Act 1 Unique and Missable items - Baldur's Gate 3 (BG3)
Here is a Checklist for Act 1 missable or unique items in Baldur's Gate 3. This should help you follow and collect all the most powerful items to make the most out of your playthrough.
How does it work?
- No need for any registering or logins, with the current functionalities
- The checklist persists on the same browser and doesn't disappear if you leave the page.
- Hovering on an item will give additional information (I am still working on including all of it from game files)
- You can click on the items, and some of them explain how to obtain them in greater detail.
- Items highlighted with gold color, are important for many builds, and I recommend picking them up even if you are not making a specific build. They can become useful if you will do a respec.
Credits and Thank yous:
- bg3.wiki - an amazing resource that helped to go through all locations in the game
- Greg758 and Kastorex - from BG3 Discord for sharing the recommended item list for various builds
Nautiloid
Found | Name | Assigned Member | Information |
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Use ![]() |
Wilderness
The starting area, where you appear after the introductory section of the game - the Nautiloid ship.
Campsite
These items are awarded on specific story progression, and may not be received instantly.
Found | Name | Assigned Member | Information |
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Available only to the Dark Urge Origin | ||
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Available only to Gale Origin |
Ravaged Beach
Found | Name | Assigned Member | Information |
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Obtained near the entrance to Emerald Grove, after you kill Za'Krug. One of the best stealing gloves | ||
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Excellent jewelry to obtain ![]() |
Overgrown Ruins
Found | Name | Assigned Member | Information |
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Looted from the Dank Crypt chest. | ||
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Looted from a sarcophagus in Dank Crypt. |
Emerald Grove
Arron
This is one of the first vendors you will encounter in the game. He is a halfling trader.
Found | Name | Assigned Member | Information |
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Great ring for Thrower builds. | ||
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Dammon
Tiefling vendor found deeper in the Grove.
Found | Name | Assigned Member | Information |
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A decent bow, that can be useful in Act 1, as there are multiple monstrosity-type enemies. | ||
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Good shield for the early game due to its saving throw bonus |
Auntie Ethel
Found | Name | Assigned Member | Information |
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Volo
Found | Name | Assigned Member | Information |
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One of the best rings for Support builds that use spells like ![]() ![]() |
Other
Found | Name | Assigned Member | Information |
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One of more rarer amulets as it gives direct damage increase. | ||
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I would suggest avoiding picking this item, as it requires killing Strange Ox. If you kill it in Act 1, you will not be able to obtain ![]() ![]() |
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Perfect item for support builds that use spells like ![]() ![]() |
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Due to its defensive bonuses, the ring is useful throughout the whole game. | ||
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The cap is relevant for the Bard class, albeit the bonus healing is minor. | ||
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Forest Area
This area is accessible west from the Emerald Grove.
Found | Name | Assigned Member | Information |
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Shaft of a Broken Spear | Pick from Edowin's Body. It will be used to create the ![]() |
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Owlbear Nest
Found | Name | Assigned Member | Information |
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Head of a Broken Spear | Merge it with the Shaft of a Broken Spear, to create ![]() |
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Inside Selune sealed chest. |
Blighted Village
Found | Name | Assigned Member | Information |
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Try to at least recruit the Ogres, so that you could obtain the time you needed it. | ||
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Apothecary's Cellar
Found | Name | Assigned Member | Information |
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Whispering Depths
Found | Name | Assigned Member | Information |
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The Risen Road
Found | Name | Assigned Member | Information |
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One of the best stealing ring in the game. | ||
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Obtained from Anders, the fake Paladin. | ||
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Waukeen's Rest
Found | Name | Assigned Member | Information |
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One of the best two-handed weapons in Act 1. | ||
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One of the best caster weapons in Act 1, that uses multi-hit attacks like ![]() ![]() |
Zhentarim Basement
Found | Name | Assigned Member | Information |
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The best bow in the game. | ||
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These gloves can be used to improve pickpocketing chances. However, there are alternatives like ![]() ![]() |
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Goblin Camp
I recommend entering this area peacefully, as it will allow you to explore, trade, and get good loot. After this, you can become hostile in the camp.
Grat the Trader
He is found as you enter the castle area.
Found | Name | Assigned Member | Information |
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Solid gloves with bonus damage for Ranged builds using bows. | ||
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The best, throwing weapon for throwing builds until Act 2 or Act 3. | ||
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If was not obtained in Emerald Grove from Volo |
Outside Area
Found | Name | Assigned Member | Information |
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You will have to kiss Crusher goblin's foot to obtain this ring or kill him. | ||
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Shattered Sanctum
Found | Name | Assigned Member | Information |
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The Best Light Armor in Act 1. | ||
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Very good gloves, specifically for martials that engage in close combat. The attack roll advantage allows them to greatly improve their average damage. | ||
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Roah Moonglow
Found | Name | Assigned Member | Information |
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Great bow that can be used as a stat stick to improve initiative, even if you do not use ranged attacks. | ||
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Worg Pens
Found | Name | Assigned Member | Information |
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Worgfang | - | ||
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Defiled Temple
Found | Name | Assigned Member | Information |
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Great amulet, as it can be useful for almost any character. Having a safe movement spell can save you from dying or allow you to gain a better vantage point. |
Sunlit Wetlands
The Swamp
Found | Name | Assigned Member | Information |
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Overgrown Tunnel
Found | Name | Assigned Member | Information |
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Mountain Pass
Found | Name | Assigned Member | Information |
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Underdark
The items below are not assigned to specific areas, and can be found all over the Underdark area:
Found | Name | Assigned Member | Information |
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Extremely powerful weapon that can be used to empower your party member damage and other stats. | ||
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Ice Crystal | Is one of 3 parts that are used to craft ![]() |
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Icy Helve | Is one of 3 parts that are used to craft ![]() |
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Although this may not seem as very powerful item, it can be given to Gale, without sacrificing other good unique gear. | ||
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Selunite Outpost
Found | Name | Assigned Member | Information |
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One of the best Cleric armor in the game. |
Storehouse
Found | Name | Assigned Member | Information |
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Ebonlake Grotto/Myconid Colony
Found | Name | Assigned Member | Information |
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Icy Metal | Is one of 3 parts that are used to craft ![]() |
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Burg
Found | Name | Assigned Member | Information |
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The best caster weapon in Act 1, can easily be used till Act 3 | ||
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Relevant amulet for any caster that greatly uses the ![]() |
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Omeluum
He can be pickpocketed or you can access his wares after you finish his quest.
Found | Name | Assigned Member | Information |
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It's one of the best boots in the game for any build that applies status effects or uses control spells. | ||
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Great amulet to restore a spell slot when needed. It can be unequipped after use. | ||
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Derryth Bonecloak
Found | Name | Assigned Member | Information |
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The ring is useful throughout the whole game due to its consistent and easy-to-apply damage rider. | ||
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Excellent throwing gloves that are useful till Act 3. | ||
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Decrepit Village
Found | Name | Assigned Member | Information |
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Arcane Tower
Found | Name | Assigned Member | Information |
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Used to unlock the secret basement in the tower. | ||
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Check the stool at the top of the tower, it is easy to miss. By breaking it, you can get the item. | ||
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The Festering Cove
Found | Name | Assigned Member | Information |
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Underdark - Grymforge
Duergar Encampment
Found | Name | Assigned Member | Information |
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The best robe for casters in Act 1. | ||
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One of the best boot options throughout the game. Amazingly, you can get them this early. | ||
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Greymon
The Druegar can be encountered on a skiff when traveling to Grymforge or later at the area where Nere is being dug out.
Found | Name | Assigned Member | Information |
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Ancient Forge/Abandoned Refuge
Found | Name | Assigned Member | Information |
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One of the best amulets for Monk builds until Act 3. |
Adamantine Forge
Found | Name | Assigned Member | Information |
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Although the weapons might sound impressive, compared to other options in Act 1, they underperform, and it's better to get armor or a shield. | ||
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Although the weapons might sound impressive, compared to other options in Act 1, they underperform, and it's better to get armor or a shield. | ||
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Although the weapons might sound impressive, compared to other options in Act 1, they underperform, and it's better to get armor or a shield. | ||
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Rosymorn Monastery Trail
The Trail
Lady Esther
Found | Name | Assigned Member | Information |
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If not obtained from Sovereign Glut in Ebonlake Grotto. | ||
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Rosymorn Monastery
Found | Name | Assigned Member | Information |
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Excellent helmet to be used together with ![]() |
Creche Y'llek
Found | Name | Assigned Member | Information |
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The ring has some niche uses with Martial builds. | ||
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Excellent ring providing an easy psychic damage rider. | ||
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One of the best headwear for Paladin builds. | ||
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Excellent gloves that work well with builds aiming to control enemies via various damage effects. | ||
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A'jak'nir Jeera
Found | Name | Assigned Member | Information |
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These gloves can serve as an improvement to get higher Dexterity and improve attack rolls. | ||
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Highly in-demand item that is perfect as a stat stick for many ranged builds. | ||
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The Secret Chamber
Found | Name | Assigned Member | Information |
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Late Game Camp
Found | Name | Assigned Member | Information |
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It can be obtained from Voss, if you decide to kill him. |
Conclusion
Congratulations! I hope you enjoyed using the list for Act 1. Now get ready for Act 2 Item Checklist
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