Best Way of Shadow Monk - Psychic Build

Best Way of Shadow Monk - Psychic Build - Baldur's Gate 3 (BG3)

Byzanuffas

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The Way of Shadow Monk Build - Psychic Assassin for Baldur's Gate 3. Use the shadows to become the ultimate killer, utilizing the elusive Shadow Blade icon action bg3Shadow Blade. The deadly psychic damage will be maximized so that you can deliver an instant killing blow before the target comes to its senses.

Way of Shadow Monk - Psychic Build

The idea of this build is to utilize the level 11 Shadow Monk action - Shadow Strike icon action bg3Shadow Strike. By itself, the action is very expensive - 3 Ki points. However, with some optimizations and specific items, the damage can one-shot many enemies in the game.

I am talking, of course, about Shadow Blade Ring icon bg3Shadow Blade Ring and Resonance Stone icon bg3Resonance Stone (double psychic damage at the cost of lower spell resistance). This will make you a true psychic assassin. Of course, Shadow Monk comes with other neat features like Cloak of Shadows icon action bg3Cloak of Shadows​ and Shadow Step icon action bg3Shadow Step,​ allowing you to be mobile both during and before combat.

This is a perfect subclass for those who are looking for a stealthy playstyle, disable enemies, create Darkness icon action bg3Darkness​ fields, or even leave combat altogether once you clear out a few targets.

Hope you like the idea of the build, and enjoy reading it!

How to effectively use and read the build? Here are a few tips:

  1. Build Overview gives a high-level overview of each level
  2. Go into the leveling progression to understand why these picks were made, which also offers variations and mechanics explanations
  3. The equipment section offers gear progression and gives an in-depth explanation of what each piece offers to the build
  4. Check the Mechanics section to fully understand how the build falls into place

Class Contribution

The build can be made in a few different ways. You could go pure monk, take a dip in Fighter, Rogue, or even Sorcerer. For simplicity's sake, I will be going with pure Monk.

12 Shadow Monk

So this is the core of the build that you will use the most:

  • Access to Shadow Strike icon action bg3Shadow Strike allows dealing 3d8 psychic damage, which can be doubled with Resonance Stone.
  • Cloak of Shadows icon action bg3Cloak of Shadows​ and Shadow Step icon action bg3Shadow Step​ for ultimate stealth mobility and invisibility on demand.
  • Stunning Strike (Melee) icon action bg3Stunning Strike (Melee)​ to stun enemies so that they would skip their turns.
  • Shadow Arts: Hide icon action bg3Shadow Arts: Hide, and enter stealth using a bonus action, which then can be used for a Shadow Strike icon action bg3Shadow Strike​ attack.
  • Access to 3 feats, to cover most of the weak points with the build.

There are more choices, but I will leave those in the build variation section at the end of the post.

Build Variations

For this build, there are a lot of options, both from a progression perspective and the level splits

Setup Description

Ninja Build:

  • 9 Shadow Monk
  • 3 Thief
A build that meshes fists with weapon attacks, and emphasizes a stealth playstyle to enter and leave combat via Cloak of Shadows icon bg3Cloak of Shadows. The idea is to use bonus actions for damage and the main action point to disappear when eliminating an enemy.
  • 1 Rogue
  • 11 Shadow Monk
Rogue gives one important benefit - expertise in Stealth. If you want to do some ridiculous stuff with Greater Invisibility icon action bg3Greater Invisibility, this multiclass dip is almost mandatory.

Build Overview

Here is a concise table with all the main picks during your leveling progression. For more detailed reasoning, I go further in the article. Also, do not forget to check the recommended gear as it is crucial.

Unarmed Monk Setup×
Monk Weapon/Shadow Blade Setup×
+ Add tab

My recommendation is to run this Monk setup until level 11. Then you can decide to switch to Monk weapons or Shadow Blade icon bg3Shadow Blade or continue going unarmed. Tavern Brawler icon bg3Tavern Brawler is a very powerful feat that you can utilize when it is mostly needed - early game.

Level Class Selection
1 Monk 1 STR - 8, DEX - 17, CON - 15, INT - 8, WIS - 16, CHA - 8
Skills: Stealth, Acrobatics
2 Monk 2 -
3 Monk 3 Subclass: Way of Shadow
4 Monk 4 Feat: Tavern Brawler icon bg3Tavern Brawler +1 Constitution
5 Monk 5
-
6 Monk 6 -
7 Monk 7 -
8 Monk 8 Feat: 
9 Monk 9 -
10 Monk 10 -
11 Monk 11 -
12 Monk 12 Feat: Moderately Armoured icon passive feature bg3Moderately Armoured​ or Sentinel: Vengeance icon passive feature bg3Sentinel: Vengeance

You can start with this setup from the early levels. There are cool weapons like Lightning Jabber icon bg3Lightning Jabber, Cacophony icon bg3Cacophony but you can also transition to it at level 11, as this is when it shines with Shadow Strike icon bg3Shadow Strike and all the vulnerabilities that you can enjoy from the late game weapons.

This setup also works with Shadow Blade icon bg3Shadow Blade that you can obtain with Shadow Blade Ring icon bg3Shadow Blade Ring later in Act 2.

Level Class Selection
1 Monk 1 STR - 8, DEX - 17, CON - 14, INT - 8, WIS - 16, CHA - 10
Skills: Stealth, Acrobatics
2 Monk 2 -
3 Monk 3 Subclass: Way of Shadow
4 Monk 4 Feat: Ability Improvement +2 Dexterity
5 Monk 5
-
6 Monk 6 -
7 Monk 7 -
8 Monk 8 Feat: Savage Attacker icon passive feature bg3Savage Attacker
9 Monk 9 -
10 Monk 10 -
11 Monk 11 -
12 Warlock 1 Cantrips: Booming Blade icon bg3Booming Blade, Friends icon bg3Friends
Subclass: Hexblade
Spells: Shield icon bg3Shield, any

Synergy with other builds

This section will give a few ideas on how to utilize other builds to maximize the combat potential of the group. There are usually various synergies that make the group play more enjoyable. However, this should not be the main factor. With full game knowledge, any party composition will work freely.

Darkness Setup

Shadow Monk has access to Shadow Arts: Darkness icon bg3Shadow Arts: Darkness, which enables to create a Darkness icon bg3Darkness field. Still, you are not able to see inside of it, so you will need items like Eversight Ring icon bg3Eversight Ring or Shar's Spear of Evening icon bg3Shar's Spear of Evening

Synergetic Builds Enabler Description
Beast Master Ranger (level 11) Dire Raven Companion icon bg3Dire Raven Companion From level 11, when using Fly icon bg3Fly, the raven will create Darkness icon bg3Darkness fields for free.
Shadow Magic Sorcerer Eyes of the Dark: Darkness icon bg3Eyes of the Dark: Darkness The Sorcerer has an easy way of creating Darkness icon bg3Darkness fields, and see inside of it thanks to Eyes of the Dark icon bg3Eyes of the Dark
Sorlock
  • Devil's Sight icon bg3Devil's Sight
  • Darkness icon bg3Darkness
Sorlock can create and also see inside the Darkness icon bg3Darkness thanks to the Devil's Sight icon bg3Devil's Sight

Psychic Damage

Synergetic Builds Enabler Description
All of these builds have access to Shadow Blade icon bg3Shadow Blade spell, making this an extremely good synergy with Shadow's Monk Shadow Strike icon bg3Shadow Strike.
Open Hand Monk Manifestation of Mind icon bg3Manifestation of Mind Open Hand Monk also can deal psychic damage, it's not as big as having full Shadow Blade icon bg3Shadow Blade, but still works well for a slight damage boost.

Starting the Game - Level 1

This section covers the creation screen and what would go into the best Races, Abilities, and Skills for the Shadow Monk build. Some of these choices are impactful as you cannot respec them.

Races

Picking a race provides various benefits - abilities, dialogue options, looks, etc. Specifically for the Shadow Monk build, they will give important armor proficiencies or advantages on stealth checks to better utilize the assassin playstyle.

If you are having difficulties making a choice, pick whatever you prefer in terms of looks or roleplay. "The perfect race pick" is important if you are into extreme min-maxing.
Race Features Description
drow bg3Drow
  • Drow Weapon Training icon passive feature bg3Drow Weapon Training
  • Superior Darkvision icon passive feature bg3Superior Darkvision
  • Fey Ancestry icon passive feature bg3Fey Ancestry
  • Dancing Lights icon action bg3Dancing Lights
All three choices offer you access to a free Darkness icon bg3Darkness spell. This is a really nice bonus that you can utilize to save your resources, especially if the party is leaning on this mechanic.
tiefling bg3Asmodeus Tiefling
  • Darkvision icon passive feature bg3Darkvision
  • Hellish Resistance icon passive feature bg3Hellish Resistance
half elf bg3Drow Half-Elf
  • Fey Ancestry icon passive feature bg3Fey Ancestry
  • Darkvision icon passive feature bg3Darkvision
  • Civil Militia icon passive feature bg3Civil Militia
Half-Elf Baldur's Gate 3High Half-Elf These picks are relevant mainly for the Booming Blade icon action bg3Booming Blade​ cantrip. This is especially relevant if you will start using Monk weapons later on, as the cantrip will give a significant damage boost.
elf bg3High Elf
gnome bg3Deep Gnome
  • Gnome Cunning icon passive feature bg3Gnome Cunning
  • Superior Darkvision icon passive feature bg3Superior Darkvision
  • Stone Camouflage icon passive feature bg3Stone Camouflage
The main attractiveness of Gnomes is that they have Gnome Cunning icon passive feature bg3Gnome Cunning, which will allow you to negate some of the Resonance Stone icon bg3Resonance Stone effects, thus improving your survivability.
dwarf bg3Dwarf Duergar
  • Dwarven Combat Training icon passive feature bg3Dwarven Combat Training
  • Superior Darkvision icon passive feature bg3Superior Darkvision
  • Dwarven Resilience icon passive feature bg3Dwarven Resilience
  • Duergar Resilience icon passive feature bg3Duergar Resilience
One of the best race picks overall. The Invisibility icon action bg3Invisibility​ action allows you to enter combat with the best possible position and always activate the Surprised icon bg3Surprised round.
Half-Elf Baldur's Gate 3Wood Half-Elf Comes with a solid movement speed boost that any melee build can utilize well in combat to reach enemies on the initial turn.
elf bg3Wood Elf
  • Elven Weapon Training icon passive feature bg3Elven Weapon Training
  • Darkvision icon passive feature bg3Darkvision
  • Fey AncestryFey Ancestry
  • Fleet of Foot - your movement speed is increased by 1.5m.

Class

Overview
monk bg3Monk
Some reach enlightenment by languid meditation - others do so in the heat of battle. Monks manipulate ki to empower their own strikes and debilitate their foes.
Features
Flurry of Blows icon action bg3Flurry of Blows Very powerful attack, allowing you to do two hits with bonus action and Ki points.
ki bg3Ki A unique resource for Monk actions.
Unarmoured Defence icon passive feature bg3Unarmoured Defence Allows getting armor class from Wisdom modifier.
Martial Arts: Dextrous Attacks icon passive feature bg3Martial Arts: Dextrous Attacks Similar to how finesse weapons work, Monk attacks scale based on high ability between Strength and Dexterity.
Martial Arts: Deft Strikes icon passive feature bg3Martial Arts: Deft Strikes Set the base attack of unarmed attacks to 1d4, later this becomes 1d6 and 1d8.
Martial Arts: Bonus Unarmed Strike icon passive feature bg3Martial Arts: Bonus Unarmed Strike Gives an option to attack with your fists using bonus action.

Background

Backgrounds are mostly for role-playing, and you can pick whatever you prefer. If you want to optimize, then it would be good to pick backgrounds that are based on your Wisdom ability points.

Background Skills Description
Urchin Sleight of Hand
Stealth
Excellent pick for being effective in stealth and also disarming traps or pickpocketing.
Criminal Stealth
Deception
This is especially useful for the main character, as you will get proficiency in deception that helps with some dialogue options.
Charlatan Deception
Sleight of Hand
Makes pickpocketing, lockpicking, and trap disarmament easier. Moreover, comes with dialogue-based skill proficiency.

Abilities

BG3 Build Ability Points
Build ID: 25

Skills and Expertise

Overall, the skills should be impacted by your roleplaying and background decisions. However, you would still want those that will give you the best benefits. My recommendation would be to go for these, most relevant to the theme of the build:

  • Stealth
  • Acrobatics
  • Insight

Leveling Progression 2-12

Here is the detailed progression for the Shadow Monk to get you started. You can use it as a guideline because early games can be daunting and overwhelming. Later on, once you get a feel for the class you can start picking your options

Levels 2-6

By this time, you should have landed on the Map icon bg3Ravaged beach already and started exploring the initial area. You might need 1 additional encounter if you did not obtain enough XP in the Nautiloid.

Recommended Exploration (Spoilers)

This part of the progression covers 3 main areas. They are important both from an exploration and experience perspective. This is a huge swath of content, so missing any of the regions can negatively impact the game experience if you especially enjoy finding all the places

Again, exploring them will give both awesome gear and a lot of experience, and of course, content with interesting quests.

For most of the builds, early levels are pretty simple, as there are minimal spell options and features that you can use. However, there are notable spikes at levels 5-6:

  • Extra Attack icon bg3Extra Attack
  • Level 3 spells
  • Major class and subclass features

With these, you will feel how the game combat opens up, and with correct preparations, you can start eliminating foes with minimal preparations.

Level 2

Feature Description
Unarmoured Movement icon passive feature bg3Unarmoured Movement Makes it easier to reach and move between enemies.

That is not all, by using Ki points you can get an improved version of some base actions:

Action Description
Patient Defence icon action bg3Patient Defence It's not something that I would use, as the bonus action has better uses.
Step of the Wind: Dash icon action bg3Step of the Wind: Dash It can be used to reach longer distances or jump on enemies on higher grounds.
Step of the Wind: Disengage icon action bg3Step of the Wind: Disengage A disengage option that you can activate with Bonus action and a Ki Point.

Taking your monk to the next Level - Elixir of Hill Giant Strength

If you are interested in minmaxing, you are lucky, as there is an easy way to get a big boost to your strength via Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength. Why is this important? If you use Flurry of Blows icon bg3Flurry of Blows, your unarmed attacks can use Strength as the main stat. This is not all, at level 4, you can pick Tavern Brawler icon bg3Tavern Brawler feat which gives an additional boost to attacks based on strength modifier.

After you reach the first settlement - Map icon bg3Druid's Grove. There, you can stock up on elixirs for Acts 1 and 2 - Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength. This is somewhat gimmicky; however, if you are interested, here is a guide on how to farm Elixir of Hill Giant Strength.

Drinking the elixir after each long rest will result in full combat potential of the build, making many encounters a breeze. Later in Act 3, you can even buy an improved version Elixir of Cloud Giant Strength icon bg3Elixir of Cloud Giant Strength with a fixed 27 strength stat.

Is this mandatory? For sure, no, but if you like big damage numbers and 90%+ hit chance, this is my recommendation.

Level 3

As a Monk at level 3, you can choose the subclass. It affects how you play the build and what combat options are available.

Overview
way of shadow bg3Way of Shadow
Features
Shadow Arts: Hide icon action bg3Shadow Arts: Hide Allows hiding with just bonus action instead of action.
Shadow Arts: Pass Without Trace icon action bg3Shadow Arts: Pass Without Trace Can be useful if you need to pass stealth checks with companions. For example, sneaking through areas where enemies may see you.
Shadow Arts: Darkness icon action bg3Shadow Arts: Darkness Very powerful action that can complement both Shadow Monk and Warlock with Devil's Sight icon passive feature bg3Devil's Sight. You can use this to hide from ranged enemy attacks, and safely attack anyone who dares to enter. I recommend Eversight Ring icon bg3Eversight Ring if you plan on doing melee combat inside to avoid getting blinded.
Shadow Arts: Darkvision icon action bg3Shadow Arts: Darkvision Not as good as it sounds. Sadly, it does not work with the Darkness icon action bg3Darkness​ spell.
Shadow Arts: Silence icon action bg3Shadow Arts: Silence Another powerful action, that you can use to break enemy Concentration icon bg3Concentration or immobilize mages.
Minor Illusion icon action bg3Minor Illusion You can use this while being invisible. Group enemies together and let your caster kill them, or cast Darkness to change the playing field.

All of these actions can play an important role in the combat, based on the situation.

Playing with Darkness

So Darkness icon bg3Darkness is one of those very powerful spells that can break the enemy AI, and make many encounters a breeze. There are a few sources that you can get it from:

  • Darkness icon bg3Darkness or Eyes of the Dark: Darkness icon bg3Eyes of the Dark: Darkness, Shadow Arts: Darkness icon bg3Shadow Arts: Darkness spells
  • Arrow of Darkness icon bg3Arrow of Darkness
  • Shar's Spear of Evening icon bg3Shar's Spear of Evening with it's special Shar's Darkness icon bg3Shar's Darkness and Edge of Darkness icon bg3Edge of Darkness actions.
  • Dire Raven Companion icon bg3Dire Raven Companion at level 11 from Beast Master Ranger, with its flying mechanic.

The created field is special because it will cancel out most of the arrow projectiles, protecting anyone inside it. Of course, it can be buggy, and enemies can still throw stuff, or use ranged attack if they are elevated. There are a few sources of being able to see in the "Magical" Darkness:

Shadow Monk cannot see in Darkness icon bg3Darkness, ( Darkvision icon bg3Darkvision sadly does not work inside it); for this reason, you will need one of the items mentioned. The earliest one you can get is Eversight Ring icon bg3Eversight Ring. Even without these, I cover strategies on how to utilize Darkness icon bg3Darkness to your advantage.

With all of the requirements and conditions in mind, you can now use Darkness to your advantage. My recommendation is to position the Darkness field in two ways:

Cover enemies with the field - this is an excellent strategy when enemies are clumped together, and you are the one starting the combat. Cast Darkness icon bg3Darkness on them, so that they would get Blinded icon bg3Blinded and use the character that can see in it, and move together with them. Now you have an easy way to avoid enemies; they also cannot freely move, or you will hit them with Opportunity Attack icon bg3Opportunity Attack.

The second option is to use it as a cover field. This is perfect for those situations where you want to take it slowly, there are no enemies that can see in the dark, and you might be overwhelmed by them otherwise. You can then stay in the Darkness icon bg3Darkness field and once your turn starts, move out, hit enemies with spells or weapons, and go back. The NPCs will have to make a choice - should they go inside and gain Disadvantage icon bg3Disadvantage or stay outside and skip their turn

Darkness icon bg3Darkness comes with a plethora of caveats, so have this in mind when using:

  • Some enemies can see in Magical Darkness, so check their features in the explanation window
  • Other enemies can throw projectiles like Javelin icon bg3Javelin and hit you inside the field
  • Sometimes it can be buggy as hell and not work at all.

Another cool thing is that you can use Darkness icon bg3Darkness strategically, with characters that cannot see inside of it. For example, enemies that are inside the field have Blinded icon bg3Blinded condition. Position your melee characters outside, so that enemies would have to attack with Disadvantage icon bg3Disadvantage. They might also try to run away, which would allow you to use Opportunity Attack icon bg3Opportunity Attack for an additional hit against them.

So the mechanic is very powerful, and I just grazed the surface of it here.

Using Minor Illusion

On the other hand, you can also use something like Minor Illusion icon action bg3Minor Illusion​ to pull enemies together, changing their vision cones, and attacking with the same spell but hitting all of them. This is a very powerful cantrip that can be overlooked.

First, it does not break Invisibility or stealth (unless you get seen). Second, enemies, when not in combat, will chase it, meaning they will change their vision direction. Third, on most occasions, they will come closer to investigate the illusion.

This creates various opportunities like landing a powerful Area of Effect spell from a caster or scrolls, or hitting with wide attacks.

Level 4

Level 4 brings the first feat, it will be a huge improvement. Here you can select from a few choices, based on your playstyle and what kind of playthrough you are doing.

Feat Description
Tavern Brawler icon passive feature bg3Tavern Brawler If playing as an unarmed monk, this is one of the most powerful feats you can pick. This will require you to use Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength to improve your strength and get full benefits.
Ability Improvement - +2 Dexterity Another option is improving your dexterity, which is beneficial both for monk weapon attacks and unarmed attacks.

Level 5

This is a huge milestone for the Shadow Monk build as it unlocks a few powerful features.

Feature Description
Extra Attack icon passive feature bg3Extra Attack With the double attack, the build becomes significantly more powerful.

The Monk class also gains special action, giving a little bit of crowd control capabilities.

Actions Description
Cloak of Shadows icon action bg3Cloak of Shadows One of the best actions overall in the game. You will be able to enter combat with invisibility, easily creating Surprise rounds. Moreover, if the situation is dire, you can always use it to disappear and leave combat.
Stunning Strike (Melee) icon action bg3Stunning Strike (Melee) This can be activated when using melee weapons. Stun status makes the foes skip their turn.
Stunning Strike (Unarmed) icon action bg3Stunning Strike (Unarmed) It can be activated when using Unarmed attacks.  Stun status makes the foes skip their turn.

Cloaks of Shadows - ultimate ambush setup

With Cloak of Shadows icon bg3Cloak of Shadows unlocked, the Shadow Monk can become the ultimate ambusher and stealth character. You can use it in two ways:

  1. Become invisible with Cloak of Shadows icon bg3Cloak of Shadows condition enabling you to get an easy Advantage icon bg3Advantage. Use this to ambush an enemy before combat and activate Surprised icon bg3Surprised round
  2. Escape combat. Yeah, you can outright leave combat and break enemy AI. Activate the Cloak of Shadows icon bg3Cloak of Shadows, move slightly away, and see how enemies start searching for you. If they don't find you, then the encounter ends.

The second part is what opens the Shadow Monk for really powerful combat setups. For example, you can go in, remove an enemy, and leave combat. You will need to do this alone, because if party members get dragged into the fight, this no longer works.

You can then kill a few weaker foes before coming in with the whole party to gang up on the boss.

Level 6

This is another major level for Shadow Monk; you will gain another unique feature.

Feature Description
Ki-Empowered Strikes icon passive feature bg3Ki-Empowered Strikes You can now overcome physical resistances, as your fists count as magical attacks.
Improved Unarmoured Movement Significantly increases movement speed by 4.5 meters.

The highlight of the level:

Actions Description
Shadow Step icon action bg3Shadow Step This allows you to move freely between shadows. As it costs a bonus action, it can be used indefinitely without a spell slot or other limitations. This is a perfect way to reach enemy backlines or set yourself up before the combat starts. It also grants you an Advantage icon bg3Advantage that will be useful for increasing hit chance.

Levels 7-10

Generally, this covers the Act 2 part of the game. This unlocks items that give a slight boost to a few builds, and you uncover a really interesting part of the story.

Level 7

The level unlocks a few class features

Feature Description
Evasion icon passive feature bg3Evasion Gives a huge survivability boost against spells.
Stillness of Mind icon bg3Stillness of Mind Allows for avoiding Charmed icon bg3Charmed and Frightened icon bg3Frightened conditions, making many combat encounters easier.

Level 8

The second feat of the build is unlocked, and an additional Ki Point has been added.

Feat

Unarmed setup×
Monk Weapon×
Shadow Blade×
+ Add tab
Feat Description
Alert icon passive feature bg3Alert Going first will allow you to jump on enemies and even stun them using Stunning Strike (Unarmed) icon action bg3Stunning Strike (Unarmed)​.
Ability Improvement - +2 Dexterity You can add 2 points to a preferred stat. Remember if you are wearing The Graceful Cloth icon bg3The Graceful Cloth, it will work only up until 20 dexterity.
Feat Description
Great Weapon Master: All In icon bg3Great Weapon Master: All In This would be my go-to pick, if using Monk weapons - Cacophony icon bg3Cacophony and later if you plan on getting Shar's Spear of Evening icon bg3Shar's Spear of Evening or Selûne's Spear of Night icon bg3Selûne's Spear of Night.
Feat Description
Savage Attacker icon bg3Savage Attacker Pick this feat if you are using or plan to use Shadow Blade icon bg3Shadow Blade

Level 9

There are a few features that a monk obtains.

Feature Description
Advanced Unarmoured Movement icon passive feature bg3Advanced Unarmoured Movement Can freely walk through Difficult Terrain icon bg3Difficult Terrain, making it easier to reach foes. Perfect for situations where there is Ice, Grease, or other effects on the ground.

There is an unmentioned upgrade, the monk Martial Arts: Deft Strikes icon passive feature bg3Martial Arts: Deft Strikes​ at level 9 gains 1d8 rolls, instead of 1d6. When using flurries, this is an additional 2~ points of damage per flurry.

Level 10

Here are other features that level 10 gives:

Feature Description
Purity of Body icon passive feature bg3Purity of Body A decent immunity, but overall nothing of high importance.
Improved Unarmored Movement Your movement speed gets additionally improved by 6 meters.

Obtaining Resonance Stone

At this level, you will most likely reach Map icon bg3Mind Flayer Colony, the goal here is to obtain Resonance Stone icon bg3Resonance Stone. This will prove vital later on, once you get Shadow Strike icon bg3Shadow Strike, as it will directly double the damage.

For now, I recommend putting this item into the stash, so that you would avoid the negative aspects of Steeped In Bliss icon bg3Steeped In Bliss for the upcoming fights.

Levels 11-12

This is where you will spend most of the time in Act 3. There will be an immense amount of content, and you can finish your builds and unlock extremely powerful gear.

Level 11

The capstone feature of the Shadow Monk is unlocked.

Action Description
Shadow Strike icon action bg3Shadow Strike This action only works when hidden or invisible; the damage bonus will be doubled using Resonance Stone icon bg3Resonance Stone.
Shadow Strike: Unarmed icon action bg3Shadow Strike: Unarmed

This level is when I recommend to switch to the Weapon setup. Using Shadow Blade icon bg3Shadow Blade or spears like Shar's Spear of Evening icon bg3Shar's Spear of Evening or Nyrulna icon bg3Nyrulna with Shadow Strike icon bg3Shadow Strike will be a huge damage boost.

You can easily reset your stats by visiting Withers and committing to the Weapon Monk/Shadow Blade setup.

Using Shadow Strike

So the core idea of this build is to use the iconic Shadow Strike icon action bg3Shadow Strike​ from Shadow Monk. With all of the setup that I talk about in this build, this is what it culminates to. However, there are a few caveats that I would like to cover:

  1. It should be used only on enemies that are affected by Steeped In Bliss icon bg3Steeped In Bliss from Resonance Stone icon bg3Resonance Stone. If not, then don't use Shadow Strike icon action bg3Shadow Strike​ as the double damage will not activate. So if you are attacking from a higher ground, check the enemy statuses. If there is no Steeped In Bliss icon bg3Steeped In Bliss, you will not get double damage.
  2. You need to be in stealth or invisible. So I recommend either entering combat from stealth or using Shadow Arts: Hide icon action bg3Shadow Arts: Hide​ to enter stealth and use the striking ability.

Level 12 - Multiclass into Warlock 1

The last level is there to optimize the build and to unlock additional armor proficiency (this will enable to wear armors like Bhaalist Armour icon bg3Bhaalist Armour) and a specific cantrip. First, you will need to multiclass into Warlock. Here is how it is done:

Class

Overview
warlock Baldur's Gate 3Warlock
Features
ico_mini_spellSlot_warlock Baldur's Gate 3Warlock Spell Slots These spell slots can be used to cast spells and refill each Short Rest.

Cantrips

Cantrip Description
Booming Blade icon action bg3Booming Blade The new cantrip can be used with a normal attack without any cost. When enemies move while under its effect, they receive thunder damage. In later levels, it gives a direct damage boost. So no reason not to use it every turn.
Friends icon action bg3Friends Although risky to use, it can help immensely with dialogue checks, which are important. Do not cancel the cantrip near the target NPC, as they will attack you. Move away before doing that.

Subclass

Overview
hexblade icon bg3The Hexblade
Features
Bind Hexed Weapon icon action bg3Bind Hexed Weapon This action allows you to bind any melee weapon and makes you proficient in it. This also results in using Charisma modifier instead of Strength or Dexterity. It also has a 20% chance to apply Hexblade's Curse icon action bg3Hexblade's Curse​ without activating it.
Hexblade's Curse icon action bg3Hexblade's Curse Using the bonus action, you can improve your damage and increase your crit chance. 
Hex Warrior icon passive feature bg3Hex Warrior This passive is responsible for the multiple bonuses you get, specifically armor and shield proficiencies.

Spells

Spell Description
Shield icon action bg3Shield Extremely valuable spell, that helps avoid attacks. You can now replace Shield icon bg3Shield from the Eldritch Knight with another option via level up the next time.
Any Using other spells would be a waste of spell slots, as their effects are minimal. Just take anything.

So Warlock ends up being used for:

  • Armor proficiencies
  • Shield icon bg3Shield
  • Booming Blade icon bg3Booming Blade

Generally, people take it for Bind Hexed Weapon icon bg3Bind Hexed Weapon, but here this is done for different reasons. 

Equipment Recommendations

Here are some recommendations on how to follow the gear picks:

  1. I recommend checking the Item Checklists or Interactive Map, depending on which is easier to use for you. This will help you track which items and when you should pick them.
  2. Gear for each slot is listed Best -> Worst. Generally, this means that you would start with lower gear recommendations (as they are available earlier) and upgrade to higher ones. However, in some cases, the best items can be obtained early, like Titanstring Bow icon bg3Titanstring Bow, and some others.
  3. I mention Stat Sticks in caster and ranged builds. These are items that you do not use directly (like Club of Hill Giant Strength icon bg3Club of Hill Giant Strength, Knife of the Undermountain King icon bg3Knife of the Undermountain King, The Dead Shot icon bg3The Dead Shot, etc.), but their bonuses still apply to other weapon attacks or actions.
  4. If an item is taken by another character, use the one with lower priority or even those from previous acts. If you want to have the best items for all builds, this will require planning, which is not for everyone.

Act 1

This covers the earliest part of the game, which generally spans Map icon bg3Nautiloid, Map icon bg3Wilderness, Map icon bg3Underdark and the semi Act 1, or to be precise Act 1.5 - Map icon bg3Rosymorn Monastery Trial.

BG3 Build Equipment Embed
Build ID: 25
Mode: Full Equipment
Sets: Act 1, Act 1.5 - Creche, Good Items

Act 2

The main goal for this act is to obtain the Resonance Stone icon bg3Resonance Stone, which is available pretty late. So don't be in a hurry and enjoy all the stuff that you can encounter here.

BG3 Build Equipment Embed
Build ID: 25
Mode: Full Equipment
Sets: Act 2

Act 3 - Final Build setup

This is where you will unlock the strongest weapons and armors for most of the builds. It is split into two major parts, starting with Map icon bg3Rivington and later reaching the huge area - Map icon bg3Lower City itself.

BG3 Build Equipment Embed
Build ID: 25
Mode: Full Equipment
Sets: Act 3

Build Mechanics

In this section, I would like to dive deep into how to play the Shadow Monk. This will help you utilize it to the fullest and correctly use various actions and spells throughout the game.

Important Mechanics and Combos

Let's go through key mechanics and tips on how to effectively use the build.

Act 2 - Githzerai Mind Barrier

To have good resistances for some time against Intelligence checks, you can do a special mechanic late in Act 2 (illithid colony). This requires you to finish a puzzle and find a specific mind. First, go and complete the puzzle:

illithid colony puzzle map bg3Once the doors are unlocked, go inside and pick up the Waking Mind:

waking mind bg3

Now, go back to the interface and place the mind. After that, you will be able to get the Githzerai Mind Barrier effect.

mind inerface insert panel bg3

This is a great buff that will improve your saving throws, giving an Advantage icon bg3Advantage on Intelligence. This will be extremely valuable in the upcoming fight. Sadly, it will disappear if you die, so try to avoid that.

Invisibility options

So this build does shine when using Invisibility. First, it allows starting with a Surprise round, giving you 1 turn Advantage icon bg3Advantage which you can use to either kill or weaken enemies. Second, there are multiple ways of getting it:

  • Potion of Invisibility - I think the most obvious one. If you can pickpocket or have plenty of gold, this option can be cheesy but effective.
  • Invisibility icon action bg3Invisibility​ - can be cast by various casters or activated via items.
  • Cloak of Shadows icon action bg3Cloak of Shadows​ - the iconic Shadow Monk feature, that allows one to become invisible at will.
  • The Deathstalker Mantle icon bg3The Deathstalker Mantle - one of the key items that you obtain during the Dark Origin playthrough. You enter invisibility after each kill.
  • Greater Invisibility icon action bg3Greater Invisibility​ - this is the most lucrative option. However, to use it you will want both proficiency and expertise in stealth, high dexterity, and stealth Advantage icon bg3Advantage. With this effect, you can outright clean enemies without them even understanding what is happening. This requires a high-level caster like Bard, Sorcerer, or Wizard.

Combat Tactics and Rotation

Levels 1-4×
Levels 5-10×
Levels 11-12×
+ Add tab
  • Use Flurry of Blows icon action bg3Flurry of Blows​ to inflict heavy damage with bonus actions.
  • You can use Shadow Arts: Pass Without Trace icon bg3Shadow Arts: Pass Without Trace in case you want to move through a gorup of enemies in stealth.
  • Shadow Arts: Darkness icon bg3Shadow Arts: Darkness can be situationally good if you can position it over the top of the enemies. Then you can attack them by standing outside and avoiding Blinded icon bg3Blinded condition. Later you can get items that allow to see in Darkness icon bg3Darkness
  • Cloak of Shadows icon action bg3Cloak of Shadows​ can be used to get into the perfect position and attack with Advantage icon bg3Advantage. On the other hand you can use it to run away from a combat encounter or even reset it. For example, go into a fight, use Flurry of Blows icon bg3Flurry of Blows and leave combat with Cloak of Shadows icon bg3Cloak of Shadows by running away.
  • Shadow Step icon bg3Shadow Step can be an excellent pre-combat setup option, so that you do not waste a precious bonus action
  • Use Stunning Strike (Unarmed) icon action bg3Stunning Strike (Unarmed)​ to disable foes that could be dangerous like casters or bosses.

This is where I cover the Shadow Monk build with all its glory - Resonance Stone icon bg3Resonance Stone. You can use both Shadow Blade icon bg3Shadow Blade from Shadow Blade Ring icon bg3Shadow Blade Ring or weapons like Shar's Spear of Evening icon bg3Shar's Spear of Evening or Nyrulna icon bg3Nyrulna. The latter benefit a lot from Bhaalist Armour icon bg3Bhaalist Armour.

  • Try to enter combat with Invisibility, to activate Surprise Round. If you can, use Greater Invisibility icon action bg3Greater Invisibility, to inflict more than one hit.
  • Shadow Strike icon action bg3Shadow Strike​ is your bread-and-butter attack that should be used to eliminate foes. if you cannot use it, move away from enemy vision cones and activate Shadow Arts: Hide icon action bg3Shadow Arts: Hide. Then follow up with the attack.
  • Use Shadow Step icon action bg3Shadow Step​ when the situation requires you to move to a faraway position so that enemies would have to use Dash to catch up to you. This way you can protect yourself from damage.
  • Be careful of Resonance Stone icon bg3Resonance Stone effects. If you fight Illithid enemies, 90% of them will use psychic damage and could be lethal to you and your party.
  • Try to maintain the initiative, Resonance Stone icon bg3Resonance Stone will apply a Disadvantage icon bg3Disadvantage on mental rolls, so either have someone Counterspell icon action bg3Counterspell​ or kill them before they can cast a spell.

  • Hexblade's Curse icon bg3Hexblade's Curse can be used situationally, when utilizing weapons. The damage boost can apply multiple times on various damage riders.

Maximizing the Build - Abilities, Illithid, Consumables

This section I would like to dedicate to various optimizations that you can do to further empower your build. Various things like Illithid Powers, consumables can make the build from powerful to totally overpowered, trivializing the hardest game encounters

Maximizing Ability Scores

Ability Scores play an important role both in terms of how your attacks and spells land. Moreover, these can help to also reach extremely high skill rolls needed for a few checks.

  1. Act 1 - Auntie Ethel's Hair icon bg3Auntie Ethel's Hair - you will want to get +1 Dexterity if you pick this choice.
  2. Feat - Ability Improvement - +2 Dexterity
  3. Act 3 - Mirror of Loss - pick +2 Dexterity.

This will allow you to reach 22 natural Dexterity. This is the maximum value. Without Auntie Ethel's Hair icon bg3Auntie Ethel's Hair, you will reach 20.

Illithid Powers

This special mechanic in Baldur's Gate 3 allows you to consume tadpoles and unlock special Illithid Powers.

At first, you can only use the base powers. As you move to Act 3, you will be able to unlock the outer ring powers.

Illithid Power Type Description
Favourable Beginnings icon passive feature bg3Favourable Beginnings Base Beneficial power to take as it does not have any costs and provides only benefits on the first hits.
Luck of the Far Realms icon passive feature bg3Luck of the Far Realms Base Guarantees a critical hit, use it on important targets that you want to make sure are killed.
Psionic Overload icon action bg3Psionic Overload Base As this is Psychic damage, you will double it to 2d4 thanks to Resonance Stone.
Psionic Backlash icon action bg3Psionic Backlash Base A decent use for reaction to deal some bonus psychic damage.
Ability Drain icon passive feature bg3Ability Drain Base As you will be using Dexterity, this can help you to reduce enemy Armor Class and give an increased hit chance on the next attack.
Cull the Weak icon passive feature bg3Cull the Weak Base Can help to kill an enemy faster if it is left with a few HP.
Illithid Expertise icon passive feature bg3Illithid Expertise Elite As you are not a charisma-based character, these proficiencies help with dialogue checks.
Psionic Dominance icon action bg3Psionic Dominance Elite Can be used to save yourself from a deadly spell. This is especially relevant as you will have a Disadvantage icon bg3Disadvantage on mental saving throws.
Freecast icon passive feature bg3Freecast Elite Remove the cost of spell slots or charges.

Potions, Elixirs and Consumables

Let's take a look at what consumables you can use to further empower the build.

Potions

These are general consumables, and most of them are activated for a few turns. Potions are separate from Elixirs and can be active together.

Consumable Description
Potion of Speed icon bg3Potion of Speed You can chug this potion before combat, or during combat using a bonus action. It gives another action point that gives an additional attack or one more spell cast. Sadly, its duration is only 3 turns.
Oil of Accuracy icon bg3Oil of Accuracy Can be used to enhance your hit chance on a weapon. The +2 bonus is pretty significant, especially when using Great Weapon Master: All In icon bg3Great Weapon Master: All In. Best used before combat to save bonus action.
Diluted Oil of Sharpness icon bg3Diluted Oil of Sharpness Gives a bonus attack roll and damage. It is a good coating if you can apply it before combat to improve hit chances and get a slight damage boost.
Potion of Animal Speaking icon bg3Potion of Animal Speaking Although not something powerful, it is worth stocking up and saving a spell slot.
Potion of Invisibility icon bg3Potion of Invisibility Can be used to get a perfect position before the encounter starts. It can also help trigger Surprise rounds.

Elixirs

Unfortunately, only one Elixir can be active at a time. However, the good thing is that they last until a long rest, making them very useful and economical.

Be sure to activate them before combat, as otherwise, you will need to use a Bonus Action.

Remember to activate one elixir after each Long Rest. These are found plentifully throughout the game, so don't save them too much.
Consumable Description
Elixir of Bloodlust icon bg3Elixir of Bloodlust As you will be able to easily kill at least the weakest foe, this ensures additional attacks per turn. This is one of the most powerful options that you can use for a Shadow Monk build.
Elixir of Vigilance icon bg3Elixir of Vigilance For some encounters, you will want to go first. This elixir will ensure that it overcomes even surprise mechanics.
Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength Sets strength value to 21 until the Long Rest. I recommend this elixir in the early game, while you are punching with fists and using Tavern Brawler icon passive feature bg3Tavern Brawler​ feat. Here is a farming guide for Elixir of Hill Giant Strength

Conclusion and Credits

Thank you for reading the Way of the Shadow Monk build for Baldur's Gate 3. This is a truly unique build utilizing one of the late-game items to deal huge numbers of Psychic damage. I hope you enjoyed reading it!

Cheers!

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