Selune's Silverstar Build

Selune's Silverstar Build - Baldur's Gate 3 (BG3)

Byzanuffas

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In this post, I will go through the Selune's Silverstart Build - for Baldur's Gate 3. The build is generally aimed at Shadowheart, with SelΓ»ne's Spear of Night icon bg3SelΓ»ne's Spear of Night, however, it can be used on any character. The goal is to create a worth combatant to follow the Selune.

Selune's Silverstar Build

At first, the build was aimed to be a Shadowheart companion build. However, I do think this is an immensely fun setup, even if you do not plan on using her but want to utilize to some degree the iconic weapon - SelΓ»ne's Spear of Night icon bg3SelΓ»ne's Spear of Night. Unfortunately, it is inferior to its counterpart Shar's Spear of Evening icon bg3Shar's Spear of Evening. Still there are ways in which it can be beneficial.

The goal of this build is to utilize a lot of debuffs - Reverberation icon bg3Reverberation, Radiating Orb icon bg3Radiating Orb, Frightened icon bg3Frightened, Mental Fatigue icon bg3Mental Fatigue, and others. Although this means you will sacrifice damage, the result will be more than satisfying - enemies that fail most Saving Throw icon bg3Saving Throw and can barely do anything to offensively damage your party.

The Selune Silverstars, come from the Dungeons and Dragons lore, which are the counterparts to Dark Justiciars of Shar. Generally, they are Rangers or Clerics, which the build will reflect. Of course, I will take a few optimizations and make this a truly powerful build contender.

The build has many options. You could maximize your number of conditions by going with weapons like Bow of the Banshee icon bg3Bow of the Banshee + SelΓ»ne's Spear of Night icon bg3SelΓ»ne's Spear of Night. Another option, more offensive, is taking something like Bhaalist Armour icon bg3Bhaalist Armour for double piercing damage. You can even go hands-on with Great Weapon Master: All In icon bg3Great Weapon Master: All In + Sharpshooter: All In icon bg3Sharpshooter: All In depending on the situation. So I will leave it for you to decide the setup that you want to use.

The build is inspired by GrouseDrum's Valour Cleave party.

Following the guide and a few tips:

  1. Build Overview covers the quick aspects and choices for the build - gear, levelling, etc.
  2. The progression by Acts cover the build in great detail, from spell selection to how utilize various features. Be sure to check the equipment sections for gear options and explanations. The mechanics section explains how to fully utilize the build in combat
  3. I also added an additional section for build maximizing like consumables, illithid powers and others. This can help to make the build even more powerful and optimised if needed.

Let's go!

Class Contribution

Here is what the build consists of and how each of these classes contributes:

6 War Cleric

  • Additional bonus action weapon attack with War Priest icon passive feature bg3War Priest​. These will recharge each long rest.
  • Access to support spells like Healing Word icon action bg3Healing Word, Mass Healing Word icon action bg3Mass Healing Word, Sanctuary icon action bg3Sanctuary, etc.
  • Aid icon action bg3Aid​ to empower the ally's survivability with a solid HP boost each long rest.
  • Guidance icon bg3Guidance which is one of the most useful cantrips in the game for various skill checks.
  • Guided Strike icon action bg3Guided Strike​ will help you land attacks and War God's Blessing icon action bg3War God's Blessing​ works on allies, which uses a reaction.
  • Can apply wet status for other casters with Create or Destroy Water icon action bg3Create or Destroy Water, helping to make enemies vulnerable to Lightning and Cold damage.
  • Spirit Guardians icon action bg3Spirit Guardians​ - the ultimate cleric spell, to debuff enemies, making them miss their attacks. To make the most out of it you will need some gear.
  • Proficiencies with shields, medium and heavy armor, allowing to improve defensive capabilities further
  • Crusader's Mantle icon bg3Crusader's Mantle and Divine Favour icon bg3Divine Favour - an alternative to Moonmote icon bg3Moonmote from SelΓ»ne's Spear of Night icon bg3SelΓ»ne's Spear of Night, in case you want to buff allies with radiant damage bonuses.

5 Ranger Hunter

  • Minor features, and spin on roleplay via Favoured Enemy and Natural Explorer selections
  • Selection of Fighting styles, mainly Archery icon passive feature bg3Archery​ or Defence icon bg3Defence
  • Spell slots for casting spells - Ensnaring Strike icon action bg3Ensnaring Strike, Spike Growth icon action bg3Spike Growth, etc. Decent spells for progressing through the game.
  • Horde Breaker icon bg3Horde Breaker a very powerful semi extra attack feature which has lots of special hidden mechanics.

1 The Great Old One Warlock

  • Mortal Reminder icon bg3Mortal Reminder which has special interactions with Horde Breaker icon bg3Horde Breaker and can easily apply multiple Frightened icon bg3Frightened conditions
  • Access to Booming Blade icon bg3Booming Blade and Minor Illusion icon bg3Minor Illusion for very powerful cantrips to help in combat.

Build Variations

For this build, there are a lot of options, both from a progression perspective and the level splits

Setup Description
  • 1 The Great Old One Warlock
  • 4 Cleric
  • 2 Stars Druid
  • 5 Hunter Ranger
A pretty powerful setup, but requires plenty of multiclassing and skips level 3 spells from cleric. However, this is excellent for the condition stacking, having high Concentration icon bg3Concentration and getting standard stuff like Extra Attack icon bg3Extra Attack.
  • 11 Hunter Ranger
  • 1 Great Old One
Technically a pretty similar setup, that also uses Horde Breaker icon bg3Horde Breaker and later Volley icon bg3Volley. It does forgo the Cleric part of Spirit Guardians icon bg3Spirit Guardians

Build Overview

Here is a concise table with all the main picks during your levelling progression. For more detailed reasoning, I go further in the article. Also, do not forget to check the recommended gear, as it is crucial.

This is a general overview of the build that contains item and leveling choices. I go deeper into the setup, combat approach and gear selection reasons for the progression of each act.

Leveling

Level Class Selection
1 Cleric 1 Cantrips: Produce Flame icon bg3Produce Flame, Thaumaturgy icon bg3Thaumaturgy, Guidance icon bg3Guidance
Subclass: War Domain
Abilities: STR - 8, DEX - 16 (15+1), CON - 14, INT - 8, WIS - 17 (15+2), CHA - 10
Deity: Selune
Skills: Medicine, Persuasion, Insight
2 Cleric 2 -
3 Cleric 3 -
4 Cleric 4 Feat: Sharpshooter: All In icon bg3Sharpshooter: All In
5 Cleric 5 -
6 Ranger 1 Favoured Enemy: Bounty Hunter icon bg3Bounty Hunter
Natural Explorer: Urban Tracker icon bg3Urban Tracker
7 Ranger 2 Spells: Longstrider icon bg3Longstrider, Ensnaring Strike icon bg3Ensnaring Strike
Fighting Style: Archery icon bg3Archery
8 Ranger 3 Subclass: Hunter
Hunter's Prey: Horde Breaker icon bg3Horde Breaker
9 Respec:
Lv 1 - Warlock
Lv 2-6 - Cleric
Lv 6-9 Hunter Ranger
Cantrips: Booming Blade icon bg3Booming Blade, Minor Illusion icon bg3Minor Illusion
Subclass: The Great Old One
Spells: Armour of Agathys icon bg3Armour of Agathys, any
10 Ranger 4 Feat: Great Weapon Master: All In icon bg3Great Weapon Master: All In
11 Ranger 5 Spells: Spike Growth icon bg3Spike Growth
12 Cleric 6 -

Gear Choices

BG3 Build Equipment Embed
Build ID: 5168
Mode: Paper Doll
Sets: Act 1, Act 2, Act 3

Synergy with other builds

The build really benefits from other combatants that use weapons. The main reason is Moonmote icon bg3Moonmote and Crusader's Mantle icon bg3Crusader's Mantle which buff allies damage. This is 1d4 radiant damage which is not too much, but when you take into account that it affects everyone on each attack, the damage can stack up.

Moreover, there are many items which apply bonus effect from radiant damage like Gloves of Belligerent Skies icon bg3Gloves of Belligerent Skies, Luminous Armour icon bg3Luminous Armour, etc. and they don't necessarily need to be on this character.

Ranged and melee weapon users (especially multihit ones)

So whether you use melee users or ranged builds, these will greatly benefit from the Selune's Silverstar build. First, they can utilize the effects that enemies will receive. Second, radiant damage buffs will help maximize the damage.

Lightning/Cold Party

A cleric can easily apply Wet icon condition bg3Wet​ on enemies using Create or Destroy Water icon action bg3Create or Destroy Water​ spell. This does impede your own action economy, but opens up your party members for huge damage potential:

Level 1 - Character Creation

This section covers the creation screen and what would go into the best Races, Abilities, and Skills for the Selune's Silverstar build. If you have already started playing or using this on your companion, feel free to do a respec at Withers and follow along. This will make it easy not to miss out on anything that the build needs.

Origins and Characters

Here are the Origin and character picks that have a slight advantage with this build:

Origin Features Description
shadowheart icon bg3Shadowheart The build can be used to reflect her moving away from Shar

Races

Race Features Description
Half-Elf Baldur's Gate 3High Half-Elf Comes with a selection of cantrips. Here are a few good options, especially if you don't get them from class or multiclass:
  • Minor Illusion icon bg3Minor Illusion - can group enemies, even before combat to unleash area of effect spells
  • Booming Blade icon bg3Booming Blade - almost any melee build can benefit from this, and gives a guarnateed damage rider from level 5
  • Friends icon bg3Friends - pretty good on the main character, to get and easy Advantage icon bg3Advantage on dialogue checks. However, be aware that if you cancel it near the NPC, they might attack you.
Half-Elf Baldur's Gate 3Wood Half-Elf Almost any build can benefit from the extra movement speed. I think the same is here, so I definitely recommend this option
elf bg3Wood Elf
  • Elven Weapon Training icon passive feature bg3Elven Weapon Training​
  • Darkvision icon passive feature bg3Darkvision​
  • Fey AncestryFey Ancestry
  • Fleet of Foot - your movement speed is increased by 1.5m.
half orc bg3Half-Orc
  • Darkvision icon passive feature bg3Darkvision​
  • Relentless Endurance icon passive feature bg3Relentless Endurance​
  • Savage Attacks icon passive feature bg3Savage Attacks​
Comes with Relentless Endurance icon bg3Relentless Endurance, which is an excellent passive for any combatant that will go into melee range.

Class Choices

This section will cover what class-related choices you should pick for the optimal setup

Class

Overview
cleric bg3Cleric
Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.
Features
ico_mini_spellSlot Baldur's Gate 3Spell Slots These can be used to cast spells and are restored each long rest.
Domain Spells icon passive feature bg3Domain Spells​ Unique spell list accessible based on your cleric subclass.

Cantrips

Cantrips Description
Produce Flame icon bg3Produce Flame Pretty good option for the early game, where this can provide slightly higher chance than using Sacred Flame icon bg3Sacred Flame
Thaumaturgy icon action bg3Thaumaturgy​ Especially recommended if you are the main character, as it will help with Intimidation checks.
Guidance icon action bg3Guidance​ For now, take this with cleric, later on it can be switched out, once you get Druid multiclass.

Subclass

Technically, War Domain is not under Selune. However, the build really wants this subclass for the various benefits it gives. So I will go with this recommendation:

Overview
war domain cleric bg3War Domain
Features
War Priest icon passive feature bg3War Priest​ Allows to use War priest charges to attack with bonus action.
Divine Favour icon action bg3Divine Favour​ Gives a bonus of 1d4 radiant damage.
Shield of Faith icon action bg3Shield of Faith​ A concentration spell that gives a slight Armour Class boost to improve survivability.

Deity

Deity Description
Selune icon bg3Selune The Lady of Silver presides over the moon, stars, and navigation. Her power over the heavens is constantly challenged by her sister Shar, who seeks to plunge the world into eternal shadow. 

Prepare Spells

Clerics get plenty of good level-1 spells. You might not have enough slots to equip them all but don't worry, more will be available as you level up. Choose your preferred ones.

Spells Description
Guiding Bolt icon action bg3Guiding Bolt​ The main, long-range damage spell for the cleric in the early game.
Create or Destroy Water icon bg3Create or Destroy Water Excellent spell to keep on hand. It can be useful when allies will cast Cold or Lightning spells to double their damage.
Inflict Wounds icon action bg3Inflict Wounds​ If enemies are close to you, this is the go-to spell, which a strong damage rolls. It can also crit, inflicting even more damage.
Command icon action bg3Command​ One of the best control spells in the game, if you have a high chance of landing it. What makes it special is that it does not use a Concentration icon bg3Concentration slot.
Sanctuary icon action bg3Sanctuary​ Use this spell to make the ally untouchable, for example, if they have low HP, or you want to divert the enemy's attention.
Healing Word icon action bg3Healing Word​ The best healing spell, due to its cheap cost and ability to revive downed targets without wasting action points. Moreover, later with The Whispering Promise icon bg3The Whispering Promise ring you can buff specific allies.
Bless icon action bg3Bless​ This is an excellent spell, for the very early game, until you obtain The Whispering Promise icon bg3The Whispering Promise, which combines well with Healing Word icon bg3Healing Word. It loses value later on, so it can be phased out. The boost to attack rolls is significant, making it easier to dispose of enemies.

Background

Background Skills Description
Folk Hero Animal Handling
Survival
Both wisdom skills, that cleric can cover well. Fits, the build from a roleplay perspective.
Acolyte Insight
Religion
Insight is a Wisdom skill and Religion although Intelligence fits well with Cleric's theme.
Guild Artisan Insight
Persuasion
Excellent choice for the main character, you get Persuasion skills which help with dialogues.
Noble History
Persuasion
Similar to the above, but gives History skills.
Outlander Athletics
Survival
Mainly relevant for Survival skill which is wisdom-based.

Abilities

Now, let's take a look at the abilities of the Shadow Sorc build. Correct allocation will allow you to maximise the early gameplay and get good modifier bonuses.

Here are some key points to know about ability points:

  1. They give "ability modifiers" that apply to various skill checks. For example, Charisma works on Intimidation and persuasion checks. Wisdom on Survival or Animal Handling, and so on.
  2. You get a higher ability modifier on even values - 10, 12, 14, etc. So keeping it on odd may be useless. However, there are various +1/2 modifiers in the game, specifically Auntie Ethel's Hair icon bg3Auntie Ethel's Hair or Feats that help round this up.
  3. Weapons can benefit from either Dexterity or Strength, depending on their type
  4. You also have a spellcasting modifier, which can be Wisdom, Charisma, or Intelligence, depending on your class.
BG3 Build Ability Points
Build ID: 5168

Skill Proficiencies

Overall, the skills should be impacted by your roleplaying and background decisions. However, you would still want those stats which will give you the best benefits:

  • Animal Handling
  • Insight
  • Medicine
  • Perception
  • Survival

Act 1 - Levels 2-6~

By this time, you should have landed on the Map icon bg3Ravaged beach already and started exploring the initial area. You might need 1 additional encounter if you did not obtain enough XP in the Nautiloid.

Recommended Exploration (Spoilers)

This part of the progression covers 3 main areas. They are important both from an exploration and experience perspective. This is a huge swath of content, so missing any of the regions can negatively impact the game experience if you especially enjoy finding all the places

Again, exploring them will give both awesome gear and a lot of experience, and of course, content with interesting quests.

Leveling Progression

Level 2

Action Description
Turn Undead icon action bg3Turn Undead​ Excellent against undead enemies, making them run away.
Guided Strike icon action bg3Guided Strike​ A great way to ensure you land attacks when attacking with a weapon.

Level 3

Spells Description
Magic Weapon icon action bg3Magic Weapon​

This is a reasonably good spell. However, you will have plenty of Concentration icon bg3Concentration spell options, so this will be left unused most likely.

Spiritual Weapon icon action bg3Spiritual Weapon​ Gives a good use for bonus action. The weapon deals okay damage and can act as a distraction.

There are a few good spells to keep in mind and add/remove them when needed:

Spells Description
Enhance Ability icon action bg3Enhance Ability​ Almost a mandatory spell to have by someone in the group. This can help with various ability checks and turn the tables to your side.
Aid icon bg3Aid An excellent spell that gives a flat health boost to all party members, even summons, depending on the spell slot level used. In the late game, this can result in hundreds of additional HP applied to all party members.
Warding Bond icon action bg3Warding Bond​ Excellent spell, that you can use to greatly improve the survivability of one of your party members. However, it does overlap with Hellrider's Pride icon bg3Hellrider's Pride if you use them.
Hold Person icon action bg3Hold Person​ Can be situationally useful, especially if you have an 80%+ chance to land it. This then opens up an easy way for Advantage icon bg3Advantage and guaranteed critical hits from the 3-meter range.
Blindness icon bg3Blindness This is an excellent spell as it does not use Concentration icon bg3Concentration while applying Blinded icon bg3Blinded on enemy, greatly reducing their combat potential.
Lesser Restoration icon action bg3Lesser Restoration​ I recommend being aware that you have this spell, as there are situations where it might be useful. It does not have to be always in the prepared spell list.

Level 4

Cantrips

Cantrip Description
Light icon bg3Light This is a pretty good cantrip that enables a few items like Callous Glow Ring icon bg3Callous Glow Ring or Coruscation Ring icon bg3Coruscation Ring if they will be used. However, there are also items like Blood of Lathander icon bg3Blood of Lathander, and others that also provide this effect.

Here is what I recommend for the feat

Feat Description
Sharpshooter: All In icon bg3Sharpshooter: All In This is a pretty non-standard pick for cleric, but is immensely powerful option if you are a bow user. War Domain features like Guided Strike icon bg3Guided Strike will be essential and will pair well with Bow of the Banshee icon bg3Bow of the Banshee for high damage, debuffing shots.

Correctly using Sharpshooter

For many people Sharpshooter: All In icon bg3Sharpshooter: All In feat can be a nightmare, especially if you are less experienced. However, it can play a big role in turning the bow user into a full powerhouse with a flat +10 damage boost. However, it comes with a drawback: -5 to attack rolls. This, of course, can be circumvented via various tricks:

I have a full article on increasing attack rolls. That goes into depth on various mechanics that work especially well in the early game, when the -5 attack roll hurts the most. You can also disable its effect via the Passives tab in hotbar:

sharpshooter disable passives hotbar bg3

You can also move it into your main hotbar, so that it's easier to disable.

My rule of thumb is this: if the hit chance is lower than 65-70%, I disable Sharpshooter: All In icon bg3Sharpshooter: All In.

Level 5

This level is a huge milestone, and that is why no multiclassing happened before. Access to level 3 spells makes Cleric an extremely powerful build.

Feature Description
Destroy Undead icon passive feature bg3Destroy Undead​ When you use Turn Undead icon action bg3Turn Undead, you will also deal bonus radiant damage. I think this is a good addition, but nothing fancy as it has niche uses.

The War Domain subclass also gains special spells:

Spell Description
Spirit Guardians icon action bg3Spirit Guardians​ This is one of the strongest cleric spells, that will be your bread and butter throughout the game. It will be used to weaken enemies using the Radiating Orb icon bg3Radiating Orb status effect.
Crusader's Mantle icon action bg3Crusader's Mantle​ Applies a buff that gives a 1d4 radiant damage bonus. This does use a Concentration icon bg3Concentration slot and greatly limits the cleric's combat potential.

Here are prepared spell recommendations. War Domain gets the core ones without needing to prepare them.

Spell Description
Remove Curse icon action bg3Remove Curse​ This can be useful throughout the game in case you or a party member gets cursed.
Glyph of Warding icon action bg3Glyph of Warding​ You can use this Glyph to apply various damage types and effects. For example - fire, cold, lightning, etc. The main highlight is Sleep, which works on multiple enemies and can outright win you an encounter.
Mass Healing Word icon action bg3Mass Healing Word​ Using this as a bonus action together with The Whispering Promise icon bg3The Whispering Promise will buff all allies with the Bless icon action bg3Bless​ effect.

Spirit Guardians, the ultimate cleric spell

Now, at level 5, with access to level 3 spell slots, you can learn Spirit Guardians icon bg3Spirit Guardians. This spell is probably the most powerful one in the cleric spell list, enabling you to trivialize many of the game encounters. The main trick is to pair it with a few items:

So now you can become a "Radiant lawnmower" which inflicts radiating damage, weakens enemies, and makes them harmless. 10 stacks of Radiating Orb icon bg3Radiating Orb is like +10 Armour class. While Reverberation icon bg3Reverberation can result in Prone icon bg3Prone which gives an easy Advantage icon bg3Advantage.

Level 6 - Multiclass into Ranger Lv 1

For this level I suggest to multiclass into Ranger, which will play a major role into truly making Selune's Silverstar playstyle enabled, thanks to the Horde Breaker icon bg3Horde Breaker and later Extra Attack icon bg3Extra Attack. For now, here are the steps.

So, now in the level-up screen, you can start multiclassing:

multiclass instructions bg3

Let's go through the Ranger choices now:

Overview
ranger Baldur's Gate 3Ranger
Rangers are unrivaled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.

Pick the Favoured Enemy:

Passive Feature Description
Bounty Hunter icon passive feature bg3Bounty Hunter​ Ensnaring Strike icon action bg3Ensnaring Strike​ is a decent spell, and this gives enemies Disadvantage icon bg3Disadvantage on the Saving Throw icon bg3Saving Throw for the effect.

After that, choose Natural Explorer:

Feature Description
Urban Tracker icon passive feature bg3Urban Tracker​ A free Sleight of Hand proficiency, helping to cover more skill options if needed

For Abilities, take anything that your party might need.

Gear Recommendations

Here are some recommendations on how to follow the gear picks:

  1. I recommend checking the Item Checklists or Interactive Map, depending on which is easier to use for you. This will help you track which items and when you should pick them.
  2. Gear for each slot is listed Best -> Worst. Generally, this means that you would start with lower gear recommendations (as they are available earlier) and upgrade to higher ones. However, in some cases, the best items can be obtained early, like Titanstring Bow icon bg3Titanstring Bow, and some others.
  3. I mention Stat Sticks in caster and ranged builds. These are items that you do not use directly (like Club of Hill Giant Strength icon bg3Club of Hill Giant Strength, Knife of the Undermountain King icon bg3Knife of the Undermountain King, The Dead Shot icon bg3The Dead Shot, etc.), but their bonuses still apply to other weapon attacks or actions.
  4. If an item is taken by another character, use the one with lower priority or even those from previous acts. If you want to have the best items for all builds, this will require planning, which is not for everyone.
BG3 Build Equipment Embed
Build ID: 5168
Mode: Full Equipment
Sets: Act 1

Gameplay and mechanics

In this section, I would like to cover a few tips on how to use the build and add the main combat steps.

The healing items and heals

The main misunderstanding that people have about clerics, is that they should be concentrating on heals and buffs. Sadly, this is a very inefficient approach to one of the best classes in the game. The problems with healing:

  • Generally, enemies will deal more damage with single attack, then the amount you heal
  • Healing spells use full action point (there are alternatives, which I will cover below)
  • The enemies can still attack the next turn, without being stopped

So more or less, by healing you are hiding a problematic approach to combat strategy, that you should try to find - do you lack initiative? Is the damage lacking? Maybe your party is inefficient?

Overall, healing should be limited and, in my opinion, used sparingly. My recommended spells are Healing Word icon action bg3Healing Word​ and Mass Healing Word icon action bg3Mass Healing Word. These are cheap to use and cost only a bonus action, which does not interfere with your important spells.

Of course, this does not mean that healing should not be used. The two mentioned spell pair well these items The Whispering Promise icon bg3The Whispering Promise and Hellrider's Pride icon bg3Hellrider's Pride. Both of them apply Bless icon bg3Bless and damage resistance to the affected targets.

So your main action is free, which you can use for spells, and bonus action buffs allies, all in one turn, without limiting your combat potential

The recommended combat loop

Overall, the combat loop is slightly different from standard cleric, and I want to emphasize the use of Ranged Attack icon bg3Ranged Attack

  • The main idea of this build is to use your Ranged Attack icon bg3Ranged Attack, and where possible a consumable arrow like Arrow of Lightning icon bg3Arrow of Lightning, Arrow of Fire icon bg3Arrow of Fire, etc. Pair this with Guided Strike icon bg3Guided Strike to have a high chance of hitting.
  • The second step is to get Sharpshooter: All In icon bg3Sharpshooter: All In + Bow of the Banshee icon bg3Bow of the Banshee. Now your attacks can weaken foes, for your ally spells, and in some cases will obliterate enemies.
  • You still have an option of using cantrips like Produce Flame icon bg3Produce Flame, Sacred Flame icon bg3Sacred Flame, etc. for normal attacks.
  • If you can use Bless icon action bg3Bless​ to buff allies before combat. Once you get The Whispering Promise icon bg3The Whispering Promise, you can forgo the spell and use Healing Word icon action bg3Healing Word​ or Mass Healing Word icon action bg3Mass Healing Word​ instead, to buff your allies and save a spell slot + Concentration icon bg3Concentration slot.
  • Create or Destroy Water icon action bg3Create or Destroy Water​ is an excellent spell if you have other casters that use Cold or Lightning spells.
  • If you have a high spell success chance Command icon bg3Command can be a gamechanger.
  • Use Sanctuary icon bg3Sanctuary for "oh, shit" moments to either protect yourself or allies.
  • I recommend precasting Aid icon bg3Aid after each long rest. This can help improve the total health pool. Same for Warding Bond icon bg3Warding Bond which can be applied to one or a few characters. However, it does overlap with Hellrider's Pride icon bg3Hellrider's Pride if you use them.

From level 5:

  • Arrow of Many Targets icon bg3Arrow of Many Targets will start appearing at about level 6, this paired with Bow of the Banshee icon bg3Bow of the Banshee can weaken multiple foes at the same time, while also inflicting respectable damage.
  • The best option for casting at this stage is radiating Spirit Guardians icon action bg3Spirit Guardians​ + Luminous Armour icon bg3Luminous Armour + Boots of Stormy Clamour icon bg3Boots of Stormy Clamour. This allows for easily debuffing multiple enemies.
  • Glyph of Warding icon action bg3Glyph of Warding​ can be used to put enemies to sleep without a Concentration slot. It is excellent if you see a few of the targets grouped up.
  • Crusader's Mantle icon bg3Crusader's Mantle is another powerful spell option, especially if you want to maximize the whole party's damage.

Act 1.5 - Level 7 - Rosymorn Monastery

I will assume that you will reach level 7 as you explore the Map icon bg3Rosymorn Monastery Trail. It has plenty of stuff to explore and some important story bits. The whole map also contains significant gear that you should be on the lookout for. 

Leveling Progression

Level 7 - Ranger Lv 2

A few nice features are unlocked. For the spells, choose 2:

Spells Description
Longstrider icon bg3Longstrider One of the best cheap spells in the game. Make sure that at least one party member has it, to cast on everyone in the group, for solid movement speed improvement.
Ensnaring Strike icon bg3Ensnaring Strike This is a pretty solid spell, especially with Bounty Hunter icon bg3Bounty Hunter feature. It can disable an enemy target, and limit their movement.

Now, for the Fighting Style:

Fighting Style Description
Archery icon bg3Archery As this build is archery based, this is one of the best passives that you can pick
Defence icon bg3Defence Gives a +1 Armour class to help avoid attacks.

Gear Recommendations

There are a couple of items that I would take a look here; otherwise, the previous Act ones are already enough

BG3 Build Equipment Embed
Build ID: 5168
Mode: Full Equipment
Sets: Act 1.5

Gameplay and mechanics

The recommended combat loop

With the new gear additions, both your ranged attacks and Spirit Guardians icon bg3Spirit Guardians will become powerful. There are no major changes in the gameplay

Act 2 - Level 8-10 - Shadow Lands 

Depending on your choices, you might even reach Act 2 at level 7, so check the previous recommendations. In most cases, people will enter Act 2 via Map icon bg3Path to Rosymorn Monastery Trail

Leveling Progression

Level 8 - Ranger Lv 3

Spells

Spell Description
Hail of Thorns icon bg3Hail of Thorns A solid spell option that can hit multiple targets with a single casting and can be upcast.

Subclass

Overview
hunter ranger bg3 iconHunter

Hunter's Prey

Action Description
Horde Breaker icon passive feature bg3Horde Breaker​ This will be one of the core features for why we are taking Hunter. It will give a semi-extra attack, that also has various intricate interactions via passing conditions.

The importance of Horde Breaker

This section covers the "advanced" mechanics of Horde Breaker icon bg3Horde Breaker. Even without understanding them, feel free to use this feature "as is", as all of these effects will happen automatically with the recommended gear.

One of the key aspects that makes this build powerful is Horde Breaker icon bg3Horde Breaker. It works both in melee and ranged, and gives a somewhat simulated Extra Attack icon bg3Extra Attack. However, there is a catch, and a major one, which makes this ability extremely powerful.

I will go through this in short details, but if you want extensive knowledge, I recommend reading this Horde Breaker guide.

First, let's start with the most important point: you want to target enemies that are clustered together. Of course, to activate Horde Breaker icon bg3Horde Breaker 2 enemies are enough. However, as I will explain later, getting many of them in one place will create a cascading effect of conditions.

As you can guess, the secret is the number of tagged enemies. The more you see "affected," the more conditions will have a chance to transfer to. So instead of affecting one enemy, the Horde Breaker icon bg3Horde Breaker allows to apply conditions on multiple targets. Of course, this doesn't mean that damage will transfer, but still a group of enemies that cannot move is a huge boon.

horde breaker hit many enemies bg3

So, what are these conditions that can be transferred?

Another cool aspect is that you can attack an enemy with a Horde Breaker (Ranged) icon bg3Horde Breaker (Ranged) and then do the second attack using Horde Breaker Follow-Up (Melee) icon bg3Horde Breaker Follow-Up (Melee), which enables you to better control your distance and reach enemies that otherwise would not be reached via normal melee attacks.

Level 9 - Respec to Warlock 1

This is an important part of the build. Go to Withers and Respec so that you start the first level as a Warlock. Why is this important? The main idea is that you want to maintain your spellcasting modifier (which is used for spells from items) as Wisdom, and doing the last multiclass as Warlock will turn it into Charisma. So we want to avoid that.

So choose the Class:

Overview
warlock Baldur's Gate 3Warlock
Features
ico_mini_spellSlot_warlock Baldur's Gate 3Warlock Spell Slots These spell slots can be used to cast spells and refill each Short Rest.

After that, pick cantrips:

Cantrips Description
Booming Blade icon bg3Booming Blade This is a really powerful cantrip that offers free thunder damage rider, and inflicts even more damage if the enemy moves.
Minor Illusion icon bg3Minor Illusion Extremely powerful cantrip, that can be used to either distract or pull enemies into one place before Combat. This unlocks very powerful setups for various multi-hit actions.

For Subclass, my recommendation:

Overview
the great old one bg3The Great Old One
Features
Mortal ReminderMortal Reminder As the build uses spells with multihits, this ensures that you can easily land critical hits and make enemies Frightened.

For spells:

Spells Description
Armour of Agathys icon action bg3Armour of Agathys​ If well used, the spell can inflict large amounts of damage against foes that try to hit you.
Any Pick any spell, that you might seem relevant or interesting in trying out.

For Abilities, reuse the old ones:

BG3 Build Ability Points
Build ID: 5168

Go back through levels 1-8 of the build

After the respec, you should now go back through progression and pick the same levels and classes as before via multiclassing:

  • 5 Cleric
  • 3 Hunter Ranger

Nothing else changes.

Minor Illusion to control enemy positioning

On the other hand, you can also use something like Minor Illusion icon action bg3Minor Illusion​ to pull enemies together, change their vision cones, and attack with the same spell but hit all of them. This is a very powerful cantrip that can be overlooked.

First, it does not break Invisibility or stealth (unless you get seen). Second, enemies when not in combat will chase it, meaning they will change their vision direction. Third, on most occasions, they will come closer to investigate the illusion.

This creates various opportunities like landing a powerful Area of Effect spell from caster or scrolls, or hitting with wide attacks.

Level 10 - Ranger Lv 4

This level is important as it will give access to a second feat

There are plenty of feats to choose from

Feat Description
Great Weapon Master: All In icon bg3Great Weapon Master: All In This is my recommended feat if you plan on using SelΓ»ne's Spear of Night icon bg3SelΓ»ne's Spear of Night this, which will enable you to hit with significant damage when dual-wielding the spear.
Dual Wielder icon bg3Dual Wielder This option is perfect if you want to rely more on ranged attacks, and use SelΓ»ne's Spear of Night icon bg3SelΓ»ne's Spear of Night + other stat stick weapon (for example Knife of the Undermountain King icon bg3Knife of the Undermountain King) to get a significant boost.
Ability Improvement - +2 Wisdom Another option is to empower your main spellcasting stat by getting +2 Wisdom.

Managing Great Weapon Master

The most important aspect of most two-handed builds is correctly utilizing Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​ and its -5 attack roll penalty. By putting effort into minimising the debuff, from level 4, you can get 10 flat damage boosts, making most of the enemies a cakewalk.

You can also disable the Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​ effect in the "Passives" section of the hotbar, in case you have a very low hit chance.

Now, if you want more in-depth information, I have a guide covering how to increase attack rolls, which lists a lot of options and combinations. You can then pick the bonuses based on your party setup.

Gear Recommendations

BG3 Build Equipment Embed
Build ID: 5168
Mode: Full Equipment
Sets: Act 2

Gameplay and mechanics

This is an important section, as the build gains major changes in how it plays, thanks to various unlocked items.

The recommended combat loop

  • The introduction of Horde Breaker icon bg3Horde Breaker drastically opens up your combat approach. More or less you have multiple options of what to use - Spirit Guardians icon bg3Spirit Guardians, Horde Breaker icon bg3Horde Breaker, Ranged Attack icon bg3Ranged Attack + Arrow of Many Targets icon bg3Arrow of Many Targets, etc.
  • If it's possible and you see an encounter incoming, Minor Illusion icon bg3Minor Illusion is a very powerful option to lure enemies into one place. Following up with Horde Breaker icon bg3Horde Breaker allows applying multiple conditions at the same time
  • In general, try to target those enemies that are grouped together so that Horde Breaker icon bg3Horde Breaker is activated
  • You can use Booming Blade icon bg3Booming Blade when you have a free action point
  • Ranged attacks are still your bread and butter
  • Spirit Guardians icon bg3Spirit Guardians is also an excellent spell, especially if you have equipped Gloves of Belligerent Skies icon bg3Gloves of Belligerent Skies.

Act 3 - Level 11-12 - Rivington and Lower City

You are close to reaching the game finale, or so you think. The last part of the game is huge and can be both intimidating and overwhelming.

Here are some recommendations from me:

  • You don't need to do all the side quests here; they can take up to 40 hours or more, depending on what you decide to do
  • Leave some quests for other runs. As you reach the maximum level, the game might become less satisfying. This will give a new perspective for your next playthroughs, to find novelty and discovery.
  • There is a lot of good gear in this Act, but you don't need to get it all. I recommend prioritizing the most important ones for your builds. You can plan this with the Act 3 Checklist.

Leveling Progression

Level 11 - Ranger Lv 5

Feature Description
Extra AttackExtra Attack Can make an additional free attack after making a hit with your main action point.

For spells:

Spells Description
Spike Growth icon bg3Spike Growth This would be my pick. It is not a game changer, at this stage in the game, but might be extremely deadly if you use items like Callous Glow Ring icon bg3Callous Glow Ring to pass the radiant damage rider onto Spike Growth icon bg3Spike Growth

Level 12 - Cleric Lv 6

This is the last level of the build:

Feature Description
Channel Divinity: War God's Blessing icon bg3Channel Divinity: War God's Blessing An upgrade to Guided Strike icon bg3Guided Strike which enables giving bonus attack rolls to an ally, not only to yourself.

Gear Recommendations

BG3 Build Equipment Embed
Build ID: 5168
Mode: Full Equipment
Sets: Act 3

Gameplay and mechanics

In general, Act 3 does not bring much in terms of how the gameplay changes. It's just optimisations to your gear and higher-level spell unlocks

The recommended combat loop

  • With the Extra Attack icon bg3Extra Attack unlocked your weapon attacks are even more potent and play a bigger role in both applying conditions and inflicting damage.
  • Horde Breaker icon bg3Horde Breaker is still a major feature of the build, and depending on the setup, you can use both ranged and melee interchangeably.
  • For bigger encounters, you can use Moonmote icon bg3Moonmote or Crusader's Mantle icon bg3Crusader's Mantle to buff everyone with radiant damage rider. Taking into account that everyone's hits will get 1d4 damage, this can stack easily.
  • Moonmote icon bg3Moonmote also has a special effect of slowing enemies down. So if you pull them with Minor Illusion icon bg3Minor Illusion before combat, they are very unlikely to run away.
  • In case you have lightning casters, Create Water icon bg3Create Water is an extremely potent spell even if it uses up your main action
  • Use Booming Blade icon bg3Booming Blade when not utilizing Horde Breaker icon bg3Horde Breaker to inflict extra thunder damage.
  • The main decision is between Ranged weapons and melee weapons. The build can use both at the same time, or you can concentrate just on one.

Maximizing the Build - Abilities, Illithid, Consumables

Maximising Ability Scores

Now, as the build progression is covered, there are a few aspects and important decisions you will have to make throughout the game. These will decide your final score for abilities.

Wisdom

  1. Starting - 17 Wisdom
  2. Auntie Ethel's Hair icon bg3Auntie Ethel's Hair (optional) - +1 Wisdom (if you choose this)
  3. Act 3 - Khalid's Gift icon bg3Khalid's Gift - +1 Wisdom if you did not take Auntie Ethel's Hair icon bg3Auntie Ethel's Hair
  4. Act 3 - Mirror of Loss - pick +2 Wisdom, you can also switch this for +2 Dexterity, especially if you are using Bows a lot.

These will allow you to reach 20 natural Wisdom, which is pretty decent.

Illithid Powers

This special mechanic in Baldur's Gate 3 allows you to consume tadpoles and unlock special Illithid Powers.

At first, you can only use the base powers. As you move to Act 3, you will be able to unlock the outer ring powers, also called Elite.

Illithid Power Type Description
Favourable Beginnings icon passive feature bg3Favourable Beginnings Base Beneficial power to take as it does not have any costs, and provides only benefits on the first hits with attack rolls.
Luck of the Far Realms icon passive feature bg3Luck of the Far Realms​ Base An easy way to ensure you land critical hits, works both with spells and normal attacks.
Cull the Weak icon passive feature bg3Cull the Weak​ Base Can help to kill an enemy faster if it is left with a few HP.
Psionic Backlash icon passive feature bg3Psionic Backlash​​ Base A great way to weaponise your reaction, especially if you do not have access to Counterspell icon bg3Counterspell
Shield of Thralls icon action bg3Shield of Thralls​ Base Excellent option for bonus temporary HP. It can also apply Stunned icon condition bg3Stunned on foes, after the shielding is destroyed.
Illithid Expertise icon passive feature bg3Illithid Expertise​ Elite Can be used to maximise the effectiveness of charisma-based skills, especially relevant to the main character.
Black Hole icon action bg3Black Hole​ Elite Very powerful spell that can be used to pull enemies together. You can then follow up with area-of-effect spells or attacks. In general, it is a very effective action in the hands of any character.
Psionic Dominance icon passive feature bg3Psionic Dominance​ Elite Can be used to nullify lower-level spells which are equal to your proficiency bonus.
Freecast icon passive feature bg3Freecast​ Elite Remove the cost of spell slots or charges.
Fracture Psyche icon action bg3Fracture Psyche​ Elite Weakens enemies by reducing their Armour Class. Now it's easier to hit them.

Potions, Elixirs and other Consumables

Let's take a look at what consumables you can use to further empower the build.

I recommend checking Pickpocketing Guide on how to steal a lot and prepare yourself with almost unlimited consumables. This will allow you to have a dedicated character to steal from merchants and have a consumable for every situation.

Potions

These are general consumables, and most of them are activated for a few turns. Potions are separate from Elixirs and can be active together.

Consumable Description
Potion of Speed icon bg3Potion of Speed This is a very powerful potion. It gives an additional action point, which can be used to cast a spell or attack. The activation is generally by drinking using a bonus action. However, you can stack together with party members and make one member Throw icon action bg3Throw​ it on the ground, giving Hastened icon condition bg3Hastened​ to everyone.
Potion of Invisibility icon bg3Potion of Invisibility It can be used in two ways - the first one is to enter combat with a Surprised icon condition bg3Surprised​ round, causing enemies to skip their turn. Another option is to leave combat if you see that it is not going in your favour.
Potion of Animal Speaking icon bg3Potion of Animal Speaking An easy way to get the Speak with Animals icon condition bg3Speak with Animals​ effect.
Terazul icon bg3Terazul Gives Hastened icon condition bg3Hastened​ and stacks with other sources of it. This is a late-game consumable.
Potion of Angelic Reprieve icon bg3Potion of Angelic Reprieve Restores level 1 and 2 spell slots. 
Potion of Angelic Slumber icon bg3Potion of Angelic Slumber Acts as a Long Rest, restoring all spell slots.

Coatings

These are applied directly on weapons, and usually have a 10-turn duration:

Consumable Description
Oil of Accuracy icon bg3Oil of Accuracy The attack roll bonus is pretty good, which improves your chances of hitting.
Diluted Oil of Sharpness icon bg3Diluted Oil of Sharpness Helps with attack and damage rolls.

Elixirs

Unfortunately, only one Elixir can be active at a time. However, the good thing is that they last until a long rest, making them very useful and economical.

Be sure to activate them before combat, as otherwise, you will need to use Bonus Action.

Remember to activate one elixir after each Long Rest. These are found plentifully throughout the game, so don't save them too much.
Consumable Description
Elixir of Bloodlust icon bg3Elixir of Bloodlust The elixir gives an easy option to get an additional action point - just kill a foe. This can then be used to attack one more time or cast a full spell.
Elixir of Battlemage's Power icon bg3Elixir of Battlemage's Power Improves Spell Save DC, making it easier to land spells.
Elixir of Peerless Focus icon bg3Elixir of Peerless Focus Makes it easier to maintain spell Concentration icon bg3Concentration
Elixir of Vigilance icon bg3Elixir of Vigilance For some encounters, you will want to go first. This elixir will ensure that it overcomes even Surprised icon condition bg3Surprised​ mechanics.

Arrows

Consumable Description
Arrow of Many Targets icon bg3Arrow of Many Targets One of the strongest arrow options in the game. Allows hitting multiple targets; its success depends on the first hit, and it can do powerful things, like activating consumables, while also hitting enemies.

Scrolls

This is one of the most overpowered mechanics in the game. At first, it might seem that you earn those old, boring spells that you can learn yourself. However, as you play more and more, and get higher-level spells, you can see - wait, I can save a spell slot casting this.

Yeah, and this is where their power comes. During the whole playthrough, you will probably collect a lot of these, so I recommend using them whenever you can.

Conclusion and Credits

Thank you for reading Selune's Silverstars Build for Baldur's Gate 3. This is a perfect role play build, utilizing advanced mechanics like Horde Breaker icon bg3Horde Breaker and special radiant gear - SelΓ»ne's Spear of Night icon bg3SelΓ»ne's Spear of Night. This build is perfect for those wanting to do a "good" Shadowheart playthrough.

Cheers!

Big thanks to grousedrum for sharing insights on this build setup

David, for doing a review

 

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