the build!

Class Contribution

As this is the single class build the build gets all features just from Paladin.

12 Paladin Oathbreaker

  • Divine Sense icon action bg3Divine Sense​ - an easy advantage in case you fight these specific enemies.
  • Proficiencies with all gear
  • Lay on Hands icon action bg3Lay on Hands​ - a healing action, which I found is best used outside of combat for curing diseases.
  • The iconic Paladin action - Divine Smite icon action bg3Divine Smite. With optimizations and some preparations, this can land very powerful strikes and obliterate enemies.
  • Fighting Style choice, for a small stat boost
  • Divine Health icon passive feature bg3Divine Health​ helps resist diseases.
  • Extra Attack icon passive feature bg3Extra Attack​ for an additional weapon attack from level 5 onward.
  • Aura of Protection icon action bg3Aura of Protection​ - one of the best paladin features, giving an easy way to maintain spell Concentration.
  • Enables you to resist Frightened icon condition bg3Frightened​ with Aura of Courage icon action bg3Aura of Courage.
  • Additional radiant damage with all melee weapon hits thanks to Improved Divine Smite icon passive feature bg3Improved Divine Smite.
  • The Channel Oath abilities, like Spiteful Suffering icon action bg3Spiteful Suffering, which can be situationally useful, but are expensive to cast using the full action.
  • Oath Spells - Hellish Rebuke icon action bg3Hellish Rebuke, Darkness icon action bg3Darkness, etc.
  • The main feature is Aura of Hate icon action bg3Aura of Hate,​ which gives a significant damage boost based on the charisma modifier.

Synergy with other builds

The synergies are recommended if you want to unlock "more potential" for your group. Still, the build is pretty self-sufficient and can work well in any group.

Oathbreaker is similar to almost any other melee martial. The goal is to hit hard, and when opportunity arises, land that Divine Smite icon action bg3Divine Smite​ for maximum damage.

Controllers

Almost any party can benefit from good controllers that use Hold Person icon action bg3Hold Person, Glyph of Warding: Sleep icon action bg3Glyph of Warding: Sleep,​ or Hold Monster icon action bg3Hold Monster. They guarantee a 100% critical chance and allow you to maximize the whole group's damage. As the build uses Divine Smite icon action bg3Divine Smite,​ this can exacerbate damage more than one expects. It is especially easy to utilize for melee builds:

Piercing party

By wearing a Bhaalist Armour icon bg3Bhaalist Armour the Oathbreaker can ensure that enemies are vulnerable to piercing damage via Aura Of Murder icon passive feature bg3Aura Of Murder.

Support

As this build uses Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In,​ it does receive a penalty to attack rolls. For the early game, this is a major problem, but it becomes less and less apparent as you get more bonuses throughout the game.

In general, I would recommend someone who can cast Bless icon action bg3Bless, specifically via The Whispering Promise icon bg3The Whispering PromiseHealing Word icon action bg3Healing Word​/Mass Healing Word icon action bg3Mass Healing Word. This is a cheap and easy way to increase attack rolls, and make you land hits early on easier. Here are some recommended builds:

Just having one of these will take your group to the next level and make the late game a breeze.

Leveling Overview

Here is a concise table with all the main picks during your leveling progression. For more detailed reasoning, I go further in the article. Also, do not forget to check the recommended gear, as it is crucial.

I recommend doing a respec at Withers to correctly allocate the initial Ability points and other options.
Level Class Selection
1 Paladin 1 Subclass: Oath of the Ancients
Abilities: STR - 8, DEX - 16 (15+1), CON - 14, INT - 8, WIS - 10, CHA - 17 (15+2)
Skills: Intimidation, Persuasion, Athletics
2 Paladin 2 Fighting Style: Defence icon passive feature bg3Defence
3 Paladin 3 -
4 Paladin 4 Feat: Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In
5 Paladin 5 -
6 Paladin 6 -
7 Paladin 7 -
8 Paladin 8 Feat: Ability Improvement - +2 Charisma
9 Paladin 9 -
10 Paladin 10  
11 Paladin 11 -
12 Paladin 12 Feat: Savage Attacker icon passive feature bg3Savage Attacker

Build Variations

Here are some variations that work similarly and utilize the same classes at their core.

Setup Description
  • 1 Hexblade
  • 11 Oathbreaker
This variation sacrifices 1 feat, which will probably be Savage Attacker icon passive feature bg3Savage Attacker,​ to make Charisma as the main stat for weapon damage and spellcasting. This is enabled thanks to the Bind Hexed Weapon icon action bg3Bind Hexed Weapon.
Lockadin (Tactician or lower)
  • 5 Warlock
  • 7 Oathbreaker
This variation only works on Tactician and below, and enables stacking of Extra Attack icon passive feature bg3Extra Attack​ and Deepened Pact icon passive feature bg3Deepened Pact​ effects to get 3 attacks per action point at level 10.

Starting the Game - Level 1

This section covers the creation screen and what would go into the best Races, Abilities, and Skills for the Oathbreaker Paladin build. If you have already started playing, feel free to do a respec at Withers and follow along. This will make it easy to follow the build step by step.

Races

Picking a race provides various benefits - abilities, dialogue options, looks, etc.

If you are having difficulties making a choice, pick whatever you prefer in terms of looks or roleplay. "The perfect race pick" is important if you are into extreme min-maxing.
Race Features Description
Half-Elf Baldur's Gate 3High Half-Elf High subrace of elves gives access to additional cantrips. The main one to get is Booming Blade icon action bg3Booming Blade,​ which scales well throughout the game and is free to use.
elf bg3High Elf
Half-Elf Baldur's Gate 3Wood Half-Elf One of the most recommended races, thanks to the simple boost of movement speed. All melee builds gain significant benefits from this.
elf bg3Wood Elf
  • Elven Weapon Training icon passive feature bg3Elven Weapon Training
  • Darkvision icon passive feature bg3Darkvision
  • Fey AncestryFey Ancestry
  • Fleet of Foot - your movement speed is increased by 1.5m.
Half-Orc Baldur's Gate 3Half-Orc
  • Savage Attacks icon passive feature bg3Savage Attacks
  • Relentless Endurance icon passive feature bg3Relentless Endurance
  • Darkvision icon passive feature bg3Darkvision
Excellent race for melee builds with a slight damage boost on crits, and the ability to instantly resurrect when Downed icon condition bg3Downed​.
Tiefling Baldur's Gate 3Zariel Tiefling
  • Darkvision icon passive feature bg3Darkvision
  • Hellish Resistance icon passive feature bg3Hellish Resistance
  • Thaumaturgy icon action bg3Thaumaturgy
Gains access to additional free smites, but most importantly, gets Thaumaturgy icon action bg3Thaumaturgy, making it easy to pass Intimidation checks.

Class

Overview
paladin Baldur's Gate 3Paladin
Features
Lay on Hands icon action bg3Lay on Hands Use your blessed touch to heal a creature or cure it of all diseases and poisons. 
Divine Sense icon action bg3Divine Sense Gain Advantage on Attack Rolls against celestials, fiends, and undead.
ico_classRes_channelOath Baldur's Gate 3Channel Oath Charges You gain the ability to channel the power contained in your Paladin Oath, which you can use to fuel certain actions.

Subclass

The build starts with Oath of the Ancients. This is the easiest subclass to break an Oath with, which allows you to become the Oathbreaker.

Overview
ancients paladin icon bg3Oath of the Ancients
Features
Healing Radiance icon action bg3Healing Radiance A decent healing spell, which can be used to support allies.
Oath of the Ancients Tenets icon passive feature bg3Oath of the Ancients Tenets Requirements ot uphold the oath.

Background

Backgrounds are mostly for role-playing, and you can pick whatever you prefer. If you want to optimize, then it would be good to pick backgrounds that are based on your ability points of Charisma, Dexterity, or Strength.

Background Skills Description
Soldier Athletics
Intimidation
The most relevant background as it gives a skill using both strength and charisma abilities.
Entertainer Acrobatics
Performance
Uses both dexterity and charisma modifiers that you will have a good investment.
Guild Artisan Insight
Persuasion
Persuasion proficiency is the main aspect of this background.
Noble History
Persuasion
Similar to the above, but gives History skills.

Abilities

Now, let's take a look at the abilities of the Oathbreaker Paladin build. Correct allocation will allow you to maximize the early gameplay and get good modifier bonuses.

Here are some key points to know about ability points:

  1. They give "ability modifiers" that apply to various skill checks. For example, Charisma works on Intimidation and persuasion checks. Wisdom on Survival or Animal Handling, and so on.
  2. You get a higher ability modifier on even values - 10, 12, 14, etc. So keeping it on odd may be useless. However, there are various +1/2 modifiers in the game, specifically Auntie Ethel Hair or Feats that help round this up.
  3. Weapons can benefit from either Dexterity or Strength, depending on their type
  4. You also have a spellcasting modifier, which can be Wisdom, Charisma or Intelligence depending on your class.
Abilities Description
Recommended Setup:
Strength - 8
Dexterity - 16 (15+1)
Constitution - 14
Intelligence - 8
Wisdom - 10
Charisma - 17 (15+2)
The idea here is that you would use weapons with Finesse property or utilize Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength to increase strength. At the beginning, you are somewhat limited and cannot use Two-Handers effectively, so equip any Finesse weapon you find. Charisma is set to 17 as it is spellcasting modifier, and later boosts damage via Aura of Hate icon action bg3Aura of Hate​ + Arcane Synergy icon condition bg3Arcane Synergy.
Beginner Setup:
Strength - 16 (14 +2)
Dexterity - 14
Constitution - 12
Intelligence - 8
Wisdom - 8
Charisma - 16 (15+1)
This is more of a beginner-friendly setup that enables you to freely use any weapon in the early parts of the game, namely Map icon bg3Nautiloid and Map icon bg3Ravaged beach. Later, once you get Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength, you are free to reshuffle your stats, as Strength investment becomes irrelevant. Go to Withers and respec, to the ones above. This also can be changed after you get one of the finesse weapons - Phalar Aluve icon bg3Phalar Aluve or Larethian's Wrath icon bg3Larethian's Wrath.
Natural Strength:
Strength - 17 (15 +2)
Dexterity - 14
Constitution - 10
Intelligence - 8
Wisdom - 8
Charisma - 16 (15+1)
This setup totally forgoes Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength and aims to reach high strength through natural means. This will require Auntie Ethel's Hair for a +1 Strength bonus. The setup can go 14 Dexterity, 10 Constitution, or vice versa depending on your priorities. These stat allocations are not perfect, but still viable to play. As you progress, you can reach 24 natural strength and use various gears like Gloves of Dexterity icon bg3Gloves of Dexterity or Amulet of Greater Health icon bg3Amulet of Greater Health to dump other stats.

Skills and Expertise

Overall, the skills should be impacted by your roleplaying and background decisions. However, you would still want those that will give you the best benefits. My recommendations are to pick those at which you have a high ability modifier or are useful in general:

  • Intimidation
  • Persuasion
  • Athletics

Leveling Progression - Levels 2-12

Here is the detailed progression for the Oathbreaker Paladin build to get you started. You can use it as a guideline because early games can be daunting and overwhelming. Later on, once you get a feel for the class, you can start picking your options.

Level 2

By this time, you should have landed on the Map icon bg3Ravaged beach already. Moreover, to unlock the Oathbreaker, you can go and break your Oath by killing Map icon bg3Damays & Nymessa in the starting area.

Action Description
Divine Smite icon action bg3Divine Smite A very powerful action unique to Paladins. It will allow you to empower weapon attacks at the cost of spell slots. Use it when you need high damage to take out a foe as fast as possible or land a critical hit. Using higher-level spell slots will improve Divine Smite icon action bg3Divine Smite​ damage.

Fighting Style

Style Description
Defence icon passive feature bg3Defence Gives +1 Armour Class, which results in a decent increase in survivability. I would say this is the only pick that has a significant impact on the build performance.

Prepared Spells

Spell Description
Thunderous Smite icon action bg3Thunderous Smite Deals decent damage and gives use for Bonus Action early in the game, when you might not have a use yet. Also, making an enemy Prone icon condition bg3Prone​ will make it easier to hit for allies or the next attack.
Shield of Faith icon action bg3Shield of Faith Gives +2 Armour Class as long as you can maintain concentration. Lasts until a long rest.
Command icon action bg3Command Can command the creature to drop a weapon, run away, come close, etc. It can be useful in some encounters, especially against low Wisdom enemies.
Divine Favour icon action bg3Divine Favour An easy way to boost damage with a bonus action.

Stocking on Strength Elixirs

Early in Act 1, after you reach the first settlement - Map icon bg3Druid's Grove, you can stock up on some powerful potions for Acts 1 and 2 - Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength.

What do they do? They increase the Strength to 21 until a Long rest. More or less, this negates any need to have an investment in Strength if you plan to use it till the late game. This enables using various two-handed weapons, not just Finesse ones, and maximizes combat potential in the early game.

Later, you will have an option to obtain Gauntlets of Frost Giant Strength icon bg3Gauntlets of Frost Giant Strength to increase strength by more and open up an elixir Slot.

This is pretty easy, and you can stock up on these in a few minutes. Here is a guide to stock up on Elixir of Hill Giant Strength.

Level 3

We continue leveling Paladin. Level 3, brings some great things both for class and subclass. First, the class benefits:

Feature Description
Divine HealthDivine Health Prevents diseases from affecting the Paladin.

In addition, you get subclass actions:

Action Description
Control Undead icon action bg3Control Undead A situationally useful action that helps control an undead. This works until long rest, making it an especially useful spell.
Dreadful Aspect icon action bg3Dreadful Aspect For its cost, this is quite an expensive action, which I did not find much use for.

In addition, we get subclass-specific spells:

Spells Description
Hellish Rebuke icon action bg3Hellish Rebuke Use reaction to cast a fire spell. It is good in early levels, but later on, best to save the spell slots for Divine Smite
Inflict Wounds icon action bg3Inflict Wounds A decent spell, but I see no point using it as this will expend your spell slots that can be used on divine smites.

Level 4

Level 4 brings a new feat, slightly improving the build capabilities

Feat

Feat Description
Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In One of the best feats for two-handed weapons. First, it gives a bonus attack using a bonus action if you kill an enemy or land a critical hit. Second, it gives a big 10 damage boost, which comes with a -5 penalty to attack rolls. I recommend checking my guide on Attack Roll Increase, to get ideas on how to easily overcome this penalty.

Level 5

Finally, level 2 spells are unlocked, new Oath spells, and you get a new and powerful class feature:

Feature Description
Extra AttackExtra Attack Can make an additional free attack after making an unarmed or weapon attack.

Always ready spells:

Spell Description
Crown of Madness icon action bg3Crown of Madness Not that relevant spell, especially with its steep cost.
Darkness icon action bg3Darkness It can be situationally useful, especially if you have a party around this mechanic. However, I don't think Oathbreaker benefits much, as it does not have innate Blinded icon condition bg3Blinded​ immunity.

Level 2 Spells for Prepared list

As level 2 spells are unlocked, here are some considerations to include in your build:

Spell Description
Magic Weapon icon action bg3Magic Weapon This spell can empower your weapons with bonus damage rolls and attack rolls. The higher the spell slot you use, the bigger the bonus. Another thing is that the bonus may seem low, but it will boost your success on hitting while having Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​ active.
Lesser Restoration icon action bg3Lesser Restoration Can heal disease, poison, paralysis, and some other negative effects. Not mandatory, but good to have if the situation arises.
Aid icon action bg3Aid This can be a useful spell if you don't have another source of it. Still, Paladin is limited with spell slots, so I would use this sparingly or rely on Cleric for this.

Level 6

Another important level for the build as you will get access to an Aura.

Feature Description
Aura of Protection icon action bg3Aura of Protection Gives a bonus to saving throws, making Paladin an excellent option for resisting spells and maintaining concentration with spells.

Level 7

A new subclass feature is unlocked:

Feature Description
Aura of Hate icon action bg3Aura of Hate The main feature of the Oathbreaker build, it gives a significant damage boost on each attack. This does reward high Charisma, which the build aims to maximize.

Level 8

A second feat becomes available

Feat

Feat Description
Ability Improvement - +2 Charisma The increased charisma will be great for both auras - Aura of Protection icon action bg3Aura of Protection​ and Aura of Hate icon action bg3Aura of Hate,​ to improve their effectiveness.
Ability Improvement - +2 Strength This option is for those, that want to maximize the pure strength setup

Level 9

This level gives the last Oathbreaker features:

Spell Description
Bestow Curse icon action bg3Bestow Curse Although the curses can be quite significant, especially with additional damage. It's quite expensive to use with Oathbreaker, and better to save spell slots.
Animate Dead icon action bg3Animate Dead Raises an undead to fight alongside. Although this has interesting roleplay potential, the summons without buffs don't do much.

Level 3 Spells for Prepared list

Spell Description
Blinding Smite icon action bg3Blinding Smite Deals good 3d8 radiant damage and applies Blinded icon condition bg3Blinded​ on the target.
Elemental Weapon icon action bg3Elemental Weapon Buffs your weapons, especially useful to increase hit chance and give a slight damage boost.

Level 10

You gain additional aura:

Feature Description
Aura of Courage icon action bg3Aura of Courage The aura is nothing spectacular, but as it's free and applies to nearby allies, no reason not to use it.

Level 11

Feature Description
Improved Divine Smite icon passive feature bg3Improved Divine Smite Free 1d8 damage boost!

Level 12

The last level is quite important, as it allows selecting the last feat. It all depends on your requirements, but here are options:

Feat Description
Savage Attacker icon passive feature bg3Savage Attacker In terms of damage, this is the best pick. With Divine Smite icon action bg3Divine Smite​ large number of dice rolls, you can enjoy a pretty significant damage increase.
Actor icon passive feature bg3Actor This is only relevant if you were not able to round up your Charisma by getting Auntie Ethel's Hair or Mirror of Loss Patriar's Memory.

That's it, the build is done!

Maximizing Ability Scores

Now, as the build progression is covered, there are a few aspects and important decisions you will have to make throughout the game. These will decide your final score for abilities.

Charisma

  1. 17 Charisma - the base from character creation.
  2. (Optional) Act 1 - Auntie Ethel Hair - you will want to get +1 Charisma if you pick this choice.
  3. Feat 1 - Ability Improvement - +2 Charisma.
  4. Act 3 - Mirror of Loss - pick +2 Charisma.
  5. Act 3 - Mirror of Loss - Patriar's Memory - +1 Charisma if did not take Auntie Ethel Hair.
  6. Feat 2 - Actor icon passive feature bg3Actor,​ if you were not able to get Auntie Ethel Hair or Patriar's Memory.

This results in 22 Charisma, so it is a good modifier of +6.

Strength

Strength is mostly an irrelevant stat. However, in case you decide that you want to go for a natural strength setup:

  1. 17 Strength - the base from character creation.
  2. Act 1 - Auntie Ethel Hair - you will want to get +1 Strength if you pick this choice.
  3. Feat - Ability Improvement - +2 Strength.
  4. Act 2 - Potion of Everlasting Vigour - +2 Strength.
  5. Feat 2 - if not taken Auntie Ethel Hair, then you can take Athlete: Standing Up icon passive feature bg3Athlete: Standing Up​ and get +1 Strength
  6. Act 3 - Mirror of Loss - pick +2 Strength.

Potions, Elixirs, and Consumables

Let's take a look at what consumables you can use to further empower the build.

Potions

Consumable Description
Potion of Speed icon bg3Potion of Speed This is a very powerful potion. It gives an additional action point which can be used to cast a spell or attack. The activation is generally by drinking using a bonus action. However, you can stack together with party members and make one member Throw icon action bg3Throw​ it on the ground, giving Hastened icon condition bg3Hastened​ to everyone.
Oil of Accuracy icon bg3Oil of Accuracy The attack roll bonus is pretty good, which improves your chances of hitting.
Diluted Oil of Sharpness icon bg3Diluted Oil of Sharpness Helps with attack and damage rolls.
Potion of Angelic Reprieve icon bg3Potion of Angelic Reprieve An easy way to restore level 1-2 spell slots. These are mainly used for Divine Smite icon action bg3Divine Smite.
Potion of Angelic Slumber icon bg3Potion of Angelic Slumber Fully restores all spell slots, but probably best saved for casters.
Potion of Invisibility icon bg3Potion of Invisibility It can be used in two ways - the first one is to enter combat with a Surprised icon condition bg3Surprised​ round, causing enemies to skip their turn. Another option is to leave combat if you see that it is not going in your favour.
Terazul icon bg3Terazul Gives Hastened icon condition bg3Hastened​ and stacks with other sources of it. This is a late-game consumable.

Elixirs

Unfortunately, only one Elixir can be active at a time. However, the good thing is that they last until a long rest, making them very useful and economical.

Be sure to activate them before combat, as otherwise, you will need to use Bonus Action.

Remember to activate one elixir after each Long Rest. These are found plentiful throughout the game, so don't save them too much.
Consumable Description
Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength I recommend using this elixir until you are able to get Gauntlets of Frost Giant Strength icon bg3Gauntlets of Frost Giant Strength, which will be your best option. Here is a farming guide for Elixir of Hill Giant Strength.
Elixir of Cloud Giant Strength icon bg3Elixir of Cloud Giant Strength You can obtain these in Act 3, before getting Gauntlets of Frost Giant Strength icon bg3Gauntlets of Frost Giant Strength, and maximize your strength to 27.
Elixir of Bloodlust icon bg3Elixir of Bloodlust The elixir gives an easy option to get an additional action point - just kill a foe. You should be using it once you stop drinking strength elixirs after obtaining Gauntlets of Frost Giant Strength icon bg3Gauntlets of Frost Giant Strength.
Superior Elixir of Arcane Cultivation icon bg3Superior Elixir of Arcane Cultivation Gives an additional level 3 spell slot, especially useful when you see that none of them are available for one more encounter before a long rest.
Elixir of Vigilance icon bg3Elixir of Vigilance For some encounters, you will want to go first. This elixir will ensure that it overcomes even Surprised icon condition bg3Surprised​ mechanics.
Elixir of Peerless Focus icon bg3Elixir of Peerless Focus Gives an advantage in concentration savings. This makes it easier to maintain Spirit Guardians icon action bg3Spirit Guardians​ late game.
Elixir of The Colossus icon bg3Elixir of The Colossus Provides bonus damage of 1d4 and some other good bonuses.
Elixir of Heroism icon bg3Elixir of Heroism Boosts attack rolls by 1d4; this is a good boost to increase the likelihood of landing attacks.

Illithid Powers

This special mechanic in Baldur's Gate 3 allows you to consume tadpoles and unlock special Illithid Powers.

At first, you can only use the base powers. As you move to Act 3, you will be able to unlock the outer ring powers, also called Elite.

Illithid Power Type Description
Favourable Beginnings icon passive feature bg3Favourable Beginnings Base Beneficial power to take as it does not have any costs, and provides only benefits on the first hits with attack rolls.
Luck of the Far Realms icon passive feature bg3Luck of the Far Realms Base It's an easy way to ensure you land critical hits, especially good with Divine Smite icon action bg3Divine Smite.
Cull the Weak icon passive feature bg3Cull the Weak Base It can help to kill an enemy faster if it is left with a few HP.
Psionic Backlash icon passive feature bg3Psionic Backlash​​ Base Excellent way to deal additional damage with reaction, early and mid game.
Ability Drain icon passive feature bg3Ability Drain Base Decreases enemy ability score.
Shield of Thralls icon action bg3Shield of Thralls Base Excellent option for bonus temporary HP. It can also apply Stunned icon condition bg3Stunned on foes after it is destroyed.
Illithid Expertise icon passive feature bg3Illithid Expertise Elite It can be used to maximize the effectiveness of charisma-based skills, especially those relevant to the main character.
Psionic Dominance icon passive feature bg3Psionic Dominance Elite It can be used to save yourself from a deadly spell.
Freecast icon passive feature bg3Freecast
Elite Gives a free use of spells and works on Channel Oath actions.

Equipment Recommendations

Now I would like to go through some gear recommendations to maximize the Oathbreaker Build. Items are especially important as they take the build to the next level thanks to their unique effects.

I recommend checking the Item Checklists, which will help you plan your run and assign items so that they do not overlap.

Act 1

Slot Item Description
melee slot bg3Melee (Two-Handed) Unseen Menace icon bg3Unseen Menace These weapons are go-to picks if you want other options, especially for more damage. You would need to use Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength to wear these effectively.
Svartlebee's Woundseeker icon bg3Svartlebee's Woundseeker
Sword of Justice icon bg3Sword of Justice
Phalar Aluve icon bg3Phalar Aluve An excellent weapon that can be used with dexterity. It also comes with Phalar Aluve: Melody icon action bg3Phalar Aluve: Melody​ to apply buffs/debuffs depending on what you need in a combat situation.
Larethian's Wrath icon bg3Larethian's Wrath Similar to Phalar Aluve icon bg3Phalar Aluve, it can be used effectively with high Dexterity and comes with a unique area attack.
+1 Weapon Purchase any +1 weapon in Map icon bg3Druid's Grove like Greataxe +1 icon bg3Greataxe +1, Greatsword +1 icon bg3Greatsword +1, etc.
ranged slot bg3Ranged Bow of Awareness icon bg3Bow of Awareness Gives bonus initiative, allowing one to go earlier in combat.
Gandrel's Aspiration icon bg3Gandrel's Aspiration Gives easy Advantage against monstrosities, for all weapon attacks.
helmet slot bg3Head Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy One of the best headwear for pure weapon damage increase.
Grymskull Helm icon bg3Grymskull Helm Gives immunity to critical hits.
Haste Helm icon bg3Haste Helm Improves movement speed, allowing one to reach important targets easily, early in the game.
cloak slot bg3Cloak The Deathstalker Mantle icon bg3The Deathstalker Mantle Accessible if you are Dark Urge.
armor slot bg3Armor Adamantine Splint Armour icon bg3Adamantine Splint Armour The best heavy armor in Act 1, with critical immunity and damage reduction.
Chain Mail +1 icon bg3Chain Mail +1 Early armor, once you get a few levels up, comes with 17 Armour Class.
Githyanki Half Plate icon bg3Githyanki Half Plate This can be equipped when starting the game by taking it from Lae'zel. Perfect option with a high Armour Class.
gloves slot bg3Gloves Gloves of the Growling Underdog icon bg3Gloves of the Growling Underdog Gives easy advantage on attacks, making it an easy choice to counteract the effects of Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​ penalty to attack rolls.
Gloves of Baneful Striking icon bg3Gloves of Baneful Striking Applies the Baneful Strike icon condition bg3Baneful Strike​ effect, which weakens foe saving throws, making them perfect targets for control actions or spells. This can make many bosses easier, as you can now land spells with a higher chance. For example, you can use this to make Control Undead icon action bg3Control Undead​ or Command icon action bg3Command​ easier to land.
boots slot bg3Boots Disintegrating Night Walkers icon bg3Disintegrating Night Walkers The best boots in the game for walking on Difficult Terrain icon condition bg3Difficult Terrain.
Boots of Genial Striding icon bg3Boots of Genial Striding Excellent boots to help move through Difficult Terrain icon condition bg3Difficult Terrain.
amulet slot bg3Amulet Broodmother's Revenge icon bg3Broodmother's Revenge If you can acquire it, this can be the best amulet option for most of the game.
Amulet of Branding icon bg3Amulet of Branding Excellent amulet that gives an easy vulnerability source for the main damage types.
Amulet of Misty Step icon bg3Amulet of Misty Step Gives a free Misty Step icon action bg3Misty Step,​ which greatly improves your mobility.
ring slot bg3Rings Ring of Protection icon bg3Ring of Protection Bonus armour for survivability.
Crusher's Ring icon bg3Crusher's Ring Movement speed boost, which is especially important in some big area fights in Act 1.
Caustic Band icon bg3Caustic Band Improves damage on each hit.

Act 2 - mid-game

Slot Item Description
melee slot bg3Melee (Two-Handed) Shar's Spear of Evening icon bg3Shar's Spear of Evening Obtainable at the later part of Act 2, depending on your decision regarding Nightston. This will reward you with one of these. The Shar's Spear of Evening icon bg3Shar's Spear of Evening is considerably stronger in Act 3, when also using Bhaalist Armour icon bg3Bhaalist Armour.
Selûne's Spear of Night icon bg3Selûne's Spear of Night
Halberd of Vigilance icon bg3Halberd of Vigilance One of the first weapons with +2 enchantment and comes with a Force damage rider.
- Previous Act weapons still play a decent role, and can be used effectively.
ranged slot bg3Ranged Bow of Awareness icon bg3Bow of Awareness The bonus initiative still plays a major role
Darkfire Shortbow icon bg3Darkfire Shortbow Allows casting Haste icon action bg3Haste.
helmet slot bg3Head Helmet of Arcane Acuity icon bg3Helmet of Arcane Acuity It's not better than Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy, but if you have Booming Blade icon action bg3Booming Blade,​ you could use Ring of Arcane Synergy icon bg3Ring of Arcane Synergy instead. This means you can get some nice undead in Act 2 with a higher chance when casting Control Undead icon action bg3Control Undead.
cloak slot bg3Cloak Cloak of Protection icon bg3Cloak of Protection Improves survivability and Saving Throw success. You want to equip this cloak to maintain that good Armour Class.
armor slot bg3Armor Dwarven Splintmail icon bg3Dwarven Splintmail A sidegrade to Adamantine Splint Armour icon bg3Adamantine Splint Armour with a boost to Constitution and AC, but lower damage reduction.
Yuan-ti Scale Mail icon bg3Yuan-ti Scale Mail I would only wear this if you have 16 dexterity, to make it a competitive armour.
gloves slot bg3Gloves Flawed Helldusk Gloves icon bg3Flawed Helldusk Gloves Solid gloves for weapon damage boost.
Gloves of Dexterity icon bg3Gloves of Dexterity You will want to wear these gloves if you are using the Natural Strength setup, to invest dexterity points into Constitution.
Dark Justiciar Gauntlets icon bg3Dark Justiciar Gauntlets Both of these gloves are a decent option, the higher ones give additional action to curse creatures in at least Lightly Obscured icon condition bg3Lightly Obscured​ areas.
Dark Justiciar Gauntlets icon bg3Dark Justiciar Gauntlets
Luminous Gloves icon bg3Luminous Gloves It can be used together with Divine Smite icon action bg3Divine Smite​ to weaken enemies.
boots slot bg3Boots Evasive Shoes icon bg3Evasive Shoes Gives +1 Armour Class, which is a significant survivability boost.
- Boots from Act 1 are still perfect.
amulet slot bg3Amulet Broodmother's Revenge icon bg3Broodmother's Revenge Continues to be the best amulet in terms of damage boost.
Amulet of the Harpers icon bg3Amulet of the Harpers Excellent pick with Shield icon action bg3Shield​ spell, without using your spell slots.
Periapt of Wound Closure icon bg3Periapt of Wound Closure Excellent amulet that can help in tight situations when you are Downed icon condition bg3Downed.
ring slot bg3Rings Shadow-Cloaked Ring icon bg3Shadow-Cloaked Ring Gives additional damage boost while the target is at least Lightly Obscured icon condition bg3Lightly Obscured.
Strange Conduit Ring icon bg3Strange Conduit Ring Gives a psychic damage rider, which is easy to activate by using one of the Concentration spells.
Risky Ring icon bg3Risky Ring If you have a hard time getting Advantage on your attacks, this is the easiest fix, although it comes with a disadvantage on mental saves.
Ring of Protection icon bg3Ring of Protection Improves armour class, making it easier to avoid enemy attacks.

Act 3 - Final Build setup

Here, the main setup change is that you will use Gauntlets of Frost Giant Strength icon bg3Gauntlets of Frost Giant Strength and switch them up with Strength Elixirs.

Slot Item Description
melee slot bg3Melee (Two-Handed) Shar's Spear of Evening icon bg3Shar's Spear of Evening
(BiS)
These are the best weapons in terms of damage, but require you to have Bhaalist Armour icon bg3Bhaalist Armour for Aura Of Murder icon passive feature bg3Aura Of Murder​ effect. I do prefer Nyrulna icon bg3Nyrulna as it comes with neat weapon actions, which are usable and good.
Nyrulna icon bg3Nyrulna
Balduran's Giantslayer icon bg3Balduran's Giantslayer These are the two-hander options, without Aura Of Murder icon passive feature bg3Aura Of Murder​. They are both decent weapon options, but are inferior to piercing ones, when it's easy to apply vulnerability.
Silver Sword of the Astral Plane icon bg3Silver Sword of the Astral Plane
ranged slot bg3Ranged Hellrider Longbow icon bg3Hellrider Longbow Easy initiative source, to go early.
helmet slot bg3Head Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy In terms of pure damage, this is the best option as it enables you to activate Arcane Synergy icon condition bg3Arcane Synergy​ to utilize your high charisma for damage.
Horns of the Berserker icon bg3Horns of the Berserker A flat damage boost on melee attacks.
Helmet of Arcane Acuity icon bg3Helmet of Arcane Acuity This is one of the options, in case the headwear is free. You can use it together with Band of the Mystic Scoundrel icon bg3Band of the Mystic Scoundrel to disable foes using the Command icon action bg3Command​ spell. It is also useful for Control Undead icon action bg3Control Undead.
Helm of Balduran icon bg3Helm of Balduran In terms of utility, this is one of the best headwear - critical immunity, Stunned icon condition bg3Stunned​ immunity, and each round healing.
cloak slot bg3Cloak Cloak of Displacement icon bg3Cloak of Displacement One of the best defensive cloaks, improving your chances of avoiding enemy attacks.
armor slot bg3Armor Bhaalist Armour icon bg3Bhaalist Armour
(BiS)
This is the best pick in terms of combat potential. It doesn't mean that you have to wear it, but at least one frontline member should have it. It will double piercing damage via Aura Of Murder icon passive feature bg3Aura Of Murder, this is why Shar's Spear of Evening icon bg3Shar's Spear of Evening or Nyrulna icon bg3Nyrulna are one of the best picks.
Helldusk Armour icon bg3Helldusk Armour Both of these are great armours. I would probably prioritize Armour of Persistence icon bg3Armour of Persistence for its Blade Ward icon action bg3Blade Ward​ effect.
Armour of Persistence icon bg3Armour of Persistence
gloves slot bg3Gloves Gauntlets of Frost Giant Strength icon bg3Gauntlets of Frost Giant Strength
(BiS)
Sets the Strength to 23, allowing you to stop using Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength and opening the elixir slot for better ones like Elixir of Bloodlust icon bg3Elixir of Bloodlust.
Legacy of the Masters icon bg3Legacy of the Masters Gives a good damage and attack roll boost.
boots slot bg3Boots Helldusk Boots icon bg3Helldusk Boots
(BiS)
These are the best boots to take for any kind of build to avoid any of the various surface effects.
Disintegrating Night Walkers icon bg3Disintegrating Night Walkers
amulet slot bg3Amulet Broodmother's Revenge icon bg3Broodmother's Revenge Gives increased damage as long as you drink a potion or get a healing source.
Amulet of Greater Health icon bg3Amulet of Greater Health Not that high of a priority here, especially when not using items like Helmet of Grit icon bg3Helmet of Grit. But still, one of the options if it's available.
- Amulets from the previous Acts.
ring slot bg3Rings Shadow-Cloaked Ring icon bg3Shadow-Cloaked Ring
(BiS)
Pretty easy to get the bonus damage boost while enemies are at least Lightly Obscured icon condition bg3Lightly Obscured.
Strange Conduit Ring icon bg3Strange Conduit Ring As the build has plenty of concentration spells, the psychic damage rider is easy to obtain and can be even doubled if any of the party members use Resonance Stone icon bg3Resonance Stone.
Ring of Arcane Synergy icon bg3Ring of Arcane Synergy This ring can only be used if you have Booming Blade icon action bg3Booming Blade. It is an alternative to Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy, which allows using different headwear, albeit at the cost of damage rings.
Band of the Mystic Scoundrel icon bg3Band of the Mystic Scoundrel As mentioned, this can be used together with Helmet of Arcane Acuity icon bg3Helmet of Arcane Acuity
Ring of Protection icon bg3Ring of Protection A solid ring, that boost main armour class.
Killer's Sweetheart icon bg3Killer's Sweetheart A one-time ring that you can use to land a critical hit with Divine Smite icon action bg3Divine Smite​ and unequip it until the next long rest.
Risky Ring icon bg3Risky Ring Still an option, but I would avoid it, as getting Advantage should not be a problem by this time in the game.

Build Mechanics

In this section, I would like to dive deep into how to play the Oathbreaker Paladin Build. This will help you utilize it to the fullest and correctly use various actions and spells throughout the game.

Important Mechanics and Combos

Let's go through key mechanics and tips on how to use the build effectively.

Managing Great Weapon Master

The most important aspect of most two-handed builds is correctly utilizing Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​ and its -5 attack roll penalty. By putting an effort into minimizing the debuff, from level 4, you can get 10 flat damage boosts, making most of the enemies a cakewalk.

  • Bless icon action bg3Bless​ from Cleric or Paladin, for a 1d4 bonus.
  • Spells like Faerie Fire icon action bg3Faerie Fire, and Blindness icon action bg3Blindness​ give an advantage to attackers.
  • Oil of Accuracy icon bg3Oil of Accuracy or Diluted Oil of Sharpness icon bg3Diluted Oil of Sharpness, for a 1 and 2 attack roll bonus.
  • Gloves of the Growling Underdog icon bg3Gloves of the Growling Underdog - can be obtained in Goblin Camp and give an advantage for attack rolls.
  • Phalar Aluve: Sing icon action bg3Phalar Aluve: Sing​ gives 1d4 to attack rolls.

Now, if you want more in-depth information, I have a guide covering how to increase attack rolls, which lists a lot of options and combinations. You can then pick the bonuses based on your party setup.

Effectively using Divine Smites

The key aspect of any build that involves at least 2 levels of Paladin is Divine Smite icon action bg3Divine Smite. It is one of the coolest actions, punishing your targets with a ray of light. To use it effectively, there are a few tips that I have.

First, update your reactions and make sure the Divine Smite icon action bg3Divine Smite​ has a reaction on critical hit and asks you to use it:

ask divine smite critical hit reaction bg3

This way, you will not waste your time with unnecessary pop-ups and can use it when needed. For example, using a critical hit Divine Smite icon action bg3Divine Smite​ on a weak foe with a few HP will feel like a waste. However, you still might want to use it on the boss even if it has few HP to finish them off.

If you want to use the normal smite, just activate it from the quick bar by selecting the Divine Smite icon action bg3Divine Smite​ action. Or set it also as a reaction "Ask", but it might get irritating with all the popups. Try playing, and decide based on your experience.

Overall, critical hits are extremely important for these attacks as the large number of dice rolls gets doubled and gets rerolled with Savage Attacker icon passive feature bg3Savage Attacker. That is why I recommend Killer's Sweetheart icon bg3Killer's Sweetheart, Luck of the Far Realms icon passive feature bg3Luck of the Far Realms,​ and spells like Hold Person icon action bg3Hold Person.

Another option, if you want, a big nova damage, is to use one of the special smites - Blinding Smite icon action bg3Blinding Smite, Thunderous Smite icon action bg3Thunderous Smite,​ and use Divine Smite icon action bg3Divine Smite​ as a reaction on the same attack. This can deal huge damage, but burns through spell slots very fast. I only recommend this if Great Weapon Master: Bonus Attack icon passive feature bg3Great Weapon Master: Bonus Attack​ has not activated.

As I mentioned, other types of smites - Thunderous Smite icon action bg3Thunderous Smite, Searing Smite icon action bg3Searing Smite, come with unique effects and can apply various effects like Blinded icon condition bg3Blinded, Frightened icon condition bg3Frightened, etc. Generally, I do not recommend using them if you have Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In, as your bonus action is a very valuable source of damage.

Maintain allies in close position

Paladins benefit from the allies that are close to them. The main reason is that their auras work in a small range - 3 meters. However, something like Aura of Protection icon action bg3Aura of Protection​ is a huge boost for surviving spell effects. Sadly, the other aura - Aura of Hate icon action bg3Aura of Hate​ does not work on allies.

Early Game Combat

This section covers how to play the build at levels 1-6:

  • Overall, concentrate on hitting enemies, and getting attack roll buffs.
  • Divine Smite icon action bg3Divine Smite​ should be used sparingly as it will eat away your spell slots fast. Try to only activate it on critical hits.
  • The first big boost will be at level 4, once you get Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In. Remember, it can be disabled in case your hit chance is very low. Try to maintain 70%+.
  • Your best friend is Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength, which helps maintain high hit chance and equips more weapon options. use it after each long rest.
  • Control Undead icon action bg3Control Undead​ is situationally useful as these follow you until Long Rest, and Act 1 has a few undead that you can target. You can boost its success chance with Gloves of Baneful Striking icon bg3Gloves of Baneful Striking and later Arcane Acuity icon condition bg3Arcane Acuity​ effects from Helmet of Arcane Acuity icon bg3Helmet of Arcane Acuity.
  • Once you get Aura of Protection icon action bg3Aura of Protection,​ remember to activate it.

Late Game Combat

This covers the combat from level 7 to 12.

  • The core gameplay remains more or less the same. Hit enemies, maintain high hit chance, and land Divine Smite icon action bg3Divine Smite​ when needed.
  • Be sure to activate Aura of Hate icon action bg3Aura of Hate​ once you get it.

Conclusion

Thank you for reading the Oathbreaker Paladin Build for Baldur's Gate 3. This is one of the Paladin subclasses that is free from their oath, enabling a more varied roleplay playstyle. Moreover, it has the highest damage potential thanks to the Aura of Hate icon action bg3Aura of Hate​ effect.

Cheers!

Your turn:
Like, Dislike, comment, or share!

Discussion


gamestegy-discord-invite-link