Hunter Ranger Build - Fire Archer - Baldur's Gate 3 (BG3)

By zanuffas
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In this post, I will go through the Hunter Ranger Archer - The Fire Archer for Baldur's Gate 3. At first glance, this looks like a vanilla ranged build with a bow in its hands. However, it offers decent progression, which ends with Volley icon action bg3Volley​ allowing you to hit multiple enemies with full damage.

Hunter Ranger Archer Build - The Fire Archer

The Hunter is one of the three available subclasses for Ranger. It comes with a good feature progression up to level 11, when you get access to Volley icon action bg3Volley, enabling you to hit all the targets for full damage in its radius. Generally, you would have some limitations, but not here.

There are other goodies to play around with, like Horde Breaker icon passive feature bg3Horde Breaker,​ which gives additional attack if enemies are clumped close together. This is a powerful damage boost that is great for progression until you reach Act 3.

Of course, the general Ranger kit is quite decent, with plenty of proficiencies in both equipment and skills. Other small boosts, such as fighting styles and favoured enemies, are good additions that can give a slight role-play spin to your build.

So, where does the Fire Archer come? The main aspect is the Oil of Combustion icon bg3Oil of Combustion that allows to blowing up of enemies with preparation. The damage numbers grow exponentially, depending on the number of foes that you can tag, and one shot can reaches hundreds of it.

If you are not into relying on consumables or buffs, the build works perfectly fine without Oil of Combustion icon bg3Oil of Combustion. It will be more of a standard archer, with expanded glove slot options.

So let's jump into the build!

Class Contribution

The build does have variations, whether it is a pure or multiclass build. I do see merit in some variations to ensure that you can freely use all of the capabilities.

11 Ranger Hunter

  • Minor features, and spin on roleplay via Favoured Enemy and Natural Explorer selections
  • Selection of Fighting styles, mainly Archery icon passive feature bg3Archery
  • Spell slots for casting spells - Ensnaring Strike icon action bg3Ensnaring Strike, Spike Growth icon action bg3Spike Growth, etc. Decent spells for progressing through the game.
  • Hunter's Prey features, where the main one for progression is Horde Breaker icon passive feature bg3Horde Breaker, followed by Colossus Slayer icon passive feature bg3Colossus Slayer​ for the late-game damage boost.
  • Defensive Tactics gives an option to select one of three defensive features
  • Better movement on Difficult Terrain icon condition bg3Difficult Terrain​ with Land's Stride: Difficult Terrain icon passive feature bg3Land's Stride: Difficult Terrain.
  • Can become invisible with Hide in Plain Sight icon action bg3Hide in Plain Sight, albeit the effect only works if you don't move.
  • The core feature - Volley icon action bg3Volley, allowing to hit multiple targets with full damage and no compromises.

1 War Cleric

  • Access to additional bonus action attacks via the War Priest icon passive feature bg3War Priest​ feature.
  • Divine Favour icon action bg3Divine Favour​ for an easy boost of damage.
  • Some protection in dire moments like Sanctuary icon action bg3Sanctuary.

Synergy with other builds

The synergies are recommended if you want to unlock "more potential" for your group. Still, the build is pretty self-sufficient and can work well in any group.

The Hunter Ranger is a very versatile build, mainly due to its simplicity. It can perform well as a standalone, but there are a few ways that can help take its damage to the next level.

Controllers

Almost any party can benefit from good controllers that use Hold Person icon action bg3Hold Person, Glyph of Warding: Sleep icon action bg3Glyph of Warding: Sleep,​ or Hold Monster icon action bg3Hold Monster. They guarantee a 100% critical chance and allow you to maximize the whole group's damage. Shooting an Arrow of Slaying will deal a ridiculous amount of damage

  • Fire Sorcerer - one of the most reliable builds for this type of setup, with Hat of Fire Acuity icon bg3Hat of Fire Acuity + Scorching Ray icon action bg3Scorching Ray​ to build Arcane Acuity icon condition bg3Arcane Acuity. After that, use the control spell witha  100% success chance.
  • Lorecerer - similar to Fire Sorcerer, can use the same combo and can easily apply total control. Sadly, it is just limited to Hold Person icon action bg3Hold Person and Glyph of Warding icon action bg3Glyph of Warding.
  • Spellsword build - Sorcadin, Bardadin, Swords Bard Archer is the standard option for gish controllers, as they get access to Band of the Mystic Scoundrel icon bg3Band of the Mystic Scoundrel + Helmet of Arcane Acuity icon bg3Helmet of Arcane Acuity for a very high spell success chance
  • Other caster-related builds - Lore Bard or even Arcane Trickster with access to unlimited scrolls. They get nice features that help them improve their spell success chance.

Piercing party

The Hunter uses ranged weapons, and these deal piercing damage. In Act 3, the biggest boost in terms of damage for this is Bhaalist Armour icon bg3Bhaalist Armour as it applies Aura Of Murder icon passive feature bg3Aura Of Murder​. You can do this by yourself, but I would recommend having a melee character do that:

This way, you don't need to get in close and get a penalty for your Volley icon action bg3Volley​ attacks.

Fire Party

The biggest and most obvious option would be a fire party. Hunter can easily apply Oil of Combustion icon bg3Oil of Combustion or, if needed, use Arsonist's Oil icon bg3Arsonist's Oil to remove Fire resistance from enemies. This is a powerful combination that unlocks huge damage potential:

  • Fire Sorcerer - gets access to plenty of fire spells
  • Lorecerer - also has access to fire spells
  • Light Cleric - one of the strongest cleric subclasses with access to fire spells.

So combining these can create an excellent synergy - need more damage? Use Oil of Combustion icon bg3Oil of Combustion, which both you and other fire builds can utilize. Need to remove resistance and help your casters? Use Arsonist's Oil icon bg3Arsonist's Oil.

Leveling Overview

Here is a concise table with all the main picks during your leveling progression. For more detailed reasoning, I go further in the article. Also, do not forget to check the recommended gear, as it is crucial.

I recommend doing a respec at Withers to correctly allocate the initial Ability points and other options.
Level Class Selection
1 Ranger 1 Favoured Enemy: Bounty Hunter icon passive feature bg3Bounty Hunter
Natural Explorer: Urban Tracker icon passive feature bg3Urban Tracker
Abilities: STR - 8, DEX - 17 (15+2), CON - 14, INT - 8, WIS - 16(15+1), CHA - 8
Skills: Athletics, Perception, Survival
2 Ranger 2 Spells: Ensnaring Strike icon action bg3Ensnaring Strike​, Hunter's Mark icon action bg3Hunter's Mark
Fighting Style: Archery icon passive feature bg3Archery
3 Ranger 3 Spells: Longstrider icon action bg3Longstrider
Subclass: Hunter
Hunter's Prey: Horde Breaker icon passive feature bg3Horde Breaker​ or Colossus Slayer icon passive feature bg3Colossus Slayer
4 Ranger 4 Feat: Sharpshooter: All In icon passive feature bg3Sharpshooter: All In
5 Ranger 5 Spells: Spike Growth icon action bg3Spike Growth
6 Ranger 6 Favoured Enemy: Ranger Knight icon passive feature bg3Ranger Knight
Natural Explorer: Wasteland Wanderer: Fire icon passive feature bg3Wasteland Wanderer: Fire
7 Ranger 7 Spells: Pass Without Trace icon action bg3Pass Without Trace​​
Defensive Tactics: Multiattack Defence icon passive feature bg3Multiattack Defence
8 Ranger 8 Feat: Ability Improvement - +2 Dexterity
9 Ranger 9 Spells: Conjure Barrage icon action bg3Conjure Barrage
10 Ranger 10 Favoured Enemy: Any
Natural Explorer: Any
11 Ranger 11 Spells: Lightning Arrow icon action bg3Lightning Arrow​ or Daylight icon action bg3Daylight
12 Cleric 1 Cantrips: any 3
Subclass: War Domain
Deity: Any

Build Variations

Here are some variations that work similarly and utilize the same classes at their core.

Setup Description
  • 12 Hunter Ranger
This is pure build variation, which offers the third feat. It could be something like Alert icon passive feature bg3Alert or Crossbow Expert: Point-Blank icon passive feature bg3Crossbow Expert: Point-Blank​, but otherwise, the benefits are minimal.

Starting the Game - Level 1

This section covers the creation screen and what would go into the best Races, Abilities, and Skills for the Hunter Ranger build. If you have already started playing, feel free to do a respec at Withers and follow along. This will make it easy to follow the build step by step.

Races

Picking a race provides various benefits - abilities, dialogue options, looks, etc.

If you are having difficulties making a choice, pick whatever you prefer in terms of looks or roleplay. "The perfect race pick" is important if you are into extreme min-maxing.
Race Features Description
halfling bg3Lightfoot Halfling
  • Halfling Luck icon passive feature bg3Halfling Luck
  • Brave icon passive feature bg3Brave
  • Naturally Stealthy icon passive feature bg3Naturally Stealthy
One of the best races overall, and gets an advantage on stealth checks, in case you want to get into better positions for some combat encounters.
dwarf bg3Dwarf Duergar
  • Dwarven Combat Training icon passive feature bg3Dwarven Combat Training
  • Superior Darkvision icon passive feature bg3Superior Darkvision
  • Dwarven Resilience icon passive feature bg3Dwarven Resilience
  • Duergar Resilience icon passive feature bg3Duergar Resilience
Gets special Invisibility icon action bg3Invisibility,​ which can be used to set up surprise rounds; this also gives an option for easy advantage on first attacks. The Superior Darkvision icon passive feature bg3Superior Darkvision​ also plays a helpful role.
Half-Elf Baldur's Gate 3High Half-Elf These subraces are great for getting some bonus cantrips. The highlights would be:
  • Minor Illusion icon action bg3Minor Illusion​ - distract NPCs or trick enemies to go to a specific place, perfect for setting up Volley icon action bg3Volley​ or Horde Breaker icon passive feature bg3Horde Breaker​.
  • Friends icon action bg3Friends​ - helps with various charisma checks, but can leave enemies aggressive if cancelled while near them.
elf bg3High Elf
Githyanki Baldur's Gate 3Githyanki
  • Martial Prodigy icon passive feature bg3Martial Prodigy
Githyanki comes with a wide array of utility actions like Astral Knowledge icon action bg3Astral Knowledge, Misty Step icon action bg3Misty Step, etc. These can help both in combat and world exploration.
gnome bg3Deep Gnome
  • Gnome Cunning icon passive feature bg3Gnome Cunning
  • Superior Darkvision icon passive feature bg3Superior Darkvision
  • Stone Camouflage icon passive feature bg3Stone Camouflage
With a general advantage to mental checks with Gnome Cunning icon passive feature bg3Gnome Cunning on some deadly spells.

Class

Overview
ranger Baldur's Gate 3Ranger
Rangers are unrivaled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.

Favoured Enemy

This is a set of abilities unique to the Ranger class. Based on your selection, you can get new spells or unique effects against specific enemy types. Generally, anything works here based on your role-playing choices. I would choose:

Passive Feature Description
Bounty Hunter icon passive feature bg3Bounty Hunter Ensnaring Strike icon action bg3Ensnaring Strike​ is a decent early-game spell, and this helps land it easier.

Natural Explorer

You also get these nature-related boons for the Ranger. These are based on the class experience in nature and how it can survive in different conditions.

Feature Description
Urban Tracker icon passive feature bg3Urban Tracker A free Sleight of Hand proficiency, helping to cover more skill options.

Background

Backgrounds serve a few purposes:

  1. They give a role-playing option of your previous history, if you are into that
  2. It gives skill proficiencies, meaning that you get an additional bonus when you roll that skill check in which you are proficient. This depends on your proficiency bonus, which increases as you level up.

Here are my recommendations based on this build

Background Skills Description
Criminal Deception
Stealth
Gives useful proficiencies both for dialogues and stealth.
Entertainer Acrobatics
Performance
Utilizes Dexterity for Acrobatics and helps with Performance checks.
Folk Hero Animal Handling
Survival
Roleplay-friendly pick, as the skills are Wisdom-based, and feats neatly fit into the playstyle.
Guild Artisan Insight
Persuasion
Insight works with Wisdom, and Persuasion is a good addition for dialogues.

Abilities

Now, let's take a look at the abilities of the Hunter Fire Archer build. Correct allocation will allow you to maximize the early gameplay and get good modifier bonuses.

Here are some key points to know about ability points:

  1. They give "ability modifiers" that apply to various skill checks. For example, Charisma works on Intimidation and persuasion checks. Wisdom on Survival or Animal Handling, and so on.
  2. You get a higher ability modifier on even values - 10, 12, 14, etc. So keeping it on odd may be useless. However, there are various +1/2 modifiers in the game, specifically Auntie Ethel Hair or Feats that help round this up.
  3. Weapons can benefit from either Dexterity or Strength, depending on their type
  4. You also have a spellcasting modifier, which can be Wisdom, Charisma, or Intelligence, depending on your class.
Abilities Description
Recommended Setup:
Strength - 8
Dexterity - 17 (15+2)
Constitution - 14
Intelligence - 8
Wisdom - 16 (15+1)
Charisma - 10
The main stat is Dexterity, which will improve the weapon's effectiveness. After that Wisdom is the spellcasting stat which will work with spells. Moreover, with Arcane Synergy icon condition bg3Arcane Synergy from Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy​ it can give significant damage increase. 

Skills and Expertise

Overall, the skills should be impacted by your role-playing and background decisions. However, you would still want those that will give you the best benefits. My recommendations are to pick those at which you have a high ability modifier or are useful in general:

  • Athletics
  • Investigation
  • Stealth
  • Animal Handling
  • Survival

Leveling Progression - Levels 2-12

Here is the detailed progression for the Hunter Rnager build to get you started. You can use it as a guideline because early games can be daunting and overwhelming. Later on, once you get a feel for the class, you can start picking your options.

Level 2

By this time, you should have landed on the Map icon bg3Ravaged beach already. The Ranger gives good features from the very start:

Spells

Spell Description
Ensnaring Strike icon action bg3Ensnaring Strike Together with Bounty Hunter icon passive feature bg3Bounty Hunter, this gives a very high chance of succeeding and provides an easy way for Advantage.
Hunter's Mark icon action bg3Hunter's Mark Excellent spell to utilize a bonus action in the early game. It provides easy bonus damage to help with combat.

Fighting Style

Style Description
Archery icon passive feature bg3Archery My recommendation as it improves hit chance, increasing the overall average damage. It will be especially important once you get the Sharpshooter: All In icon passive feature bg3Sharpshooter: All In​ feat.

Stocking on Strength Elixirs

Early in Act 1, after you reach the first settlement - Map icon bg3Druid's Grove, you can stock up on some powerful potions for Acts 1 and 2 - Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength. This is relevant if you would like to use the most powerful bow in the game - Titanstring Bow icon bg3Titanstring Bow - to its full potential.

Another alternative is to use  Club of Hill Giant Strength icon bg3Club of Hill Giant Strength and use it as a stat stick weapon in one of the weapon slots. This way, you save up the slot and can use other elixirs like Elixir of Bloodlust icon bg3Elixir of Bloodlust or Elixir of Heroism icon bg3Elixir of Heroism. Still, the Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength and later the Elixir of Cloud Giant Strength icon bg3Elixir of Cloud Giant Strength option is the best in terms of damage, up to the end of the game.

Getting elixirs is pretty easy, and you can stock up on these in a few minutes. Here is a guide to stock up on Elixir of Hill Giant Strength.

Level 3

The ranger obtains a subclass and more spell options

Spells

Spell Description
Longstrider icon action bg3Longstrider Make sure that at least one member in the party has this spell. It enables buffing everyone in the group without using spell slots for free movement speed.

Subclass

Overview
hunter ranger bg3 iconHunter

Hunter's Prey

Action Description
Horde Breaker icon passive feature bg3Horde Breaker A very powerful early game feature, allowing for additional attack. This gives a significant damage boost if you are able to activate it, if enemies are standing close together.

Level 4

Level 4 brings a new feat, slightly improving the build capabilities

Replace Spell

For now, I would not make any changes.

Feat

Feat Description
Sharpshooter: All InSharpshooter: All In This is a powerful feat, that gives a flat 10 damage increase for ranged attacks. As a downside, you lose 5 to attack rolls. Early game requires some effort to overcome this, but you have a few options: attack from high ground, attack with an advantage on blinded enemies, receive Bless icon action bg3Bless, etc. Here is a guide on how to increase attack rolls to maintain the higher damage bonus through combat.

Level 5

The level gives an important feature:

Feature Description
Extra AttackExtra Attack Can make an additional free attack after making a hit with your main action point.

Spells

Spell Description
Spike Growth icon action bg3Spike Growth A very powerful spell, that covers a large area. It can inflict significant damage and greatly slow down enemies.

Replace Spell

Nothing to replace

Level 6

The level gives more choices for the Ranger features

You have an "optimization" option here. You could do a respec and change to 1 War Cleric/5 Ranger. This enables to use War Priest icon passive feature bg3War Priest​ effect for bonus action attacks. Of course, you would then have to respec again at level 11 for Volley icon action bg3Volley, so it complicates the progression. But I leave it here as an option.

Favoured Enemy

To be fair, any option works here, as they have a minor impact:

Feature Description
Ranger Knight icon passive feature bg3Ranger Knight The Heavy Armor proficiency can be useful, as there are a few armor options in Acts 1 and 2.

Natural Explorer

Feature Description
Wasteland Wanderer: Fire icon passive feature bg3Wasteland Wanderer: Fire Gain fire resistance, which is the most widely used element.

Replace Spell

Feel free to make any adjustments if needed.

Level 7

Hunter gets a subclass feature that opens up a few defensive buffs

Spells

Spells Description
Pass Without Trace icon action bg3Pass Without Trace This spell can be very useful in certain situations where you need to boost stealth.
Lesser Restoration icon action bg3Lesser Restoration Although not mandatory, there as situations where it is easier to remove the debuff than go for a long rest.

Defensive Tactics

Feature Description
Multiattack Defence icon passive feature bg3Multiattack Defence I think this is the most relevant pick out of three.

Replace Spell

Sadly, no level 2 replacements yet

Level 8

Feature Description
Land's Stride: Difficult Terrain icon passive feature bg3Land's Stride: Difficult Terrain Makes it easier to move on Difficult Terrain icon condition bg3Difficult Terrain. Sadly, this does not disable ice or other surface effects.

Replace Spell

Nothing to change

Feat

Feat Description
Ability Improvement - +2 Dexterity Improves the main weapon stat, boosting hit chance and damage.

Level 9

The main highlight of this level is the level 3 spells. These are not gamechangers, but could be utilized well in certain situations.

Spells

Spells Description
Conjure Barrage icon action bg3Conjure Barrage If there are multiple enemies stacked, this can inflict a high amount of damage. However, try to target enemies with lower Dexterity to improve its success chance. Later, it is outclassed by Volley icon action bg3Volley.

Replace Spell

You could remove any spells that you do not use.

Level 10

Feature Description
Hide in Plain Sight icon action bg3Hide in Plain Sight Although invisibility is good, this only works while you are not moving, so I would just better utilize Potion of Invisibility icon bg3Potion of Invisibility.

Favoured Enemy

Take anything, by this stage, it has a minor impact

Natural Explorer

Take any option, they have minimal impact by now.

Level 11

This is an important level as it unlocks the strongest feature of Hunter:

Feature Description
Volley icon action bg3Volley This is a very powerful action, and what makes the Hunter stand out from other Archer builds. This allows you to hit multiple enemies with full weapon damage, riders, and effects. This can result in very high damage and destroy groups of enemies in a few shots.

Spells

There are a few spell options

Spells Description
Daylight icon action bg3Daylight The spell is a powerful option for a particular Act 3 fight against Map icon bg3Cazador. Otherwise, pick another option.
Lightning Arrow icon action bg3Lightning Arrow
Sadly, this does not trigger Extra Attack icon passive feature bg3Extra Attack, so the only use case for it is when an enemy is Wet icon condition bg3Wet. This doubles its damage, making it a viable attack option. Still, this does use spell attack rolls and totally forgoes weapon attack rolls. Overall, most of the time, you are better off using Volley icon action bg3Volley.

Level 12 - Lv 1 Cleric

With all the core features of Hunter covered, we can optimize it and get a slight damage boost via the War Cleric dip.

Class

Overview
cleric bg3Cleric
Features
ico_mini_spellSlot Baldur's Gate 3Spell Slots These can be used to cast spells and are restored each long rest.
Domain Spells icon passive feature bg3Domain Spells Gives access to some additional spells.

Cantrips

There are a few useful ones; however, late in the game, they don't matter much.

Cantrip Description
Thaumaturgy icon action bg3Thaumaturgy Great for some dialogue checks, giving an easy advantage.
Guidance icon action bg3Guidance Can help with various skill checks, especially dialogue rolls. Moreover, you can use it to get an easy Concentration spell before combat.
Light icon action bg3Light Useful spell, that can help create lit up areas, for a few specific items.

Otherwise pick anything

Subclass

Overview
war domain cleric bg3War Domain
Features
War Priest icon passive feature bg3War Priest The additional charges allow for attacks with bonus action.
Divine Favour icon action bg3Divine Favour Gives +1d4 radiant damage rider.
Shield of Faith icon action bg3Shield of Faith Decent concentration spell that improves armour class and helps avoid incoming attacks.

Deity

Feel free to pick any deity.

Abilities

I would prioritise Persuasion, the second one can be anything.

Prepare Spells

Spell Description
Sanctuary icon action bg3Sanctuary It can be used to avoid combat in a dire situation

That's it, the build is done!

Maximizing Ability Scores

Now, as the build progression is covered, there are a few aspects and important decisions you will have to make throughout the game. These will decide your final score for abilities.

Dexterity

The main offensive stat that decides initiative, armour class, and weapon damage:

  1. 17 Dexterity - the base from character creation.
  2. Act 1 - Auntie Ethel Hair - you will want to get +1 Dexterity if you pick this choice.
  3. Feat - Ability Improvement - +2 Dexterity. If you did not get Auntie Ethel Hair, then take +1 Dexterity and put 1 point into Constitution.
  4. Act 3 - Mirror of Loss - pick +2 Dexterity.

These will allow you to reach 20-22 natural Dexterity, which results in a +5-6 ability modifier bonus.

Potions, Elixirs, and Consumables

Let's take a look at what consumables you can use to further empower the build.

Potions

These have short-term effects for a few turns.

Consumable Description
Potion of Speed icon bg3Potion of Speed This is a very powerful potion. It gives an additional action point, which can be used to cast a spell or attack. The activation is generally by drinking using a bonus action. However, you can stack together with party members and make one member Throw icon action bg3Throw​ it on the ground, giving Hastened icon condition bg3Hastened​ to everyone.
Potion of Invisibility icon bg3Potion of Invisibility It can be used in two ways - the first one is to enter combat with a Surprised icon condition bg3Surprised​ round, causing enemies to skip their turn. Another option is to leave combat if you see that it is not going in your favour.
Potion of Animal Speaking icon bg3Potion of Animal Speaking An easy way to get the Speak with Animals icon condition bg3Speak with Animals​ effect.
Terazul icon bg3Terazul Gives Hastened icon condition bg3Hastened​ and stacks with other sources of it. This is a late-game consumable.

Coatings

These are applied directly on weapons, and usually have a 10-turn duration:

Consumable Description
Oil of Combustion icon bg3Oil of Combustion One of the key items, to create fire explosions that deal exponential damage to the number of targets affected. Apply this on a weapon, use the first hit to tag enemies, and the second hit with fire damage, to make them explode.
Arsonist's Oil icon bg3Arsonist's Oil This is an alternative coating that can be used on enemies that have fire resistance. This removes the effect and enables your casters to deal full damage against these foes.
Oil of Accuracy icon bg3Oil of Accuracy The attack roll bonus is pretty good, which improves your chances of hitting.
Diluted Oil of Sharpness icon bg3Diluted Oil of Sharpness Helps with attack and damage rolls.

Elixirs

Unfortunately, only one Elixir can be active at a time. However, the good thing is that they last for the whole day, before making a long rest. This makes exlixirs very useful and economical.

Be sure to activate them before combat, as otherwise, you will need to use Bonus Action.

Remember to activate one elixir after each Long Rest. These are found plentifully throughout the game, so don't save them too much.
Consumable Description
Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength These are go-to options if you want the strongest setup in terms of damage using Titanstring Bow icon bg3Titanstring Bow. The Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength sets strength to 21, while Elixir of Cloud Giant Strength icon bg3Elixir of Cloud Giant Strength gets it to 27. If you do not want to rely on these, instead, you can use Club of Hill Giant Strength icon bg3Club of Hill Giant Strength, which is an inferior option but still a powerful one.
Elixir of Cloud Giant Strength icon bg3Elixir of Cloud Giant Strength
Elixir of Bloodlust icon bg3Elixir of Bloodlust The elixir gives an easy option to get an additional action point - just kill a foe. This can then be used to attack one more time or cast a full spell.
Elixir of Vigilance icon bg3Elixir of Vigilance For some encounters, you will want to go first. This elixir will ensure that it overcomes even Surprised icon condition bg3Surprised​ mechanics.
Elixir of The Colossus icon bg3Elixir of The Colossus Provides bonus damage of 1d4 and some other good bonuses.
Elixir of Heroism icon bg3Elixir of Heroism Boosts attack rolls by 1d4; this is a good boost to increase the likelihood of landing attacks.

Arrows

Consumable Description
Arrow of Many Targets icon bg3Arrow of Many Targets One of the strongest arrow options in the game. Allows hitting multiple targets; its success depends on the first hit, and it can do powerful things, like activating consumables, while also hitting enemies.
Arrow of Fire icon bg3Arrow of Fire Allows to detonate enemies affected by the Oil of Combustion icon bg3Oil of Combustion.
Arrow of Humanoid Slaying icon bg3Arrow of Humanoid Slaying These arrows are very powerful when used against the correct target, as they double the damage. This can result in huge damage numbers, with various optimizations and critical hits. 
Arrow of Aberration Slaying icon bg3Arrow of Aberration Slaying
Arrow of Dragon Slaying icon bg3Arrow of Dragon Slaying
Other same-name arrows...

Grenades

Consumable Description
Void Bulb icon bg3Void Bulb A very powerful consumable that can be used together with Arrow of Many Targets icon bg3Arrow of Many Targets or Volley icon action bg3Volley​ to pull enemies together. It can also just be thrown by any other party member. You can stock up at Map icon bg3Omeluum.

Illithid Powers

This special mechanic in Baldur's Gate 3 allows you to consume tadpoles and unlock special Illithid Powers.

At first, you can only use the base powers. As you move to Act 3, you will be able to unlock the outer ring powers, also called Elite.

Illithid Power Type Description
Favourable Beginnings icon passive feature bg3Favourable Beginnings Base Beneficial power to take as it does not have any costs, and provides only benefits on the first hits with attack rolls.
Luck of the Far Realms icon passive feature bg3Luck of the Far Realms Base It's an easy way to ensure you land critical hits, especially good with Divine Smite icon action bg3Divine Smite.
Cull the Weak icon passive feature bg3Cull the Weak Base It can help to kill an enemy faster if it is left with a few HP.
Psionic Backlash icon passive feature bg3Psionic Backlash​​ Base Excellent way to deal additional damage with reaction, early and mid game.
Ability Drain icon passive feature bg3Ability Drain Base Decreases enemy ability score, free use, so worth getting it.
Shield of Thralls icon action bg3Shield of Thralls Base Excellent option for bonus temporary HP. It can also apply Stunned icon condition bg3Stunned on foes after it is destroyed.
Illithid Expertise icon passive feature bg3Illithid Expertise Elite It can be used to maximize the effectiveness of charisma-based skills, especially those relevant to the main character.
Black Hole icon action bg3Black Hole Elite Allows for easily pulling enemies together for effective use of the area of attacks.
Psionic Dominance icon passive feature bg3Psionic Dominance Elite It can be used to save yourself from a deadly spell.
Freecast icon passive feature bg3Freecast Elite Allows for freely casting a spell without resource limitation.

Equipment Recommendations

Now I would like to go through some gear recommendations to maximize the Hunter Archer Build. Items are especially important as they take the build to the next level thanks to their unique effects.

The good thing about this build is that you can use your melee slots to increase base stats. There are two main setups:

  • Dual Wielding - use Light weapons like Knife of the Undermountain King icon bg3Knife of the Undermountain King or others to boost stats for ranged attacks
  • Weapon + Shield - this is a more defensive setup, or a good option if the weapons are taken for dual-wielding. This easily nets you +2 Armour Class.

Here are some recommendations on how to follow the gear picks:

  1. I recommend checking the Item Checklists or Interactive Map, depending on which is easier to use for you. This will help you track which items and when you should pick them.
  2. Gear for each slot is listed Best -> Worst. Generally, this means that you would start with lower gear recommendations (as they are available earlier) and upgrade to higher ones. However, in some cases, the best items can be obtained early, like Titanstring Bow icon bg3Titanstring Bow, and some others.
  3. I mention Stat Sticks. These are items that you do not use directly (like Club of Hill Giant Strength icon bg3Club of Hill Giant Strength, Knife of the Undermountain King icon bg3Knife of the Undermountain King, The Dead Shot icon bg3The Dead Shot, etc.), but their bonuses still apply to other weapon attacks or actions.
  4. BiS - means best in slot item
  5. If an item is taken by another character, use the one with lower priority or even those from previous acts. If you want to have the best items for all builds, this will require planning, which is not for everyone.

Act 1

Slot Item Description
melee slot bg3Melee (One-Handed) Sorrow icon bg3Sorrow Can use Sorrowful Lash icon action bg3Sorrowful Lash​ to pull enemies together and make it easy to land Horde Breaker icon passive feature bg3Horde Breaker.
Knife of the Undermountain King icon bg3Knife of the Undermountain King It can be used as a stat stick and dual-wielded.
Club of Hill Giant Strength icon bg3Club of Hill Giant Strength Use this together with Titanstring Bow icon bg3Titanstring Bow if you skip on Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength. This will be a good +4 damage boost on all shots.
ranged slot bg3Ranged Titanstring Bow icon bg3Titanstring Bow In terms of pure damage, this bow is the top option for the whole game. Use either Club of Hill Giant Strength icon bg3Club of Hill Giant Strength or Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength to maximize your damage.
Bow of the Banshee icon bg3Bow of the Banshee This bow can be deadly with Gloves of Baneful Striking icon bg3Gloves of Baneful Striking for frightening enemies and increasing your damage.
Harold icon bg3Harold A decent ranged weapon option, that applies Bane icon condition bg3Bane​ and weakens enemy saving throws.
shield icon bg3Shield Adamantine Shield icon bg3Adamantine Shield It provides a substantial defensive boost by reducing critical hit damage. It also applies a Reeling icon condition bg3Reeling​ effect.
Absolute's Warboard icon bg3Absolute's Warboard Decent shield if you got Absolute's Brand from the priestess in the Goblin camp.
Safeguard Shield icon bg3Safeguard Shield Gives a bonus to saving throws, easily accessible early in the game.
helmet slot bg3Head Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy The headwear can be a significant damage boost.
Haste Helm icon bg3Haste Helm Improves movement speed, which is great for better positioning to land your shots.
Grymskull Helm icon bg3Grymskull Helm It can be a useful helmet for its bonuses and access to Hunter's Mark icon action bg3Hunter's Mark​ for Act 1.
cloak slot bg3Cloak - Nothing relevant for the build.
armor slot bg3Armor Adamantine Scale Mail icon bg3Adamantine Scale Mail To be fair, I would be indifferent to which armor you pick. But the heavy one does give higher bonuses, and you have proficiencies to wear them.
Scale Mail +1 icon bg3Scale Mail +1 The best starter medium armor. You can just take it from Lae'zel, or get the Scale Mail +1 icon bg3Scale Mail +1 if the other one is not accessible.
Githyanki Half Plate icon bg3Githyanki Half Plate
gloves slot bg3Gloves Gloves of Archery icon bg3Gloves of Archery Your ranged attacks deal an additional 2 damage, one of the best options for early game gloves.
Gloves of Baneful Striking icon bg3Gloves of Baneful Striking Applies Baneful Strike icon condition bg3Baneful Strike,​ weakening enemies for other actions and spells to have a higher success chance.
Gloves of Power icon bg3Gloves of Power Applies Bane icon action bg3Bane​ effect, which does come with a caveat, enemies need ot fail a saving throw, and the effect is not guaranteed. 
boots slot bg3Boots Boots of Stormy Clamour icon bg3Boots of Stormy Clamour In terms of offensive potential, these are the best boots. However, I would prioritize them on a Cleric if you have one in the party. Otherwise, this is best used with Arrow of Many Targets icon bg3Arrow of Many Targets.
Disintegrating Night Walkers icon bg3Disintegrating Night Walkers One of the best boots in the game, giving easy traversal options and avoiding any difficult terrains and their effects.
Boots of Speed icon bg3Boots of Speed Simple yet effective boots, allowing you to avoid attacks of opportunity.
amulet slot bg3Amulet Broodmother's Revenge icon bg3Broodmother's Revenge In terms of damage, this is one of the best amulets in the game. You can just drink a Potion of Healing icon bg3Potion of Healing and get its benefit.
Amulet of Branding icon bg3Amulet of Branding Using a bonus action, you can weaken a foe and deal double damage with your weapon.
Amulet of Misty Step icon bg3Amulet of Misty Step Grants Misty Step icon action bg3Misty Step​ for moving on the battlefield.
ring slot bg3Rings Strange Conduit Ring icon bg3Strange Conduit Ring Gives a significant damage boost, as long as you have a spell with Concentration, this can even be Hunter's Mark icon action bg3Hunter's Mark.
Caustic Band icon bg3Caustic Band Adds additional damage to weapon attacks.
Ring of Protection icon bg3Ring of Protection The bonus Armour Class is a great boost for survivability.
Crusher's Ring icon bg3Crusher's Ring Improves movement speed for better positioning.

Act 2 - mid-game

Slot Item Description
melee slot bg3Melee (One-Handed) - Same as Act 1
Drakethroat Glaive icon bg3Drakethroat Glaive Obtain this weapon as it is one of the best options for buffing yourself with fire damage via Draconic Elemental Weapon icon action bg3Draconic Elemental Weapon.
ranged slot bg3Ranged Titanstring Bow icon bg3Titanstring Bow Continues to be the best bow in the game.
shield icon bg3Shield Sentinel Shield icon bg3Sentinel Shield What makes this shield amazing is that by wearing it, you will be going first most of the time during encounters. This is a great way to apply control over key enemies.
- Previous Acts shields.
helmet slot bg3Head Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy Continues to be a solid headwear option for higher damage.
Marksmanship Hat icon bg3Marksmanship Hat Gives an additional attack roll bonus, and works perfectly with ranged weapons if you decide to use them.
cloak slot bg3Cloak Cloak of Protection icon bg3Cloak of Protection Improves survivability and Saving Throw success. You want to equip this cloak to maintain that good Armour Class.
armor slot bg3Armor Dwarven Splintmail icon bg3Dwarven Splintmail A solid armor, with high Armour Class, and other relevant bonuses.
Yuan-ti Scale Mail icon bg3Yuan-ti Scale Mail The best medium armor in Act 2. With high dexterity, it can have the highest Armour Class of all gear options in this stage of the game.
gloves slot bg3Gloves Thermoarcanic Gloves icon bg3Thermoarcanic Gloves The best gloves if you plan on using the Heat Convergence icon passive feature bg3Heat Convergence​ mechanic to buff your fire damage riders from the Draconic Elemental Weapon icon action bg3Draconic Elemental Weapon​ buff with Drakethroat Glaive icon bg3Drakethroat Glaive.
Flawed Helldusk Gloves icon bg3Flawed Helldusk Gloves Excellent glove picks that have fire damage and are excellent for use with Oil of Combustion icon bg3Oil of Combustion.
Dark Justiciar Gauntlets icon bg3Dark Justiciar Gauntlets Both of these gloves give 1d4 necrotic damage boost. The upper ones also come with an additional effect.
Dark Justiciar Gauntlets icon bg3Dark Justiciar Gauntlets
boots slot bg3Boots Boots of Stormy Clamour icon bg3Boots of Stormy Clamour In terms of offensive potential, these are the best boots. However, I would prioritize them on a Cleric if you have one in the party. Otherwise, this is best used with Arrow of Many Targets icon bg3Arrow of Many Targets.
Evasive Shoes icon bg3Evasive Shoes Gives a bonus to armor class.
amulet slot bg3Amulet Broodmother's Revenge icon bg3Broodmother's Revenge Continues to be the best amulet in terms of damage boost. However, it will interfere with other coatings like Oil of Combustion icon bg3Oil of Combustion, so I would not use it together.
Amulet of the Harpers icon bg3Amulet of the Harpers Allows casting a Shield icon action bg3Shield​ spell, and can be a lifesaver if attacked heavily for one turn.
Periapt of Wound Closure icon bg3Periapt of Wound Closure Excellent amulet for Honour Mode runs, reducing your chances of wiping.
ring slot bg3Rings Shadow-Cloaked Ring icon bg3Shadow-Cloaked Ring Grants additional damage to obscured enemies.
Strange Conduit Ring icon bg3Strange Conduit Ring An easy source of additional psychic damage. You can get concentration from Guidance icon action bg3Guidance, casting it before combat. It also works well with Resonance Stone icon bg3Resonance Stone for double damage.
Risky Ring icon bg3Risky Ring The ring is an excellent option when you would like to have an advantage without any worries, to maintain a high hit chance.
Eversight Ring icon bg3Eversight Ring The ring can be useful if your party utilizes the Darkness icon action bg3Darkness​ spell and related mechanics.
Caustic Band icon bg3Caustic Band Adds additional damage to weapon attacks.

Act 3 - Final Build setup

The main setup options here lie in what you wear in your melee slots. These items will be your stat sticks, so they can improve damage, survivability, etc.

Slot Item Description
melee slot bg3Melee (One-Handed) Rhapsody icon bg3Rhapsody Plenty of options here to wield. Rhapsody icon bg3Rhapsody is overall the best weapon as stat stick, but is in high demand by almost any build. Club of Hill Giant Strength icon bg3Club of Hill Giant Strength is useful with Titanstring Bow icon bg3Titanstring Bow if not using Elixir of Cloud Giant Strength icon bg3Elixir of Cloud Giant Strength. The others are also great stat sticks, giving either a critical damage boost or a crit range increase.
Club of Hill Giant Strength icon bg3Club of Hill Giant Strength
Dolor Amarus icon bg3Dolor Amarus
Blade of the First Blood icon bg3Blade of the First Blood
Knife of the Undermountain King icon bg3Knife of the Undermountain King
shield icon bg3Shield Viconia's Walking Fortress icon bg3Viconia's Walking Fortress One of the best shields in the game. Overall, it serves more of a defensive role, giving advantages on Spell Saving Throws.
ranged slot bg3Ranged Titanstring Bow icon bg3Titanstring Bow Continues to be the best bow. For Act 3, you can chug Elixir of Cloud Giant Strength icon bg3Elixir of Cloud Giant Strength for even more bonus damage or continue using Club of Hill Giant Strength icon bg3Club of Hill Giant Strength.
Gontr Mael icon bg3Gontr Mael An alternative Bow, that looks very cool and does decent damage. It also applies bonus Radiant damage.
Vicious Shortbow icon bg3Vicious Shortbow This can be an extremely deadly bow if you have a way in the party to guarantee critical hits. This can be done with paralyzing effects like Hold Person icon action bg3Hold Person​/Hold Monster icon action bg3Hold Monster.
The Dead Shot icon bg3The Dead Shot The lower priority bow, in case you do not have access to the ones above.
helmet slot bg3Head Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy The best headwear for the build, giving a damage boost via Arcane Synergy icon condition bg3Arcane Synergy.
cloak slot bg3Cloak Cloak of Displacement icon bg3Cloak of Displacement It provides an increased chance of avoiding enemy attacks with attack rolls.
armor slot bg3Armor Bhaalist Armour icon bg3Bhaalist Armour This armor would be the highlight of the build, as it doubles piercing damage with Aura Of Murder icon passive feature bg3Aura Of Murder. This does require you to stand close to foes, but the huge damage boost is just too good to pass up. Moreover, another melee character can wear it and leave you to stay in a ranged distance.
Armour of Agility icon bg3Armour of Agility To be fair, besides Bhaalist Armour icon bg3Bhaalist Armour, you can use anything that looks cool or imposing. The build has huge bonuses to dexterity, all armor proficiencies, so take anything that fancies you.
Helldusk Armour icon bg3Helldusk Armour
Dark Justiciar Half-Plate icon bg3Dark Justiciar Half-Plate
gloves slot bg3Gloves Thermoarcanic Gloves icon bg3Thermoarcanic Gloves The best gloves if you plan on using the Heat Convergence icon passive feature bg3Heat Convergence​ mechanic to buff your fire damage riders from the Draconic Elemental Weapon icon action bg3Draconic Elemental Weapon​ buff with Drakethroat Glaive icon bg3Drakethroat Glaive.
Helldusk Gloves icon bg3Helldusk Gloves Gives a fire damage rider, which allows for easy detonation of Oil of Combustion icon bg3Oil of Combustion.
Legacy of the Masters icon bg3Legacy of the Masters Solid gloves that boost weapon damage and improve attack rolls.
Craterflesh Gloves icon bg3Craterflesh Gloves These gloves are an exception as they have a buggy mechanic of doubling damage instances on crit hits. This can result in some ridiculous damage if your party has a member who can apply Hold Person icon action bg3Hold Person​/Hold Monster icon action bg3Hold Monster​ for a 100% crit chance.
boots slot bg3Boots Boots of Stormy Clamour icon bg3Boots of Stormy Clamour The Boots of Stormy Clamour icon bg3Boots of Stormy Clamour would be the best option, but they are contested, especially by clerics. If you have one in the party, go for any other recommendation or even the ones from previous acts.
Helldusk Boots icon bg3Helldusk Boots
Disintegrating Night Walkers icon bg3Disintegrating Night Walkers
amulet slot bg3Amulet Broodmother's Revenge icon bg3Broodmother's Revenge Continues to be the best amulet in terms of damage boost. However, it will interfere with other coatings like Oil of Combustion icon bg3Oil of Combustion, so I would not use it together.
Fey Semblance Amulet icon bg3Fey Semblance Amulet A great amulet, especially if you are using Risky Ring icon bg3Risky Ring or Resonance Stone icon bg3Resonance Stone to negate the disadvantage.
Amulet of Greater Health icon bg3Amulet of Greater Health Great amulet, but as a ranged character with full HP and not many concentration spells, I would not worry about prioritizing it.
ring slot bg3Rings Shadow-Cloaked Ring icon bg3Shadow-Cloaked Ring Grants additional damage to obscured enemies.
Strange Conduit Ring icon bg3Strange Conduit Ring An easy source of additional psychic damage. You can get concentration from Guidance icon action bg3Guidance, casting it before combat. It also works well with Resonance Stone icon bg3Resonance Stone for double damage.
Risky Ring icon bg3Risky Ring The ring is an excellent option when you would like to have an advantage without any worries, to maintain a high hit chance.
Eversight Ring icon bg3Eversight Ring The ring can be useful if your party utilizes the Darkness icon action bg3Darkness​ spell and related mechanics.

Build Mechanics

In this section, I would like to dive deep into how to play the Hunter Ranger Build. This will help you utilize it to the fullest and correctly use various actions and spells throughout the game.

Important Mechanics and Combos

Let's go through key mechanics and tips on how to use the build effectively.

Managing Sharpshooter

One of the main parts of this build is- Sharpshooter: All In icon passive feature bg3Sharpshooter: All In, which gives a solid 10 damage boost per hit. However, it comes with a drawback: -5 to attack rolls. This, of course, can be circumvented via various tricks:

I have a full article on increasing attack rolls. That goes into depth on various mechanics that work especially well in the early game, when the -5 attack roll hurts the most. You can also disable its effect. Pull the passives of Sharpshooter: All In icon passive feature bg3Sharpshooter: All In​ into your hotbar and disable its effect if your hit chance is very low.

Horde Breaker

What makes Hunter powerful early in the game is that it gains an option to make Horde Breaker Follow-Up (Ranged) icon action bg3Horde Breaker Follow-Up (Ranged),​ which acts as a full additional attack. This does require the enemies to be positioned close, which can be a challenge. Still, there are a few ways to do that:

  • You can use simple Shove icon action bg3Shove,​ which is straightforward to use and gives a decent bonus action use.
  • Sorrow icon bg3Sorrow is another powerful weapon that has Sorrowful Lash icon action bg3Sorrowful Lash. It is a bonus action use and does not have a saving throw, so it always lands.
  • Other characters like Warlocks with Eldritch Blast icon action bg3Eldritch Blast​ + Repelling Blast icon passive feature bg3Repelling Blast, and more.
  • Void Bulb icon bg3Void Bulb is another easy way to clump enemies together.

Once the enemies are positioned close, you can release the Horde Breaker (Ranged) icon action bg3Horde Breaker (Ranged)​ attack, and apply the Horde Breaker Follow-Up (Ranged) icon action bg3Horde Breaker Follow-Up (Ranged)​ on a nearby foe. The interesting thing is that items like Boots of Stormy Clamour icon bg3Boots of Stormy Clamour or Bow of the Banshee icon bg3Bow of the Banshee will apply the effects to nearby foes that are also included in the radius.

The main problem is that once you reach level 11, the Horde Breaker icon passive feature bg3Horde Breaker​ gets replaced by Volley icon action bg3Volley,​ making it irrelevant.

For more ideas, I recommend checking this Horde Breaker Guide.

Arrow of Many Targets tricks

Arrow of Many Targets icon bg3Arrow of Many Targets is a ridiculously powerful consumable, which indirectly doubles your damage if there are multiple enemies. Its success depends on the first hit, and if it hits or crits, all other foes are hit with the same effects. Even though your damage is halved, this is still a very powerful option.

Now, you can do some other tricks to further utilize it. First, you can debuff and apply effects like Oil of Combustion icon bg3Oil of Combustion, Reverberation icon condition bg3Reverberation, Radiating Orb icon condition bg3Radiating Orb,​ and others with each shot. This makes it easy to create various combos and weaken foes with just one shot.

However, there is one trick that helps a lot with resource management. Generally, you would use an action point to Throw icon action bg3Throw​ something like Void Bulb icon bg3Void Bulb or use a bonus action to apply Potion of Speed icon bg3Potion of Speed. What you can do is place this consumable on the ground (via "Drop Item" in the menu), and then hit it with Arrow of Many Targets icon bg3Arrow of Many Targets.

VIDEO

What happens is that the first hit destroys consumable, triggering its effects, and the rest 3 of the bounces hit enemies and maintain your damage. Neat right? The Void Bulb icon bg3Void Bulb is especially useful for easily clumping enemies together.

Applying weapon damage buff with Drakethroat Glaive

Drakethroat Glaive icon bg3Drakethroat Glaive is one of those wondrous weapons that you should be using each playthrough. There are no downsides to using it, and it gives a big improvement on what you can do with your builds, besides the damage.

There are a few ways you can apply it:

  • The easiest way is to drop your item and cast Draconic Elemental Weapon icon action bg3Draconic Elemental Weapon​ on it while having Drakethroat Glaive icon bg3Drakethroat Glaive equipped.
  • You can use Sorcerer to apply Metamagic: Twinned Spell icon passive feature bg3Metamagic: Twinned Spell​ and target two weapons.
  • If you are using Shadow Blade icon bg3Shadow Blade, the weapon cannot be dropped, so use an ally to cast it on you.

This enables some crazy combos:

  • The Draconic Elemental Weapon: Fire icon action bg3Draconic Elemental Weapon: Fire​ is perfect for getting a fire damage rider, so you can create explosions with Oil of Combustion icon bg3Oil of Combustion and easy bonus damage via Thermoarcanic Gloves icon bg3Thermoarcanic Gloves + Heat Convergence icon passive feature bg3Heat Convergence
  • Draconic Elemental Weapon: Cold icon action bg3Draconic Elemental Weapon: Cold​ is great for activating various ice effects like Snowburst Ring icon bg3Snowburst Ring.
  • Draconic Elemental Weapon: Thunder icon action bg3Draconic Elemental Weapon: Thunder​ can be used to enable Arcane Acuity icon condition bg3Arcane Acuity​ via Hat of Storm Scion's Power icon bg3Hat of Storm Scion's Power, when each weapon hit increases your stacks.

There are other options, but these are pretty easy to apply and utilize in various builds.

Creating fire Mayhem

So the build is about Fire Archer, and as you saw from the combat showcase, you can create truly huge damage numbers and outright melt foes. There are a few core steps to know about:

  1. Make sure to have a fire damage rider on your weapon, like Flawed Helldusk Gloves icon bg3Flawed Helldusk Gloves, Helldusk Gloves icon bg3Helldusk Gloves, or Draconic Elemental Weapon: Fire icon action bg3Draconic Elemental Weapon: Fire​ from Drakethroat Glaive icon bg3Drakethroat Glaive.
  2. Apply Oil of Combustion icon bg3Oil of Combustion coating on your weapon.
  3. Clump enemies. Either with Minor Illusion icon action bg3Minor Illusion, Black Hole icon action bg3Black Hole, or Void Bulb icon bg3Void Bulb dropped on the ground. If using the latter, you can hit it with Arrow of Many Targets icon bg3Arrow of Many Targets, to clump enemies together + inflict damage and apply Oil of Combustion icon bg3Oil of Combustion.
  4. Hit enemies with Volley icon action bg3Volley​ or Arrow of Many Targets icon bg3Arrow of Many Targets and apply Oil of Combustion icon bg3Oil of Combustion.
  5. If you have Heat icon condition bg3Heat​ you can activate Heat Convergence icon passive feature bg3Heat Convergence​ from Thermoarcanic Gloves icon bg3Thermoarcanic Gloves and land another Volley icon action bg3Volley
  6. Create a large explosion that deals exponentially more damage based on stacked enemies and Oil of Combustion icon bg3Oil of Combustion applied.

Props to Remus71 on the ideas of this mechanic.

Pretty simple sequence, that is extremely deadly and easy to pull off. Still, you might encounter a problem that we need to address...

Arsonist's Oil to weaken foes

Some enemies will have Fire Resistance. While this might not be a big problem for you as you have Piercing damage from your bow, your casters, especially those that use Fire spells, can suffer. To help with this, you can use Arsonist's Oil icon bg3Arsonist's Oil + Arrow of Many Targets icon bg3Arrow of Many Targets/Volley icon action bg3Volley​ and remove this resistance.

Bhaalist Armor and Aura of Murder

The build can get a huge damage boost in Act 3 with Bhaalist Armour icon bg3Bhaalist Armour. It has a unique effect - Aura Of Murder icon passive feature bg3Aura Of Murder,​ which doubles piercing damage. As you use a bow, your base damage is piercing, meaning that you can outright double it.

This does come with some caveats; you have to be close to enemies for the effect to take place, so in many cases, you will get Threatened status, which will decrease your hit chance. This can be mitigated in 2 ways:

  • Find the sweetspot of being far/close to the enemy where the effect applies, but no threatened status is present.
  • Have another melee party member wear it and apply the effect.

Still, even with Threatened icon condition bg3Threatened​ status, you will have plenty of late-game boosts to negate the negative attack roll impact.

Early Game Combat

This part would cover how the build plays up until level 6

  • Overall, it's pretty standard playstyle early in the game. Hit the targets with the highest success chance. I would try applying Ensnaring Strike icon action bg3Ensnaring Strike​ to gain an advantage for yourself and allies.
  • To increase damage and utilize a bonus action, you can use Hunter's Mark icon action bg3Hunter's Mark.
  • Once you get Sharpshooter: All In icon passive feature bg3Sharpshooter: All In,​ your damage will greatly increase, enabling you to take out many weaker foes with one shot.
  • Once you obtain Hunter specialization, your goal is to activate Horde Breaker icon passive feature bg3Horde Breaker​ as much as possible. Try to target foes who are standing close together or use various tactics like Sorrowful Lash icon action bg3Sorrowful Lash, Shove icon action bg3Shove, etc, to get them close together.
  • Use Spike Growth icon action bg3Spike Growth​ to cover a wide area, and force enemies to move through it. This not only slows them down but also inflicts damage.

Late Game Combat

This covers the combat options for the late game:

  • Use Flawed Helldusk Gloves icon bg3Flawed Helldusk Gloves, Helldusk Gloves icon bg3Helldusk Gloves or Drakethroat Glaive icon bg3Drakethroat Glaive to enable fire damage rider.
  • The main change that should be readily available is Oil of Combustion icon bg3Oil of Combustion via various vendors. Apply it to your weapon, and use it to hit enemies. It's best if you can use Arrow of Many Targets icon bg3Arrow of Many Targets. Follow up with a weapon attack having fire damage rider so that they would explode
  • Once you unlock Volley icon action bg3Volley,​ you can hit foes for full damage. It does not target allies.
  • Pull enemies together using - Black Hole icon action bg3Black Hole, Void Bulb icon bg3Void Bulb or any other option. This makes any of the combos easier to land, especially Volley icon action bg3Volley​ and explosions from Oil of Combustion icon bg3Oil of Combustion.
  • Use buffs like Divine Favour icon action bg3Divine Favour​ and Shield of Faith icon action bg3Shield of Faith​ to increase your combat potential.

Conclusion

Thank you for reading the Hunter Ranger Build - Fire Archer for Baldur's Gate 3. This is truly exciting Archer variation build, which offers multi-attack features throughout the game. This rewards you for well-positioning and using techniques like clumping on enemies.

Cheers!

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