HexHunter

HexHunter - Baldur's Gate 3 (BG3)

ByJohnDavid

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The HexHunter Build - Melee whacker build for Baldur's Gate 3. Use the damage riding sources and Horde Breaker icon passive feature bg3Horde Breaker​ paired with Hexblade's Curse icon condition bg3Hexblade's Curse​ to become the ultimate killer, utilizing the underrated Rat Bat icon bg3Rat Bat. With the setup in this guide your combat log will be filled with unholy numbers of damage.

HexHunter - The melee menace

The idea of this build is to utilize the level 3 Hunter Ranger action - Horde Breaker icon passive feature bg3Horde Breaker​. By itself, the action seems very simple, however, it has some hidden mechanics which will be explained later in the guide. 

Another contribution is level 1 Hexblade Warlock's action Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ and bonus action Hexblade's Curse icon action bg3Hexblade's Curse​. The curse is a huge damage boost that may seem like not much in the beginning, however, in huge simplicity; it allows your additional damage effects to repeat themselves and add more stacking damage. Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ has a chance to apply Hexblade's Curse icon condition bg3Hexblade's Curse which also works with Horde Breaker icon passive feature bg3Horde Breaker​; you can connect the dots here ​how absurd this may work.

Why Rat Bat icon bg3Rat Bat ? It has a hidden 1d6 Piercing damage DR-S which stands for Damage Rider that's treated as Source. It means that other Damage Riding Sources can apply onto it to repeat it's damage BUT since it's also a Source, it means that other damage riders may apply onto it. This means that stuff like for example; Craterflesh Gloves icon bg3Craterflesh Gloves which are a full fledged DRS item - will go absolutely crazy paired with all the things combined in this build.

Hope you like the idea of the build, and will enjoy reading it!

How to effectively use and read the build? Here are a few tips:

  1. Build Overview gives a high-level overview of each level
  2. Go into the leveling progression to understand why these picks were made, which also offers variations and mechanics explanations
  3. The equipment section offers gear progression and gives an in-depth explanation of what each piece offers to the build
  4. Check the Mechanics section to fully understand how the build falls into place

Class Contribution

The build can be made in a few different ways. You could go 9/3 split, take a dip 2 in Fighter or even 3 Rogue Thief. For simplicity's sake, I will be going with 9 Hexblade Warlock and 3 Hunter Ranger.

9 Hexblade Warlock

So this is the core of the build that you will use the most:

  • ​ Hexblade's Curse icon action bg3Hexblade's Curse and Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ to boost your damage capabilities.​
  • Hex Warrior icon passive feature bg3Hex Warrior​ with bonus proficiencies in Medium Armor and Shield. This also lets you use Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ to use Charisma as the main weapon stat.
  • Access to a useful cantrip - Eldritch Blast icon action bg3Eldritch Blast,​ which scales with level and gains damage bonuses throughout the game 
  • Warlock Spellslots that reset on short rest which allows you for usage of a vast array of control spells - Darkness icon action bg3DarknessHunger of Hadar icon action bg3Hunger of Hadar, Hold Monster icon action bg3Hold Monster​, etc.
  • Special invocations which give unique features like Devil's Sight icon passive feature bg3Devil's Sight, Repelling Blast icon passive feature bg3Repelling Blast​, Agonising Blast icon passive feature bg3Agonising Blast​, etc.
  • Gain extra attack via the Pact of the Blade icon action bg3Pact of the Blade​ pact.
  • Summon special specters with a reaction thanks to the Accursed Spectre icon passive feature bg3Accursed Spectre​ feature.
  • Unique spell list of Shield icon action bg3ShieldWrathful Smite icon action bg3Wrathful SmiteStaggering Smite icon action bg3Staggering SmiteBanishing Smite icon action bg3Banishing Smite, and many more.

3 Hunter Ranger

  • Minor features, and spin on roleplay via Favoured Enemy and Natural Explorer selections.
  • Selection of Fighting styles, mainly Defence icon bg3Defence in this case.
  • Spell slots for casting spells - Hunter's Mark icon action bg3Hunter's Mark​, Spike Growth icon action bg3Spike Growth, etc. 
  • Horde Breaker icon bg3Horde Breaker a very powerful semi extra attack feature which has lots of special hidden mechanics.

There are more choices, but I will leave those in the build variation section below.

Build Variations

For this build, there are a lot of options, both from a progression perspective and the level splits

Setup Description
  • 5 Hexblade Warlock
  • 4 Hunter 
  • 3 Thief Rogue
A build that gives you another bonus action to utilize more spells like Hex icon action bg3Hex​ paired with Hexblade's Curse icon action bg3Hexblade's Curse or additional attack thanks to Great Weapon Master: Bonus Attack icon condition bg3Great Weapon Master: Bonus Attack.​​
  • 7 Hexblade Warlock
  • 3 Hunter Ranger
  • 2 Fighter
Fighter dip gives us another Fighting Style, but the main benefit of this dip is Action Surge icon action bg3Action Surge​ for an additional Action point; It also resets on short rest which pairs well with Warlock as a whole.

Build Overview

Here is a concise table with all the main picks during your leveling progression. For more detailed reasoning, I go further in the article. Also, do not forget to check the recommended gear as it is crucial.

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You can start with this setup from the early levels. There are very good weapons like Svartlebee's Woundseeker icon bg3Svartlebee's Woundseeker, Jorgoral's Greatsword icon bg3Jorgoral's Greatsword, Unseen Menace icon bg3Unseen Menace and many more but you can also use Shadow Blade icon bg3Shadow Blade, as this is a simple and effective weapon.

In this setup I will focus on using Two-Handed weapons.

Level Class Selection
1 Warlock 1 Cantrips: Eldritch Blast icon action bg3Eldritch BlastBooming Blade icon action bg3Booming Blade​
Subclass: The Hexblade​
Spells: Hex icon action bg3Hex​​, Shield icon action bg3Shield
STR - 8, DEX - 16, CON - 14, INT - 8, WIS - 10, CHA - 17
Skills: Deception, Intimidation
2 Warlock 2 Spells: Armour of Agathys icon action bg3Armour of Agathys​
Eldritch Invocations: Agonising Blast icon passive feature bg3Agonising Blast, Repelling Blast icon passive feature bg3Repelling Blast
3 Warlock 3 SpellsCloud of Daggers icon action bg3Cloud of Daggers​ or Shadow Blade icon action bg3Shadow Blade​
Pact Boon:  Pact of the Blade icon passive feature bg3Pact of the Blade​​
4 Warlock 4 Cantrips: Minor Illusion icon action bg3Minor Illusion​
Spells: Darkness icon action bg3Darkness
Feat: Ability Score improvement - +2 Charisma or Savage Attacker icon passive feature bg3Savage Attacker​ ​​
5 Warlock 5
Spells: Hunger of Hadar icon action bg3Hunger of Hadar​
Eldritch Invocations: Devil's Sight icon passive feature bg3Devil's Sight​
Replace Spell: Darkness icon action bg3Darkness​​ -> Counterspell icon action bg3Counterspell
6 Warlock 6 Spells: Elemental Weapon icon action bg3Elemental Weapon​
7

Respec:

Lv 1 Ranger

Lv 2-6 - 5 Warlock 

Lvl 7 - 2 Ranger

Favoured Enemy: Ranger Knight icon passive feature bg3Ranger Knight​
Natural Explorer: Urban Tracker icon bg3Urban Tracker
Spells: Longstrider icon bg3Longstrider, Enhance Leap icon action bg3Enhance Leap​
Fighting Style: Defence icon passive feature bg3Defence​
8 Ranger 3

Subclass: Hunter

Spells: Ensnaring Strike icon action bg3Ensnaring Strike​

Hunter's PreyHorde Breaker icon bg3Horde Breaker
9 Warlock 6 Spells: Elemental Weapon icon action bg3Elemental Weapon​
10 Warlock 7 Spells: Staggering Smite icon action bg3Staggering Smite​
Eldritch Invocations: Fiendish Vigour icon passive feature bg3Fiendish Vigour
11 Warlock 8 Spells: ​Hold Person icon action bg3Hold Person​
Feat: Savage Attacker icon passive feature bg3Savage Attacker or Ability Score improvement - +2 Charisma​​
12 Warlock 9 Spells: Cone of Cold icon action bg3Cone of Cold​
Eldritch Invocations: Minions of Chaos icon passive feature bg3Minions of Chaos

Synergy with other builds

This section will give a few ideas on how to utilize other builds to maximize the combat potential of the group. There are usually various synergies that make the group play more enjoyable. However, this should not be the main factor. With full game knowledge, any party composition will work freely.

Darkness Setup

Thanks to Devil's Sight icon passive feature bg3Devil's Sight​ you have a natural way to see and attack through magical darkness. Here's some builds that can help in your party:

Synergetic Builds Enabler Description
Beast Master Ranger (level 11) Dire Raven Companion icon bg3Dire Raven Companion From level 11, when using Fly icon bg3Fly, the raven will create Darkness icon bg3Darkness fields for free.
Shadow Magic Sorcerer Eyes of the Dark: Darkness icon bg3Eyes of the Dark: Darkness The Sorcerer has an easy way of creating Darkness icon bg3Darkness fields, and see inside of it thanks to Eyes of the Dark icon bg3Eyes of the Dark
Sorlock
  • Devil's Sight icon bg3Devil's Sight
  • Darkness icon bg3Darkness
Sorlock can create and also see inside the Darkness icon bg3Darkness thanks to the Devil's Sight icon bg3Devil's Sight

Playing with Darkness

So Darkness icon bg3Darkness is one of those very powerful spells that can break the enemy AI, and make many encounters a breeze. There are a few sources that you can get it from:

  • Darkness icon bg3Darkness or Eyes of the Dark: Darkness icon bg3Eyes of the Dark: Darkness spells
  • Arrow of Darkness icon bg3Arrow of Darkness
  • Shar's Spear of Evening icon bg3Shar's Spear of Evening with it's special Shar's Darkness icon bg3Shar's Darkness and Edge of Darkness icon bg3Edge of Darkness actions.
  • Dire Raven Companion icon bg3Dire Raven Companion at level 11 from Beast Master Ranger, with its flying mechanic.

The created field is special because it will cancel out most of the arrow projectiles, protecting anyone inside it. Of course, it can be buggy, and enemies can still throw stuff, or used ranged attack if they are elevated. There are a few sources of being able to see in the "Magical" Darkness:

With all of the requirements and conditions in mind, you can now use Darkness to your advantage. My recommendation is to position the Darkness field in two ways:

Cover enemies with the field - this is an excellent strategy when enemies are clumped together, and you are the one starting the combat. Cast Darkness icon bg3Darkness on them, so that they would get Blinded icon bg3Blinded and use the character that can see in it, move together with them. Now you have an easy way on avoiding enemies, they also cannot freely move, or you will hit them with Opportunity Attack icon bg3Opportunity Attack.

The second option is to use it as a cover field. This is perfect for those situations where you want to take it slowly, there are no enemies that can see in the dark, and you might be overwhelmed by them otherwise. You can then stay in the Darkness icon bg3Darkness field and once your turn starts, move out, hit enemies with spells or weapons, and go back. The NPCs will have to make a choice - should they go inside and gain disadvatnage or stay outside and skip their turn

Darkness icon bg3Darkness comes with a plethora of caveats, so have this in mind when using:

  • Some enemies can see in Magical Darkness, so check their features in the explanation window
  • Other enemies can throw projectiles like Javelin icon bg3Javelin and hit you inside the field
  • Sometimes it can be buggy as hell and doesn't work at all.

Another cool thing is that you can use Darkness icon bg3Darkness strategically, with characters that cannot see inside of it. For example, enemies that are inside the field have Blinded icon bg3Blinded condition. Position your melee characters outside, so that enemies would have to attack with Disadvantage icon bg3Disadvantage. They might also try to run away, which would allow you to use Opportunity Attack icon bg3Opportunity Attack for an additional hit against them.

Controllers

As this build uses Rat Bat icon bg3Rat Bat it comes with a lot of dice rolls thanks to it's hidden 1d6 piercing DRS (Damage Rider Source). The more the dice, the more the build benefits from critical hits. This makes it an excellent candidate for control builds that can guarantee 100% critical chance via Hold Monster icon action bg3Hold Monster​/Hold Person icon action bg3Hold Person. Here are the relevant builds:

Starting the Game - Level 1

This section covers the creation screen and what would go into the best Races, Abilities, and Skills for the HexHunter build. Some of these choices are impactful as you cannot respec them.

Races

Picking a race provides various benefits - abilities, dialogue options, looks, etc. Specifically for the HexHunter build, they will give important armor proficiencies or advantages on the melee damage dealer archetype.

If you are having difficulties making a choice, pick whatever you prefer in terms of looks or roleplay. "The perfect race pick" is important if you are into extreme min-maxing.
Race Features Description
Half-Elf Baldur's Gate 3High Half-Elf These picks are relevant mainly for the Booming Blade icon action bg3Booming Blade​ cantrip. This is especially relevant if you will start using Monk weapons later on, as the cantrip will give a significant damage boost.
elf bg3High Elf
Half-Elf Baldur's Gate 3Wood Half-Elf Comes with a solid movement speed boost that any melee build can utilize well in combat to reach enemies on the initial turn.
elf bg3Wood Elf
  • Elven Weapon Training icon passive feature bg3Elven Weapon Training​
  • Darkvision icon passive feature bg3Darkvision​
  • Fey AncestryFey Ancestry
  • Fleet of Foot - your movement speed is increased by 1.5m.

half orc bg3

Half Orc

  • Darkvision icon passive feature bg3Darkvision​
  • Relentless Endurance icon passive feature bg3Relentless Endurance​
  • Savage Attacks icon passive feature bg3Savage Attacks​
A perfect fighter race - can stand up instead of being Downed icon condition bg3Downed but most importantly gains additional rolls for critical hits from Savage Attacks icon passive feature bg3Savage Attacks​.

Class

Overview
warlock Baldur's Gate 3Warlock
Features
ico_mini_spellSlot_warlock Baldur's Gate 3Warlock Spell Slots These spell slots can be used to cast spells and refill each Short Rest.

Cantrips

You can only take two, so here are my recommendations:

Cantrip Description
Booming Blade icon action bg3Booming Blade​ The new cantrip can be used with a normal attack without any cost. When enemies move while under its effect, they receive thunder damage. In later levels, it gives a direct damage boost. So no reason not to use it every turn.
Eldritch Blast icon action bg3Eldritch Blast​ The iconic warlock cantrip, which has good scaling with levels, gains unique invocations for further improvements. This is the go-to option for ranged warlock attacks.
Friends icon action bg3Friends​ This is a somewhat optional cantrip. It can be extremely useful in dialogue checks. However, be careful not to cancel it near the affected NPC, as they can start attacking you.

Subclass

Overview
hexblade icon bg3The Hexblade
Features
Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ This action allows you to bind any melee weapon and makes you proficient in it. This also results in using Charisma modifier instead of Strength or Dexterity. It also has a 20% chance to apply Hexblade's Curse icon action bg3Hexblade's Curse​ without activating it.
Hexblade's Curse icon action bg3Hexblade's Curse​ Using the bonus action, you can improve your damage and increase your crit chance. This is a great alternative to Hex icon action bg3Hex,​ and it does not use a Concentration icon bg3Concentration slot.
Hex Warrior icon passive feature bg3Hex Warrior​ This passive is responsible for the multiple bonuses you get, specifically armor and shield proficiencies.

Spells

There are multiple good spell picks, but for now, you can only take 2:

Spell Description
Shield icon action bg3Shield​ Extremely valuable spell early in the game. Albeit with limited warlock spell slots, this becomes expensive to use in later levels. So I would only use it for the early game, or if you are in a pinch.
Hex icon action bg3Hex​ Good damage boosting option especially with your ranged Eldritch Blast icon action bg3Eldritch Blast. Adds a respectable amount of damage + it's a good surprise starting round tool.​
Hellish Rebuke icon action bg3Hellish Rebuke​ It allows you to indirectly attack during the enemy's turn, while you have a limited number of attacks. Sadly, it is useful for the first few levels.

Background

Backgrounds are mostly for role-playing, and you can pick whatever you prefer. If you want to optimize, then it would be good to pick backgrounds that are based on your Wisdom ability points.

Background Skills Description
Urchin Sleight of Hand
Stealth
Excellent pick for being effective in stealth and also disarming traps or pickpocketing.
Criminal Stealth
Deception
This is especially useful for the main character, as you will get proficiency in deception that helps with some dialogue options.
Charlatan Deception
Sleight of Hand
Makes pickpocketing, lockpicking, and trap disarmament easier. Moreover, comes with dialogue-based skill proficiency.

Abilities

BG3 Build Ability Points
Build ID: 13778

Skill proficiencies

Overall, the skills should be impacted by your roleplaying and background decisions. However, you would still want those that will give you the best benefits. My recommendations are to pick those at which you have a high ability modifier, and these are Charisma-related.

  • Deception
  • Intimidation
  • any other

Leveling Progression 2-12

Here is the detailed progression for the HexHunter to get you started. You can use it as a guideline because early games can be daunting and overwhelming. Later on, once you get a feel for the class you can start picking your options

Levels 2-6

By this time, you should have landed on the Map icon bg3Ravaged beach already and started exploring the initial area. You might need 1 additional encounter if you did not obtain enough XP in the Nautiloid.

Recommended Exploration (Spoilers)

This part of the progression covers 3 main areas. They are important both from an exploration and experience perspective. This is a huge swath of content, so missing any of the regions can negatively impact the game experience if you especially enjoy finding all the places

Again, exploring them will give both awesome gear and a lot of experience, and of course, content with interesting quests.

For most of the builds, early levels are pretty simple, as there are minimal spell options and features that you can use. However, there are notable spikes at levels 5-6:

  • Extra Attack icon bg3Extra Attack
  • Level 3 spells
  • Major class and subclass features

With these, you will feel how the game combat opens up, and with correct preparations, you can start eliminating foes with minimal preparations.

Level 2 - 2 Warlock

Spells

Spells Description
Armour of Agathys icon action bg3Armour of Agathys​ It can be used before short rest if you have a free spell slot. It improves survivability and can inflict decent cold damage.
Hellish Rebuke icon action bg3Hellish Rebuke​ Alternative damage retaliation

Eldritch Invocations

Invocation Description
Agonising Blast icon passive feature bg3Agonising Blast​ One of the most important invocations to make Eldritch Blast icon action bg3Eldritch Blast​ more powerful.
Repelling Blast icon passive feature bg3Repelling Blast​ If you are interested in improving the Eldritch Blast icon action bg3Eldritch Blast​ cantrip further, here is my pick. This can be used to push back enemies into chasms or into the Hunger of Hadar icon action bg3Hunger of Hadar.

Level 3 - 3 Warlock

The first level 2 spells are unlocked. You also gain some nice features that will be useful later on.

Spells

Spell Description
Shadow Blade icon action bg3Shadow Blade​ You can use Shadow Blade icon action bg3Shadow Blade​ until you acquire Rat Bat icon bg3Rat Bat in Act 2. It offers a competitive and strong sword and shield playstyle. However, if you plan on using 2 Handed weapons, take something like Cloud of Daggers icon action bg3Cloud of Daggers​
Cloud of Daggers icon action bg3Cloud of Daggers​​ This spell can hit multiple targets, and it activates 2 times - on initial cast and the enemy's turn. It can destroy some early game fights when placed correctly.

Pact Boon

Boon Description
Pact of the Blade icon passive feature bg3Pact of the Blade​ The action overlaps with Bind Hexed Weapon icon action bg3Bind Hexed Weapon; however, without it, you will not be able to access Deepened Pact icon passive feature bg3Deepened Pact,​ which gives an additional attack at level 5.

Level 4 - 4 Warlock

Level 4 brings the first feat, it will be a huge improvement. Here you can select from a few choices, based on your playstyle and what kind of playthrough you are doing.

Feat Description
Savage Attacker icon passive feature bg3Savage Attacker​​ Allows to re-roll damage dice for melee weapons for a higher result. Very good with Shadow Blade icon bg3Shadow Blade.
Great Weapon Master: All In icon passive feature bg3Great Weapon Master: All In​

It gives a bonus attack using a bonus action if you kill an enemy or land a critical hit. On top of it, it also adds a flat +10 damage to our strikes at the expense of -5 penalty to attack rolls. I recommend checking the guide on Attack Roll Increase, to get ideas on how to easily overcome this penalty.

Ability Improvement - +2 Charisma

Another option is improving your Charisma, which is beneficial for your attacks, Eldritch Blast icon action bg3Eldritch Blast​ and some gear properties.

Cantrips

You can pick only one

Cantrip Description
Minor Illusion icon action bg3Minor Illusion​ A pretty good cantrip that you can use to lure enemies to NPCs. Even before combat, you can perfectly align foes into one spot and land Cloud of Daggers icon action bg3Cloud of Daggers.

Using Minor Illusion

On the other hand, you can also use something like Minor Illusion icon action bg3Minor Illusion​ to pull enemies together, changing their vision cones, and attacking with the same spell but hitting all of them. This is a very powerful cantrip that can be overlooked.

First, it does not break Invisibility or stealth (unless you get seen). Second, enemies, when not in combat, will chase it, meaning they will change their vision direction. Third, on most occasions, they will come closer to investigate the illusion.

This creates various opportunities like landing a powerful Area of Effect spell from a caster or scrolls, or hitting with wide attacks.

Spells

Spell Description
Darkness icon action bg3Darkness​ This would be a perfect time to pick this spell, at least to try it out. You can now set up dark areas and gain an Advantage icon bg3Advantage in combat

Level 5 - 5 Warlock

Level 5 plays a pivotal role in most of the builds. You will get access to level 3 spells, which are very powerful and start unlocking the class's potential.

Feature Description
Deepened Pact icon passive feature bg3Deepened Pact​ This is the improved Pact of the Blade icon passive feature bg3Pact of the Blade​ version, which gives extra attack, highly improving your damage potential.

Spells

Spell Description
Hunger of Hadar icon action bg3Hunger of Hadar​ This is one of the strongest control spells in the game. It covers a large area and makes enemies blind. Moreover, it inflicts damage per turn and slows them down. This is an extremely strong setup that makes multiple encounters a cakewalk.

Eldritch Invocations

Invocation Description
Devil's Sight icon passive feature bg3Devil's Sight​ This is one of the most useful passives in the game. It helps with general dark areas. However, it also plays well with dark environment like from: Darkness icon action bg3Darkness​, Hunger of Hadar icon action bg3Hunger of Hadar​, Arrow of Darkness icon bg3Arrow of Darkness.

Replace Spell

Remove Spell Add Spell Description
Darkness icon action bg3Darkness​​ Counterspell icon action bg3Counterspell​ This is an extremely powerful spell that can be used if you see that the enemy is casting a deadly spell. It can outright save your runs. For Darkness icon action bg3Darkness​ use Hunger of Hadar icon action bg3Hunger of Hadar​ or Arrow of Darkness icon bg3Arrow of Darkness.

Darkness with Devil's Sight

Using Darkness icon action bg3Darkness​ spells with a Warlock is one of the ways to guarantee success. You will, of course, need Devil's Sight icon passive feature bg3Devil's Sight​ Eldritch Invocation. Once you have it, you can stay inside and either attack with Eldritch Blast icon action bg3Eldritch Blast, cast spells, or wait for enemies to come and bash them with Advantage icon bg3Advantage, while they are blind.

Sadly, this doesn't work perfectly. Some enemies can throw weapons outside of the fog without penalties, easily breaking your concentration. So be mindful of that, and try to force enemies into the Darkness icon action bg3Darkness​ so that they would be at a Disadvantage icon bg3Disadvantage and Blinded icon condition bg3Blinded.

Preparing Armour of Agathys and other Long Rest spells

So you can do some next-level precasting with Warlock, especially if you are getting ready for a big fight. For example, you can cast Armour of Agathys icon action bg3Armour of AgathysExpeditious Retreat icon action bg3Expeditious Retreat,​ or Elemental Weapon icon action bg3Elemental Weapon, spending your spell slots. Then use Short Rest to restore spell slots, and go into a fight with maximum preparation.

You can also take Minions of Chaos icon passive feature bg3Minions of Chaos​ and cast Conjure Elemental icon action bg3Conjure Elemental​. This minion stays until Long Rest, so it will also help with this setup.

Level 6 - Multiclass into Ranger Lvl 1

Guide how to multiclass:

Let's go through the Ranger choices now:

Overview
ranger Baldur's Gate 3Ranger
Rangers are unrivaled scouts and trackers, honing a deep connection with nature in order to hunt their favoured prey.

Pick the Favoured Enemy:

Passive Feature Description
Bounty Hunter icon passive feature bg3Bounty Hunter​ Ensnaring Strike icon action bg3Ensnaring Strike​ is a decent spell, and this gives enemies Disadvantage icon bg3Disadvantage on the Saving Throw icon bg3Saving Throw for the effect.
Ranger Knight icon passive feature bg3Ranger Knight​​ ​You gain proficiency in Heavy Armor which can be a nice alternative with pieces like Adamantine Splint Armour icon bg3Adamantine Splint Armour, Armour of Persistence icon bg3Armour of Persistence or Helldusk Armour icon bg3Helldusk Armour

After that, choose Natural Explorer:

Feature Description
Urban Tracker icon passive feature bg3Urban Tracker​ A free Sleight of Hand proficiency, helping to cover more skill options if needed

For Abilities, take anything that your party might need.

Levels 7-10

Generally, this covers the Act 2 part of the game. This unlocks items that give a slight boost to a few builds, and you uncover a really interesting part of the story.

Level 7 -  2 Ranger

A few nice features are unlocked. For the spells, choose 2:

Spells Description
Longstrider icon bg3Longstrider One of the best cheap spells in the game. Make sure that at least one party member has it, to cast on everyone in the group, for solid movement speed improvement.
Ensnaring Strike icon bg3Ensnaring Strike This is a pretty solid spell, especially with Bounty Hunter icon bg3Bounty Hunter feature. It can disable an enemy target, and limit their movement.

Now, for the Fighting Style:

Fighting Style Description
Defence icon bg3Defence Gives a +1 Armour class to help avoid attacks.
Feat Description
Great Weapon Master: All In icon bg3Great Weapon Master: All In This would be my go-to pick, if using Monk weapons - Cacophony icon bg3Cacophony and later if you plan on getting Shar's Spear of Evening icon bg3Shar's Spear of Evening or SelΓ»ne's Spear of Night icon bg3SelΓ»ne's Spear of Night.
Feat Description
Savage Attacker icon bg3Savage Attacker Pick this feat if you are using or plan to use Shadow Blade icon bg3Shadow Blade

Level 8 - 3 Ranger

Spells

Spell Description
Enhance Leap icon action bg3Enhance Leap​ Triples your jump distance for 10 turns. Useful tool to have while traversing the world or pre-cast it in combat to have bigger mobility.

Subclass

Overview
hunter ranger bg3 iconHunter

Hunter's Prey

Action Description
Horde Breaker icon passive feature bg3Horde Breaker​ This will be one of the core features for why we are taking Hunter. It will give a semi-extra attack, that also has various intricate interactions via passing conditions.

The importance of Horde Breaker

This section covers the "advanced" mechanics of Horde Breaker icon bg3Horde Breaker. Even without understanding them, feel free to use this feature "as is", as all of these effects will happen automatically with the recommended gear.

One of the key aspects that makes this build powerful is Horde Breaker icon bg3Horde Breaker. It works both in melee and ranged, and gives a somewhat simulated Extra Attack icon bg3Extra Attack. However, there is a catch, and a major one, which makes this ability extremely powerful.

I will go through this in short details, but if you want extensive knowledge, I recommend reading this Horde Breaker guide.

First, let's start with the most important point: you want to target enemies that are clustered together. Of course, to activate Horde Breaker icon bg3Horde Breaker 2 enemies are enough. However, as I will explain later, getting many of them in one place will create a cascading effect of conditions.

As you can guess, the secret is the number of tagged enemies. The more you see "affected," the more conditions will have a chance to transfer to. So instead of affecting one enemy, the Horde Breaker icon bg3Horde Breaker allows to apply conditions on multiple targets. Of course, this doesn't mean that damage will transfer, but still a group of enemies that cannot move is a huge boon.

horde breaker hit many enemies bg3

So, what are these conditions that can be transferred?

Another cool aspect is that you can attack an enemy with a Horde Breaker (Ranged) icon bg3Horde Breaker (Ranged) and then do the second attack using Horde Breaker Follow-Up (Melee) icon bg3Horde Breaker Follow-Up (Melee), which enables you to better control your distance and reach enemies that otherwise would not be reached via normal melee attacks.

Level 9 - Warlock 6

The level unlocks some nice features:

Feature Description
Accursed Spectre icon passive feature bg3Accursed Spectre​ Killing an enemy with Hexblade's Curse icon condition bg3Hexblade's Curse​ allows you to raise a spectre to fight alongside. It is a cool gimmick, but to be fair, most of the Act 2 fights have undead, and in Act 3, you will be just shredding foes, leaving limited use for it. Still, it looks cool, and when you summon it can be helpful.

Spells

Spells Description
Elemental Weapon icon action bg3Elemental Weapon​ This can be a great source of Concentration icon bg3Concentration for Strange Conduit Ring icon bg3Strange Conduit Ring and also provides bonus to damage.

Level 10 - 7 Warlock

Further progression with new level 4 spells

Spells

Spells Description
Staggering Smite icon action bg3Staggering Smite​ Big damage spell that may disable your opponent and give them lots of debuffs

Eldritch Invocations

Invocations Description
Armour of Shadows icon passive feature bg3Armour of Shadows​ There is a powerful robe - Potent Robe icon bg3Potent Robe, that gives an additional charisma damage modifier on all your attacks. Getting Mage Armour icon action bg3Mage Armour​ effect is crucial to sustain a good Armour Class.
Fiendish Vigour icon passive feature bg3Fiendish Vigour​ A free health increase to improve survivability.

Levels 11-12

This is where you will spend most of the time in Act 3. There will be an immense amount of content, and you can finish your builds and unlock extremely powerful gear.

Level 11 - 8 Warlock

The main highlight of this level is the additional feat.

Spells

Here are some relevant spell recommendations:

Spells Description
Hold Person icon action bg3Hold Person​ It can be extremely useful if you plan on using Band of the Mystic Scoundrel icon bg3Band of the Mystic Scoundrel in Act 3. This is an easy way to guarantee critical hits combined with stuff that grants Arcane Acuity icon condition bg3Arcane Acuity​.

Feat

Savage Attacker icon passive feature bg3Savage Attacker​​ Allows to re-roll damage dice for melee weapons for a higher result.
Ability Improvement - +2 Charisma Another option is improving your Charisma, which is beneficial for your attacks, Eldritch Blast icon action bg3Eldritch Blast​ and some gear properties.

Level 12 - 9 Warlock

Level 5 spell slots are unlocked with some additional invocations:

Spells

Spells Description
Cone of Cold icon action bg3Cone of Cold​​ Big range good damage spell, it deals pure Cold damage so you can pair it with the Wet icon condition bg3Wet​ condition for an astonishing level of damage.

Eldritch Invocations

For now, I think the build has everything covered. So feel free to pick anything of interest:

Invocations Description
Minions of Chaos icon passive feature bg3Minions of Chaos​​ Allows to summon powerful Myrmidons that can really aid your team + they're an additional "meat shield"
Beguiling Influence icon passive feature bg3Beguiling Influence​ Additional proficiencies for charisma dialogue checks.

Equipment Recommendations

Here are some recommendations on how to follow the gear picks:

  1. I recommend checking the Item Checklists or Interactive Map, depending on which is easier to use for you. This will help you track which items and when you should pick them.
  2. I mention Stat Sticks in caster and ranged builds. These are items that you do not use directly (like Club of Hill Giant Strength icon bg3Club of Hill Giant Strength, Knife of the Undermountain King icon bg3Knife of the Undermountain King, The Dead Shot icon bg3The Dead Shot, etc.), but their bonuses still apply to other weapon attacks or actions.
  3. If an item is taken by another character, use the one with lower priority or even those from previous acts. If you want to have the best items for all builds, this will require planning, which is not for everyone.

Act 1

This covers the earliest part of the game, which generally spans Map icon bg3Nautiloid, Map icon bg3Wilderness, Map icon bg3Underdark and the semi Act 1, or to be precise Act 1.5 - Map icon bg3Rosymorn Monastery Trial.

BG3 Build Equipment Embed
Build ID: 13778
Mode: Full Equipment
Sets: Act 1, Act 1.5 Creche

Act 2

The main goal for this act is to obtain the Rat Bat icon bg3Rat Bat ASAP.

BG3 Build Equipment Embed
Build ID: 13778
Mode: Full Equipment
Sets: Act 2

Act 3 - Final Build setup

This is where you will unlock the strongest weapons and armors for most of the builds. It is split into two major parts, starting with Map icon bg3Rivington and later reaching the huge area - Map icon bg3Lower City itself.

BG3 Build Equipment Embed
Build ID: 13778
Mode: Full Equipment
Sets: Act 3

Build Mechanics

In this section, I would like to dive deep into how to play the Shadow Monk. This will help you utilize it to the fullest and correctly use various actions and spells throughout the game.

Important Mechanics and Combos

Let's go through key mechanics and tips on how to effectively use the build.

What in the Nine-Hells is Rat Bat ?

As mentioned many times, Rat Bat icon bg3Rat Bat has a hidden piercing damage bonus. This combined with all the damage riding features like Callous Glow Ring icon bg3Callous Glow Ring, Horns of the Berserker icon bg3Horns of the Berserker, Craterflesh Gloves icon bg3Craterflesh Gloves and many more options will result in damage-riding on damage-riding on damage and so on. Using your Main Hand attack, Booming Blade icon action bg3Booming Blade, Great Weapon Master: Bonus Attack icon action bg3Great Weapon Master: Bonus Attack​, Horde Breaker icon passive feature bg3Horde Breaker will all result with big chunks of damage stacking from mentioned items.​

Invisibility options

So this build does shine when using Invisibility. First, it allows starting with a Surprise round, giving you 1 turn Advantage icon bg3Advantage which you can use to either kill or weaken enemies. Second, there are multiple ways of getting it:

  • Potion of Invisibility - I think the most obvious one. If you can pickpocket or have plenty of gold, this option can be cheesy but effective.
  • Invisibility icon action bg3Invisibility​ - can be cast by various casters or activated via items.
  • Cloak of Shadows icon action bg3Cloak of Shadows​ - the iconic Shadow Monk feature, that allows one to become invisible at will.
  • The Deathstalker Mantle icon bg3The Deathstalker Mantle - one of the key items that you obtain during the Dark Origin playthrough. You enter invisibility after each kill.
  • Greater Invisibility icon action bg3Greater Invisibility​ - this is the most lucrative option. However, to use it you will want both proficiency and expertise in stealth, high dexterity, and stealth Advantage icon bg3Advantage. With this effect, you can outright clean enemies without them even understanding what is happening. This requires a high-level caster like Bard, Sorcerer, or Wizard.

Using any melee Weapon - Bind Pact Weapon

So the key thing that you must not forget to do is cast Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ after each long rest. It ensures you get the correct ability modifier - charisma, on your weapon. It also gives a chance to apply Hexblade's Curse icon condition bg3Hexblade's Curse​ on a hit.

There is another question mark: What does the Bind Pact Weapon icon action bg3Bind Pact Weapon​ from Pact of the Blade icon passive feature bg3Pact of the Blade​ do? Well, its purpose is revealed at level 5 when you gain Deepened Pact icon passive feature bg3Deepened Pact​ for a Deepened Pact: Extra Attack icon condition bg3Deepened Pact: Extra Attack. So there is some overlap between core warlock features and hexblade, but both of these picks are necessary if you want to engage in melee combat.

Switching between melee and ranged

So Warlock is especially versatile in mid-game, and it's thanks to a few options that you have. First, you get access to Eldritch Blast icon action bg3Eldritch Blast,​ which is your go-to option for ranged attacks. This cantrip gets significant boosts with eldritch invocations:

  • Agonising Blast icon passive feature bg3Agonising Blast​
  • Repelling Blast icon passive feature bg3Repelling Blast​

Spectres and their usefulness

At level 6, you will unlock Accursed Spectre icon passive feature bg3Accursed Spectre,​ which allows raising spectres from dead enemies. This is a cool ability, but I think it is somewhat limited. Overall, here are its main features:

  • Restores half of the damage dealt as HP to the caster.
  • Has a special reaction, Right Behind You icon action bg3Right Behind You,​ which deals bonus damage to Hexblade's target.
  • They cannot move, although they have pretty good range.
  • In most situations, when they are summoned, the combat will have turned in your favour, and they will have minimal contribution to the combat outcome.
  • Summoning them requires that the enemy is under the effect of Hexblade's Curse icon condition bg3Hexblade's Curse​ and they are not undead (most of the enemies in Act 2 are undead). This greatly limits their potential.

So all in all, I view them more as a gimmick rather than a huge boost to Hexblade's kit. Still, there were situations where fights were prolonged, and Spectre's help was immense.

Act 2 - Githzerai Mind Barrier

To have good resistances for some time against Intelligence checks, you can do a special mechanic late in Act 2 (illithid colony). This requires you to finish a puzzle and find a specific mind. First, go and complete the puzzle:

illithid colony puzzle map bg3Once the doors are unlocked, go inside and pick up the Waking Mind:

waking mind bg3

Now, go back to the interface and place the mind. After that, you will be able to get the Githzerai Mind Barrier effect.

mind inerface insert panel bg3

This is a great buff that will improve your saving throws, giving an Advantage icon bg3Advantage on Intelligence. This will be extremely valuable in the upcoming fight. Sadly, it will disappear if you die, so try to avoid that.

Combat Tactics and Rotation

β€ΉLevels 1-4β€ΊΓ—
β€ΉLevels 5-10β€ΊΓ—
β€ΉLevels 11-12β€ΊΓ—
+ Add tab
  • Always Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ after a long rest.
  • Hexblade's Curse icon action bg3Hexblade's Curse​ is an excellent option for bonus action usage early in the game. It also slightly boosts your damage against this enemy.
  • When melee attacking, always first hit with Booming Blade icon action bg3Booming Blade. This can be a source of extra damage and activate items like the Diadem of Arcane Synergy icon bg3Diadem of Arcane Synergy.
  • Use Eldritch Blast icon action bg3Eldritch Blast​ when you cannot reach your foe.
  • Cloud of Daggers icon action bg3Cloud of Daggers​ is excellent early game, multi-target foe. There are encounters like Gnolls, Goblins, where enemies are stuck together or need to pass through a passway and get damaged.
  • Use Shield icon action bg3Shield​ in some moments where you are about to die, otherwise, it is quite expensive to use.
  • At level 3, your go-to spell is Shadow Blade icon action bg3Shadow Blade. Don't forget to use Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ for extra bonuses and charisma scaling.
  • Use Darkness icon action bg3Darkness​ + Devil's Sight icon passive feature bg3Devil's Sight​ for some difficult combat encounters like Githyanki's or Orc Camp.
  • If you pick Friends icon action bg3Friends,​ avoid cancelling it close to the target NPC, as they may attack you.
  • Hunger of Hadar icon action bg3Hunger of Hadar​ is perfect for breaking large groups of enemies. While in the fog, use Eldritch Blast icon action bg3Eldritch Blast​ to push enemies back in with Repelling Blast icon passive feature bg3Repelling Blast.
  • Horde Breaker icon bg3Horde Breaker is a major feature of the build, and depending on the setup, you can use both ranged and melee interchangeably; Although you will deal a lot more in melee.
  • If it's possible and you see an encounter incoming, Minor Illusion icon bg3Minor Illusion is a very powerful option to lure enemies into one place. Following up with Horde Breaker icon bg3Horde Breaker allows applying multiple conditions at the same time
  • In general, try to target those enemies that are grouped together so that Horde Breaker icon bg3Horde Breaker is activated
  • Your Horde Breaker icon condition bg3Horde Breaker​ paired with Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ on Rat Bat icon bg3Rat Bat can apply the Hexblade's Curse icon condition bg3Hexblade's Curse​ which will tremendously boost your damage
  • If using Strange Conduit Ring icon bg3Strange Conduit Ring apply Concentration spells like Expeditious Retreat icon action bg3Expeditious Retreat​ or Elemental Weapon icon action bg3Elemental Weapon​.
  • When you can raise some spectres with the Accursed Spectre icon passive feature bg3Accursed Spectre​ feature to give a slight boost in combat.
  • Try to enter combat with Invisibility, to activate Surprise Round. If you can, use Greater Invisibility icon action bg3Greater Invisibility, to inflict more than one hit.
  • Grouping enemies and using Horde Breaker icon condition bg3Horde Breaker + Horde Breaker Follow-Up (Melee) icon action bg3Horde Breaker Follow-Up (Melee) is your main source of damage.​​
  • Hexblade's Curse icon bg3Hexblade's Curse can be used situationally, when utilizing weapons. The damage boost can apply multiple times on various damage riders.
  • Your Horde Breaker icon condition bg3Horde Breaker​ paired with Bind Hexed Weapon icon action bg3Bind Hexed Weapon​ on Rat Bat icon bg3Rat Bat can apply the Hexblade's Curse icon condition bg3Hexblade's Curse​ which will tremendously boost your damage
  • Use Booming Blade icon bg3Booming Blade when not utilizing Horde Breaker icon bg3Horde Breaker to inflict extra thunder damage.

Maximizing the Build 

This section I would like to dedicate to various optimizations that you can do to further empower your build. Various things like Illithid Powers, consumables can make the build from powerful to totally overpowered, trivializing the hardest game encounters

Maximizing Ability Scores

Ability Scores play an important role both in terms of how your attacks and spells land. Moreover, these can help to also reach extremely high skill rolls needed for a few checks.

  1. Act 1 - Auntie Ethel's Hair icon bg3Auntie Ethel's Hair - you can get +1 Charisma if you pick this choice.
  2. Feat - Ability Improvement - +2 Charisma.
  3. Act 3 - Mirror of Loss - pick +2 Charisma. Mirror allows you to get additional +1 Charisma although it's based on luck. 

This will allow you to reach 22 natural Charisma with or without the hair if you're lucky.

Illithid Powers

This special mechanic in Baldur's Gate 3 allows you to consume tadpoles and unlock special Illithid Powers.

At first, you can only use the base powers. As you move to Act 3, you will be able to unlock the outer ring powers.

Illithid Power Type Description
Favourable Beginnings icon passive feature bg3Favourable Beginnings Base Beneficial power to take as it does not have any costs and provides only benefits on the first hits.
Luck of the Far Realms icon passive feature bg3Luck of the Far Realms​ Base Guarantees a critical hit, use it on important targets that you want to make sure are killed.
Psionic Overload icon action bg3Psionic Overload​ Base As this is Psychic damage, you will double it to 2d4 thanks to Resonance Stone.
Psionic Backlash icon action bg3Psionic Backlash Base A decent use for reaction to deal some bonus psychic damage.
Ability Drain icon passive feature bg3Ability Drain​ Base As you will be using Dexterity, this can help you to reduce enemy Armor Class and give an increased hit chance on the next attack.
Cull the Weak icon passive feature bg3Cull the Weak​ Base Can help to kill an enemy faster if it is left with a few HP.
Illithid Expertise icon passive feature bg3Illithid Expertise​ Elite As you are not a charisma-based character, these proficiencies help with dialogue checks.
Psionic Dominance icon action bg3Psionic Dominance​ Elite Can be used to save yourself from a deadly spell. This is especially relevant as you will have a Disadvantage icon bg3Disadvantage on mental saving throws.
Freecast icon passive feature bg3Freecast​ Elite Remove the cost of spell slots or charges.

Potions, Elixirs and Consumables

Let's take a look at what consumables you can use to further empower the build.

Potions

These are general consumables, and most of them are activated for a few turns. Potions are separate from Elixirs and can be active together.

Consumable Description
Potion of Speed icon bg3Potion of Speed You can chug this potion before combat, or during combat using a bonus action. It gives another action point that gives an additional attack or one more spell cast. Sadly, its duration is only 3 turns.
Oil of Accuracy icon bg3Oil of Accuracy Can be used to enhance your hit chance on a weapon. The +2 bonus is pretty significant, especially when using Great Weapon Master: All In icon bg3Great Weapon Master: All In. Best used before combat to save bonus action.
Diluted Oil of Sharpness icon bg3Diluted Oil of Sharpness Gives a bonus attack roll and damage. It is a good coating if you can apply it before combat to improve hit chances and get a slight damage boost.
Potion of Animal Speaking icon bg3Potion of Animal Speaking Although not something powerful, it is worth stocking up and saving a spell slot.
Potion of Invisibility icon bg3Potion of Invisibility Can be used to get a perfect position before the encounter starts. It can also help trigger Surprise rounds.

Elixirs

Unfortunately, only one Elixir can be active at a time. However, the good thing is that they last until a long rest, making them very useful and economical.

Be sure to activate them before combat, as otherwise, you will need to use a Bonus Action.

Remember to activate one elixir after each Long Rest. These are found plentifully throughout the game, so don't save them too much.
Consumable Description
Elixir of Bloodlust icon bg3Elixir of Bloodlust As you will be able to easily kill at least the weakest foe, this ensures additional attacks per turn. This is one of the most powerful options that you can use for a Shadow Monk build.
Elixir of Vigilance icon bg3Elixir of Vigilance For some encounters, you will want to go first. This elixir will ensure that it overcomes even surprise mechanics.
Elixir of Hill Giant Strength icon bg3Elixir of Hill Giant Strength Sets strength value to 21 until the Long Rest. I recommend this elixir in the early game if you want to throw enemies off to chasms easier.

Useful Buffs

  • Auntie Ethel's Hair icon bg3Auntie Ethel's Hair - Grants you permanent +1 to a stat of your choice. Granted by haggling with Map icon bg3Auntie Ethel.
  • Volo's Ersatz Eye icon passive feature bg3Volo's Ersatz Eye​ grants you permanent See Invisibility icon condition bg3See Invisibility​ effect in exchange for one of your eyes. It's a permanent cosmetic change and it's mutually exclusive with Paid the Price icon condition bg3Paid the Price​. It's obtained from Map icon bg3Volo.
  • Awakened icon passive feature bg3Awakened​ - let's you use your Illithid powers as a bonus action. You can obtain it from the Map icon bg3Zaith'isk machine.
  • Resonance Stone icon bg3Resonance Stone can be found in Map icon bg3The Mindflayer Colony effectively boosting your Psychic damage for the prize of debuff on mental Saving Throws but also your vulnerability to Psychic damage.
  • Sweet Stone Features icon condition bg3Sweet Stone Features - Grants you the Bless icon action bg3Bless​ effect. Pay 5000 gold to Map icon bg3Boney in the Map icon bg3Circus of The Last Days for Stoney to construct a statue of the player character or another party member​.
  • Anointed in Splendour  icon condition bg3Anointed in Splendour β€‹ - Grants +2 to all Saving Throws, offer enough gold to one of the deities in Map icon bg3Stormshore Tabernacle. Gold needed scales with the difficulty level of the game and your character level.
  • Partial Ceremorphosis icon passive feature bg3Partial Ceremorphosis​ - Allows you to become Half Illithid granting you stronger Tadpole powers in exchange for your looks.
  • Map icon bg3Mirror of Loss can grant you and your companions +2 to any stat permanently. Can also grant additional +1 to charisma offering it +3 instead of regular +2. I recommend looking into Mirror of Loss guide.

Conclusion and Credits

Thank you for reading the HexHunter build for Baldur's Gate 3. This is a truly strong AoE Horde Breaker icon passive feature bg3Horde Breaker​ monster. I hope you enjoyed reading it and that it changed your mind about the Rat Bat icon bg3Rat Bat.

Cheers!

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